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Davih last won the day on September 13 2020

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  1. To sum up the reasoning behind this. Imbues are very-lategame pve stuff that is extremely expensive to get to 100 and most players never really cared about them because they costed too much and were far beyond their budget, even in their previously "overpowered" state, now they are going to cost far more, because of total scarcity and everyone "missing" them. So you decide to balance them to be good earlygame and bad in lategame. Yeah, because imbues are totally earlygame stuff. Seriously, who tought of this? Also: We begged you countless times to discuss technical stuff like this with people that actually play the game in a non-casual-player approach, but nope, you did it again. Well done, lol
  2. Basically, since this game and very old and reaching 100ql materials was already extremely grindy, we decided to make it even way harder than before, because new players? i guess? By nerfing the higher end of imbues, that was the only useful side of imbues. But now you can mine , idk, 50ql iron with 20 mining and your 100 imbue pick that you obviously have and need at 20 mining? Who knows. Thanks for making yet another change without any idea of how the "actually playing the game" meta works I guess i might still not get back for a while.
  3. I'm very sorry for the huge delay, we haven't played for a while and we were thinking nobody was buying from here anymore, i sent them out with some discount, if you still need them feel free to either accept them or return the mail if you don't need them anymore : )
  4. We are finally (almost) ready to open up to the public! (even though we won't be able to play a lot in the next 3 weeks) Harmony Bay Market is a deed just East of Harmony Bay (literally the next tile after perimeter's end) We are not looking for villagers, but for traders that want to have a place to set up their merchants! We offer 2 options, both are 100% free, neither of those require you to be a villager, you can have your own deed or belong to any other village. 1) Market stalls - if you don't have much stuff to sell, you can ask to us for a spot in a market stall, or maybe even 2 of them. 2) 2x2 Buildings - Our 2x2 buildings provide space for up to 4 merchants(at least 2 , please), and have an upper floor where you will have a bed(on request, until we make them all), we can Rename it as you please and we will give you structure's permissions,so that you can also do other stuff in your house. The deed is currently still a work in progress, we can already offer a few spots, might build a few more market stalls when required, and, starting from the next month, we will work very hard on finishing the project. What we will offer in the future: - A temple with all the altars - A structure to provide food for everyone - Maybe sermons if someone is willing to run them - Decorations and stuff Please note that this is not intended as a "village experience" We will not give citizenship or free tools, we might appreciate help in continuing to build it up, but we'll need to discuss it first, and we will not give deed's permissions for most things Here follow a few pics of the deed at its current state and a deedplanner 2D and 3D plant of the finished project: Deedplanner finished idea:
  5. [20:44:44] The items silently disappear from the spirit cottage. You expect them to arrive in less than ten minutes. Thanks! : )
  6. I'm not sure if this was referred to some of the things we listed as problems/cons of the new system But, we never implied that favor regen was reduced in general, we just meant that if you are going to overflow with hundreds of favor, you never really get the chance to be at 0 favor while you are sacrificing, which is where you get the 10 points free-favor regen which is what allows you to get back at 50 favor from 0 by sacrificing just 40 favor worth of items. This is how the favor regenerations "gets lost" , even though it wasn't changed, trying to use the new system in a meaningful way, will prevent you to get in the 10-free-favor zone, which by itself is already a good reason to avoid using the new system entirely
  7. Yeah I'm not sure if you "maybe" can chaincast having exactly 100 favor, cannot test it now as i don't have 100 faith, but this reasoning is still right. Having to give up the free 10-favor regen that you can use by just saccing 40 favor is already a big downside With no favor degen (as suggested before) and faster regeneration, maybe in the future (when favor is cheaper) you could accept the idea of wasting some favor to not have to sacrifice at every cast, but like this it would just be madness to use it.
  8. Actually, this If this works well for pvp abuse-issues , it's probably the best solution so far