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  1. Past hour
  2. I'm using GoDaddy . They have special coupon for only $12/year. Easy to get it here and still working now :
  3. Today
  4. 100% agree with this I think when that happens its best to add more markets in the game to better facilitate a saturated economy. As I've said this before in other places in these forums, add more for new players to earn money besides bulk, bulk is stressful to a new player, the turn over rate is incredible. Add something for higher tiered players instead of imping blacksmith items for coinage it goes both ways, not everyone can bare the grind. Example: new player comes into the game, wants to make money, is told to make bulk. They proceed to make large nails to sell and levels blacksmithing to 50. This doesn't last long.. says nope I don't want to grind but I want to imp items and make money like (insert player here) does. They proceed to buy a 90 blacksmithing account, they play for a year maybe, realize its hard to sell blank non rare 90ql hammers without enchants, they stop and play another game. Chances are they didn't improve the account value, and only imped a few items when they realized it's still kind of grindy. They kind of don't think the game is for them, they might never play again and might or might not sell the account. Might not be the best example but I think you get the idea. I'm not saying we should change the game to make casual players feel more interested, but I think adding some economies would help somewhat. Just my thoughts on this. Thanks.
  5. Has anyone come up with a fix for the mine rendering bug? I've tried to use an older driver for my graphics card as some have suggested, but it didn't fix the problem, and neither has adjusting the graphics settings. Any help would be appreciated.
  6. @ausimus Would you consider creating fur and hide clothing? We're on a survival server and would LOVE to be able to craft buffalo clothing for warmth, as well as things like fur boots and capes.
  7. 10/10 would recommend, beautiful map + the action timers and skill gain is perfect for me
  8. Ya well I tried again and it made a lier out of myself... the building I am waiting to collapse the walls started to collapse so maybe I can extend my deed before the fence gives out lol
  9. price updated to reflect other offers that I have seen.
  10. this is perimeter to my deed
  11. +1!!
  12. I have tried with both stone and brick.. the brick worked with the on on deed.
  13. I'm still finding errors like these in my console, they seem to appear when someone logs out.
  14. server

    I'm finding this mod is related to a few errors on my server lately, which is wierd where it's appearing.
  15. Currently anticipating a release of this weekend. Still finishing up some final touches to mods and the map to prepare. Looking to release either Friday evening or Saturday. Custom Mounts that will spawn across the map at a low rate. Each mount has similar body and speed characteristics to a hell horse. All spawn exclusively on steppe. Aggressive and must be tamed/charmed/dominated. Black Drake Green Drake Passive mounts with no need to charm/tame/dominate. White Drake Wild Worg Hell Charger To spin up the server at a slow pace we will not have treasure maps turned on when the server first comes online. These will be pushed in once kingdoms get established. Custom bosses will be spawning on the map. Once all bosses have been killed a new boss will spawn after 24 hours. Each boss will have a chance to drop a custom weapon that is better then normal merchant weapons but equal in strength to the Mystery Vendor and possibly drake or scale armor pieces. Killing bosses or raid bosses will provide you with 1k points with most vendors and will provide 2k points with the mystery vendor. Raid Bosses Fafnir Hela Corrupted Yggdrasil Bosses Ran Aegir Frosti Jokul Kari Narvi Andvari Custom mobs that are harder then most Wurm mobs you have faced. These are typically dungeon mobs on my main server and are meant to be challenging. I will be releasing one dungeon worth of mobs each update which will be every week or every two weeks depending on how to community is progressing. At release the Dvergr will be naturally spawning. They will spawn naturally on Steppe only. The reasoning behind this is the eastern most island on the map is now fully steppe and we want this area to be a very conflicted area that teams will want to fight to control due to better mobs for grinding points and access to the mystery vendor. So you can find these mobs outside the eastern most island but most will spawn in this location. Custom mobs will have higher chance of dropping loot then normal Wurm mobs.
  16. +1
  17. Some changes to South Cele: (embedding from Imgur is having an issue, sorry). New boat canal (Sunset Canal), new highway, new tunnel (Roman's Pass), highway modifications in the area.
  18. Thanks a lot for the new dyed shield design. The red large metal shield looks very nice ... to me maybe. Do boys like the pink edge of shield? (Ok, it isn't pink, it is rose color.) Sorry
  19. Yesterday
  20. I just want someone to give me a cookie. That is all.
  21. While most of the armours did update properly with the new dyeing system, my black scale set still shows as it's old colours (the metal parts look just as they always have.) Other black scale sets do show the dye properly so I believe this is an issue with just this particular armour set. [18:50:54] A heavy jacket made from dragon scales. Colors: R=10, G=10, B=10. The black dragon scale jacket needs some holes punched with an awl.
  22. An interesting thing to note is that as players perhaps leave due to their frustrations of trying to profit in a crowded market, then the population comes down. As the population comes down, and less players produce "X" then the demand for "X" is strengthened, and eventually makes a return. Not necessarily the desired outcome, losing players, however, just something interesting worth pondering. All things in seasons.
  23. Looking for a fresh start? Looking to make new friends? New to the game, and feel overwhelmed? Experienced players looking for a new exciting challenge? Grimmwold could be just what your looking for! We opened our doors to the new exciting world of Grimmwold a few days ago, and already have received great players! We are looking for more to play and build along with us! Currently we offer these mods that help with game play. boatmod - can lead animals on water with a boat, and they will not drown. bounty mod - set higher bounties for mobs (good for gaining coin) cropmods- crops will not spoil, and harvesting is better dig like mining- dirt is placed on ground, if on foot, and in boat if on boat. increased merchant items portals! prospect mod sacrifice mod salve mod - shows how potent a healing cover is spell mod - unrestricts priests to be able to cast all spells and craft anything, and pray as often as they like. Ada and Glimer rods - can be bought at the trader Just a handful of what we thought would be fun to play with while in the game (if you think of any we might need, please private message me about them, and ill look into getting them into the game) Currently have a discord server and a live map. Map dump is available here: We Hope to see you there!
  24. "We have whales Captain!" ("Admiral, there be whales here!" - Scotty)
  25. Items sent, Ksss. Thank you!
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