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TeeeBOMB last won the day on August 6 2018
TeeeBOMB had the most liked content!
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666 ExcellentAbout TeeeBOMB
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Please do not change the way i look right now. I know, one of you will post, .. we won't change the way you look right now. I know that. Then, when the update shows up, we will look different, and then someone will post, but that's ok, u can change it back. Please do not change the way I look right now. If i like the update and want to change my looks, for the love of God, let me be the decider. If u completely scramble to code so everybody gets their looks changed... of course, I will be one of the one's not happy w/ the roll out of the update. I would like, would be fun, to be able to be fat or too thin, that sort of thing, lol. Height differences changes, will prolly (like in most other games) just create a bunch of 3 meter tall avatars, lol. So, I'm not all that excited about having different heights be an option. But I am interested in keeping the way I look right now. So - please do not change the way I look right now.
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This don't sound good to me. Hope it works out though. I actually joined wurm after it was explained to me that people actually had to travel between places. Been here ever since. This honestly sounds like bad juju to me on first read. Once u remove all the 'hard', wurm won't be wurm. That's the truth. I understand you guys are hell bent on changing wurm, and that's how it's going to be. Have at it then.
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Foraging/botanizing completely broke. WHY DID YOU DO THIS! I am not getting skill gain when I forage/bot. I WISH YOU GUYS WOULD JUST STOP BREAKING YOUR OWN GAME. I recently found a discussion on another thread about alcohol works, u can gain xp those skills drinking alcohol. WTF. Now. I hope, deep down inside, that it is not, an intended result of that node update, to completely destroy foraging/botanizing. Please, tell me this is broke, and you will fix it. Thanks. I do not care about alcohol. Use it , don't use, don't care. I don't care if Wurm wants all its players drinking alcohol or not. I am not taking any moral stance against being drunk, drunk drivers, or medical costs of treating people who have been hurt/killed drunk people. I don't care. Well, I care, but none of that is for this thread here. This is about a game where the Wurm team .. BROKE FORAGING/BOTANIZING. What I'm saying is.. FORAGING AND BOTANIZING IS BROKE BECAUSE YOU GUYS BROKE IT. My personal foraging/bot skill levels are.. 79/78. I have noticed a HUGE lessening of skill gain that came with your NODE UPDATE. I have foraged/bot for hour s and hours and hours w/ very little skill gain. It would almost be hilarious, IF I DIDN'T REALLY LIKE TO PLAY WURM. Please fix those skills so that I can get xp gain when foraging / botanizing. There is no way drinking alcohol is the only way to get acceptable skill gain for forage/bot skills. I could see gaining a small boost, but making its so u get infinitesimal skill gain w/o alcohol is not right. FIX THIS PLEASE. Thanks
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Could be *shrugs*. I may have noticed this b4, but didnt care. I certainly don't specifically recall see'n horse auto de-aging. This is a rare twin traited horse dammit (lol). *patience - deep breaths* I guess i can try to remember to check other horses if this is normal game mechanic. Thanks ur post.
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I have a horse was born 8 Feb 2024 in my local: It was about 2 wurm months old that day (8 Feb) when I looked at it: So now, today (25 Feb) I decided to go breed it. I was able to put saddle on it and ride it. But when I got to the male, i did not get a breed option on the male when I had Ironclover on lead. So I examined Ironclover and discovered she had gotten younger in the last 17 RL days (4.8 wurm months): So my horse got younger with no assist. I had her on enchanted grass (2x2 fenced area w/ her mama) her entire life. This seems a problem. Making this post cause it ain't right (lol). Thanks your time, Teeebomb.
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4726 FIXED: Animals unleading when crossing to a bridge sometimes
TeeeBOMB replied to TeeeBOMB's topic in Server Bugs
13 Feb 2024, This appears to have been fixed. I tested this leading various animals across various bridges for 30~40 minutes. The only animal came unled was a unicorn when I took a sharp turn at a place 2 bridges connected at one corner. So don't do that. Thanks guys o/ -
Truth, but I think this one got fixed. My dead color'd horses on Indy seem to have the correct death colors on them now...
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My supreme silver staff has no maker name on it to. Should this be a glitch or a suggestion. Either way, very important to fix (imo).
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4726 FIXED: Animals unleading when crossing to a bridge sometimes
TeeeBOMB replied to TeeeBOMB's topic in Server Bugs
13 jan 2024 - this is still happening... This like NEVER used to happen, you guys changed something now its happening regularly. I'm pretty sure you know what you recently changed. I do hope u fix this. It is VERY frustrating, so many bridges , i keep loosing my on lead animals. Today its a pig (lol) but one day its gonna be an important animal i care about. Please make it so we can trust bridges to leave our on lead animals on lead. -
+1 The reindeer look does work. I really like the reindeer wagoners this season:
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If they were cute, they could prolly work some place else 😉
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+1 speed boost in winter -1 sorry, no items in my sled, the view the way it is is almost perfect. Absolutely no need to clutter up the view w/ stuffs. Sorry.
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+1 post +1 champion huskies so... +2 for me
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Just had 2 more foals tragically killed in falling tree accidents. Dead foal colors restored. 🙂
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My pile of nets got fixed>> Have to wait for my next tree falling on foal accident to test if my dead foal colors have returned.