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Showing content with the highest reputation on 01/11/16 in Posts

  1. 5 points
    If the argument is that it makes Magranon "less special" if the others were equally good at disintegrate, wouldn't the sole existence of Nahjo be a far bigger threat to him? Or am I missing a logic step here? And if the argument is that keeping Mag better at disintegrate would be to "promote the use of the old gods" I'm also wondering if it wouldn't also be better to promote them by having them all be equally good at wall splashing? Since we also have Fo, Libila and Vynora to consider among the old gods. IMO it's already more money efficient to keep Nahjos instead of other plural deities since: - 2 Vynoras, 2 Fo and 1 Magranon = 5 priests and All Vynora, Fo and Magranon spells (except serverwide ones that is) can be replaced with - 1 Vynora, 1 Fo, 1 Magranon and 2 Nahjo = 5 priests and All Vynora, Fo and Magranon spells and for the most part you can eliminate at least 1 of the older gods and still have access to all the spells you actually use. So instead of keeping 5 accounts premium if you're using the 100+ favor spells you can keep 3-5 premium and probably a lot of other exciting combinations with the other gods. So is the act of making all the gods equally good at casting disintegrate really that big a problem when it comes to the god balance? The gods are already suffering from an imbalance of power and usability caused by the distribution of spells and it doesn't really feel like keeping a Mag priest for the sole purpose of casting disintegrate would fix anything. If the disintegration is the reason you have the Mag priest, wouldn't it be better to make all gods equally good at casting it and go Nahjo instead since it would probably be cheaper in the long run? As I recall disintegrate was given to all PvP gods since it's a crucial spell when raiding and I can't say for certain that this is true since I myself don't PvP (so I apologize if some of what I said doesn't make sense from a PvP stance, but I'm geniuinely curious about this topic so please enlighten me if I've gotten something wrong here). But if it is a crucial spell - Shouldn't its functionality and usability be based on its area of application rather than the idea that all gods have to be equally special?
  2. 4 points
    Congratulations Sme! I think I can honesty say you are the most deserving to ascend with all the missions, time and effort you have invested over the years.
  3. 3 points
    HALF OF MY FAMILY PLAYED THIS GAME TO SEE THE HALLOWEEN UPDATE GOODBYE ANOTHER 200E A MONTH YALL ARE MISSIN OUT WHAT AM I PAYING FOR
  4. 3 points
    Me, zivirt and Jakerivers fishing, nothing different at all, just 3 guys fishing in a canal
  5. 2 points
    Currently working on a mod that adds glocks, marksman skills, and AK47s. Crafting recipes currently use blacksmithing but will soon use gunsmithing.
  6. 2 points
    PvP issues aside from a functional perspective just throwing this out there as a potential starting point for the Devs to look at the differences between Epic and Freedom/Chaos and why new/existing players are choosing to play on Freedom rather than Epic. Looking at the starting list below from a pure content perspective new players are really missing out on a lot of content by choosing to play on Epic, over time Epic has been bleed dry of unique content. EPIC Has Increased Skill Gain Curve Scenario's Epic - Does Not Have Underground housing Plot course Sermon resets Drake and Scale Leather imping Skill-gain from vesseling Working Rift Jewelry Cheaper Templar costs Safety from terra-forming events Access to uncapped non-iron ore on all servers Unique titles for 100 skill Body Stamina gain from Mining Body Stamina gain from Digging Easier skill gain at higher levels (try woodcutting on Epic) Some of these have not been added due to potential PvP balancing which remain unresolved long after implementation. Well you get the idea, please shout out any I've missed or flagged incorrectly and I'll update the list.
  7. 2 points
    Hello everyone! During the upcoming weekend we are kicking off our monthly Magranons Scar mining event. Event will be hosted from 5th to 6th November at #MagsScar #GurubearCrater #Independence. More detailed information in Magranons Scar official thread. The sights of the project are reason alone to come pay a visit. Everyone are welcome. Disclaimer; We are reserving our rights to post this Kick-off advertisement in Town Square due to the years-lasting nature of Mags Scar project. During the years many have participated, visited, enjoyed, admired or just heard of this project and its stubborn nobility in continuing it. It is believed the Mags Scar project team knew they were doomed to finish this highway. Where any other group would have surrendered to despair, Mags Scar team fought back with even greater strength and made the Guru mountain fear for every inch it was reduced. Our message about this kick-off monthly event is intended to reach the whole community, not just those who read Independence sub forum. Mags Scar was started within few months from release of Deliverance server and has existed as Wurm Community project ever since, despite of many people settling down in multitude of new servers introduced.
  8. 2 points
    Would be cool to have the ability to toggle off certain parts of it, like rifts, mission ruler missions, or individual gods. I can see it getting pretty cluttered going down the same route its going down currently.
  9. 2 points
    I believe you can create a campfire using a woodscrap on a kindling.
  10. 2 points
    no thanks, the world would feel too small there. Id rather advocate for this things to be implemented in WO
  11. 2 points
    THIS IS AN OUTRAGE!!! There's pancake recipes... and apparently NO Waffles! Well! Now its obvious where Tich stands on the Waffles vs Pancakes. You pancake heretic... just letting your butter and syrup slide all over the place.
  12. 2 points
    Weird little factoid: The day of Halloween, Oct 31st, is also the same date as a certain holiday that Nevada on the whole takes seriously. Its even a public holiday. The times it conflicted with Halloween, some municipalities moved the Halloween observances instead... Its called Nevada Day. Basically it commemorates when Nevada became a state in 1864 and joined the United States... Indeed, that's some scary stuff.
  13. 2 points
    The ability to store liquids decay free, and the removal of on deed decay for decoration items on deeds with over 30 days upkeep will be coming in the next update
  14. 2 points
  15. 2 points
  16. 2 points
    Thanks guys, its all very bitter sweet. Obviously sweet since I've been trying for 4.5 years for this but also realising that its not really a great thing at this point for balance reasons and such. It was a close call with all those people guiding to remove me from Valrei
  17. 2 points
    idk wat u guys are on about this game is notorious for avoiding qol changes im still waiting for the ability to not get RSI from dragging dirt from a bsb into a crate
  18. 2 points
    Old request and still valid as being repeated since nothing has been done to remove lantern in inventory decay. =Ayes=
  19. 1 point
    Fountains placed on the wall on water tiles.
  20. 1 point
    Let's start the ball rolling, she's a WL deity. Altar Inscription Conversion speech.
  21. 1 point
    Came over the event tab and noticed it. [06:09:04] Smeagain has joined the ranks of true deities. She invites you to join her religion, as she will now forever partake in the hunts on Valrei! Congratulations.
  22. 1 point
    Starting bid: 100s Min Increment: 5s Buyout: PM me Sniper Protection: 2 hours The casts are WA casts. Accepting verified PayPal at 1E/1s rate. Edit: Added 2h sniper protection
  23. 1 point
    Come to WU, we have cookies, easy-dragging-between-bsbs-and/or-crates and no RSI \o/ Added: Oh yeah, and digging to ground, digging to cart, digging to crates in cart, and so on. All without no pesky ghost items
  24. 1 point
    Fall Impalong 2016 Don't forget to join our Fall Impalong on November 4th, 5th and 6th. It's gonna be a fun weekend with many minigames Our castle is ready - thanks to Tomservo, Elfin and all the others that donated items and helped building this huge thing. A few pictures:
  25. 1 point
    Can butcher human corpses from what I've heard, so some BL is mixed in there. Its been a while since I partook of human meat ingame... good mates good times good memories On a side note, enchant lists derived from mucking around with WU aren't much of a guarantee for accuracy; though, WU can be useful in general. Just be cautious about treating it as Wurm gospel. Rolf and Co kept some features out of WU to begin with, code differs in some other areas, and WU usually gets the newest stuff last if ever. Granted being last does have the advantage of the majority of bugs being squashed by then... it just takes a while
  26. 1 point
    Halloween is now over. Hopefully that weird stuff won't remain too long afterward now, so lets not extend the whole thing. Very frightening stuff too! =Ayes=
  27. 1 point
  28. 1 point
    i thought it was supposed to be blacklight god
  29. 1 point
    [Deleted Quote] (Moderation edit) :| Yes each god has something special like you were saying. Now do you think the following would be fair? All non Fo priests would get half the power on oakshell/charm/light of fo. All non Vyn priests get half of the cast power on the utility spells such as coc/woa/locate artifact. Would these directly benefit the JK template kingdoms who can champ these priests and harm all others? Answer: yes JK template kingdoms would easily be able to get people to 30 channeling and champ up to gain huge rewards that are not available to other kingdoms. This is exactly what is happening with the disintegrate spell right now and one of the reason why we are pushing for equality between the kingdoms. There is no reason why other gods should have less of a chance at the cost of a system that favors one kingdom over others.
  30. 1 point
    Why should you make a bid? Course you can! This is triggering me. Are you trying to trigger us Free bump
  31. 1 point
    The roots are celtic (irish).
  32. 1 point
    Combat is fairly dynamic and detailed in this game. PvE is fairly static, oh yes it is. It also doesn't need to be, as you can alter positioning and utilize the aformentioned special moves even in PvE. I like the spirit of the op though. Oh man, so much could be done. I love reflex games where i can dodge and attack on the move, aiming for specific limbs to achieve desired results in combat. Of course, the lag in wurm would make that terribad. So lets not bash the suggestion, you all know something needs to be done. Being said, anything like a complete overhaul would require huge amounts of work and planning to avoid making the situation worse. Fix archery, make it a balanced part of our combat diets. Possibly animate combat different, animate those special moves. Give dodge an animation. Improve stealth, at the core, the mechanic works alright but it seems unfinished from my experiences. Feedback. In all the detail (0.000008 skill gained!) We lack in certain areas for feedback, stealth for instance could be acompanied by smoke or (spoooky lol) text saying what you have done popping up on the screen. Most games have floating numbers. I like them, sometimes. Would it be impossible to add a toggle? I guess my point is: lets first focus on building on to this system we have, unifying all the moving parts to a harmonious balance. Are fw amulets still a thing? Just stream of thought spewage here, hoping to spark creativity. Going to go back to filling in the ocean, now. Ps. Not trying to turn this in to warframe or something, but animations and active input go long ways for entertainment.
  33. 1 point
    Hey, don't let people bring you down. You did the work. (Whatever that requires, I have no idea!) In every world, the old gods must fall to make room for new ones!
  34. 1 point
    Made full diety, guess we'll see what the rngesus has bestowed.
  35. 1 point
    +1 to an overhaul, but not reflex dependant, since lag is a common thing in-game, and people from diferent geographical places will experience diferent degrees of latency.
  36. 1 point
    Have a spooktacular Halloween ! Just wanted to share with my fellow Wurmians one of my old art works that I turned into card. Enjoy !
  37. 1 point
    We encountered an issue when moving between servers for the graphics pack (moved to another CDN) which did delay things. Along with this the major focus has been on getting the art assets ready for the release of the 1.3 update so it's possible some was just missed. I'll chase it up and see what we can do.
  38. 1 point
    Meh. Others have already said what I was thinking as I was reading through this, but Player count =/= community. Player count =/= reasonable admins, or stable servers, or insured longevity, etc. you get the idea. I could be on a server with 150 people, all of whom annoy the living bleepedy bleep out of me, with admins losing their cool every other minute for reasons having nothing to do with me, and servers that sputter... but hey, there's 150 people. No thanks. Or, I could be on a server with 15 people, who have a sense of humor, enjoy helping each other when called for, are welcoming to newbs, with admins that are mature and grounded... and I'll take that over the previously mentioned 150 any day. You might say, "but if they have 150 real people, they must be doing something right, so it matters!..." Could be, or it's a congregation of 150 bags of feminine hygiene product you want nothing to do with. It's entirely possible. I'm sure there are documented cases. I think what we should really be discussing is dark dungeons... There are dark dungeons in the cave walls and we're here talking about player counts.
  39. 1 point
    I can make this mod, I just need an example of how it works. I can probably drop by Sklotopolis later this week to see what happens, then mimic the effects.
  40. 1 point
    ever try humid drizzle to heal animals just saying
  41. 1 point
    the battering rams are still being worked on, delayed due to the volunteer dev's time constraints, I'll work on getting an update this week. As for the digging thing, it's going to be different to the mod obviously, and will require some client changes. That said, there's also an ongoing issue with ghost items that needs to be addressed prior to its implementation, which is why it has been delayed. The main focus is on solving that issue before moving on to this feature, so there is no ETA on it.
  42. 1 point
    I'm not going to play mining simulator 2k16 omg.
  43. 1 point
    Yeah I don't want a other full time job, I was looking for fun but instead got a full time job mining rocks, if you want 64k your going to have to give us a better way to transport them instead of pushing a bsb for a hour or 40 rock shards at a time via small cart, Should change it back to 12k the first couple epochs shouldn't be that hard
  44. 1 point
    No saccing veggies doesn't make you suddenly cast all 90 plus enchants. But damn I am jealous that I can't just sac something I pull up from the farm. I have to spend the time changing it into ropes and then pray the range is what I want it to be. It does make the channel grind a bit easier since the favor is so easy to have at hand with no work. I am not saying not to let that be done for people. Just wishing that I could do it too.
  45. 1 point
    24 Oct 2016 * Added fermenting phase to spirits. * Added difficulty to LORE output. * Fix so you cant attempt to add a recipe to cookbook when its not in inventory. * Added old style sandwiches back in (now called endurance sandwiches). They are made by using bread on cheese (or jam, egg, syrup or honey). They can be eaten even when hungry for the stamina regeneration, but will not give any CCFP or a timed affinity. * Added new command to toggle visibility of ccfp bar (/toggleccfp). * Made tar combinable. 23 Oct 2016 * Fix so can plant fresh spices. * Fixed recipes that used stoneware. * Fix for 'you cant breed egglayers' with animals that you should be able to. 22 Oct 2016 * Typo fix in fudge sauce recipe name. * Made beersteins easier to make. * Fix for double spacing in lore statement. * Fix so sweets can go into larder. * Fix so can plant items (again). * Fix so beesmoker when made does not end up on floor. * Recipe typo fixes. * Fix for examine message on chopped veg (etc). * Fix for message given when you write a recipe. * Fix for out of bounds error when using back button in cookbook. * Renamed stoneware to baking stone.
  46. 1 point
    I think it's going to be problematic that we can't eat food when we're full. All my nutritional stats (carb etc) are at 0% but food is at 97%. I have to wait a long time just to find out what stats different foods give. [16:51:31] You are so full, you cannot possibly eat anything else.
  47. 1 point
    I needed some help and some things spawned and I was told that I should speak with Aum, but i couldn't find you on the forums anywhere. Please email me and I will let you know what I needed. Email contact was requested because Ill see it way before I see a reply here. ShadowWeezle@gmail.com. I would really appreciate it.
  48. 1 point
    Sklotopolis at the top We are rank one on https://wurm-unlimited.com/ once again, breaking every highscore, very possible that we will be the at over 1000 score by the end of September. Just awesome, I can't find any other words this. Thanks to our wonderful community for making this possible.
  49. 1 point
    These old post Titles will really come back to haunt you when someone digs them up from the Longago graveyard. =Ayes=
  50. 1 point
    I believe we like something like this =) a fast created example, but please "like it" if you think, this would be a good idea for us serveradmins:
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