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About Army

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  1. If you have a secondary GPU, yes. As Saroman suggested already, adding a GTX 1050 or another cheap GPU would be a good idea. WU is not working on (most? all?) integrated Intel GPUs (at least not without horrible graphic bugs or other issues)
  2. Privet Comrade, you should take a look at this, even in your language: Looks like you are using a boolean instead of a string )))) btw, message to a single player works like this: player.getCommunicator().sendNormalServerMessage(string)
  3. See where it goes? How about starting with a simple answer to my e-mail at least? There is absolutely no info about the process or any developer positions, so please tell me what you expect us to do then. Answering that by a simple e-mail obviously wasn't possible. I even messaged you on Steam again after I recieved no answer to the e-mail, and guess what... you didn't replied as well. Of couse I could have messaged you again and again until you answered, but I'm not running after a position I'm not recieving any infos about. It looks like he's not even reading PMs, wich is highly unprofessional for someone in this position in my opinion.
  4. +1 ich brauch keine entwickler, ich stell mir einfach vor wie es sein k├Ânnte und verkauf das als roleplay devs pls... do something
  6. This bug is in since WU launch now. A workaround is to place the deed with a GM char and trade it over to the actual owner.
  7. Small Update: - archery towers and enchanted turrets are working on deeds only now - adjusted some combat spells - horses got normal speed again, 2x speed on paved roads if there is no enemy in local - carts are now at 1,5x speed instead of 2x speed - decreased speed of bison carts by 10%
  8. Recent Changes: - decreased max leadable creatures to 1 while mounted, to 3 when not mounted - increased spell timer speed, 5 seconds minimum - templars and tower guards now may attack horses or other mounts ridden by an enemy - some adjustments and fixes for WotA, removed conquering from WotA towers - added stealing of fighting skill when killing other players - increased chance to steal affinities for fo and vynora followers - increased amount of stolen fighting skill for fo and vynora followers - speed up breeding - increased BSB capacity - changed depot loots - enabled treasure chests with custom loot
  9. Yes, you just have to stand near it. Most people from same village will capture it. Example: 2 people from village A are capturing, 3 from village B - so only village B will capture. If 2 from A and 2 from B will capture, there won't be progress. Capture speed depends on people count near it and progress is visible in death tab.
  10. You slowly capture the towers by standing next to them, so it's more like capturing zones. Normal HotA used actions to capture the pillars.
  11. Fixed some bugs, made many actions possible from carts and added the custom minigame, called War of the Ancients. See original post for details. Screenshots coming soon.
  12. The Happening is a fresh Alliance/Village based Free-for-All PvP Server with a custom map and custom mods. There is only one kingdom, Freedom. Server Map: The War of the Ancients, or just WotA, is the servers custom mingame replacing the default HotA game. Every village is fighting against each other, even alliances. The system is simple: 3 capture towers will spawn in the WotA area at the map center. Standing near a tower will capture it for your village, but only if there are no enemies around. Towers can be captured back by other villages. The first village that owns all 3 towers wins and gets a reward statue wich will appear at the settlement token. This mode is still a bit experimental, so report any bugs if you find them. If everything works as expected, more features like temporary buffs will be added to it. Server IP: Some features: - Free for All, anyone can attack anyone (villages can form alliances) - No hunted status - No fatigue system - No champions - Reduced local range - Custom supply depots - Increased timer speeds (many instant actions) - Many actions possible from carts - Custom affinity stealing system on death - Custom ranking system (use /rank, /ranks) - Faster carts and horses - Characteristics limited to 60 - Palisades built with logs - Adjusted bashing damage against structures (and disabled carving knife for bashing) - Higher BSB capacity - Guard Towers only spawn guards on deeds - Modified trap system - HotA is replaced with a custom minigame, called War of the Ancients (WotA) One of the goals is to change the classical Wurm PvP experience into something unique. To achieve this, more stuff will be customized and new features will be added. If you have any suggestions feel free to post them here. Rules: - Think twice before you name your character, any item, house, boat or your deed - Don't abuse bugs and report them using /support - Don't use any kind of cheats or hacks (all public client mods are allowed) - Insults and direct provocations are not allowed in global chat channels (CA HELP, Trade, Freedom and GL-Freedom are moderated) Staff Policy: All staff members are bound to strict rules to prevent giving them any kind of unfair advantage. If you have a problem with any staff member, please contact Army via PM on the WO Forums or contact the 'Army' account on the server using /tell Army. Just don't discuss such problems in public please.
  13. The specific mod Nappy mentioned there isn't public, and won't be shared for now since it's still part of the Desolation Anti Cheat system. It's not really hard to obtain the ID, so maybe another public mod contains this feature already. Otherwise it should be easy to do this yourself too.
  14. Are random spawns enabled? If not, turn it on. This fixes it sometimes.