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About gorgian

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  1. A new use for rock shards

    I kind of like the idea, but why not just make it sand with a ratio 4/1 (rock shards / sand). Still faster to dig, but yet gives a new use to rock shards. And this could fall under milling skill.
  2. Archaeology Tokens

    Have them function like catseyes? is that what you mean?
  3. Archaeology Tokens

    Have you tried the trash heap, or sacing them
  4. Premium suggestions

    2n'd option to Op's #1 idea. Other games back in the day used to use a fetcher called vacation mode. Basically one account got a one time vacation per year. For what ever reason, freezing the premium clock. This may work for wurm, Of course someone has to have X amount of months of prepaid or paid premium time to qualify for this mode. Lets say two weeks vacation mode. So lets say your PC breaks down . You'll have two weeks to get it fixed. It may not be much time, but at least it's an option.
  5. media

    Video Was just keeping up with whats new coming up. ext. Around the 23ish mark, they talked about an up coming game. interfaces of other games and wurm was included. Something to note hearing it from a veteran games journalists.Nothing new really but just something to note.
  6. cross platform

    I know this has been suggested sometime ago. But I've resonantly gone back to school after many years. I bought myself an ipad and it got me thinking. The number of students that have these or other devices rather then a pc or laptop is rather high. I found it rather surprising that there really hasn't be any real push for wurm online's end to move over to a cross platforming. Every wants more player, but the tech side is falling behind.
  7. Merchant Ships - (Wagoneers on water)

    +1 / -1 +1 like most others, I like the no wasting time, easy, ext -1 breaks meta just like mailing and wagoner did. Don't get me wrong. I like it, it would save me a lot of time. but it does break meta after all. Maybe an risk RNG of sorts needs to be added to automated delivery system. You could use it. but it's risky / or deliver it your self / or get someone to to it for you. Like back in the day. We had players that would deliver stuff stuff for a fee. This way meta isn't being broken as badly.
  8. (Sold) WTS Rare Forge

  9. Human Mobs, Human Blood

    +1 Why not have it on pvp also. A few years back when i played WU on pvp servers. I was always like, is that a person or a npc. Wait there's more of them, then the fun began. Because either way, if it was player or npc they had loot on them. Adding blood would just be a bonus.
  10. bsbs of copper lumps 4s each

    Sure why not. I'll take one. Can't hurt to have stock. lol
  11. Creating an ongoing market in WURM

    That's only casting. I'm talking about use and age.
  12. Creating an ongoing market in WURM

    ahh.. well i do think there should be a rare chance of that tool or weapon can break for use.This can be factored in with QL and rarity, along with age. The age is the wild card in the code. Just like in real life the older the item is the higher the chance it can break.
  13. Creating an ongoing market in WURM

    This is debatable. i remember when xan first open, veins for some people were hard to find. then poof more veins were added. now we have tons of veins and no people.