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Everything posted by Capi
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Hello everyone, I have made a simple code for separating the village and alliance chat. All you need is a webserver to host the bot, a bot user created at https://discord.com/developers/ and have the dev mode on Discord enabled. It currently only allows one village input but I will allow separate channels per village in the future. INSTALLATION: Create a new bot user at https://discord.com/developers/ . Name has to be the village name. Add it to your guild (discord server) with read/send message and read message history permissions) Insert your bot token in the .env file BOT_TOKEN='YOUR TOKEN GOES HERE' Create an input channel and create a webhook to it. Oh and make sure to add and enable it ingame! Create two output channels. Names are up to you. Copy the village and alliance channel IDs into the .env file OUTPUT_VILLAGE='VILLAGE CHANNEL ID' OUTPUT_ALLIANCE='ALLIANCE CHANNEL ID' Copy your Guild ID into the .env file. GUILD_ID='GUILD ID GOES HERE' Choose if you want to display the messages as embeds or plain messages USE_EMBEDS='true/false' Save everything and upload all files to a server. Run 'npm i' to install the bot Run the bot using something like the pm2 package (Make sure to run it from the base dir and not from /src. So it would look like this: 'pm2 ./src/index.js' Profit To get the IDs just enable the dev mode (google it if you don't know how) and rightclick the channels and the guild name on the left navigation bar. I hope this is all explained enough. If anything is unclear or you encounter a bug just post here or message me on the Wurm Online Discord Server which is usually quicker. Feel free to use the source code to embed it to your bot or change it to your needs. LINK: https://github.com/CapiGe/WurmAVwebhook If you need any help setting everything up drop me a Discord DM. Capi Discord Administrator
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rares Crustacean Nation Merchant Station [Updated 11-13-2022]
Capi replied to Rocklobster's topic in Merchant Ads (SFI)
cod the 106 rare hatchet to Phynx please -
You can actually dig down all four corners of a tree and hit rock and have the tile still show as grass. Once you chop it down it shows like a stump in rock
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That was a mistake by us and no new one should spawn once that one times out. Noone should able to do it I think
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Raid Ban(Chaos) - 05/15/2021 ENDED - 05/17/2021 ~ 17:30 CEST Effective immediately all Raid related activities on the Chaos server are suspended. The reason for the implementation of a Raid Ban at this time is due to a bug with influence generation regarding new PMK's. This Raid Ban will remain effective for an indefinite time or until stated otherwise. There will be a 24 hour warning when we are prepared to suspend the ban. A public list of PvP/Raid directives can be found here. http://forum.wurmonline.com/index.php?/topic/137025-pvpraid-ban-directives/ Thank You, Wurm Online Team
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Full PvP Ban(Defiance) - 04/12/2021 ENDED - 04/16/2021 ~ 23:00 CEST Effective immediately all PvP related activities on the Defiance server are suspended. The reason for the implementation of a Full PvP Ban at this time is due to a bug village conversion mechanics. This Full PvP Ban will remain effective for an indefinite time or until stated otherwise. There will be a 24 hour warning when we are prepared to suspend the ban. A public list of PvP/Raid directives can be found here. http://forum.wurmonline.com/index.php?/topic/137025-pvpraid-ban-directives/ Thank You, Wurm Online Team
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Looking for raw dragon scale. Color doesn't matter. Paying 55s/kg, possibly more for bigger chunks. Let me know what you want for the skin. PM me here, on Discord (Capi#1337) or ingame (Phynx)
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I had an idea which could be addded to my concept. Perhaps it would not be visually announced like a rift, with a huge beam. Rather maybe some kind of special den looking like structure spawning at the epicenter of the next spawn. Or some scorched earth if its a dragon. That way people would still need to go out of their way. Could even add a way to activate the object and have THEN a beam appear. So people could still go and look for it and everyone would be able to find it once located.
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SFI has 7 servers if you exclude Chaos. so.. in reality its something around 10 give or take across all servers.
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Okay, I still need an answer. How are you coming up with 98 uniques per month. Isn't it only one per couple weeks? I do not get your math
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Maybe you're just paranoid
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One unique roughly per month.. about a dozen servers you need to take into consideration. How is that 98? Have I not been clear that not every unique will spawn every month?! And there are technically 8 time slots per weekend per server which would end up at around 35 slots per server (which will probably never be needed). I think we would be fine. Read above. I never said the rate of uniques should be increased. Those numbers would be stupid. Yeah I have thought about it and 6 hours might actually be good as well. Or even better.
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You can unequip all armour and equip one piece at a time. You will get a buff icon saying what is what. But here is a chart: https://www.wurmpedia.com/index.php/Armour#Comparison Light: Unarmoured, Cloth and Leather Medium: Studded, Chain (not 100% sure on Chain) Heavy: Plate and any drake armour
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Okay, here are a couple things that may not be clear. I do not like the fact that people just bring alts, have them sit there and get something. While it doesnt hurt anyone for blood, it does for the dragon hide and scale as that's distributed to everyone around. That's why I wanted everything but the blood distributed through a new system. The rift system may not be perfect but it may be a base one could work with and improve. Experiencing technical difficulties sucks, sure. But it can't be the case every time. And enabling or rather removing the "This creature is too crowded" thing and adding something like a damage reduction based on people targeting it could be worth considering. And I do not think it is really possible to find a solution to who is an alt and who is not. We should rather take a look at if the character is useful for the event or not. Bringing 20 1FS alts, is probably not much of a benefit over the guy with his Fo priest and 2 batteries attached. But uh, isn't it like that. The amount you get is usually abysmal because there are so many people? Having a new system would increase the amount you get by contributing. The more contribute, the more loot spawns. It needs to be capped at some value which should be adjusted and time goes on. One unique roughly per month.. about a dozen servers you need to take into consideration. How is that 98? Have I not been clear that not every unique will spawn every month?! And there are technically 8 time slots per weekend per server which would end up at around 35 slots per server (which will probably never be needed). I think we would be fine.
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So I have been thinking about a concept that could possibly help with how we deal with uniques and especially killing them and making it fair for everyone. The biggest issue I see is, that people pen them, may or may not host a public slaying so you can get some blood from it. Most of the loot is kept to those who find/pen it. Sure, it's a reward for them going out of their way and locate it but I believe there is a better way. Why not make them more like an event type of thing. Have them be announced on the server (and twitter, Niarja..) and have them be at a specific spot which is undeeded and protected from founding a deed there. Kind of like a rift. Which brings me to the next point: Loot distribution The total possible loot (Drake hide, Dragon Scale, Sorcery items..) is based on how many people participate. Now there needs to be a threshold for them to account for more scale/hide and all since you'd just bring 500 alts and get more loots. So make it that loot gets rolled based on the Rift system. Kind of I guess. The more you hit/deal damage, heal and so forth the more points you get. and then you get rewarded for it. So you would get [Your points] / [Total points] of [Hide, Scale and Sorcery items]. Sorcery items should be rolled based upon the top 33% of the players or so. (Maybe have one charge rolled for the people at the lower end too) Up for discussion I guess. So even if you did not really help much you will still get something. And everyone should still get blood since that's already fine I guess. And the more people chip in and help, the more everyone gets. I hope that alts will not be a problem otherwise there needs to be some thresholds in order to get rewards. Overall you would be able to attend much more slayings I assume than you probably can now and effort would still be rewarded. I know this would mean that there is no actual hunting anymore. But maybe that is the thing we need to cut in order for more people to join and leave with loot happily. Disclaimer: I did not post this in the Suggestions, because this is far from a final form but I wanted to see if what the general feel is in the community and if that would help or not. If it doesn't well just scrap my idea and move along. But having uniques a public event type of thing is a much better idea I imagine that how the state is now. EDIT: I forgot a major factor! All events will be once a month on a random weekend day. And to make it fair for everyone, they will be 8 hours later on the next event to account for the different time zones. Starting at 7AM GMT on a Friday to 11PM GMT Sunday. That would fit more timezones and different lifestyles.
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The flower pot may already be gone and will be removed from the game after a server restart. At least that is what I encountered most of the time
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Ear Biscuits by Good Mythical Morning
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[Resolved] Mark forum as read.. Include subforums please
Capi replied to Oluffus's topic in Other Bugs and Issues
You can also click the speech bubbles to the left of the forums and mark the whole section and all subforums as read. -
Create a /support ticket and we will move them off your deed!
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I actually thought about this too. Maybe like a 5 minute cooldown until you can take stuff from them. Increase the cooldown for karma corpse summon by whatever the time is.
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I prefer epic over chaos for the looting system. The whole take spam is not really something I like. Just don't fight at deeds I guess.
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Powersave mode?