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About Rotab

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  1. "Very far away" is 2000+ tiles in the WU code.
  2. I found these, seems to be building bridges(continuing?), creating items and planning walls. toReturn.add(new ActionEntry((short)(20000 + bridgePart.getMaterial().getCode()), "Build " + bridgePart.getMaterial().getName().toLowerCase() + " " + bridgePart.getType().getName(), bridgePart.getMaterial().getName() + " " + bridgePart.getType().getName(), emptyIntArr)); toReturn.add(new ActionEntry((short)(10000 + entry.getObjectCreated()), template.sizeString + template.getName() + ": " + difficulty + "%", template.getName(), emptyIntArr)); toReturn.add(new ActionEntry((short)20000, "Wall", "planning wall", emptyIntArr));
  3. Hey, you can give this a try, it is using ago's server mod loader, so you'll need that.
  4. If you actually want this still, replacing your server.jar with this one adds a recipe to create clay from dirt+water, uses Pottery skill. It will break any other mods you have though. The only file changed is com/wurmonline/server/items/CreationEntryCreator.class, so if no other mods have modified this, you can extract it from the .jar and put it in your server.jar It will most likely still be overwritten whenever WU updates though!
  5. Ahh nevermind, I re-read the FAQ. We're not allowed to, but they're not enforcing it. So talking about it is probably not allowed.
  6. We're not allowed to modify the client.
  7. If I remember correctly, Notch was the one that made the maps back in the days
  8. Just minimize this category and we will never hear from you again. Deal?
  9. Eh, no. Imagine if minecraft had 2 versions. One vanilla with a monthly subscription & a couple of servers hosted by Mojang, and one modded version that anyone can host and modify, with a small one-time fee.
  10. You run a business, yet don't know about VAT?
  11. Awful site. is the US(/Canada?) link