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Found 126 results

  1. i created a new account in wurm, but when I will login in client I receive this message "You need to register an account".
  2. Hello and salute o7 Im Airbornease also the Jarl on Brave Stone Ville. North to South 46 tile and west to east 35 tile. it depends more Long than Wide,also good for Farming and Animals. Also we have the Allianz The Lunar Order near our place and we support each other. the alianz is big, we have the highway connection on Xanadu. My Deed is Mark on the Picture below and also a deed picture. Ive also have a Wagoner. When u have questions just Pm me in game or also write here im sorry for my bad Explain, but im a good person that is willing to help out and take on Rejoin players and also new Players Wurm Long / Wurm Hard ! <Cya In-Game Mates o7
  3. One of the staples of a MMO to me is chat also appearing overhead on a local player/character talking to you, I find this feature should really be in Wurm of all games, Lots of MMORPGs have/had it and I see no reason to lack the option to toggle such a thing. It really draws you in to look at the person talking to you vs just looking down at chat. It may seem simple but I assure you it is a powerful tool in the art of game immersion. This feature would be a good addition to the UI changes that are being looked into. Ability to toggle it and it would not in anyway change the normal chat windows, this would be a second option that can be enabled/disabled and font size change along with being able to set the fade timer on the bubbles and their transparency along with font color.
  4. Ever wish you could have fields of mycelium. My Idea that would not only benefit the player base, but also the economy is to add a HOTS based PVE servers. The idea came to me because we have all of these white light servers and then chaos on freedom. Why can we not have a Black light server. We all know that many of us would like to see Libila on freedom, but may not happen. The base kingdom would be HOTS. Everyone that goes to the server will be converted to HOTS. If a player would become a Libila follower or priest on this server, they could come back into freedom as a freedom and not be Libila any longer just like Chaos. I good location for this server could be East of Exodus, and South of Chaos. Also if a player is to go to Chaos then they will return to whatever kingdom they were on Chaos. It would benefit the player base by having something new, beyond just another server or a new game feature. It would also benefit the economy by allowing more players to become Libila priests, and not have to follow a certain kingdom and have all of their stuff taken in pvp.
  5. Hello the pond is recruiting pm Zackaryva in game for an invite or information. This is a new deed less than a week old all villagers have full permissions except for destroying objects and mining a cave floor. As an active player I will provide anyone with the means to success and full resources are available; membership will include a 2 by 2 house on deed or 4 by 4 off deed you will receive 40-60 ql tools and a minimum of a 50 ql chain set for joining. As well as free Vynora enchants on anything when time permits! Feel free to contact for any questions!
  6. I am currently buying this deed but its very big i need more people so we can buy the hole entire deed all people who join and help me buy will be mayors / founders.Its not bought yet it will bought soon.Here is one of the many building pics.https://imgur.com/a/f36y7Y4
  7. Brand new dedicated server launched! I handle the background stuff, my wife is the face plastered on the front (She plays, not I) Contact Evalyn for all your concerns. I only handled database, code, and networking concerns. Mods included; Discord link available in server alerts New server limited offer to help encourage early growth: Pick 5 skills to start at level 40 (No characteristics. Certain skills excluded such as Channeling, Fighting, or other skills that could break balance) 20 silver Kingdoms that have lower population or are further behind may receive larger boosts to encourage balance in early game.
  8. Hello, I'm new to wurm and i'm looking for other Portuguese players community/village/ settlement Best Regards Filjose
  9. Hello, First off, we here on Indy do have far less Lag than Xanadu ? I'm located on Independence Q 20, just a bit south-west of the new central spawn hub "Haven Landing", you can follow the big 2 wide roads to find the place. The village is located on the newly created Canal, that connects the inner central Lake Crystal Bay and the small lake South Haven Lake and leads to the south sea, through a ship-tunnel. Means, you can sail to the village from south-east server boarder, and you can walk here from land. You can go shopping at the C.L.U.B. market, managed by Champagnedragon, just a minute north of my village, and i can also offer help on entchanting tools or weapons with my priest, and possibly help from alliance-priests, which will make your newbie life incredibly easier, and your veteran life bit more comfortable. I offer a village workshop, which has all kind of raw and bulk materials inside, which you can use to make your items out of. (For example Wooden Logs, Rockshards, Sand, Clay, Iron, Silver, Zinc, Tin, etc.) I offer a clay tile in the area, which you can dig all you like, the next closest claytile is at Haven Landing and further away at the eastern Lakes. The idea is, useing these materials you can create and improve your items and skills very efficiently. I can provide some free skiller tools as a starting gift, after short playtime. The workshop provides beds, forges, ovens, BSB, FSB, and of course shelter from the outside world ? You are allowed to use the free, public usable rockshards to make your bricks for your first stone house later, or use free Logs for a wooden house, and sand/clay for mortar and keep all materials you create for yourself of course. I see no need to focus on a house for a new player, but if you stay around for longer time, login regulary, i will help you to make a house plot for yourself. Screenshots i will add later. My character ingame name is Daryan, leave a forum message, try me ingame or try discord: @OsteGames/Steam/Twitch#6175 Twitch streamers, please notify me and keep the chat windows covered. Here is the topic about the Process of makeing the Canal:
  10. Hi I am a new player and I am looking for a village to join.
  11. Add Donkeys to Wurm so we can hitch them to small carts, adds a new Animal plus gives use to a item
  12. Darkwood Forest "Where those who enter, Never leave!" Welcome to Darkwood Forest! We are recruiting new and old players to join our deed. We have access to lots of resources and we have highway access as well as access to the coast. Our deed is 23x51 in size and is still in very early stages of development. Lots of work to be done and skill to gain. We are newbie friendly and in a nice area in North East Deliverance, (F23). To get an invite send a PM to Sprigor in-game. We will teach you the ins and outs of Wurm.
  13. Hello, I play on a server and we regular players play on other people's servers and we suggest mods to the owners and they look into them before adding. I always look at the mods however I don't know if anyone suggested this yet. If so, well I'll just bring it up again. I'm sure many want the same mod. But it is that we all can't use "disintigrate" to destroy veins. Instead, we would ask a fellow staff of our server since we cannot hit to destroy them in 1 hit like GMs can. Sure we can simply mine them, but would you, yourself spend most of your time completing thousands and thousands of actions to destroy a vein, and having too much of stuff you won't use like sandstone, copper, almost everything? We've all been there, sooo much lol. So I like to have a mod that will allow us to use a blunt wep like a large maul to destroy veins that are in the way by ourselves so GMs arnt helping with them. They may help to be helpful, but it's not rlly their job to hop around destroying veins for players who are too lazy. And sometimes, GMs don't have the time to come on, or come by every time. This is what I would suggest. Thank You.
  14. Hello. I write this after a discussion with some other player, hoping that other wurmians will find this idea interesting. This is what I propose: 1 - To implement the puppets line with the others deity puppets. 2 - Introduce a new item, a puppets theatre, made with planks, nails, cotton sheets and dye. 3 - To interact with the puppets theatre, The puppet should be put inside the theatre (the threatre must have the option "open"). When a puppet is inside, the theatre background changes, passing from an empty scenography to a different scenography based on which puppet is inside. So each deity has his scenography. Once a puppet is inside, the theatre spawn the option "play", and when you "play" it, it starts a little animation, something easy, a very short story, about the puppet inside (so a little story about Fo and so on). What do you guys think about it? I hope you'll like this idea
  15. Hey, Im Searching German/ Eng New player to join my deed on Xanadu. i just start but all is flat and some natural flow :3 in future some crops, animals or maybe fruits and some smithing ? sailing is possible to, Docks is 1 min near us. no obligations, just have fun and come up with projects. simply being together is worth more than a duty cave. the (FlyingHill) Expect all of you Ingame Name: AirborneASE Just Pm me ingame, im online Below some urls with deed pictures.
  16. New installer?

    Am I the only one who thinks that the game could make some use of a new installer, checking for already installed copies of java and offering to install the required version as default or local copy to support just the game if the player decides... Why am I asking? Most if not all browsers stopped supporting java for various reasons, leaving some people with certain problems when they try to install and play the game. This is what reminded me of the situation...
  17. I wish bookshelf's had a use like maybe let us store almanacs in them or even add a new item so us as players can write books
  18. Added a newbie to the deed and right after accepting the invitation to join he got the option 'Do you want to teleport to (deedname) now?' I think this is an awesome addition. Thanks.
  19. Looking for a fresh start? Looking to make new friends? New to the game, and feel overwhelmed? Experienced players looking for a new exciting challenge? Frym could be just what your looking for! We opened our doors to the new exciting world of frym a few days ago, and already have received great players! We are looking for more to play and build along with us! Currently we offer these mods that help with game play. boatmod - can lead animals on water with a boat, and they will not drown. bounty mod - set higher bounties for mobs (good for gaining coin) cropmods- crops will not spoil, and harvesting is better dig like mining- dirt is placed on ground, if on foot, and in boat if on boat. increased merchant items portals! prospect mod sacrifice mod salve mod - shows how potent a healing cover is spell mod - unrestricts priests to be able to cast all spells and craft anything, and pray as often as they like. Ada and Glimer rods - can be bought at the trader Just a handful of what we thought would be fun to play with while in the game (if you think of any we might need, please private message me about them, and ill look into getting them into the game) Currently have a discord server and a live map. Map dump is available here: We Hope to see you there!
  20. Manual Roof Building Wurm buildings have come a long way. Years ago, it was as simple as two options. Wood or stone. Now we have many different options. Buildings can become a lot more creative than once before. But this creativity only extends to the walls. The roof of a building is pretty ordinary. Sure, you can choose different materials to make them out of. But the layout of the roof is not up to the builder. The game auto-aligns each roof ridge. I propose a new roof system. Manual roof building. Not only would it be practical, logical, and intuitive - it’d add exponential creativity to the way we build our structures! Here’s how it could work. The roof plan would still happen the same: “Right click floor, plan roof above”. BUT whenever you go to build it with your chosen material you would have “roof type” options. The roof types could include(but are not limited to): “Shed roof” - like the existing roof, but can be built against a flat surface(an existing wall) “Gable shed roof” - like the above, but with diagonal walls on the sides. Can expand infinitely when placed adjacent to other gable shed roofs. “Half gable” - for when you want a gable roof to only be on one tile, rather than 2 side by side. These are just a few ideas for what could happen with roofs in the future. As you can see, there are plenty of interesting combinations you could use these roofs with to make very appealing structures! Lean-tos, sheds, gables, and more could all be possible. Almost any building in the real world could be recreated in wurm with the help of these roofs. To allow for proper alignment, the ability to rotate the roof tiles could be implemented (Perhaps with the help of a fancy tool) so that they line up in the way you intended them to be constructed. We already do that with wall types, why not roof types too? So what do you think, Wurmians? Should roofs have the same freedom that we have with walls? Let’s hear it in the comments below! Thank you Leifar for writing this idea of mine out
  21. First of all hello and thanks for taking time to see this post. As the title says i'm a new player looking forward to play the game actively at least 1 hour a day, i'm looking for a village to start with so i can get some help to get started on game and have fun. If you think i could join you pm me in discord Red (Cry)#7147 or message in forums. Have a great day!.
  22. Here is a chat log from CA Help. First off, the folks in CA were great. I'm not knocking anything they did. Just wanted people to see what someone new to the game is likely to go through. It it good, because the new player experience weeds out those that aren't cut out for the full Wurm life right away, or is it bad, because new people get discouraged too quickly, before they have a chance to fall in love with Wurm? After the exchange I tried PMing the player to offer services as a personal guide, to ease him through some of the challenges, but he was logged out. I suspect never to return. You decide (Names edited to avoid criticism of helpers and the new player). [10:51:18] <NewGuy> (Xan) how do i make a baking stone? [10:51:24] <Helper1> (Ind) stone chisel on marble shards [10:51:27] <Helper2> (Xan) Use a chisel on a marble shard [10:51:36] <Helper4> (Rel) hit 'h' and type 'baking stone' the wiki lists it there as well [10:51:38] <NewGuy> (Xan) so where on earth must i get marble shards.... [10:51:53] <Helper2> (Xan) Or press N and type baking stone to see the recipe list [10:51:55] <Helper1> (Ind) somewhere in a mine [10:51:59] <Helper4> (Rel) you mine them from underground [10:52:04] <NewGuy> (Xan) i need to make bread. im hungry af [10:52:04] <Helper2> (Xan) You need to mine a marble vein, which are located in caves [10:52:28] <Helper3> (Ind) you can also make simple meals with meat+veggie in a fry pan [10:52:50] <Helper2> (Xan) Or breakfast, using a pottery bowl with Anything in it (except fish/fish filets) [10:53:20] <NewGuy> (Xan) does fish count for the simple meal [10:54:05] <Helper2> (Xan) You can make a meal out of fish. Using a single fish or fileted fish + 1 veggy [10:54:23] <NewGuy> (Xan) but its probably gonna give me 1% food [10:55:00] <Helper2> (Xan) At low QL, yes, that is true. The other option would be to purchase food from someone, and pick it up at a mailbox [10:55:01] <Helper1> (Ind) try using a larger veggie, like pumpkin or cabbage if you can [10:55:16] <Helper3> (Ind) when your cooking is low, you need to eat a lot [10:55:27] <Helper3> (Ind) when you cooking gets up high, it will take only half of a meal [10:57:25] <NewGuy> (Xan) im supposed to be building a house but im too hungry to do that... [10:57:52] <Helper2> (Xan) If your nutrition is good, you can wait until your food bar hits approx 7%, and it will fast, and fill back up [10:59:40] <NewGuy> (Xan) why do so little ppl play this game? seems interesting [11:00:22] <Helper4> (Rel) not quite sure thats a question that has a distinct answer [11:01:07] <Helper5> (Xan) And if it has an answer it won't be a topic for this channel Tends to lead to arguments [11:01:09] <NewGuy> (Xan) im asking why are there only 400 ppl when there could be over 1k? it seems like a very nice game... does it become bad? [11:01:26] <Helper4> (Rel) not at all [11:01:29] <NewGuy> (Xan) so will u ban me because i asked that question? [11:01:32] <Helper4> (Rel) its just a very niche game is all really [11:02:21] <Helper6> (Xan) dif time zones too. [11:02:30] <Helper4> (Rel) ban you? not at all; all he means is that its likely something for another channel like gl freedom or freedom [11:02:37] <Helper4> (Rel) as this channel is more for game mechanics related questions instead [11:03:16] <NewGuy> (Xan) ok so by the time i spent fishing and foraging. i lost more food than i gained from the finished product [11:03:21] <Helper5> (Xan) Indeed, no need to even think about it [11:03:23] <NewGuy> (Xan) thats horrible [11:03:46] <Helper4> (Rel) itll get better i promise [11:04:13] <NewGuy> (Xan) ok long? doesnt even seem like im gaining cooking skill :\ [11:04:46] <NewGuy> (Xan) how long*? [11:05:03] <Helper4> well grinding cooking, youd be in the ballpark of hundreds of meals to gain sufficient skill really [11:06:18] <NewGuy> (Xan) wait maybe its because im using a camp fire to cook? could that be why] [11:06:41] <Helper7> (Ind) no, it's mostly skill in the beginning [11:06:53] <Helper2> (Xan) campfires are slightly higher difficulty than an oven, but it shouldn't affect it substantially at the moment [11:07:00] <Helper7> (Ind) once you get to around 30 feeding yourself will be a lot easier [11:07:36] <NewGuy> (Xan) its finally making sense why there's only 400 ppl playing this... [11:08:08] <Helper2> (Xan) It really does get better with skill, and doesn't take very long to level up if you have the materials [11:09:04] <Helper3> (Ind) for NewGuy... that is because this is Minecraft for adults... takes patience to play wurm... [11:09:18] <Helper3> (Ind) wurm is intentionally hard and challenging...
  23. I've seen many suggestions for a mentor system over the years. Gaining and retaining new players is the most important thing for Wurm to survive. From what I've heard, we have enough new players joining, but far too few ever stick around. CA help is the best I've seen in any game so far, but we need to take it to another level. A couple thoughts (may or may not have been suggested before): 1. Make starter towns "living towns". New players start there and see dead towns or no towns at all. I think many have been finally built on Xan, but they are still dead. First thing a new player realizes when they start is "this place sucks. Nobody here. Must leave and go to the wilds or find some other town. I must have chosen the wrong town when I started. I chose the wrong server?" So to fix this early impression of the game, make the starter towns alive! How? Mentors! Mentors are volunteers, who are issued an account with lvl 70 skills and gear. Their job is to live in the starter town, expand it if needed. Rebuild as needed. Add new player housing, etc. Every new player that comes through can stay in the town and be a citizen. This will be a model of all the different "Academy" deeds players created on various servers. On Pristine, the Wurm Academy was what saved me. It was only by chance that I stumbled across it. Mentor accounts are perma-prem. Starter deeds are perma-upkeep. Mentor accounts can't be used for personal gain and have to be respected the same as any GM account would. I personally would love to volunteer to run an account and assist arriving players. 1a. New players have a mentor tab, much like CA Help. In the tab, it shows the mentors for the town as online or offline. Mentors have forum accounts, so they can continue to assist when not in the game. Possibly even give mentors some limited GM powers, to help stuck players, or maybe just a direct link to the GM messaging to ask for help on the new player's behalf. Help priority should always go to the newest players too. I can wait for a day for help, but they will quit if their first day is spent waiting for a GM. 2. Skill sharing (knowledge transfer). Under guidance of a Mentor, the new player can receive benefit of the mentor's skill knowledge, making their own skills temporarily higher and skilling greatly accelerated. The mentor must be within x number of tiles for this to work. This makes great incentive for a new player to stick around and learn the ropes. Also gives them MUCH needed rewards for time spent grinding in the early stages. The more time spent with a mentor, the more likely the new player will be equipped to succeed later on. Mentorship skill sharing and acceleration caps at 30-40 or somewhere in there, or where total skill points reaches a certain level. 3. Complimentary prem for new players within x range of their starter town, up until they reach x number of total skill points. Abuse potential, but this can be fine tuned or disabled if it backfires. When you start out in any new game, the starter town is always so full of vitality and energy. People running all over for quests, merchants, or whatever. We instantly judge a game's popularity by this early impression. The second you step foot in Wurm, it feels like the game is already dead. You have to work hard to find the life. This must change. Everyone of us needs to become an advocate for "Gaining and Retaining", to insure our survival. If you have an idea for the game, think "will this be good for our newest members"? If not, think of ways to make it so.
  24. Little bit about... I once lived in golden valley where lv 20 was max cause I dident wana join Jen ken or whatever. I made a camp in exo but short lived and moved to xan. Made a new account (this one) that I made a village on exo with and dident get really anywhere... I quit due to no one wanting to join me and being lonely in my area. I did business with magic valley or something like that on exo if there still around. I play WU just to keep me from itching but I miss the community that this game offered. It's no fun to slay a giant with the same 5 people or make a imploging with the same 5 people. If someone on exo is looking my character is ocean side top middle but I honestly was gona just run some new characters if on another map. I know what I'm doing in wurm for most part, I would like to join someone who I can build with or atleast have my own space to grow with. I will run a main and probly a priest (naj) more than likely. I use to run 5 and got annoying at times. I may be willing to try if not just go for it and make a PvP account if anyone is apart of a kingdom and can help get me going I will be trying to get online this week just wanted to get my name out so I can be set to join in on a village. Q- is it easy to transfer currency to another account ( my old batterys and priest have silver on them)
  25. Dagon Fel is looking for a few good players. 4/15/17 - Still looking for a few good villagers ! We have all basic amenities, can make starter sets for tools, You can even climb in Rank with us. ________________________________________________________________________________________________________________ Water Food Shelter Beds Horses Caves for mining Mountains Loads of wildlife ! Very close to water and close to the open ocean Unexplored lands (sp00ky) Grass (the kind you can't smoke) (or at least, you wouldn't want to) We have it ! ________________________________________________________________________________________________________________ ________________________________________________________________________________________________________________ You can even make many friends ! ________________________________________________________________________________________________________________ Ever wanted a Harvest Moon type experience ? ________________________________________________________________________________________________________________ Even the Gods make stars align for us ! ________________________________________________________________________________________________________________ This picture may be dated compared to what we have on deed, but we still have plenty of room for you with us. ________________________________________________________________________________________________________________ Pet wild horses ! (*Not all horses may actually be wild. **Your experience may vary.) ________________________________________________________________________________________________________________ Experience the views ! ________________________________________________________________________________________________________________ Current projects ! Infrastructure (making it easier to travel by land) Surface Mining (not a priority and most is done) Improvements ________________________________________________________________________________________________________________ ***If you answered YES to ANY of the above, Inquire within ! We may be able to help you find that experience which you seek.*** We only ask that you be Mature, Respectful, have a mind to learn the game you are playing, and realize that Real Life comes first. We are mostly active but not all the time. ________________________________________________________________________________________________________________ Thank you for your time, and apply within !