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Darnok last won the day on May 4 2023
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Quality of containers could affect their capacity, e.g. small crate 30ql would have +30% more space for logs. Everyone would have choice of spamming new low ql containers vs upgrading them.
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Why? We need this function most at beginning of game when we are looking for a good place and designing deed.
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Starting bid: 4s Increment (minimum): 50c Sniper Protection: 1 hour Auction Ends:
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From my point of view, it doesn't matter which deity casts spell and what kind of spell, only final effect matters and this in my opinion would help when designing a deed.
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Enhanced by Stone Strike spell in combination with Prospecting skill at level 20, it gives average depth of dirt layer above bedrock on tile character is standing. At level 40 it allows you to know exact values of how much dirt is above rock for example 5-8-5-6 for each corner of tile.
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I wouldn't want to rely on a lamp that could go out at any moment without warning. It seems to me that after reviving origami dragon could serve as a pet, living like an animal through several age stages, but instead of taming skill, it would develop puppeteering. In case of duels/fights, it is a fight to the death. Once destroyed, origami pet could burn, leaving ashes, but a different, new type of ash that could be used to produce a new type of lye and polychromatic dyes. New lye would of course create a new type of leather, because this branch of crafting is also a bit poor compared to metal table.
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Origami dragon (and other creatures) fights? I guess this could be linked to dummy puppet tournaments I proposed and puppeteering skill. It would be useful to use fluorescent paint to make dragons glow in dark, then they could also serve as lamps that follow character or they sit on shoulder.
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Paper dragon (as well as other mythical creatures) can be folded from paper. After casting Rebirth spell on an object, a piece of paper size of a chicken comes to life and runs around deed, making sounds of a real creature. In case of an origami dragon, it can fly behind its owner on command. If there is a real dragon nearby, sounds change.
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This is good news, I once wrote some ideas regarding gems, I wonder if any of them will be added 🙂
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Priests could write down spells in form of scrolls. Paper + ink + mixture of some animal ingredient (hearth, eye...) processed into powder using mortar and pestle (a different ingredient for each spell or each spell type) and more use of Alchemist's cupboard and Natural substances skill. After writing spell, scroll must be sealed with wax. If writing spell fails paper and ink are burned. Anyone can use scroll, but only once. Maybe even we could have new item crafted by jewelers, silver and golden pens required for scroll writing... since there are silver and golden altars. EDIT Well, if gems are to get a new feature, maybe scrolls could be created by anyone and placed in altars, and when they pray or make sacrifice, scroll can gain power of spell written on it.
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They spawn in mines, 3 types of NPCs: Berserker - armed with two one-handed axes, almost without armor. From a character perspective, they are small axes that are great for throwing. Armored dwarf - armed with a hammer and a shield with heavy metal armor. Armor is too small for character to wear, but shield can now be used by players. Looted pieces of armor can be melted down. Sorcerer - can teleport and shoots fireballs over long distances. Loot - crystal that allows anyone to throw a fireball. Discovered vein of metal in tunnel and its quality translates directly into fighting skill of spawned NPC. Poor: 20-29 (can also prospect as "pretty bad") Acceptable: 30-39 Normal: 40-59 Good: 60-79 Very good: 80-94 Utmost: 95-99 So if we have a tunnel with normal iron/copper/zinc/etc. vein we can expect opponents with 40-59 FS. If there are multiple veins in tunnel, the one with highest ql always counts. The more veins in one connected tunnel, the higher spawn rate.
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Bad design. Activities with low risk (mining) give high profits (probably the highest), activities with high risk (hunting, cutting down trees - you can be attacked) give lower profits. A player with more money, creating several accounts and deeds, can distribute his items in different locations and it is more difficult to take everything from him. Average person will only waste time trying to build or craft anything under such conditions. One attack, one failure and you lose. I am first when it comes to combining PvP and PvE servers, but with a change in design. Look at Northgard, if something similar can be done in Wurm that means deeds of players inside kingdom are protected because enemy first have to conquer border areas, then I'm in favor of PvP. Thanks to this solution, those who would like to fight would fight when they wanted to, and not when opponent forced them to do so. It may seem unrealistic, but in Middle Ages castles were used precisely to stop invasions, Wurm has no such option, because enemy can attack anyone anywhere. The borders of kingdom should be in danger, but interior should be 100% safe from attacks of another players, just like PvE servers right now.
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Scarecrow, practice fighter and driver puppet
Darnok replied to Darnok's topic in Suggestions & Ideas
Sorry my english is terrible 😕 -
Practice doll should be improved. Basic version is ok, but you should be able to upgrade it further. Scarecrow That protects crops and hives from birds that reduce crop yields and eat bees, reducing honey production. Practice fighter Wooden fighter that can move in ring and strike character, which allows you to practice shields, different stances and weaponless fighting up to 20 or maybe 30-40 since doll can hurt you. Fighter can be armored and equipped with various types of gloves, which affects damage dealt. Driver puppet (require spell and golden or silver head upgrade, silver record one path only, gold 2-3 paths) A doll that we put in driver's or passenger seat of a cart, wagon or ship. When traveling as a passenger, it "records" route traveled. When it changes seat to driver's seat, it can drive recorded route forwards or backwards and during travel time character can go to sleep (if bed is in vehicle/ship) and reach destination safely while player is logged out. Or during travel player can accompany wagon on horseback, performing activities that are less boring than driving it. EDIT Maybe even practice fighters could have saved stances and queues of moves/punches and fight each other in dummy tournaments? During fight owner of dummy would level up puppeteering skill. Tournaments could only be held in starting cities in a special arena, joining tournament would cost silver, dummy would take damage and when it is destroyed owner would lose. Winner of tournament would gain silver and/or a bonus to speed up leveling of selected skill (select or edit skill affinity?) and would additionally be immortalized on a stone tablet attached to wall of arena along with the date of victory.
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Line in sand, beautiful gardens Can sand tiles have any other structure? It would be something like a sculpture, but in sand and permanently assigned to a given tile. I have seen many people try to create beautiful gardens and some are really great and this would be a bonus, new possibilities. This idea would also require stones/boulders of random shape that would act as sculptures. Miniature ships Models and textures already exist in game, would it be a big problem to reduce them to the size of well model and put them on table or in garden? Additionally, such a model could be paired with a real ship (vehicle) and allow you to view contents of cargo hold from home, for example. Miniature trees Something for priests who could enchant a sprout to grow in a pot. The model and texture of tree are unchanged, only size is different and there is no fruits. Map in the sand Priests could enchant 3x3 tiles of sand to replicate terrain/shape of map they are on. Additionally, if we place a model of a paired ship on this sand-map, it will move around garden-sand-map showing position of real ship/vehicle. Maybe something similar could also be used for horses that we have on "care for" list? Horse statue could be made smaller and also placed on sand map. Players who use wagons could also place paired wagon miniature on map and it would show NPC's position.