Ostentatio

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Everything posted by Ostentatio

  1. Might help to say which server you're on.
  2. On a few occasions today while out hunting, I've noticed bison and bulls swimming around, and even one with drowning damage, presumably from swimming when it shouldn't have been able to. I also saw a deer in a cave with drowning damage, possibly from similar causes. Screenshots: https://dl.dropboxusercontent.com/u/5137351/wurm.20151122.2141_1.png https://dl.dropboxusercontent.com/u/5137351/wurm.20151122.2141.png
  3. How much testing is really necessary, at this point? Due to Wurm Unlimited code-diving, all of the traits and their effects are fairly well-documented. Getting some specific table of values for combinations of traits, equipment, etc. might still be useful for the sake of convenience, though, I suppose.
  4. Should be moved to server bugs, or possibly client bugs.
  5. Problem appears fixed after a reboot. The NVidia update didn't request a reboot, but I guess something was out of whack anyway. Thanks for the help, though!
  6. Specs: Windows 7 Pro x64 Nvidia GTX 760 (4GB) 16GB RAM I just updated my graphics drivers, and now I can't seem to alt-tab back into the game. I can alt-tab out of it, to the Windows desktop, but clicking on the taskbar icon for Wurm Online or attempting to alt-tab back in seems like it's going to work but then dumps me back at the desktop immediately. The game still runs; there just seems to be absolutely no way to get back into it. Anyone else have this issue?
  7. +1 Encouraging the player to stay logged in and idle when doing nothing, instead of actually logging off, is bad design.
  8. I'm tempted to agree, but what I'd like to see is some kind of developer-perspective justification for the requirement in the first place. I really don't get why it's in place.
  9. D'oh! Sorry, didn't know it was already reported. Thanks. Nice to know my bridge doubles as a skateboard launch ramp though. EDIT: Posted in wrong thread. Oops. Oh well, they're cross-referenced anyway.
  10. When walking on a sloped bridge tile, the character's speed is always treated as if he is walking downhill. Example: My character's walk speed with his armor is about 16 km/h. When walking up a 20-slope bridge, it's about 18 km/h, the same as walking down that same bridge.
  11. It's pretty odd that they can eat grass, but can't peck at the ground to feed themselves. Of course, it's also odd that wild chickens in Wurm can't feed themselves at all.
  12. Trowel 80q 80woa 1.4s ^ COD this to me under this name please!
  13. It would probably help if certain people wouldn't post in the in-game chat specifically instructing people to come to this thread specifically to troll PvPers.
  14. Pretty simple. We ought to be able to plant flowers on grass, like we can with sprouts. Mostly a convenience thing, especially for Fo priests; they get alignment from planting flowers, but can't pack the grass first to turn it back into dirt.
  15. Won and sent! This thread can be locked now.
  16. God no. Exploration and navigation is part of the game, and something most games don't have. It's nice to have a game that actually needs you to pay attention to where you're going. -571
  17. Update: It seems that the non-owner character can no longer push or pull now. I can also verify that it is correctly working as a mission focus point, as there is a current mission active using it.
  18. Yes! Listen to your loins!
  19. Rare Firwood Rope Tool (61 QL) ☞ ☜ Starting Bid: 4.50s Increment: 0.50s Buyout Price: 10.00s Auction Ends: Friday, November 13 2015, approx. 2:15AM EST (see timer below) Snipe Protection: 1h Reserve: None! ~~ (click for full glorious rope tool action shot!) You like ropes. You love ropes. You need ropes. We've all been there. Your village priest is drunk, complaining about bringing faith back up after converting to Nahjo, not doing his job, and so on and so on. With the high QL cordage you'll be producing with this thing, he won't have an excuse anymore! Pretty soon you'll be cranking out life-stealing WoA frying pans or whatever it is you weirdos do and making enough money to complete your supreme silverware collection! Bonus rope quality! It's a thing, and you want it! This is the item you want! You don't have a choice in the matter! Shipping COD at buyer's expense, or if you're feeling crazy you can come pick it up in SW Xanadu. PM Ostentatio or Circe with any questions. All bids should be posted in this thread!
  20. Wow, people are really offended by the notion of seeing Wurm Unlimited screenshots. I don't even play WU, but it's great to see the sort of creative things people can come up with. In fact, I had a brief conversation with the player who made the complex in this screenshot in order to get some inspiration on possible future projects in WO.
  21. I was under the impression that branded hell horses etc. were no longer counted as "aggressive" for the purpose of guards attacking them on sight. If this is the case, then brand your hell horses and you'll be fine. If this is not the case, then changing it so templars no longer auto-attack same-kingdom branded creatures would be great without having to deal with individual animal reputations, which sounds like a bit much.
  22. A possible solution to this would be to allow building floors on the same level as a roof, in order to act as a ceiling. If the roof is high enough, maybe you could even get some attic space up there.
  23. -1 If anything, more ships need to decay. The market is saturated enough as it is.
  24. Not a bad idea. A note for deed reputation would also be great. If I KOS'd some random person a year and a half ago, or someone else KOSes someone, I might have no clue why anymore, and being able to make a note of it would be great.