watkins141

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Everything posted by watkins141

  1. I'm not talking about the throw option, i'm talking about actual weapons that can be useful.
  2. Unable to locate server The error was: <jenn001.game.wurmonline.com> It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you. Contents of console.log: Time is Fri Dec 20 15:43:04 MST 2013 Running client version 3.29-5412 [unstable] === System information === Executing from C:\Windows\system32\ Operating system: Windows 7 (arch: x86, version: 6.1) Java version: 1.7.0_45 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 24.45-b08 (Oracle Corporation) [Java HotSpot Client VM] Available CPUs: 2 >>> Main thread exiting. Loading character watkins Loading config taco Loading props file C:\Users\USERNAME\wurm\configs\taco\gamesettings.txt Loading props file C:\Users\USERNAME\wurm\players\watkins\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Users\USERNAME\wurm\players\watkins\password.txt Saving props file C:\Users\USERNAME\wurm\configs\taco\gamesettings.txt Loaded pack experimental.jar (r1) Loaded pack sound.jar (r1) Loaded pack pmk.jar (r1593) Loaded pack graphics.jar (r1627) Options up-to-date! Loading props file C:\Users\USERNAME\wurm\players\watkins\playerdata.txt Loading props file C:\Users\USERNAME\wurm\players\watkins\stats.txt Preparing to enable console logging. Now logging to C:\Users\USERNAME\wurm\console.watkins.log === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 2 auto_run_source = 0 cavedetail = 1 censor_chat = false cloud_shadows = false collada_animations = 3 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.08,1.0,0.08 color_grey = 0.5,0.5,0.5 color_lime = 0.0,1.0,0.0 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.5,0.0 color_purple = 0.5,0.0,0.5 color_red = 1.0,0.0,0.0 color_royal_blue = 0.23,0.39,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = false custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 0 disable_select_all_shortcut = false display_settings = false:false:0:1024:768:32:-1:false:true enable_debugs = false enable_shift_drag = false enable_vsync = false engine_multithreaded = 0 event_log_rotation = 2 exec_source = 0 fast_yield = false fbo_enabled = 1 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 90 fps_limit = 115 fps_limit_background = 60 fps_limit_enabled = false game_client_thread_priority = 2 glsl_enabled = 0 gpu_skinning = true gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_inactive_friends = false hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false high_res_binoculars = false hint_texture_scaling = 0 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 1 item_creature_render_distance = 2 key_bindings_source = 0 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = true log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 0 mega_texture_size = 2 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 0 other_log_rotation = 2 outline_picking = true pbuffer_enabled = false player_texture_size = 0 reflection_texture_size = 0 reflections = 0 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = false resident_models = false save_skills_on_quit = true screenshot_file_format = 1 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 3 shadow_level = 0 shift_drag_default = 10 showKChat = true show_body_in_inventory = false show_old_quickbar = false silent_friends_update = false skillgain_minimum = 1 skillgain_no_alignment = false skillgain_no_favor = true skydetail = 1 sound_al_gain = 1 sound_buzzlevel = 5 sound_cache_enabled = true sound_doppler_enabled = true sound_engine = 2 sound_footstepslevel = 10 sound_music_level = 0 sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = false sound_play_weather = true sound_play_work = true stipple_enabled = false structure_render_distance = 2 submit_client_data = 1 terrain_bump = false terrain_res = 0 test_attach_equipment = false test_mode = 0 tile_transitions = false tiledecorations = 0 togglePushToTalk = true treelist_outline = true trees = 2 update_optional = true use_alpha_particles = false use_anisotropic_filtering = 4 use_antialiasing = 0 use_color_picking = false use_fast_clock_work_around = true use_fbo_color_picking = true use_fbo_reflections = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = false use_phobia_models = false use_tree_models = true use_weather_particles = false vbo_enabled = 2 viewport_bob = true water_detail = 0 Setting up dotXSI Model Loader Setting up Collada Model Loader Executing C:\Users\USERNAME\wurm\configs\taco\keybindings.txt Translating legacy key ENTER to RETURN Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Texture is too small to fit all font characters. Using fallback when needed. FontSize: 11 Word filter loaded: 23 Starting job manager with 2 worker threads >>> Launch queue entry exiting. Using LWJGL display 1024:768:0:0 (false) Setting up OpenAL Sound Engine OpenAL version: 1.1 ALSOFT 1.15.1 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency Generating: 128 source channels. === OpenGL information === LWJGL version: 2.9.0 Adapter info: vga (null) OpenGL vendor: NVIDIA Corporation OpenGL renderer: GeForce 6150SE nForce 430/PCI/SSE2 OpenGL version: 2.1.2 OpenGL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control Depth clamping disabled, enabling to allow capability test. Core Depth clamping not available. Extension Depth clamping not available. Loaded material material.mesh.default Loaded material material.mesh.skin Loaded material material.mesh.skin_solid Loaded material material.mesh.skin_rare Loaded material material.mesh.static Loaded material material.mesh.static_solid Loaded material material.mesh.static_rare Loaded material material.mesh.tex0 Loaded material material.mesh.vegetation Launching dotXSI Model Loader threads Launching Collada Model Loader threads Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 3 buttons. Experimental direct buffer cleaner init successful Startup Phase - Setting up.. Initializing font texture for SansSerif (11). Texture Size: 256 Initializing font texture for SansSerif (11, italic). Texture Size: 128 Loading window positions from C:\Users\USERNAME\wurm\players\watkins\windows_1024x768.txt Loading props file C:\Users\USERNAME\wurm\players\watkins\windows_1024x768.txt Gui initialized Startup Phase - Preparing terrain Startup Phase - Connecting .. Disabling Nagles Writing to C:\Users\USERNAME\wurm\players\watkins\logs\_Event.2013-12.txt Disabling Nagles Writing to C:\Users\USERNAME\wurm\players\watkins\logs\_Friends.2013-12.txt Writing to C:\Users\USERNAME\wurm\players\watkins\logs\Alliance.2013-12.txt Login successful Executing C:\Users\USERNAME\wurm\configs\taco\autorun.txt Starting update of login splash image... Writing to C:\Users\USERNAME\wurm\players\watkins\logs\Village.2013-12.txt Null tile type: 39 at (341,31)! Please let client developers know! Null tile type: 39 at (342,31)! Please let client developers know! Null tile type: 39 at (341,30)! Please let client developers know! Null tile type: 39 at (342,30)! Please let client developers know! Null tile type: 39 at (341,32)! Please let client developers know! Null tile type: 39 at (342,32)! Please let client developers know! Null tile type: 38 at (323,42)! Please let client developers know! Finished loading new login splash image! Saving window positions to C:\Users\USERNAME\wurm\players\watkins\windows_1024x768.txt Saving props file C:\Users\USERNAME\wurm\players\watkins\windows_1024x768.txt Loading window positions from C:\Users\USERNAME\wurm\players\watkins\windows_1024x742.txt Loading props file C:\Users\USERNAME\wurm\players\watkins\windows_1024x742.txt Null tile type: 38 at (323,43)! Please let client developers know! Saving window positions to C:\Users\USERNAME\wurm\players\watkins\windows_1024x742.txt Saving props file C:\Users\USERNAME\wurm\players\watkins\windows_1024x742.txt Loading window positions from C:\Users\USERNAME\wurm\players\watkins\windows_1366x706.txt Loading props file C:\Users\USERNAME\wurm\players\watkins\windows_1366x706.txt Writing to C:\Users\USERNAME\wurm\players\watkins\logs\_Skills.2013-12.txt Initializing font texture for Monospaced (11). Texture Size: 128 Writing to C:\Users\USERNAME\wurm\players\watkins\logs\irc.rizon.net._Server.2013-12.txt Writing to C:\Users\USERNAME\wurm\players\watkins\logs\irc.rizon.net._wurm.2013-12.txt Writing to C:\Users\USERNAME\wurm\players\watkins\logs\PM__Mankindsbane.2013-12.txt Initializing font texture for SansSerif (24, bold). Texture Size: 256 Game loop broken due to exception java.io.IOException: An existing connection was forcibly closed by the remote host at sun.nio.ch.SocketDispatcher.read0(Native Method) at sun.nio.ch.SocketDispatcher.read(Unknown Source) at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) at sun.nio.ch.IOUtil.read(Unknown Source) at sun.nio.ch.SocketChannelImpl.read(Unknown Source) at class.mI.c(SourceFile:502) at class.k.a(SourceFile:197) at com.wurmonline.client.h.e(SourceFile:328) at com.wurmonline.client.h.run(SourceFile:1464) at java.lang.Thread.run(Unknown Source) Startup Phase - Disconnected, trying to reconnect... Execution aborted at connection 1, iteration 18789 Run time 18m, local time Fri Dec 20 16:01:59 MST 2013 Destroying game window ====== CLIENT CRASH ====== Unable to locate server java.net.UnknownHostException: jenn001.game.wurmonline.com at java.net.Inet6AddressImpl.lookupAllHostAddr(Native Method) at java.net.InetAddress$1.lookupAllHostAddr(Unknown Source) at java.net.InetAddress.getAddressesFromNameService(Unknown Source) at java.net.InetAddress.getAllByName0(Unknown Source) at java.net.InetAddress.getAllByName(Unknown Source) at java.net.InetAddress.getAllByName(Unknown Source) at java.net.InetAddress.getByName(Unknown Source) at class.k.a(SourceFile:254) at com.wurmonline.client.h.g(SourceFile:739) at com.wurmonline.client.h.e(SourceFile:343) at com.wurmonline.client.h.run(SourceFile:1464) at java.lang.Thread.run(Unknown Source)
  3. Alternative to a bow and arrow. Still goes under archery, but new sub skills, just like short bow, med bow, and longbow.
  4. +1 would be great idea, i would love to walk around in blood red or black.
  5. The same happened to me today. The game just closed. No error message after the crash. This happened after i bumped my graphics up high, try lowering them, that helped me.
  6. You must be inactive for 3 months on a never before prem character for it to be deleted.
  7. +1 would be nice to not have to use tool belt for this.
  8. -1 welcome to epic, if you don't like it, leave.
  9. +1 carry extra cotton while hunting....
  10. Simple solution, don't eat the 'shrooms you find on forest floor.
  11. Say like bow strings or cloth gear?
  12. Null tile type: 38 at (332,27)! Please let client developers know! Null tile type: 39 at (341,30)! Please let client developers know! Null tile type: 39 at (341,31)! Please let client developers know! Null tile type: 39 at (341,32)! Please let client developers know! Null tile type: 39 at (342,30)! Please let client developers know! Null tile type: 39 at (342,31)! Please let client developers know! Null tile type: 39 at (342,32)! Please let client developers know! Writing to C:\Users\USERNAME\wurm\players\watkins\logs\PM__Dotme.2013-11.txt Null tile type: 39 at (341,32)! Please let client developers know! Null tile type: 39 at (342,32)! Please let client developers know! Null tile type: 39 at (341,31)! Please let client developers know! Null tile type: 39 at (342,31)! Please let client developers know! Writing to C:\Users\USERNAME\wurm\players\watkins\logs\GL-Mol_Rehan.2013-11.txt Null tile type: 39 at (341,30)! Please let client developers know! Null tile type: 39 at (342,30)! Please let client developers know! Null tile type: 38 at (332,27)! Please let client developers know! Writing to C:\Users\USERNAME\wurm\players\watkins\logs\_Combat.2013-11.txt Null tile type: 39 at (341,32)! Please let client developers know! Null tile type: 39 at (342,32)! Please let client developers know! Null tile type: 39 at (341,31)! Please let client developers know! Null tile type: 39 at (342,31)! Please let client developers know! Null tile type: 39 at (341,30)! Please let client developers know! Null tile type: 39 at (342,30)! Please let client developers know! Null tile type: 38 at (332,27)! Please let client developers know! Null tile type: 39 at (342,30)! Please let client developers know! Null tile type: 39 at (342,31)! Please let client developers know! Null tile type: 39 at (342,32)! Please let client developers know! Null tile type: 39 at (341,30)! Please let client developers know! Null tile type: 39 at (341,31)! Please let client developers know! Null tile type: 39 at (341,32)! Please let client developers know! Writing to C:\Users\USERNAME\wurm\players\watkins\logs\_Deaths.2013-11.txt Null tile type: 39 at (341,30)! Please let client developers know! Null tile type: 39 at (341,31)! Please let client developers know! Null tile type: 39 at (341,32)! Please let client developers know! Null tile type: 39 at (342,30)! Please let client developers know! Null tile type: 39 at (342,31)! Please let client developers know! Null tile type: 39 at (342,32)! Please let client developers know! Null tile type: 39 at (341,30)! Please let client developers know! Null tile type: 39 at (341,31)! Please let client developers know! Null tile type: 39 at (341,32)! Please let client developers know! Null tile type: 38 at (332,27)! Please let client developers know!
  13. Should be able to drag items directly from a pile or anything of that matter directly into a Large/small cart. Would be very helpful if you are transporting goods such as dirt or bricks.
  14. We should have to get our ######. Not loot from mobs like every other game on this earth. -1
  15. Try updating sound patch or whatever it is called.
  16. i agree but with full plate and i dont do ###### against them, kind of dumb.
  17. So i was thinking one day while being chased by a Nogump. These lil' ###### need to get messed with, i mean really, they can outrun anyone that isn't on a hell horse and take 2-3 guard towers to take down. Either they should be removed entirely or severely weakened.
  18. Once upon a tme i used some pos little indows '98 to play it with min settings, got 15ish FPS
  19. And this kids, is why you DON'T eat 'mushrooms you find on a wurm forest floor.