Sign in to follow this  

Recommended Posts

I love the visual look of the bardings!


But feel both the visual and possibly added benefits of having a harness for the animal-drawn vehicles would be an fine addition.


Maybe it could add a slight speed bonus when pulling carts etc.


I do not think it should be required to be able hitch animals to carts, as leather can be hard go get when you fairly new to the game. But would mean more uses for the leather working skill.


 


http://en.wikipedia.org/wiki/Horse_harness


 


Perhaps a new features could be to:


  • Pull trees etc through the woods without the use of a wagon at all 
  • Plow fields 
  • Cut grass 
  • Harvest some types of fields 
  • Help tear some types of fence down

More ideas anyone?


I also posted this on uservoice, not sure if that's used much anymore?


 


I apologize if I missed out on others posting this idea, but I did a fair share of searching before posting.


-Bene


Edited by Beneldorla
  • Like 7

Share this post


Link to post
Share on other sites

I think there are harnesses already in Wurm, like when you hitch an animal - they're just invisible.


 


As for the new uses, they would be great.


 


+1


Share this post


Link to post
Share on other sites

I think there are harnesses already in Wurm, like when you hitch an animal - they're just invisible.

 

As for the new uses, they would be great.

 

+1

I suppose they are invisible in a way, but it would be grand if you could craft them and view them too I think.

Share this post


Link to post
Share on other sites

 

  • Pull trees etc through the woods without the use of a wagon at all 
  • Plow fields 
  • Cut grass 
  • Harvest some types of fields 
  • Help tear some types of fence down

+1 It will be great if we could cultivate grass and packed dirt with a horse just by walking on tiles with low speed!

Share this post


Link to post
Share on other sites

 +1 for the extra uses, and the visible hitched to cart graphics.

I love these ideas.

These are things I do with a tractor right now :)

 


 

 

..Maybe it could add a slight speed bonus when pulling carts etc.

I do not think it should be required to be able hitch animals to carts, as leather can be hard go get when you fairly new to the game. But would mean more uses for the leather working skill.

Pull trees etc through the woods without the use of a wagon at all
  • Plow fields 
  • Cut grass 
  • Harvest some types of fields 
  • Help tear some types of fence down

Also:
Till grass into dirt with horse lead by harness -2 seconds
Till weeds into dirt with horse lead by harness -2 seconds
Bonus to harvest speed with horse lead by harness -2 seconds*
 
*Minus to yield (first hand RL XP) hand harvest takes time, but increases yield vs mechanized harvesting.
 
Edited by Onyr
  • Like 1

Share this post


Link to post
Share on other sites

I like the idea of visible harness when a horse is hooked to a cart. If you want them to have a slight speed advance when hooked to the cart. How would that affect saddles we have now? I wouldn't want to juggle between the two.


Share this post


Link to post
Share on other sites

+1  I have thought about this alot myself...


 


I would also like to see a way to grade uneven roads.  Not removing dirt but flattening tile border as you move forward.  Easy enough to do now, with flatten command, but would be alot more fun with a horse drawn grader.


Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this