To allow for easier spread and ensure players of all time zones can attend one, the Melody rift will be delayed by 12 hours

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Showing content with the highest reputation since 01/10/21 in all areas

  1. 28 points
    [23:49:32] You have just received the title 'Damage Control'! it's ogre, 100 repair is finally done. no skill tick since I didn't get one to say I reached 100 in skill tab, no idea why not in the time it took me to reach 100 repair, I got 5 affinities in the skill, and even managed to roll the 5th rank affinity roll twice, much to the confusion of staff members (no 6th affinity in repair sadly) I also beat @PandyLynnto 100 skill, so idk that feels neat time for 100 milling next
  2. 21 points
    Come on down to the Black Hatchling's Bounce House! Come on down to Oops I Did It Again at K15 where, thanks to an assortment of Britney Spears themed stuff, you too can have her songs play in your head over and over even as you try to sleep! Extra bonus since this will probably cause Fabricant to have to play some MIDI Britney Spears songs too! We will be opening the Super Safe Bounce House at around this time: Remember to bring a tent for safety, and for even more safety, get there early! As ever, everything will be rolled! And look, for once I remembered a map!
  3. 15 points
    A few words, A sodding fantastic bone dropped, and was rolled off. I'm serious about "no reserved loot," and that remains true for any hunting groups who've been asking me to host their events but with reserved loot - it's this standard of "no reservation," or no event. Thanks again to everyone who helps make these events possible! If you want to join in the scouting teams to make more of these possible, get in contact with me! I also did something unusual this time: I waited 15 minutes before starting, despite no reported server crossing issues. This is not a standard I will be sticking to, and I will be returning to starting on time unless a CM+ reports crossing issues. I make sure these posts are up at least 24 hours in advance, and never change the time once "12 hours remaining" elapses. So you've gotta make sure you check the wind, and ideally arrive an hour in advance if you don't want to risk missing it.
  4. 7 points
    Hello from Northern Freedom Isles This is the event of a lifetime for those who truly love sailing, navigating, … and sand bars! Your host is again the deed Purebreds H, and after holding three succesful races we are ready to crank it up a notch! Be aware that since this is a big ship race, it’s also a long distance and will take at least 80 minutes. Corbita race Saturday Jan. 16 at 18:00 UCT Prize purse - 120 silver First place: 40 silver Second place: 25 silver, Third place: 15 silver, Fourth place: 10 silver, Fifth place: 5 silver Prettiest ship: 5 silver (decided by a jury of 3). Warmup races: 7 silver / 3 silver for 1st and 2nd. In addition, all the prize winners will be allowed to buy any horses from Purebreds H at half price on this day. The overall winner of the race can buy horses at half price forever! Location Purebreds H sales island “Treasure Island” in M13/M14, Harmony server. (Treasure Island and Purebreds H are separate deeds) Study the race map in the next post below! Contact CistaCista for more information. Rules 1) 50 QL is the highest allowed (50.99 QL is accepted, 51.00 QL is not accepted) 2) No rare ships or runes 3) No crew in your ship, one person only 4) No alts, you can only race with one character on the day. 5) You MUST be present at the main race 15 minutes before start, to have your ship inspected, get into race chat and get ready. The minutes before start are hectic, and we hope you will want to arrive hours before the main race and join the warmup races. How do I join? QL50 is standard for the race. It will not be fun if you have less than 50. You have two options: A ) Bring your own corbita you have imped to as much as 50 QL. We can imp your ship. or B ) Sign up for one of the warmup races, where you borrow one of our four QL50 ships. This is like a semifinal to get into the main race without a ship. Warmup races Anybody can join these races in their own corbita. Each warmup race or semifinal also has 4 people competing for 2 spots in borrowed ships. Just to repeat: a semifinal is mandatory if you want to borrow a ship, and free to join for others. Time: 2 hours before the main race, and 1 hour before the main race. (see countdown) Course: similar to Regatta #1 (see it here). They take 10-12 minutes. Prizes: 7 silver and 3 silver for 1st and 2nd. Qualification: the 2 best of the 4 borrowed ships go to the main race. Sign up now for the semifinal that you prefer! Even if you sign up as person number 5 or 6, you can be lucky and get a ship when you arrive. (people with own boats don't sign up). Semifinal 1: Hod, ... Semifinal 2: Taranisss, ... New players: remember you need 21.05 mind logic. Countdown to the first semifinal: Additional remarks: a) Please claim your ship for the semifinals 15 minutes before race start. After that, ships can go to the next people on the list. b) A person can race in semifinal 1, and afterwards can also be allowed in semifinal 2 if there is a slot. c) To have your ship improved to 50 QL, arrive at least two hours before the semifinals. d) The Race Official ship is open for spectators that want to sail along. e) *After* the start, spectators and other people on the server, can be invited to the race chat. f) The Race Official ship will follow the leaders, and gives general directions on the route, but it is up to the contestants to find the optimal track g) If you get stuck, you are allowed to drag the ship.
  5. 7 points
  6. 7 points
    So, the people in charge have made it very clear they will NOT be fixing this current overlap of rifts that was not caused naturally. This means it falls onto us, the community, to work together and fix it. I've seen too many posts about "It'll happen eventually just give it a year" and it could literally be next week if we really wanted. Lets do the Cadence rift on time and then give Melody one day, so we have Cadence on the 16th, Melody the 17th, and Harmony the 18th. We just need some people on Melody to put up signs around the rift location stating to wait until the 15th and maybe some alts in local on the 14th telling people not to finish the rift. If it doesn't work then nothing changes, but at least we tried. If we really do come together to fix this problem immediately then we could also push Melody to the 20th so that the rifts are separated by 2 days and after Harmony we aren't waiting another 7 days. The ~150 player Cadence rift and ~15 player Melody rift took the same amount of time, but with everyone on the Cadence rift being able to score WAY MORE rewards. #1 on Cadence had 821 points, and #1 on Melody got 244. The only argument I see for the overlap is that the ~15 player rift had a lot less lag, but I don't think that's a good argument for the ~150 people to miss out and for the ~15 to gain less rewards when it took the same amount of time. Also, one would hope the devs might look into having the servers run smoother during these rifts. Please spread the word, and try to make this work.
  7. 7 points
    Will we have to hit the dragon one more time?
  8. 6 points
    During the RMT sellout I had purchased a bunch of old 50kg anvils, with the goal of reuniting them with their creators (Also was hoping to get a rare or supreme one). Providing of course their creators still play. A bunch had the same name, but I took out the doubles and below is a list of the anvils and they are renamed with their creator. If anyone knows if these players are still around and can direct me to them, or if that player can see this and respond. I would appreciate that. The anvils will then be mailed to the creator free of charge.
  9. 6 points
  10. 6 points
    I'll go first. This is courtesy of Deliverance's Southport by Muse:
  11. 6 points
  12. 6 points
    To clarify, this was stopping getting participation points for casting heal on players When the rift had not opened yet Healing inside active rifts remains the same, it's just stopped the bug giving points before the rift even opened
  13. 5 points
  14. 5 points
  15. 5 points
    I have just been watching Dracaa's stream, and watched her lead 4 horses up to the wagon and then have to go through the process of hitching each one in turn using the menu. It is apparently possible to set a key-bind for 'hitch', but that still means at least 1 key would need to be pressed 4 times. I am just thinking it might be easier and faster if there were a 'Hitch All' option. This would mean that if you are leading several animals using a halter rope, or separate ropes, clicking 'Hitch All' (or using a key-bind for 'Hitch All') would fill all remaining empty animal positions on the wagon with any animals being led. Examples: Before 'Hitch All' After 'Hitch All' Leading 4 0 Empty Wagon Positions 4 0 Animals on Wagon 0 4 Before 'Hitch All' After 'Hitch All' Leading 4 2 Empty Wagon Positions 2 0 Animals on Wagon 2 4 Before 'Hitch All' After 'Hitch All' Leading 2 0 Empty Wagon Positions 3 1 Animals on Wagon 1 3 Before 'Hitch All' After 'Hitch All' Leading 4 2 Empty Cart Positions 2 0 Animals on Cart 0 2 I'm not the first to think of this as the following posts show!
  16. 4 points
    Another awesome event guys, and a public roll on a fantastic bone is not something you see everyday! Speaks volumes for all of you
  17. 4 points
  18. 4 points
    It just gets in the way, covers up other items, and does not display any additional information that isn't already present within the inventory window. Pressing alt also does not improve the data unless you care about fractions of QL. There is an option to remove the outline in inventory items... but oddly there is no way to remove the infobox.
  19. 4 points
    Kenn Jellon raid on Exo. I think we're doing it right.
  20. 4 points
    I voted for other couse I'am torn here. On the one hand, it would help new players to find a place to settle. Wurm is confusing enough for them. On the other hand, it does not exactly fit Wurm idea of doing things on your own, discovery and not being hold by hand. So, mayyyyyyybe it could be only active for the period of other newbie buffs?
  21. 4 points
  22. 4 points
    i dont know whats more exciting about Stanlee's events, the actual slaying or to see what funky theme he comes up with hehe
  23. 4 points
    I can understand why for PvP it's good to have the chat display your faction like HOTS JK or MR, but on PvE I imagine it would be much more useful and less confusing for new players if Freedom was called Cadence, Melody, or Harmony. This does not apply to GL-Freedom, but also applies to SFI.
  24. 4 points
    Course map is below! You start by heading straight North from the start line in M13/M14 and make a round trip around the Western region of Harmony, passing through some man-made canals and other obstacles along the way. [1] You must go under the high arch of the bridge. [2] Here is a small sand island inside the great lake, you must go on the inside of the sand island and make a turn. [3] Go North around the Shoalhaven island.
  25. 4 points
    I believe small buckets are the optimal container for fragments. With all space used issues, you want to find whatever container holds slightly less then 100 of your item (fragments in this case). This is so because every container will consume its full volume in the magic chest regardless how much of its space is used. Backpacks are very inefficient for storing fragments. A backpack will consume 75 L of your magic chest's available 300 L and it holds 100 fragments (containers for the most part have 100 item count cap). Whereas a small bucket will consume 12 L of the chests volume and hold something like 96 fragments. Many container volumes are here: https://www.wurmpedia.com/index.php/Container I know its very annoying that this kind of information is not right at your finger tips in game but unfortunately Wurm has some bad game practices when it comes to information sharing.
  26. 4 points
    View from the deed aptly called "Thin Air":
  27. 3 points
  28. 3 points
  29. 3 points
  30. 3 points
  31. 3 points
    Ty for another amazing slaying Stan!! Glad I was able to attend this one. Crazy to see a fantastic bone drop, let alone be rolled off!!! Can't wait to attend the next one.
  32. 3 points
    Publicly-rolled fantastic bone - nice one! Thanks for organising, Stan, Bob & Nine
  33. 3 points
  34. 3 points
    So, the people in charge have made it very clear they will NOT be fixing this current overlap of rifts that was not caused naturally. This means it falls onto us, the community, to work together and fix it. I've seen too many posts about "It'll happen eventually just give it a year" and it could literally be next week if we really wanted. Lets do the Cadence rift on time and then give Melody one day, so we have Cadence on the 16th, Melody the 17th, and Harmony the 18th. We just need some people on Melody to put up signs around the rift location stating to wait until the 15th and maybe some alts in local on the 14th telling people not to finish the rift. If it doesn't work then nothing changes, but at least we tried. If we really do come together to fix this problem immediately then we could also push Melody to the 20th so that the rifts are separated by 2 days and after Harmony we aren't waiting another 7 days. The ~150 player Cadence rift and ~15 player Melody rift took the same amount of time, but with everyone on the Cadence rift being able to score WAY MORE rewards. #1 on Cadence had 821 points, and #1 on Melody got 244. The only argument I see for the overlap is that the ~15 player rift had a lot less lag, but I don't think that's a good argument for the ~150 people to miss out and for the ~15 to gain less rewards when it took the same amount of time. Also, one would hope the devs might look into having the servers run smoother during these rifts. Please spread the word, and try to make this work.
  35. 3 points
    Currently we have a few humanoid npc's that you can have on your deed: traders, merchants, and tower guards. All of these are part of a different system and serve some other purpose. I'd like to suggest that a new basic, entirely function-less "decoration" npc is added (Think bookshelf with a different model), so that you can place them around your deed to make it seem a bit more alive. Obviously not crafted directly, perhaps you craft a "villager request form" and upon 'use' the NPC will arrive. Have an inn? Give it an innkeeper behind the front desk, and some customers sitting at tables. Blacksmith shop? Add a blacksmith and his apprentice. I really think it would let us add to the atmosphere of our deeds that aren't full of real players, and allow a bit more of role-playing with your buildings. Some enhancements to the basic idea could be: - Naming of the npcs - Randomised model selection - Get them to sit on chairs or stand in a set position - Allow some amount of walking around similar to animals do, with some restrictions to prevent them leaving a building, or the deed area. - For a more advanced version, perhaps the tech for highway routing could be used to place routes for the npc's to follow.
  36. 3 points
    Some of those are victim to the great signature purge and were given the signature of people who examined them first after, not the creator. Its a nice idea in theory but i wonder how many will be honest with you
  37. 3 points
    I just wanted to say 'Thank you' to the people who came to the rift. Bezdech Christopher Tek (His first rift) Kichi Gamerdood Fun was had by all. There was even some haggling for supreme armor pieces. It was challenging as there were so many blind corners and cliffs mobs. Here are some images: https://imgur.com/xmd0l0S https://imgur.com/TFK7VbT
  38. 3 points
    isnt that the same thing ? no deeds here is unclaimed land
  39. 3 points
    Maybe on the map screen when your about to choose the server you want to play on? So the new player has a better idea of where to settle, but in the normal map, a big no, this would be the first step in a slippery slope imo. Next it will be " new players get lost a lot" give us current position on server please etc etc etc or as suggested above just give us a live map? Wurm is one of the few games when a newbie where running off into the woods is a scary thought, getting lost is a real thing and its great, some of the best days I have hard in wurm have been around getting lost and bumping strange things in the wild, so a heat map at the start to help choosing a server would be great, anything in the in game map not so much. now a map making skill.........
  40. 3 points
    [00:09:50] Repairing increased by 0.000008 to 100.000000 nevermind I got it, continue celebrations
  41. 3 points
    This is a one off to allow people of different timezones to attend.
  42. 3 points
    It would be nice to have more information on monthly skins available for purchase in the marks store. Either a GM thread that gets updated or a wiki entry would helpful with a directory of each skin released to date and images of the skin. It would also be nice to know if these plan to be recycled or new every month. With the new servers progressing in skill and availability of high end materials, I think more players will opt to make their own "artifacts" with this feature by purchasing the skins for moon metal weapons or rares. Greater transparency of the feature and a directory will only serve to better monetize the game.
  43. 3 points
    So we have a spell for finding the rock level, very handy in planning mines etc. I purpose we have the same spell but for water level, when some distance from the water edge, in the mountains etc, its really quite hard to work out where the water level is, a simple spell that does the same as mole senses but for water would be a god send in planning. I don't think is game breaking but could be handy to have in our tool box.
  44. 3 points
    I will make a Britney Spears playlist just for this
  45. 3 points
  46. 3 points
  47. 3 points
    This is just a game. But real people play it, and what makes this game so incredibly awesome is the people. On these digital lands, we have laughed, cried, run screaming from scary things, gotten lost, rescued each other, killed each other, found dragons and giants, built empires and cabins, forged alliances, built bridges and roads, and woven stories with each other for years. And, like in real life, sometimes something really tragic happens, and we lose players to the death that you can't fix by running to go get your corpse. Those players deserve a place to be remembered. I would like to create that place, but I need your stories and memories. Please pm me with the names of fallen heroes you knew personally, and tell a 5k or less word story about them, so your words can echo across the valleys and oceans, skip like rocks across the lakes, leaving ripples that gently move us all towards moments of remembering those who helped build our world, and are no longer in it. When the page gets built and posted, I will post here and in game to let everyone know where it is. Thank you all. Please pm me with your stories instead of just commenting here so I have them in one place and can get them onto the page.
  48. 3 points
    I would like to see 1 of 2 changes. 1. For every 10 skill in AH, one random negative trait to be removed from the possibility of being bred so that by AH 80, breeders will no longer be breeding negative traits. 2. Or, for every 10 AH skill, the chance to breed any negative trait(s) be decreased by 10% so that by AH 90 there would only be a 10% chance of getting a negative trait and by AH 100, no chance at all. The exception being for related animals. At least this way, there is a reason to intentionally progress in AH.
  49. 3 points
    Lots of great ideas for player owned/controlled NPCs ! Have some of you seen KatsPurr Ultima Project? - recreating the cities of Ultima within WURM Unlimited. Here is one episode that shows how NPCs can bring WURM to life: Wurm Unlimited - Recreating Ultima Online - Part X - Building Nujel'm For the nay sayers... It is hard to understand why NPCs on a deed can be a bad thing. The main argument that I keep hearing is that they want players to fill the deeds and make them living breathing villages. We've had 15 years of fantastic projects and we fill our deeds with items to make it feel more "lived in" but never quite succeeding without other players visiting or being part of the deed. If you could consistently gather enough players to keep a deed lively then why isn't it done on a consistent basis? Its because we are human and we strive to explore and create from our own mind's eye. I can travel to 10-20 deeds in one day and never meet another person despite 150 people playing on the server. It is for this reason that we should have Deed NPCs developed for the players.
  50. 2 points
    "To allow for easier spread and ensure players of all time zones can attend one, the Melody rift will be delayed by 12 hours" Thanks devs! Case is solved