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Found 92 results

  1. Looking to get rare Clay and rare Stone Bricks (only stone), roughly 10 of each, for ~40c each! If you've got please CoD to Rosatopia! Thanks in advance
  2. Starting bid: 3 s Increment (minimum): 1 s Reserve: No Buyout: 20s Sniper Protection: No Private Bids: not accepted [13:42:51] A clay jar that could be hardened by fire. This is a very rare and interesting version of the item. The clay jar needs water. Its unfired so it can be imped to the max if you want and it can also be used to make a rare compass with it if you have the right skill!
  3. Hello! I'm in the market to buy rare and supreme building mats for fine carpentry and masonry. Currently looking for the following; Large Nails Small Nails Stone Bricks Mortar Clay Planks Shafts Ribbons Sprouts Full weight Logs (24kg) Marble Bricks (No Shards please) And more.. just message me with what you have If I'm not on when you try to contact me send them anyway and I'll grab them when I get on. I'm on daily! Any questions on what I will buy feel free to reply here or PM me in game @ Quelon or Sunnyside Cheers!
  4. Shadows Vale Market Blacksmithing Items that turn rare will be returned to owner, tips appreciated not required prices negotiable for large orders Add 50% to price for large anvil 70 QL Tools and Imps 35c 80 QL Tools and Imps 60c 85 QL Tools and Imps 75c 90 QL Tools and Imps 1.5s Iron or Copper Lamps/Hanging Lamps - 20c EA Small / Large nails - 2s per 1k Iron ribbons - 1s per 100 Masonry 50ql Smelter - 4s Bulk Goods Order On Demand All Prices Are Per 1k Unless otherwise Stated Delivery to costal areas available 1s for smaller orders, might discount on larger orders Crates NOT Included, can be for extra cost Clay - 1s Clay 70+QL - 1.5s Mortar - 4s Concrete - 3s per 100 Can work out deals for other items if needed these are just the common jobs I have done. Message me here or in game @ShadowsKing Skills Blacksmithing - 90+ Digging - 83+ Masonry - 60+ Mining - 55+ Carpentry - 45+
  5. Hi every one! Long time no see, I know... Lets leave that, and focus on post I require the following: All of it crated in large cedarwood crates. -1k Cotton, ql above 90 -1k clay, ql above 60 -1k Sand, ql above 60 -1k Planks, ql above 70, can be mixed type, with at least 150 cedar planks -1k wemp, ql above 70 -1k barley, rye(50/50) Also looking for additional Large Crates made of cedar. Ql irrelevant. PM me asap. The deal goes to fastest, not the cheapest. Stay safe and see you soon in Wurm. Jimbean, Solitary Reminescence
  6. Welcome to a small building materials market! Here you will find various building materials, the list of which will be expanded in the future. We will deliver building materials to any coast, or you can come to us in Heavens Landing (Independence p21) and pick up the goods. Free Shipping on Orders over 4s
  7. I got the following message while digging clay: [00:28:41] You find a Beautiful Opal in amongst the dirt. There was no dirt there, it was clay. Maybe it would be possible to use the tile type/name instead of just displaying 'dirt'.
  8. Everything is of undefined low QL[1]. Delivery to coast anywhere except inner seas/lakes up to 2s per route (full knarr). Pick up possible for no cost at specified location on Xanadu coast. Bring up your own crates/containers for swap. Containers are available to purchase at an additonal cost specified in this list down below placed towards the end of the post. You can use ctrl+f (find feature of your browser) with 'containers:' keyword to navigate to it. Contact me only through forum private message system (available through my profile). Do not leave replies in this thread (I might not read it) nor try to message me in game. Private forum message only. If you want something a noob can craft and it's not listed drop me a PM. UPDATE: I am currently quite busy so for now this offer is on hold, I leave it here so you can still review it and get idea about what I offer and my prices. One time 10% discount. Be third [content] person to buy anything and to leave a positive feedback and get 10% off. Please include disclaimer that you were actually incentivized/tricked/paid to do this. Failing to comply with this requirement will result in revoking of said discount. To avoid disagreement and confusion I strongly advise to write down a feedback comment beforehand for mutual additonal. If you are not interested in said discount just ignore it and do nothing afterwards. If you bought something and are dissatisfied naturally feel free to post a negative feedback. I think it is fair to not provide any additional incentive in this case as I think your negative emotions and desire of justice are enough to make you come out and encourage you to post. Format: Item name - price [number in stock currently] Additional symbols: -If something has two plus sings (++) behind square brackets it means you can order even if I don't have stuff in stock currently allowing me additional time to complete the order. -If something has single plus sign (+) behind square brakets it means I can provide you more even if it's not in stock currently but some conditions apply (like higher price, long delay, limited amount, etc., there is too many to mention them all here so just drop me an inquiry about the item in question and I will fill you with details). -If there is not any plus sign behind square brackets it means I sell only what I currently have in stock and nothing above that. -If something is rough estimate it is prepended with tilde (~) symbol. -Strikethrough example marks recent change. Dig: Dirt - 70c/k 50c/k [currenty 0, ask for restock]++ Clay - 70c/k 50c/k [currently 0, ask for restock]++ Sand - 70c/k 50c/k [0]++ Moss - 70c/k 50c/k [1k]++ Peat - 70c/k 50c/k [1k]++ Tar - 70c/k 50c/k [1k]++ Building materials: Bricks - 99c/1k 1,1s/k [0] Planks - 80c/1k [~200] Mortar - 1,15s/1k[200]+ Clay bricks - 4s/1k[0]+ Mine: Iron - 70c/1k [0]+ Iron 70QL - 1s/k [1k] Lead - 70c/1k [0]+ Copper - 70c/1k [0]+ Tin - 70c/1k [0]+ Zinc - 70c/1k [0]+ Stone shards - 70c/1k [0]+ Marble shards - 70c/1k [0]+ ~1QL Logs: Linden logs - 50c/k [700] Sprouts and seedlings: Linden sprouts - 50c/100 [327]++ Apple sprouts - 50c/100 [0]+ Maple sprouts - 50c/100 [0] Blueberry sprouts - 50c/100 [56] Raspeberry sprouts - 50c/100 [42] Hazlenut sprouts - 50c/100 [34] Walnut sprouts - 50c/100 [19] Camelia sprouts - 50c/100 [43]+ Ivy seedling - 50c/100 [53] Hop seedling - 50c/100 [59] Oak sprouts - >50c/100 (not sure about price yet) [22]++ Willow sprouts - >50c/100 (not sure about price yet) [4]+ Thorn sprouts - >50c/100 (not sure about price yet but bit cheaper than oak/will I guess) [26]++ Ask if you need different sprouts at 50c/100. Mixed grass: Mixed grass - 30c/k [0]++ ~10QL Flowers: Yellow flowers - 70i/1 50i/1 [98]++ Orange-yellow flowers - 70i/1 50i/1 [46]++ Purple flowers - 70i/1 50i/1 [18]++ White flowers - 70i/1 50i/1 [17]++ Blue flowers - 70i/1 [20]+ Greenish-yellow flowers - 70i/1 [8]+ White-dotted flowers - 10c/1 [2]+ Meat: Meat - 20c/k [~11k]+ (around 30QL, not sure) Animal parts: Eyes - 20c/k [530] *new* Paws - 20c/k [136] Hooves - 20c/k [434] Tails - 20c/k [413] Fat - 20c/k [557] Bladders - 20c/k [333] Teeth - 20c/k [170] Glands - 20c/k [84] Also currently got one wagon for 50c, a bunch (>10) of rare and supreme stone and marble shards, few rare marble bricks and rare colossus bricks. I am also interested in providing seasonal harvestable items (fruits/nuts/etc). The problem is I never seem to be able to gather more than 500 per season even having huge plantation nearby which means it would take me a lot of time to gather any significant amount to intrest bulk buyers and make my first sale. Also I am not even sure if anyone would like to buy it in the first place and I lose motivation very quickly. So let me know if interested. Containers: Small crate - 3c/1 or 20 planks/1 [~ 1 crate rack] (They can only be ordered to hold other stuff bought in this offer. Possibility to swap/barter for 20 planks ea. I can sell them at 5c/1 if you want them empty.) Large crate - 8c/1 BSB - 10c/1 [0] FSB - 10c/1 [0] Small raft - 5c/1 [0] Pottery bowl - 20i /1[100] If you are unsure how many items will fit in a given container give me a message. Disclaimers: [1] >99% of this stuff is low QL until otherwise specified but don't assume it will come in "SPECIFIED" QL. If you want "SPECIFIED" QL ask beforehand.
  9. changed the location to merchant ads please close. Stone Clay
  10. 1k/1s 9k Dirt 1k/1s 1.5k Sand (low QL) good for terraforming 1k/1s 6k Clay Pick up D11 Xanadu "The Rusty Anchor" 1s delivery any pve server coastal
  11. I am searching for 500 stone bricks, 500 clay and 500 planks all ql 70+ Only delivery to Celebration - fee is possible - plz pm here with offer
  12. Hey Wiki says Transmutation of a Clay Tile to Dirt takes 6,700 liters /(divided by liquid's) ql. https://www.wurmpedia.com/index.php/Transmutation_liquid_(Feature) We just "alchemized" 3 clay tiles deep under water and it took exactly double of that amount to fully turn clay to dirt. Liquid was 68 ql and it took 200kg per tile to do the job. We tried the same liquid on dry tile, out of water, and it worked as wiki predicted. 100kg per tile was enough. I guess I'm just curious, have other people noticed and experienced this? Is it intended?
  13. Materials don't come any better than this – nine lots of 100-quality mats ready for bidding. Starting Bid: See below for each lot Minimum Increment: 25c Reserve: None Sniper Protection: 1 hr Buyout: Offers considered Please post bids by lot number. Lot 1 – 300 Clay (100 quality) Starting Bid: 1s Lot 2 – 300 Copper Lumps (100 quality) Starting Bid: 2s Lot 3 – 1,000 Iron Lumps (100 quality) Starting Bid: 2s Lot 4 – 300 Marble Shards (100 quality) Starting Bid: 3s Lot 5 – 300 Rock Shards (100 quality) Starting Bid: 1s Lot 6 – 300 Silver Lumps (100 quality) Starting Bid: 3s Lot 7 – 1,000 Slate Shards (100 quality) Starting Bid: 3s Lot 8 – 300 Tar (100 quality) Starting Bid: 2s Lot 9 – 300 Tin Lumps (100 quality) Starting Bid: 2s Delivery free to outer coastal Freedom locations if winning bid(s) over 5s total (other bulks available at standard prices if winner wishes to top up), otherwise 50c charge. Alternatively, goods can be picked up from Xanadu Q/R24 on in-game map.
  14. Just dug up another bsb full of clay! Looking to sell for 14s, free delivery, pm me if interested
  15. Hello, I have some transmutation liquid for sale. Made a large batch and I'm willing to sell it for 2.5s 1.5s per tile. And don't be afraid of mailing fees - it's on me! Currently in stock: 0/20. 65kg (two barrels) of this liquid is enough to turn sand tile to clay. If you have any discounts with Sarmatians (for example for being on Losik friends list) - please let me know before ordering, cause I will use different account for sending. It's still 10% off for loyal customers! Quick Instructions: Double click liquid inside of the first barrel (45kg or 20kg - doesn't matter). Right click on sand tile. Choose Alchemy -> Transmutate. Repeat with second barrel. Tile is now transmutated and you can dig clay from NW corner. Do not transmutate tiles next to fences / trees / houses or anything else that would stop you from digging there. Frequently Asked Questions
  16. Mail all items to TheRedReaper Notice: I will pickup all items that are sent at the proper price and reserve the right to send them back if they are not. Items with 90+ Damage I pay 5c less than listed price Max Weight Items Only Ask about items that are not listed! Supreme Materials 35c each Stone Bricks Clay Shafts Planks (Will pickup from coastal areas/meet you at coastal area for pickup)(Can be mailed with runed mailbox, available at most starter towns) Nails (Large and Small) Pottery Jars 25c each String of Cloth Square Piece of Cloth Iron Ribbons Cordage Ropes Mooring Ropes Ropes Sand Sprouts Colossus Bricks Leather Belts Leather Strips Metal Bowls Lead Lumps/Ore Most Boat Parts Full Weight Logs (24 KG) (Will pickup if you have 3+ You can hold them till you have 3+ if you want)(Can be mailed with runed mailbox, available at most starter towns) Pegs 20c each Dirt Wooden Beams Tar Rare Materials 15c each Stone Bricks Clay Shafts Planks (Will pickup from coastal areas/meet you at coastal area for pickup)(Can be mailed with runed mailbox, available at most starter towns) Nails (Large and Small) Pottery Jars 12c each String of Cloth Square Piece of Cloth Iron Ribbons Cordage Ropes Mooring Ropes Ropes Sand Sprouts Colossus Bricks Leather Belts Leather Strips Metal Bowls Most Boat Parts Full Weight Logs (24 KG) (Will pickup if you have 3+ You can hold them till you have 3+ if you want)(Can be mailed with runed mailbox, available at most starter towns) Lead Lumps/Ore Pegs 10c each Dirt Wooden Beams Tar Mail all items to TheRedReaper Notice: I will pickup all items that are sent at the proper price and reserve the right to send them back if they are not. Items with 90+ Damage I pay 5c less than listed price Max Weight Items Only
  17. Notice to everyone: If you are using the mod, please update to the latest version (1.0.2+) there was a typo that happened between testing and publishing that makes it have a game breaking bug. This mod adds a new craftable item that makes it possible to make clay tiles into dirt without needing GM powers or magic. Decay Bed More Images By placing wooden items in this and letting them decay, the organic matter contained within these will seep into the ground and make the soil once again able to support plants. The process takes time and might need some dedication to be successful. The decay bed is craftable by using a plank and large nails. The total required materials are: 13x Planks 4x Small Nails 1x Large Nails How it works You have to put wooden items inside the decay bed (it's a container), it works best with logs but any wooden item will work, and every time an item inside decays there will be a chance roll based on the weight and volume of the specific item. It is designed to achieve maximum chance by having the same weight and volume as one wood log. If you place an item with less weight or less volume than a log it will still have a chance, just lower. Bigger items do not provide bonus. Outside of villages, there's a maximum of 10% chance, and weight counts towards 6% while volume 4%. Inside of villages, there's a maximum of 50% chance, and weight counts towards 30% while volume 20%. These percentages and values are configurable. If the roll is successful, the tile beneath will turn into dirt. Note this does not work if any corner of the tile is under water. Download & Other Links Download latest version Github Moddb Instructions Extract into mods folder Configure the properties files or use JPWM Mod GUI Manager
  18. Selling bulk dirt, corn, clay and high quality iron ore. See Merchant ad here:
  19. Hello, for anyone, who needs to make some mortar and wants to make it faster - WoA Clay: Pricing 50+ / 5 c 60+ / 15 c 70+ / 30 c 80+ / 60 c Clay is 80ql+, 2kg. You can combine it (just make sure you activate clay with WoA first) for infinite use. Keep it in inventory or it will decay fast. Dmg can be reduced by combining with other clay. Reply here, send me pm or contact me ingame (nickname: Losik). Stock is limited. First-come, first-served.
  20. http://www.wurmpedia.com/index.php/Clay_tile Remove You can not lower clay tiles by digging. Be careful when dropping dirt, as raising a clay tile cannot be easily undone. If the northwest corner is adjacent to terraformable tile types that corner can be lowered through digging. Clay tiles can be lowered using the Level command if all corners are higher or level to an adjacent flat tile. A digging skill of 70 is required to do this. Clay tiles can not be removed or changed to another type of tile. Dropping clay does not create clay tiles. Add (suggested) Be careful when dropping dirt, as raising a clay tile cannot be easily undone. If the northwest corner is adjacent to terraformable tile types that corner can be lowered through normal digging. Digging the other corners will lower one dirt every 50-100 dig actions. Clay tiles can be converted to dirt via Transmutation Liquid (Link http://www.wurmpedia.com/index.php/Transmutation_liquid_(Feature) ) - The "Clay" page could use an adjustment too http://www.wurmpedia.com/index.php/Clay Remove Clay tiles can be raised by dropping dirt or sand. They can be lowered with the level command if all corners are higher or level to an adjacent flat tile and your digging skill is at least 70. Clay tiles cannot be changed to another type of tile. Add Clay items can be heated in forge, camp fire, or Kiln (link http://www.wurmpedia.com/index.php/Kiln) to become pottery items
  21. I was skilling my pottery & weapon smithing at the same time and thought "It would be cool if we could make ceramic knives". Not sure if a ceramic carving knife is very realistic, but I'm sure a ceramic butchering knife would make sense. Figured I'd throw it out there and see what the rest of you think.
  22. WTS 5k mortar 2s per K SOLD 4k Dirt 1s per K SOLD 1k Bricks 2s SOLD 1k Iron lumps ( 15 ql ) 1s SOLD 1k Copper lumps ( 11.8 ql ) 1s SOLD 1k Tin lumps ( 27 ql ) 1s SOLD 100 x Support Beams 5s SOLD 8 x 70 ql Saw http://prntscr.com/b3if4f 20c each 30 Large (Cedar) Crates 10c each SOLD 12k Onions 91ql 1s per k or 10s for the lot I live on Xanadu server R14 Can deliver on any server coast (except Chaos) pm me here or game. Orders 3s or more free delivery PM me or Zetzu here or in game
  23. I am sure this has been requested before, just want to re-request this to allow better terraforming: 1. Rock under water for canals (or deep harbours, nice fishing spots...): Please create some way in which we can make the rock level lower so we can make channels deeper. .. perhaps some tool or device we can use like a dredge, but it would "surface mine" exposed rock layers under water? As things currently stand, we cannot sail through shallow canals, so ships other than rowboats, sailboats and knarrs are excluded from using these canals. It makes a lot of Wurm inaccessible and make sailing times, which are already LONG, much longer for those ships. 2. Clay: Lots of the clay deposits on Wurm are at shorelines and under water. Once the clay has been raised (which is super easy by just dumping dirts on the clay), it can never be lowered again to a level where deeper ships can sail over. You can get it to a point where rowboats, sailboats and knarrs can pass (with over 70 digging, mind you), but it basically becomes an underwater bank of entrapment for any deeper ships. It seems silly to me to make it so easy to raise clay by dumping dirt on it (which noobs do when they run from mobs), yet it is so difficult to even lower to just below water level, and on top of that it is impossible to lower it enough for deep ships to pass over it. Could we make a tool that could be used like a dredge, perhaps by people with over 70 digging, to lower clay like we can lower dirt with a dredge? Thanks.