Oblivionnreaver

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Oblivionnreaver last won the day on September 11

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    wherever the uniques are

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  1. I'd say about 3/4 of my sermons have resulted in the preacher having no change in alignment, using 8+ listeners atm all same god as preacher, everyone else is getting alignment as normal.
  2. Jackal Bugfix: Spawned Jackal creatures by beacons will now be able to be attacked and slain. [01:47:01] You easily parry with your maul. [01:47:02] You try to maul venerable rift beast. [01:47:02] Aged fierce worg tries to claw venerable rift beast. [01:47:03] You try to maul venerable rift beast. [01:47:03] Aged fierce worg tries to claw venerable rift beast. [01:47:04] You try to maul venerable rift beast. [01:47:04] Aged fierce worg tries to claw venerable rift beast. [01:47:04] Aged fierce worg deftly dodges the attack from venerable rift beast. [01:47:05] You try to maul venerable rift beast. [01:47:05] Aged fierce worg tries to claw venerable rift beast. [01:47:32] That would be very bad for your karma and is disallowed on this server. don't work on freedom now
  3. As per title, spawn them with followers by default, goblins are spawner only so GL will almost never have followers and they wont roam outside a certain area anymore so troll king won't gather many followers either, it doesn't do their hierarchy justice.
  4. bump, still looking to get rid of this
  5. With jackal resetting every 6 months it's more than likely we'll be seeing skins unique to each reset/6 month period
  6. Same with medium shields(wooden shield and shield) and medium bows (bow)
  7. [23:39:05] An old rift jackal targets a young bull, and fights none They're getting stuck targeting things out of range for that one - The rift resource things are always decayed, never seen one under 6 damage. not sure why they'd decay at all - jackals ordering the rift dogs to attack doesn't change their target
  8. does putting a tent in the cargo hold no longer work
  9. https://i.gyazo.com/90bbc2df3aa98ffa3ed1498c6fda4958.mp4 game literally unplayable edit: only doesn't show on self, putting it on an alt i could see it just fine, and he could see it on me.
  10. https://www.dreamsleeve.org/wurm/grinder/ is your best bet for optimizing skillgain if you don't like doing maths Best skillgain for creation is 75% actually, you want a mean of around 20-25ql/result. 50% create chance would be 42% skillgain instead of the max effective which is 53%. The skillgain roll and the actual action roll aren't always linked, but they nearly always share the same formula/chance for success. generally doing actions hundreds of times and checking success chance in logs, then moving ql of tools or diff of actions up or down is the classic way of finding best skillgain.
  11. The jackal MRTG refuses connections so we can't check the population count over time sadly, but it's definitely been very heavily effected by deeds.
  12. Deeds aren't needed for traders. Are you one of the people that thinks that you need an alt logged in 24/7 next to the trader for it to work? Sounds like a fine investment to me considering the games been going for 13+ years. that'd be a 900% ROI over that time using your rates today. Things that actively require you to play the game make more than playing spreadsheet calculator. Sounds fine? Get people to spend silver on the game Yet again, Things that actively require you to play the game make more than playing spreadsheet calculator. Sounds fine? 0 investment required on traders either, just go plop a house over one of the hundreds of abandoned traders all over indy. I was getting around 80s/m when i was draining all the ones that i knew of around 2 years ago, and i didnt even block them off or anything. Spamming reveal creatures to find uniques on indy gave me a really nice map of them all, I'll sell you as many trader locations as you want, 10s each
  13. haven't you already gotten reimbursed by the money given out by the trader lol