Hordern

Game Master
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Everything posted by Hordern

  1. Probably technically not a bug per say... It doesn't have the elongated base of other walls etc. See screenshot:
  2. Remove mining safeties

    I believe the trouble is when you're trying to mine the tile that would then result in this configuration. The game is trying to create a cave roof value and a cave floor value for a tile corner that already has them, but doesn't have another boundary corner with that same tile to work out slopes with (not that I'm a coder, this is speculation from my experience with mining). When you're collapsing a tile to create this configuration the game knows that corner has just the one floor and roof value. I do get really frustrated with tunnel collapses that result in this impasse though, because I know the tunnel works, because it used to be there >.< I've seen what this issue looks like when I created a bugged tunnel entrance a few years ago. It was not pretty and was not fixable by a player who didn't have a shaker orb/priest with Strongwall plus a sculpting wand handy (and would have cost a LOT in charges...).
  3. Well flasks don't hold very much but what you say makes sense
  4. Rift for 22 Sep

    Hmmmm, so can one make it to the Green Dragon on Inde, the Kyklops on Release and then this? Perhaps...
  5. Hungry hungry dragon

    the map that's been added suggests something more like the right side of C 17
  6. Can't this already more or less be done by stocking a merchant with jars (or similar) of liquids?
  7. One eyed stinky giant farewell party

    Well even if I don't make the green dragon on inde, I should be able to make this one.
  8. Hungry hungry dragon

    I might be able to make this... Ironically I last attended a dragon killing even on Xan about 2 years (or even more) ago. That was also a green. I've still got the blood in my inventory
  9. Xanadu Community Map

    The deed Cowshark Cove can be removed
  10. Evening all. I've been absent from Wurm for about 6 months and I had thought that my deed had upkeep until October or November. Rather sad to log in last night and find the deed gone and all the buildings decayed. It is what it is but thought I'd post here just in case some nice person had noticed it disband and saved some of my stuff in case I came back (I know it's a long shot but I have seen people advertise such in the forums in the past!). The deed was Cowshark Cove in ... I don't recall the grid coordinate but West of Loremere and NE of Newspring. In other news - anyone looking for a very part-time villager? I can offer, well, not that much because I'm not playing much. Cheers
  11. Both characters have puppets in right hands and active. Rclick option is there but nothing happens when selected.
  12. Really loud bird cheeping

    Soooo... I apologise if this is common knowledge but I don't believe I've ever seen this mentioned anywhere. I happened to be looking at some fields (meditating) when I had the really loud bird cheep sound and I noticed that all the fields grew a stage and went untended at that moment. Is this sound file an audio cue to let us know that the fields have 'ticked'? Has anyone noticed this before? Was it coincidence? I find the latter hard to believe because it's such a shrill noise compared to the usual background bird tweeting, so it must mean something.
  13. Really loud bird cheeping

    And with that from Ayes, I'm not sure there's anything else to say o.O
  14. Really loud bird cheeping

    Just because you're right doesn't mean you're not crazy
  15. Really loud bird cheeping

    It was indeed a WU server but I wasn't sure if it was something that worked for both. I wasn't sure if WO fields are individual, or if there are regular ticks throughout the day at which point a tended field has a chance to become untended, in which case chirps in WO could also alert people to the potential for farming though not a guarantee. If the latter this could easily have been missed in WO due to the fact that it would be more common and thus easier to ignore, and not linked to whole sets of fields becoming untended at once. I don't even know if it ever appears in WO because I play both and I can't remember if I ever heard the noise pre-WU
  16. OFFICIAL AUCTIONS RUNNING!

    Please see the following board for the rules, reasons and the auctions! http://forum.wurmonline.com/index.php?/forum/296-official-auctions/
  17. OFFICIAL AUCTIONS RUNNING!

    Final round. Relisting the unclaimed items and some remaining bits and bobs that had been un-noticed previously - everything must go!
  18. Stop Enchanted Grass Loss

    I wasn't aware every animal in Wurm was a horse!
  19. OFFICIAL AUCTIONS RUNNING!

    Due to a clerical glitch we have to re-run some of the last round of finished auctions. We apologise for any inconvenience.
  20. Who is our forum host?

    Out of interest, do people find using a different browser helping with some things at all? I found Mozilla caused all of my PM's to lag for about 30 seconds while posting was fine. I've had a bit of lag on posting a couple of times with Chrome, but the PM's are working perfectly...
  21. Often because people forget to adjust what they're grinding and how to account for the effective skill they're using. Skillgain on Epic at any given skill level is ALWAYS faster than Freedom if you're skilling in the optimum manner.
  22. -1 for this comment alone being as it is, so incorrect
  23. How to: Auction

    I agree with Wonka. Using the incorrect forum board is "How NOT to: Auction"
  24. OFFICIAL AUCTIONS RUNNING!

    I forgot to bump for Round 4! Well Round 5 (the final round) has begun - Happy bidding!
  25. Please - for the love of Magranon (or other deity of your choice) - make it so pressing 'Tab' once again shifts the cursor from your account name to the Password window... I thought I'd get used to it but I still have to type my password twice about 95% of the time