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Rolf last won the day on August 18 2020

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  1. Cheers:D

    Yeah just removing admin powers
  2. Cheers:D

    I've started a couple of projects these last years, but ditched them for various reasons such as performance issues or realizing I feature creeped. Fingers always crossed for the next one!
  3. Cheers:D

    Yeah I'm looking forward to play at one time or another!
  4. Cheers:D

    Hiya, no not really. Need to focus on failing new projects
  5. Cheers:D

    Ah, well I'm not involved in the such decisions either any longer. Others have better insight!
  6. Cheers:D

    Well, I'll always be lurking, following news and keeping a tab on development
  7. Cheers:D

    Hi everyone! I just wanted to pop in with late heartful cheers and congratulations to everyone involved in the Steam release. I'm thoroughly impressed and in awe with what you've achieved both gameplay wise, graphically, with the marketing, new maps and server wrestling and I am very happy to see all you players who are supportive through this. My thoughts also go to Oracle, Tich, Eir and Duce who would have loved to see this happen. As you probably know I'm not active in Wurm development since a couple of years back and this release was done without any involvement on my part so I want to mention that I've asked for my accounts to be removed from forum and other administrative roles for security and clarity reasons. Lastly, I know this release has been a bumpy and sometimes exhausting ride both for the team and players but from what I can tell it's panning out nicely. Player numbers are on the rise which is always what keeps Wurm alive. Being on Steam is a crucial step to that end and probably will be for years to come. It's fascinating to think that back when we released commercially in 2006 I thought Wurm had the potential to survive for decades but I also estimated that we ran the risk of being put out of business if competition would catch up around 2011. Seems the decades estimate is ON mostly thanks to superb team members and all you loyal players With Love!
  8. Okay the pvp changes are postponed for now due to this management change and focus on Steam. We'll give more information as soon as we've discussed more but the new Epic rework may be the version that comes to Steam. Sorry for the disruption.
  9. Possibly joined depending on how they work out like I wrote in the first post in the thread here We'll make more announcements the more certain we are about how we'll do things. It's still months away and the more we code the more we'll know how things will work. Please keep the Steam discussion in that thread:)
  10. Yes the current plan is to open new servers, at least one pvp and one pve. Although they will use the same account server you will not be able to travel or trade between these and the old servers.
  11. First of all I want to thank you for the Steam discussion we've had. Even though there are both strong skeptics and very positive opinions I have decided that we're moving in that direction aiming for a Steam release in the beginning of next year. I've been doing a road map for it and most things just have to be implemented in a pretty straightforward fashion which means we need to redirect our resources.That's why I also announce my decision to appoint a new Product Manager for Wurm: Samool. He's has worked hard on improving the look and feel of wurm, with huge improvements in client performance, massive visual features such as distant terrain, modern renderer and a lot of old desired client changes. He's been doing some server changes as well and even though he'll have a lot to learn we both positive he'll do fine.We're upping his contract and he'll now be taking a more focused approach in generally improving the game, leading to the Steam release. Myself, I'll be looking at implementing different QoL changes mainly for the Steam release but depending on your approval for the current version of the game. Buddas contract will expire in a month, and although I know many of you will miss him sorely these are the types of tough and possibly disruptive decisions I have to take from time to time. I can't say how thankful I am for him taking over the helm of Wurm back in April 2016 and for all the great work he's done for Wurm and you the players. As everyone understands. filling Buddas costume wouldn't be an easy task for anyone and therefor it's often best for a successor to do it in steps, sometimes changing parts of it and taking his or her own path. Hopefully game management won't be too disrupted though and soon move on in old wagon trails.Budda's legacy will live on in things such as the archaeology skill, the new journal system, the ability to gain affinities through pve, runes, and the new jackal server. I want to say from my heart, thank's a lot Budda and Welcome Samool!
  12. WO Steam Discussion

    Allright, lots of comments during the night It's a lot to take in and often diametrically opposed opinions. Here are some thoughts: I don't see us launching without a new UI. We need to look into the stuff people have done right in WU with QoL improvements and newbie stuff such as the things I read Sklo did. Also the monetization and premium model will be questioned. We might tweak it in such ways MrGary suggested. Eve still has monthly premium/subscriptions so it's not like it's a dead business form. The login server will be the same for both clusters so we could allow people to go from Steam to the existing servers. And we can include an option to log on using old accounts via Steam. We need to sort out what that means for our requirements to prohibit the sale of silvers, items and accounts between players outside the Steam Wallet though. We'll have to look into it and can't really give an answer at this early time. Yes we could launch both a Freedom and a PvP server at the same time. A lot to sort out (and mainly improve). Is there an extensive list of QoL improvements most people agree upon kept anywhere? Actually Retrograde has been compiling such a list for a good while
  13. WO Steam Discussion

    The account databases will most probably be the same so you can't register MrJonnyboy on Steam if the account is created already. So if MrJonnyboy is premium on existing servers you can't play him on the Steam servers since the account already exists. If you create MrJonnyboyTwo via Steam you can prem him up via Steam. You will probably be able to prem him up via our website as well but we'll have to sort that out carefully due to Valve's RMT restrictions.
  14. WO Steam Discussion

    Yeah worth considering for sure.
  15. WO Steam Discussion

    Hmm nah quite a lot of the free MMO's have various shops. Don't know about subscriptions however for instance Eve Online sure does.