Ahsesino

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Everything posted by Ahsesino

  1. I currently have following Sorcery items that I'm looking to trade for other Sorcery items or if the offer is tentative I'm willing to sell. The items for trade/sell are the following: Libram of the night Sold Red Cherry Sold Giant Walnut Traded for another Sorcery Item Red Tome Sold All of these items are 1 charge. I'm looking to trade for any of the following: Scroll of binding White Cherry Blood of the Angels Slime of Uttacha Tome of Incineration
  2. Me da gusto saber que hay alguien mas en el juego de habla hispana. Por mi parte yo estoy ubicado en Xana. Mucha suerte y si ocupan ayuda en algo mi nic es igual en el juego.
  3. SOLD

    15s if you agree COD to Ahsesino in game
  4. If you still have and agree 10s for a red cherry charge
  5. Yes the Idea is to link all traders to a centralized market system, that way we don't always see the same 5 people spamming trade chat with the same external link to a forum or an outdated image. Having a centralized market wont be a negative impact, in fact it will only encourage people to sell more items, thus allowing others to buy them. Sellers will see trends in the market now, the laws of economics will now play a role in the game; allowing for prices to go up or down depending on their demand. With this in place both buyers and sellers have a saying on the market not just the typical 5 sellers that spam trade chat trying to sell their bulk goods and having their prices be the definitive price that sets the pace for the game.
  6. I tried that before. Traveling around exploring the lands of Wurm, looking for merchants but I've come across so many stands with a sign saying "business was poor so I left". I've also tried using the forum but no luck, what I was looking for had already sold or the player that had posted the item I was looking for no longer plays the game but the thread is still alive. With this market system at least now you travel out of your deed even if its 5 tiles down the road but you can see if what you are looking for is for sale and not having to go through 100's of post in a forum matching a word in your search criteria.
  7. Thanks for your input John, but the wagoner has been in game for some time now, whom ever came up with that idea already took your job. With the use of contracts now you can take your old job back and deliver merchandise while protecting both parties honoring what was agreed upon in such contract. As for an Auction house I think that's just a database nightmare keeping up with timers, bids and Items.
  8. Mr. Wargasm I don't want to sound rude but either you where to lazy to read the full idea, or lack a bit of skill in the reading comprehension department. It clearly states that a buyer must travel to a trader located at a starter town or the nearest deed that has a trader to access the market system. It also states that a seller must deliver goods to a trader to sell. The seller has two options, 1 that requires the seller to travel and deliver the goods to the market and the other option is to hire the services of the wagoner to deliver such goods for the seller. I do apologize to you Mr. Wargasm if I insulted you in any way, I just wanted to clarify that travel is required to access the market system.
  9. Now that RMT is gone from the game and the recent update to traders being allowed on Xanadu and changing the way traders operate; the light bulb in my head started flickering till it actually turned on. With that’s said the idea of creating a centralized market per server pop up in my head. With this new market system new players as well as existing players will benefit from this system. This new centralized market system can and will benefit game to attract potential new players to the game by promoting a player controlled market system making it easier for them to sell their goods and that in turn will help retain players. General Idea of how it would work Traders The market system will be composed of traders in starter towns or traders in player own deeds. All traders are linked together to the same market to allow players from across the server to buy from another at a distant place within the same server. In order to upload your merchandise to sell there are 2 options. You deliver your goods personally at the trading hub (trader). You contract the use of a wagoner to pick up your goods and deliver them to the nearest trading hub (trader). When somebody visits the trader to do a purchase the person buying will have money deducted from his account and transferred to the sellers account. Once the transaction is complete, the person buying will be prompted if they need wagoner services to deliver the newly acquired merchandise or if the player will transport their newly acquired merchandise on their own. All transactions now have a tax based on the sale price, the person selling the goods pay a tax. This tax will go to the king’s coffers who in turn distributes a % to player own deeds with traders on them to help reduce upkeep cost as a reward for allowing the market system on their deeds. Wagoner Wagoner services now yield a % to deed upkeep to deeds that have them, if used by other players in game to deliver merchandise to a trader hub or if used by a player who just purchased bulk materials to be delivered to his deed or village. Merchants Merchants manage player made contracts, this will allow the creation of contracts in game for special services. These services could be Spell casting, improving services, Enchanted grass, in game Jobs like terraforming or mining etc. As like the traders the merchants are also linked together to show contracts from all over the server for players to fulfill. Just like the selling of goods, contracts are also taxed and go to the king’s coffers and a % is distributed to deeds with merchants on them. Pricing Pricing is set by players selling their goods or in contracts by the person creating the contract. Since all goods (merchandise) all go to the centralized market the prices are showed to the people buying and selling that way there is a bit of competition in the market based on player needs. For example: Player A sells 1,000 bricks at 13 iron per brick, Player B wants to sells the same item and quantity but wants to make a fast turnaround, Player B can sell at a lower price to sell his items faster. Items to be sold All items are viewable server wide via traders. Items that do not required manage permissions can be sold at traders either in bulk or price per each. Items that required manage permissions like a boat or a wagon, those items must be sold via contract at a merchant. Cross Server Selling All sales and contracts conducted on a server the tax goes to the server where it was conducted to benefit the Kingdom of that server. Player A comes from Pristine to sell his merchandise in Xanadu, the tax collected from the sale or sales goes to Kings coffers in Xanadu to be distributed between the Traders on deeds. Player A comes from Deliverance to fulfill a contract or create one, the tax collected from such contract stays in the server where it was created. This is just a quick summary of the Idea, if it causes interest I'll be more than happy to describe it full detail.
  10. 1s for 1 white dragon blood cod to Ahsesino if you agree
  11. Trying to test the new 3rd person view bu the client keeps crashing upon selecting a character below is the log any help will be appreciated. Unexpected crash while playing The error was: <null> It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you. Contents of console.log: Preparing to enable console logging. Now logging to /Users/USERNAME/Documents/Games/console.Thepriest.log Time is Tue Jan 14 14:44:50 PST 2020 Running client version 4.1.92 client build# 28398bc4397ead1d6d219dec9d2bcc269931b636 client build time 2020-01-13 21:31 === System information === Executing from // Operating system: Mac OS X (arch: x86_64, version: 10.15.2) Java version: 1.8.0_241 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 25.241-b07 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM] Available CPUs: 8 === Wurm options === animation_playback_self = 0 ao_level = 0 auto_mipmaps_enabled = 1 auto_run_source = 0 cavedetail = 1 censor_chat = false collada_animations = 3 colorItemsDamage = true color_black = 0.0,0.0,0.0,1.0 color_cyan = 0.0,1.0,1.0,1.0 color_enchant_desc = 0.5,0.5,1.0,1.0 color_enchant_name = 0.0,0.5,0.5,1.0 color_enchant_power = 0.0,1.0,1.0,1.0 color_error = 1.0,0.3,0.3,1.0 color_fuchsia = 1.0,0.0,1.0,1.0 color_green = 0.4,0.72,0.47,1.0 color_grey = 0.5,0.75,1.0,1.0 color_lime = 0.5,1.0,0.5,1.0 color_maroon = 0.5,0.0,0.0,1.0 color_navy_blue = 0.23,0.39,1.0,1.0 color_orange = 1.0,0.58,0.04,1.0 color_outline_ally = 0.5,1.0,0.5,1.0 color_outline_friend = 0.5,0.75,1.0,1.0 color_outline_hostile = 1.0,0.0,0.0,1.0 color_outline_neutral = 0.5,0.5,1.0,1.0 color_purple = 0.5,0.0,0.5,1.0 color_red = 1.0,0.0,0.0,1.0 color_royal_blue = 0.5,0.5,1.0,1.0 color_salve_acid = 1.0,1.0,0.0,1.0 color_salve_fire = 1.0,0.0,0.0,1.0 color_salve_frost = 0.0,0.0,1.0,1.0 color_silver = 0.75,0.75,0.75,1.0 color_system = 0.5,1.0,0.5,1.0 color_teal = 0.0,0.5,0.5,1.0 color_white = 1.0,1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0,1.0 compressed_textures = false compressed_textures_S3TC = true contribution_culling = 200 custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 1 disable_select_all_shortcut = false display_settings = false:true:0:1440:900:32:-1:false:false enable_contribution_culling = false enable_debugs = false enable_lod = false enable_shift_drag = false enable_vsync = false event_log_rotation = 2 exec_source = 0 fast_yield = false fbo_enabled = 1 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 80 fps_limit = 120 fps_limit_background = 30 fps_limit_enabled = false free_look_mode_disable_on_close_component = false free_look_mode_disable_on_combat = false free_look_mode_disable_on_open_component = false free_look_mode_sensitivity = 10 game_client_thread_priority = 2 glsl_debug_loading = false glsl_enabled = 2 gpu_skinning = true gui_opacity = 3 gui_skin = 1 has_read_eula = true head_bob = false hide_inactive_friends = false hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false hide_onscreen_fail_messages = false hide_onscreen_hostile_messages = false hide_onscreen_info_messages = false hide_personal_goal = false high_res_binoculars = true hint_texture_scaling = 2 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 3 key_bindings_source = 0 keyboard_layout = 0 limit_dynamic_lights = true loadInventoryStartup = true local_list_in_event = false lod = 1 log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_dynamic_lights = 8 max_shader_lights = 8 max_texture_size = 2 mega_texture_size = 6 model_loader_thread_priority = 2 model_loading_threads = 3 mount_rotation = false multicolor_usage = 1 multidraw_enabled = 1 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 1 normal_maps = false occlusion_queries_enabled = 2 offscreen_texture_size = 1 other_log_rotation = 2 outline_picking = true player_texture_size = 2 quick_keybinds = true reflection_texture_size = 1 reflections = 2 remember_password = true render_bloom = false render_distant_terrain = true render_fxaa = false render_sun_glare = false render_vignette = false renderer_type = 1 resident_models = false save_skills_on_quit = false screen_brightness = 0.0 screenshot_file_format = 1 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 10 shadow_level = 0 shadow_mapsize = 1 shift_drag_default = 10 showKChat = true show_body_in_inventory = false show_old_quickbar = false silent_friends_update = false skillgain_minimum = 1 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 1 sound_al_gain = 6 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 4 sound_music_level = 1 sound_play_PMAlert = false sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = true structure_render_distance = 3 submit_client_data = 1 supersampling = 0 swap_mouse_buttons = false terrain_res = 1 test_attach_equipment = false test_mode = 0 thirdPerson = false tile_transitions = true tiledecorations = 2 togglePushToTalk = true treelist_outline = true trees = 3 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 4 use_antialiasing = 1 use_fast_clock_work_around = true use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_tree_models = true use_weather_particles = true vbo_enabled = 1 viewport_bob = true water_detail = 2 Setting up WurmModel Model Loader Executing /Users/USERNAME/Documents/Games/configs/default/keybindings.txt Translating legacy key NUMPAD7 to KP_7 Translating legacy key NUMPAD9 to KP_9 Translating legacy key SUBTRACT to KP_SUBTRACT Translating legacy key ADD to KP_ADD Translating legacy key NUMPAD8 to KP_8 Translating legacy key NUMPAD5 to KP_5 Translating legacy key MULTIPLY to KP_MULTIPLY Translating legacy key NUMPAD1 to KP_1 Translating legacy key NUMPAD0 to KP_0 Translating legacy key NUMPAD3 to KP_3 Translating legacy key NUMPAD2 to KP_2 Translating legacy key DECIMAL to KP_DECIMAL Translating legacy key DIVIDE to KP_DIVIDE Translating legacy key NUMPAD6 to KP_6 Translating legacy key NUMPAD4 to KP_4 Word filter loaded: 23 Starting global frame job manager with 8 worker threads Starting global lazy job manager with 4 worker threads Execution aborted at connection 0, iteration 0 Run time 0s, local time Tue Jan 14 14:44:52 PST 2020 Destroying game window ====== CLIENT CRASH ====== Unexpected crash while playing java.lang.ExceptionInInitializerError at org.lwjgl.glfw.GLFW.glfwShowWindow(GLFW.java:2523) at com.wurmonline.client.yuix3IabUz.FZOk5L6Gfy(SourceFile:180) at com.wurmonline.client.WurmClientBase.run(SourceFile:1652) at com.wurmonline.client.WurmClientBase.FZOk5L6Gfy(SourceFile:1639) at com.wurmonline.client.launcherfx.WurmLaunchWrapper.FZOk5L6Gfy(SourceFile:63) at com.wurmonline.client.launcherfx.WurmLaunchWrapper.main(SourceFile:27) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at com.sun.javaws.Launcher.executeApplication(Unknown Source) at com.sun.javaws.Launcher.executeMainClass(Unknown Source) at com.sun.javaws.Launcher.doLaunchApp(Unknown Source) at com.sun.javaws.Launcher.run(Unknown Source) at java.lang.Thread.run(Thread.java:748) Caused by: java.lang.IllegalStateException: Please run the JVM with -XstartOnFirstThread and make sure a window toolkit other than GLFW (e.g. AWT or JavaFX) is not initialized. at org.lwjgl.glfw.EventLoop$OnScreen.<clinit>(EventLoop.java:63) ... 15 more
  12. please contact me in game to make a purchase.
  13. My lanterns on all Chars don't emit any light while on inventory, they only work if placed on ground. I was told to post the issue here, so thanks in advance.
  14. Hello Aldur and thanks for contributing to the community with this program. Are they any plans for a OSX version of it?
  15. Please add "La Hacienda" 4503,-3100 Thanks in advance.
  16. Hi and thanks for a reply but once you push the crate to the door and go on the other side of it to pull nothing happens, GM tried to do it today said it was more of a developer issue now.
  17. Cant push crates in or out of mine doors, G suggested to post here for help. below are some images of the issue. Opened Mine door image https://i.gyazo.com/3d625187d3c33c87cf4ffcb407ff8e9d.jpg Closed mine door image https://i.gyazo.com/fe126635ab0808e196109232fb138b14.jpg GM trying to help Image https://i.gyazo.com/16e86fbfb2179a0b8968f2eb7c954f3b.jpg GM's conversation https://i.gyazo.com/5b80d8da81a91a771882c0d98347f2be.png