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  1. 50 likes
    This is an open letter in response to a number of 'abuse of power' claims made against Retrograde our Community Relations Coordinator as a fair number of people have some very misguided ideas about what transpired in some specific situations. Rolf has been investigating these 'abuse of power' claims and has requested that I as Head Game Master investigate years worth of logs in detail for context on every issue that he indicated. After a very in depth review I have been asked to make known to the public the results of this investigation. 1 - Horse with good gear taken from one person and returned to its owner. Claim – Retrograde is accused of abusing his powers to take a horse from someone and return it to someone that he is friends with. Status – False Origin – In December of 2018 one or more of the servers had to undergo multiple restarts. These restarts were necessary but not planned and caused a player to lose a horse with a lot of high quality gear as they did not have a chance to secure, tame, or brand the horse during these restarts. By the time the player had managed to log back in someone else had obtained the horse and the gear on it. Following precedent in this situation, I retrieved and returned the horse, as it was lost by no fault of the player due to extenuating circumstances. Retrograde was not involved in the return of the horse to the player. 2 - Summer Hat Claim – Retrograde gave a Summer Hat to a friend of his. Status – True Origin – Game Masters, Developers, and Team Volunteers are given an item or a coupon for each years Christmas as an appreciation of their service to the community. These items must be approved by the Head Game Master after a review of their affect on the game or community to avoid any overpowered or improper items being allowed in. Retrograde's last Christmas wish was a Summer Hat which is a gift that Rolf handed out once in the past to Game Masters. Team Members are allowed to use their gifts or coupons as they wish, including giving them as gifts. I approved the Summer Hat for Retrograde's Christmas gift and after that he was allowed to do with it as he saw fit. 3 - Dragon Shoulder Pads Claim – Retrograde gave dragon shoulder pads to someone Status – True Origin – For the purposes of advertising and promotion within the Vynora Entertainment Network, Retrograde did in fact create a pair of dragon shoulder pads that were given away during a streaming event. I found no illicit activity involved in this matter as the event and giveaway were public and anyone interested in participating had a chance to win them. 4 - Finding creatures during unique hunts Claim – Retrograde used his powers to locate dragons for his friends. Status – False Origin – Mainly just coincidence. Myself, two Developers, and Retrograde had been monitoring some peculiar situations regarding unique creatures. I can see very clearly who tries to use any powers to interact with creatures and when. Retrograde used his access five times in the last 2 years and during each instance it was for official business and did not coincide with any hunts that he or his friends were involved in. 5 - Retrograde hired a friend as a Game Master Claim – Retrograde added a close friend as a Game Master and a Community Relations member. Status – False Origin – We have a team member who is connected to Retrograde who came up through the ranks and was given a green light for training as a Game Master. Retrograde has no authority to add Game Masters to the team. I added this team member to training on the recommendation of six of my most active Game Masters at the time. Their assessment was based on that members activity and positive record of good responses and quick responses and I agreed with their assessment. It is true that this team member is also part of Retrograde's community relations work. I have no issue with that at all, as we even have a Developer who is also a forum moderator. This is the bulk of the main points brought forward by those who feel Retrograde had at some point abused his powers to help his friends. Because of the nature of these claims Rolf asked me to look through years of logs and look for any irregularities. After a lot of sleepless nights reviewing line after line of logs and comparing to events and official business we have identified every single thing Retrograde has used his powers for on the live servers. Every item, every lamp, every brick, every teleport, and so on, I can point to an official action or event and have found absolutely no abuse of his access to create items or assistance for his friends. The single most important thing that must be maintained by all of us is that if we cannot be public and transparent about an action that we take, then we are doing something that we should not be doing. In one fashion or another, that has been a guiding principal to my actions as Head Game Master, and every team member from Rolf on down should always keep this idea in mind when we are working on anything. It is this very principal that allows me the freedom to post the results of this lengthy investigation for public consumption in the interest of quelling these false narratives about Retrograde. Retrograde himself, as our Community Relations Coordinator has been pushing me to be more transparent with our community, which has not been an easy battle with all the years I have spent protecting confidential information so that you could enjoy the game without us spoiling it for anyone. With very few exceptions, our Community Relations Coordinator has always done his best to keep me informed of his plans regarding promotion of Wurm Online and Wurm Unlimited, especially when he needs certain items or creatures and has kept me appraised of his activities, usually to request permission to act, before I even review the logs. With transparency in mind, this is how our team is currently setup. Rolf is at the top of the food chain as CEO of Code Club AB, and then there is Budda who is our Project Manager here for Wurm Online and those are the only two with the authority to investigate me should any claims be brought to them. As Head Game Master it is then my job to oversee anything that is done on the live servers by any avatar from our players on up including our Community Relations Coordinator. This means that no one may use any powers without my knowledge or ability to review. Thank you, Enki (Head Game Master)
  2. 46 likes
    Mental illness is a topic not many talk about. There’s a definite taboo surrounding it, on top of the general fact that most people don’t know how to handle it on either side of the equation. I’ve been on both sides of the equation, and I know it’s difficult. What do you say to someone who comes to you and admits they want to harm themselves? What do you do when you feel the need to talk to someone but are too afraid people will leave? So I am deciding to share some of my story here. To encourage people to listen if asked to listen, and to seek help if they feel they need to. Asking for help is okay! Admitting that there’s a problem is the first and hardest step. Supporting your friends who have admitted that there’s a problem is key in helping them become better. I’d like to start with an apology. Over the years, I have come off rather rude at times and I’ve even picked fights with members of this community. I fully accept responsibility for this, and one important thing for me is to never blame my actions on something else. They are mine. I came to a point in life where I was depressed, and as such, I took it out on others. I sought help for the depression, but nothing seemed to work. Soon other symptoms piled up, including a crippling anxiety and even some mania. The depression made it hard for me to do anything, including keep up with my duties here. The anxiety stopped me from doing even the simplest things, such as grocery shopping. The mania ranged from being my most productive times, all the way to a hypomania state where I was a danger to myself and others. I didn’t remember much about my hypomania moments. The rest made life difficult, leading me to feel some unpleasant things. I wouldn’t say I was close to “ending it all”, indeed I had been closer in my earlier life. I simply didn’t want to exist. Thankfully that began to change in 2017. I finally made the call to seek help, and I was first diagnosed with severe depression and anxiety. Well, the depression medication worked some, and the anxiety medication helped reduce the panic attacks. I decided to do something crazy though, and I went to a convention for the first time in my life. The entire weekend was amazing, even though I was shaking most of it. I put myself through the ringer, under medication and with my therapist on call, and I came out alive. Unfortunately things only improved so much. In 2018 I ended up improving my living situation, but I still found myself crippled with depression. Worse, the mania and hypomania was increasing. I had no idea what this was, but I welcomed the mania. Who needs sleep when I was getting so much done! I ended up working over 100 hours a week at my previous job a few times. Great, I guess? I finally made another call to admit that things weren’t going as good as I had been indicating. Yes, it was silly of me to lie to my therapist and psychiatrist, but I don’t like change. I started recounting how I only felt good when I was busy with work. I mentioned sleep was a problem, but I figured it was the caffeine I was drinking. Then a memory hit me of just a day ago when I “went crazy” in my car and tried to see if I could take a corner at a high rate of speed. I’m usually reserved and safe, but I remember feeling god-like. I could do anything. I was invincible. Well, that lead into a string of memories that were all very similar and I started unraveling the hypomanic states where I not only did reckless things that could’ve hurt myself, but times when I nearly hurt others as well. I was re-diagnosed as bipolar and needless to say I was not well for a week or two. The guilt of what I had done in the past weighted heavily, and still does. I’m doing a lot better now, though not perfect. I need to make that call yet again, and I will. I at least know what I’m up against now. I’m not saying I’ll be perfect. I may still have my moments, but I’ve been making an effort to remember and apologize when I do. I’m really not a mean or angry person at heart. While I can endure criticism and “hate”, under it all I love this game and what I do. That about sums up my story. Remember that it is okay to ask for help, and it is okay to not know how to help one who asks. Be supportive and if you find yourself in that weird position of not knowing how to help your friend, recommend they seek help. We can’t always fix ourselves without help. I hope this story helps some, either with their own troubles or in understanding “what the hell is wrong with Keenan”. I’m not asking forgiveness of those I’ve offended, but I do hope this explains things a bit. I wish you all well.
  3. 34 likes
    Certainly a juicy update!
  4. 24 likes
    Vaelir's Deed. Greetings Wurmians! Apparently this news is a little late, oops! We’ve been pretty busy dealing with some rather unfortunate hardware issues, we’ll fill you in on that in this week's news, so let’s get on with it! But first... Patch Notes: Independence issues. The lag independence has been experiencing was identified as a failure on one of the drives on the server, which was causing major delays when reading from the database. Upon identifying this our server hero admin Keenan performed extended maintenance during which the databases were moved to another hardware setup. This is a temporary issue while we perform maintenance on the Independence hardware and some time in the near future we will be undergoing an extended downtime period for all servers to perform necessary system maintenance as well. Alongside this we are also investigating the causes for the recent upturn in lag, this will take some time as we run profiling software on each server, identifying when it lags and why. We know dealing with lag is a major pain so it’s our current priority to address and resolve as soon as possible, we do appreciate your patience with it and once we’re in the clear we’ll look at what forms of compensation might be worthwhile. ‘Tis the season! Almanacs, examine, mouseovers, so much text to see if your tree or bush is ripe for the harvest, but what about the items? Coming very soon is a graphics update that displays fruit, berries and all those harvestable goodies directly on the tree. As you can see below, Saroman is always working hard on making Wurm look as alive as possible! This is expected to go out in the next few days, so if you see a graphics pack update, that will be why! Animation polishing Samool has also been hard at work on polishing general animations from a first and third person perspective, including having the camera move with certain animations! https://drive.google.com/file/d/19lduiQjq35duW40UAofd_4zjixt5a0kV/view?usp=sharing Of course it will be a toggle though, motion sickness while playing is never fun. HotA rework The ongoing HotA rework testing is still available on text, we have several devs working with feedback to ensure that any system that comes achieves the goals we have and creates something engaging, be sure to grab a chum, buddy or comrade to check it out and leave any feedback! That’s it from us this week, we’ll be hard at work addressing the hardware and lag issues and hopefully have some more info soon about the dates for the extended downtime. Until then though, keep on Wurming! Retrograde & the Wurm team.
  5. 14 likes
    Please, Wurm, tell me I'm too far away to grab something from a crate/BSB/FSB -before- asking me how much of it I want. It's very frustrating to get the transfer pane, enter a number, and -then- be told "you're too far away".
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    I'll just be in the corner recovering from hamster bites and scratches...
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    Enabling first person headbob as a default, always on feature is not a good idea. I noticed it within instants of logging in. There was something dramatically wrong with my field of view. I thought that there was something wrong with my video card for a second. In real life, there is no such thing as 'first person headbob' unless you are drugged, injured, or disabled. Games don't NEED to be true to real live, but visual sensory input is one of areas in a video game, where one needs to be careful. If you want to implement first person headbob when a head wound is received, cool! If you want to implement inebriation, and have first person headbob be a symptom, that's fine too. Maybe poison, dehydration, or starvation could cause it too. But healthy human eyesight DOES NOT DO THIS. Our eyes and brain work together to display a steady view of the world. Please remove this 'feature' as a default. If you must implement it, implement it where it makes sense.
  8. 12 likes
    1. Rugs that can be dyed. 2. The ability to dye canopy beds 3. Option to relocate deed token (Freedom only, long cooldown, must be within bounds of existing deed) 4. More slots/capacity on bookshelves (You can't fit very many books on them as it is now) 5. New statues of the gods, craftable with stonecutting (smaller than the arch statues, can substitute as an altar over QL 30) 6. More flower types. (And fuller-looking flowers in pots and planters, they look like sad dying stems.) 7. Better options for dye storage (The alchemist's cabinet is okay, but very limited and the decor on top is repetitive if you have several) 8. Dresses. (Not just for female toons. Let the guys rock a dress and let that chest hair really get it's moment in the spotlight!) 9. Wall decor - tapestries are cool, but there's not enough of them. This is where taxidermy would be awesome. 10. Tall kingdom banners that can be dyed (base freedom model) 11. Glass-making: Windows, glass bottles, wall mirrors 12. New healing cover made from honey+square of cloth (honey is antimicrobial, and these dressing are used in hospitals even now) 13. Recall to tower: Interaction with guard tower that teleports guards not active in combat back to the guard tower. This would remove guards from caves and bridges where they get stuck. 14. Diagonal fences for those less boxy edges. 15. Wagons with plain white cover that can be dyed.
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    It is only when we speak openly and honestly that the stigma surrounding mental health issues will finally stop. I have two adult sons.During their entire life I had stressed over and over, there is absolutely no shame in asking for help. In fact, it takes a real man to speak up and say "I need help". I stressed over and over that mental health is as important, if not more important than, your physical health. Sadly, because of the stigma society places on mental health issues my son did not seek help. Just over a year ago one of my sons hit his breaking point before getting the help he needed and he attempted to take his own life. Despite talking to him frequently, and having what I think is a good relationship I failed to see the warning signs. I am happy to say after a day in the hospital, ten days in an inpatient treatment center , two different psychologists and three different therapists (you have to find one that feels "right" for you, that's uber important!) he's doing VERY well. I am so proud of you for speaking out and letting people know that mental health issues are not something taboo. Mental illness is just that; an illness. It is something that needs to be treated just as if you had any other chronic illness. That they happen to people every day. And that help is available, although not always as easy to get as it needs to be (my opinion, and another rant).
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    Good evening folks of Indy! -> South Haven Canal connecting Elysian Lake and Crystal Lake finished! Open for all Ships and looking for Heritage status! <- We are on the ingame map around Q 20. Many people of Indy might remember slight attempts to dig a canal between Crystal lake and the Elysian Lake since Indy started, but this important Infrastructure connection was never started for real and never finished, until now! I am proud to announce to you, i have dug and mined for weeks to present you this grand Canal and Tunnel, and hopeing it might even appeal to GM team. I started the digging around when Haven landing was founded as well December 2018, the dirt layer in the area is very high, the rock layer very low. I finished the Canal and Tunnel parts this week mid February. ----------------------------- The beginnings of the south side: The beginnings of the north side Looks from above the hill that was carved into Mid stage Look faceing South East End stage Look on the Hill that contains the tunnel part of the Canal - faceing South The look from the Top of the Hill, faceing to the north - The marble brazier pillar act as lighthouse, guiding ships savely into the Canal! The Tunnel inside - faceing the North Exit The area is mainly Sandstone Veins, so i decided the Thema shall be warm yellowish red colors to reflect the natural occurences of the local veins The South Exit - On the south side i found a few Silver veins, so i decided for Marble white colors, which also makes the normal gloomy cave look much brighter! You can see, the canal is 30 slope deep, allowing every ship type, it also has a sideroad, allowing criss-crossing of carts under the hill and even above the hill, on the sideroads i surface mined into the hillside --------------------- Edit: My South Haven Canal on Q 20 allows every ship type, however if you sail to it from the south coast, you have to sail throught a tunnel at the south-eastern side, which is deeded by Damascussteel, who seems to pause the game right now, since December. This tunnel might not be useable by all ships, i have to look into that. Perhaps @Damascuscan message /pm me on forums or ingame about that area, in a post below i had seen you answered Wurm is waiting for you, come in and join me again with the mineing, we had fun! Until i have more intel, please be careful if you come from the south coast. The sailing from north lake to south lake through Q 20 area, is deep enough for all ships. -------------------------- I want to Thank Damascussteel, who made this project possible, for he mined the connection into the lake South-east of this canal last year. He also helped a lot with mineing and collapsing the Mine openings. I want to Thank @HughMongus, the leader of the Albia alliance, for putting the canal onto their community map, and Webleywickers for helping in digging, mineing and dredging. I also want to Thank my neighboring deed mayor @Voochand his Villager Thicket supporting the project with lots of delicious meals and pizza and lots of alcohol such as met and moonshine! Very good kitchen! I want to thank various players in the Freemasons alliance for donating parts for many support beams! I want to thank the countless players for selling me crates And now, i declare the South Haven Canal open, you can come and sail through, you can sightsee the area, easy to find around Q 20 on the ingame map, and on the Indy community map organized by Hughmongus. Have fun and have a good wurmy-Day! ----------------------------- Perhaps i upload more screenshots later on. Cheers, your Daryan
  13. 8 likes
    While she'll be "nothing special" to most, this little one could be a perfect horse for a caffeine-powered Wurmian who likes their brew dark. (We've seen you playing Wurm at 4 A.M., and getting to the office early so you can play Wurm before anyone gets there to tattle on you...) [23:26:22] You start leading the young Strongcoffee. [23:26:22] She has a normal build. [23:26:22] It has fleeter movement than normal. It has a strong body. It has lightning movement. It can carry more than average. It has very strong leg muscles. It looks unusually strong and healthy. [23:26:22] Its colour is black. A 'purebred', born with no bad traits, from a bloodline that dates back to 2010, this robust beauty could buzz you around the Wurm Online servers for years to come! Starting bid of 10c Bid increments of 1c No buyout Please be aware buyer will have to collect her from M21 on Independence; although, local delivery can be arranged.
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    I think I posted in here but to be really honest, what this game really suffers from is punishing you for not playing. If you own a deed and don't login, the upkeep could've ran out and deed disbanded. If you own animals, their enchanted grass/food could've ran out and they died. Your items probably decayed or got stolen by the sleepless frothing nerd building fences around your deed checking nonstop so they can make a quick buck or ten. I've rarely been logging in lately since other things are more fun, but the rarely logging in is to make sure the pixel pets on freedom have the food they need to not die. The draw to logging in is seriously to make sure animals don't die and deeds don't fall and items don't decay. This is why people that take long breaks or quit stay gone
  17. 8 likes
    Tich's Gone Fishin' Memorial (Release L-25) An introduction by friends of Tich. Logging into Wurm, looking at our friend's list to see the first name not online to be Tich pressed those close to her to create a memorial, not only for others to see, but also to leave their own memories about this wonderful person for the rest of Wurm to enjoy. This project began in early November of 2018 and served as a cathartic focus for hearts and minds that were still struggling with Tich's passing. Though the work took only about 2 weeks to complete, with a subsequent few weeks of fine tuning to follow, by far the most difficult task was/is to write on opening introduction to the people of Wurm for the memorial. It is our hope that those touched by Tich or her works in-game will make the journey to Release, at L25, and bring with you a bit of something that ties you to Tich and her works, to be left in perpetuity as your own addition to the memorial. (Feel free to contact Daciana or Pomona by forum pm for help in placing or securing your personal additions, or adding personal anecdotes or stories to the Tich's Gone Fishin' Memorial) What began as players seeking comfort in remembering a friend, transitioned into co-workers yearning for an opportunity to show what she meant to them, and what we all hope will evolve into a community reaching out together to put the wealth of impact Tich made upon us all on exhibition. While here, please take the time to explore every aspect of the memorial. You will find a multitude of surprises made available through substantial background help from the Wurm Online Team all of which were especially close to Tich. Thank you and we hope you enjoy the memorial.
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    To clarify on this, and I plan on posting a full postmortem once I'm done: The hardware that Independence once ran on has been replaced and a new drive installed with it's RAID1 restored. Since it's newer hardware now, the intention is to move Independence back and keep the somewhat older hardware in a fresh state for future emergencies. Along with the new hardware, I've updated the operating system and several other services. We currently have a test server running on these updated systems and services, and so far it looks good. So Independence will be the first to run on the new system and the longer downtime Retrograde mentioned will be scheduled a few months out. Further details will be available once we set a specific date, but the goal is to give an advance warning as the downtime will likely be roughly 6-8 hours. I plan on collecting playtime data before deciding on a date and time to try and impact as few people as possible. I've also ran diagnostics on other servers and have found no other hardware issues as of yet. The lag spikes experienced elsewhere are definitely software-related and that's what we're looking into. I'm hesitant on announcing the changes we make to address lag for a few reasons: 1) If they don't work, everyone is disappointed. Make no mistake, while some changes are no-brainers, others are more fine-tuning and won't yield results until they're running in live. 2) Even if they do work, lag can be caused by other issues and we'd rather not make everyone try to figure out if the last patch *really* worked or not. That's what our profiling tools are for! Once we've made concrete progress, we can make a post detailing what we've done and what the results have been.
  20. 5 likes
    Rolf lost the hat, unfortunately we cant bring this back But I am working on something, so stay tuned
  21. 5 likes
    What happens is that your alt gets disconnected randomly due to some momentary network issue and reconnects automatically, which restarts that "idle too long" timer, and then they get kicked out for not moving.
  22. 5 likes
    head bobbing is one of those things you look at once, think "nice" and turn it off forever
  23. 5 likes
    My next PVP video is gonna have head bobbing. I hope you'll like it devs. I hope it makes you just as sick as it makes me.
  24. 4 likes
    Could we get some sort of saddle racks or displays, now that we have a number of available items for our horses! Something similar to the armour racks, to be able to store our saddles and gear on, preferably functioning! But even if its just some sort of decoration would be nice. Another item to work our fine carp on!
  25. 4 likes
    Location: J 21 on in-game map, or 50x, 28y on community map. Start Time (approximate): (15 Feb 06:15 in the UK) Free beds and pens at Oak Harbour (M21) for out-of-towners - just contact me here or in-game.