Posted September 11, 2013 +1 on the art work. Also if this gets implement I'm definitely switching to leather armour becauses its easier to clean excrement from than chain it's tall, and the eyes are purple, and it moves things on its own, and it won't attack you unless you're looking right at... oh wait, nevermind. For a moment there I thought you were going to mention the "M" word! Share this post Link to post Share on other sites
Posted September 11, 2013 Reminds me of the old Halloween:I miss alot of the old wurm fun. 1 Share this post Link to post Share on other sites
Posted September 11, 2013 Ok so i try not to moan about it because its something that only affects a few choice players in the game. But this is getting a bit silly....why do i have invisible Chancellor Cape and Circlet because noones bothered to make models/textures for the king armours. But you guys instead pump out a load of new things like silly things to put on top of helmets and entirely new creatures 4 Share this post Link to post Share on other sites
Posted September 11, 2013 (edited) I agree, there is a whole lot to be improved and added on to, no need for new content when there is so much refining to be done with the old. Edited September 11, 2013 by AnarchistRise 1 Share this post Link to post Share on other sites
Posted September 11, 2013 Ok so i try not to moan about it because its something that only affects a few choice players in the game. But this is getting a bit silly....why do i have invisible Chancellor Cape and Circlet because noones bothered to make models/textures for the king armours. But you guys instead pump out a load of new things like silly things to put on top of helmets and entirely new creatures +1 for not looks like a newb with half armor on >_> .. Share this post Link to post Share on other sites
Posted September 11, 2013 Who knows... king items probably are on someone's todo list. Granted the who, where, and when are all unknowns. Share this post Link to post Share on other sites
Posted September 12, 2013 Reminds me of the old Halloween: I haven't seen that one before , thats and old one, 2008 ? 1 Share this post Link to post Share on other sites
Posted September 12, 2013 aye thats 2008, tower guards were skeletons, and some GM was scaring the little hell out of the players while dressed as a haunted practice doll 1 Share this post Link to post Share on other sites
Posted September 12, 2013 Good work, but I don't like this at all. These new creatures are not wurm for me. This pretty much sums it up for me - it looks great, but it also doesn't look appropriate to my view of the game (obviously a personal opinion). 1 Share this post Link to post Share on other sites
Posted September 12, 2013 Ok so i try not to moan about it because its something that only affects a few choice players in the game. But this is getting a bit silly....why do i have invisible Chancellor Cape and Circlet because noones bothered to make models/textures for the king armours. But you guys instead pump out a load of new things like silly things to put on top of helmets and entirely new creatures agreed Share this post Link to post Share on other sites
Posted September 12, 2013 (edited) The old model looks better, its simplicity lends itself great to the aesthetics and is thus more memorable than the rather bland reaper. A lot of the new models are actually way too overstylished (glowing spike eyes) coming from a game like Wurm considering the visuals. Not asking you to ditch everything ever, but why would you want to reinvent the artstyle instead of improving the old formula Edited September 12, 2013 by san_tropez Share this post Link to post Share on other sites
Posted September 12, 2013 The old model looks better, its simplicity lends itself great to the aesthetics and is thus more memorable than the rather bland reaper. A lot of the new models are actually way too overstylished (glowing spike eyes) coming from a game like Wurm considering the visuals. Not asking you to ditch everything ever, but why would you want to reinvent the artstyle instead of improving the old formula because the old should stay in the old, and so devs are increasing model detail to appeal and attract new player base and not wither away with poor men models and artwork Share this post Link to post Share on other sites
Posted September 12, 2013 There is a big difference between improving the quality of a model and completely changing the style of it. Share this post Link to post Share on other sites
Posted September 12, 2013 Why so many replies about it being on epic? It could be for Halloween for all you know, stop assuming the worst! Share this post Link to post Share on other sites
Posted September 13, 2013 (edited) Why so many replies about it being on epic? It could be for Halloween for all you know, stop assuming the worst! Probably because for some reason noone on the dev team is actually telling us.... Edited September 13, 2013 by Nadroj Share this post Link to post Share on other sites
Posted September 13, 2013 Very nice! I hope this mob has some sort of scare factor, and only comes out in darkness or something like that. Share this post Link to post Share on other sites
Posted September 14, 2013 ... only comes out in darkness or something like that. Perhaps it is invisible and unable to attack in the daylight, and at a certain time becomes visible and corporeal. They might follow you around without your knowledge during your daytime chores and be gathered at your door when you return to your home at night. Sounds creepy enough for me. Share this post Link to post Share on other sites
Posted September 14, 2013 Perhaps it is invisible and unable to attack in the daylight, and at a certain time becomes visible and corporeal. They might follow you around without your knowledge during your daytime chores and be gathered at your door when you return to your home at night. Sounds creepy enough for me. Ghosts be zerging our homes and watching us dig o.o Share this post Link to post Share on other sites
Posted September 15, 2013 because the old should stay in the old, and so devs are increasing model detail to appeal and attract new player base and not wither away with poor men models and artwork I'm not some nerd who jerks it to outdated grafics, just saying that the old model would make for better inspiration than whatever stock model it looks like was used for the new model Share this post Link to post Share on other sites
Posted September 15, 2013 +1 for this and more undead creatures at night - skeletons, zombies, etc. Makes me think of Kithicor Forest Share this post Link to post Share on other sites
Posted September 15, 2013 Most likely a creature summoned with sorcery spells Share this post Link to post Share on other sites
Posted September 18, 2013 Reminds me of the old Halloween:MOM? Share this post Link to post Share on other sites
Posted November 1, 2013 Hi all. I'm here to suggest a amazing enemy: Spirit templars was converted in a "spirit of death" for halloween... I just loved the appearence, So I was think about add this one as a enemy, spawned from "spirit ruins" (like bogling hut) and can be hited only with enhanted weapons... I guess this will increase interesting in ennhanted weapons and priests will have more value XD (ps: I don't have a priest) If someone could post the picture of this spirit I apreciated. Share this post Link to post Share on other sites