Posted August 13, 2022 guard tower: Kyrelia 770 at 895, 1995 Share this post Link to post Share on other sites
Posted August 14, 2022 On 8/12/2022 at 2:50 PM, MayorSmurf said: 346, 2323 - Beaulieu Farm On 8/12/2022 at 7:06 PM, Jarrett said: guard tower: Kyrelia 770 at 895, 1995 18 hours ago, Jerryattrick said: Wolf Watch at 2832, 1261 Updooted. Share this post Link to post Share on other sites
Posted August 16, 2022 Deed token: Gaia's Paradise [975,1146] Guard tower (already shown, coordinate update): Gaiapeacemaker 170 [970,1141] Clay 3x3 pit (shown as grey tiles): Corners [982,1142],[984,1142],[984,1144],[982,1144] Roads: Outer road [981,1152],[981,1134],[951,1134],[951,1152], [981,1152] Inner roads (grids of 5x5 space between roads) [951,1146],[981,1146] [951,1140],[981,1140] [957,1134],[957,1152] [963,1134],[963,1152] [969,1134],[969,1152] [975,1134],[975,1152] Guard tower (approximate): Fredderikke 690 [616,1066] Share this post Link to post Share on other sites
Posted August 16, 2022 the opt-out ... it has some flaws .. When pople play they don't have to be on this forum, and they might not even know the map is there .. "They can just opt-out" .. yes IF they know.. as is, you are forcing people to be on the map without asking them politely. -and when they find out they need to make a forum account AND find this thread .. just to say "opt me out!!!" (of course it's another story if one of you find a deed and the mayor is there and you ask them if they want to have the deed on map.. and they say "yes" ) Share this post Link to post Share on other sites
Posted August 17, 2022 Active Deed: Oar's Rest [970, 1979] Share this post Link to post Share on other sites
Posted August 17, 2022 Active Deed: Oar's Rest [970, 1979] Share this post Link to post Share on other sites
Posted August 17, 2022 5 hours ago, GaiaPeacemaker said: Deed token: Gaia's Paradise [975,1146] Guard tower (already shown, coordinate update): Gaiapeacemaker 170 [970,1141] Clay 3x3 pit (shown as grey tiles): Corners [982,1142],[984,1142],[984,1144],[982,1144] Roads: Outer road [981,1152],[981,1134],[951,1134],[951,1152], [981,1152] Inner roads (grids of 5x5 space between roads) [951,1146],[981,1146] [951,1140],[981,1140] [957,1134],[957,1152] [963,1134],[963,1152] [969,1134],[969,1152] [975,1134],[975,1152] Guard tower (approximate): Fredderikke 690 [616,1066] The inner roads appear to be personal roads. We only add highways, as in, the roads that have those cateyes on them that're directly connected to the highway system. I'll swing by your deed to give it a good exploration and mapping later. 4 hours ago, Smarken said: the opt-out ... it has some flaws .. When pople play they don't have to be on this forum, and they might not even know the map is there .. "They can just opt-out" .. yes IF they know.. as is, you are forcing people to be on the map without asking them politely. -and when they find out they need to make a forum account AND find this thread .. just to say "opt me out!!!" (of course it's another story if one of you find a deed and the mayor is there and you ask them if they want to have the deed on map.. and they say "yes" ) These issues were already discussed. I'm just a volunteer, so I won't speak on the subject. I'd suggest talking to Mini. 1 hour ago, Darjeeling said: Active Deed: Oar's Rest [970, 1979] 10 minutes ago, LesW said: 1863,2168 Darkheart's Abyss Updooted. Share this post Link to post Share on other sites
Posted August 17, 2022 Guard Tower: Weggorino 946 at 1834, 2250 Share this post Link to post Share on other sites
Posted August 17, 2022 Guard Tower: Craven 610 at 883, 1366 Share this post Link to post Share on other sites
Posted August 17, 2022 New guard tower : Cariad 58 (I18 North West) : @ 2253, 1367 Share this post Link to post Share on other sites
Posted August 17, 2022 (edited) Please remove road [981,1152],[981,1134],[951,1134],[951,1152], [981,1152]. It is for sure not a highway, I wished it would be though. Just curious, how is the detailed map updated? Do you get a fresh dump from devs sometimes, or is it very old and not updated at all? Edited August 17, 2022 by GaiaPeacemaker Share this post Link to post Share on other sites
Posted August 18, 2022 On 8/16/2022 at 8:07 PM, Jarrett said: Guard Tower: Weggorino 946 at 1834, 2250 On 8/16/2022 at 8:17 PM, Jarrett said: Guard Tower: Craven 610 at 883, 1366 18 hours ago, Moteandbailey said: New guard tower : Cariad 58 (I18 North West) : @ 2253, 1367 Updooted. 15 hours ago, GaiaPeacemaker said: Please remove road [981,1152],[981,1134],[951,1134],[951,1152], [981,1152]. It is for sure not a highway, I wished it would be though. Just curious, how is the detailed map updated? Do you get a fresh dump from devs sometimes, or is it very old and not updated at all? Removed. The map dump is up to the developers of the game. They release them maybe once in every two or three years. Share this post Link to post Share on other sites
Posted August 18, 2022 2 hours ago, Viceren said: They release them maybe once in every two or three years New map dumps are released by devs annually, usually around January. Share this post Link to post Share on other sites
Posted August 19, 2022 (edited) Active Deed: Sacredge [970, 746] highway 1: Start [980, 633]. End [970, 746] highway 2: Start [970, 746], End [957, 751] highway 3: Start [957, 751], End [956, 796] Highway 4: Start [957, 751, End [913, 754] Highway 5: Start [956, 796], End [913, 754] Lake: 969, 712 Silent Lake Is it possible to make that line go along the west side of lake instead of through it. That would be more accurate lol Edited August 26, 2022 by ravenlee To make map more accurate Share this post Link to post Share on other sites
Posted August 20, 2022 On 8/18/2022 at 7:48 AM, Yaga said: New map dumps are released by devs annually, usually around January. Thanks On 8/19/2022 at 3:07 AM, ravenlee said: Active Deed: Sacredge [970, 746] highway 1: Start [980, 633]. End [970, 746] highway 2: Start [970, 746], End [957, 751] highway 3: Start [957, 751], End [956, 796] Highway 4: Start [957, 751, End [913, 754] Highway 5: Start [956, 796], End [913, 754] Lake: 969, 712 Silent Lake Updooted. Share this post Link to post Share on other sites
Posted August 20, 2022 Tower 1757,580 DBLKPrince 306 Share this post Link to post Share on other sites
Posted August 21, 2022 13 hours ago, DBLKPrince said: Tower 1757,580 DBLKPrince 306 Updooted. Share this post Link to post Share on other sites
Posted August 22, 2022 (edited) highway1 start [1225,639] End [1224,751] highway 2 start [1224,751] End [1580,752] Highway 3 start [1580,752] End [1580,624] Edited August 22, 2022 by DBLKPrince Share this post Link to post Share on other sites
Posted August 22, 2022 1418, 3507 Funus 946 tower 1541, 3632 Timitus 602 Tower Share this post Link to post Share on other sites
Posted August 22, 2022 6 hours ago, DBLKPrince said: highway1 start [1225,639] End [1224,751] highway 2 start [1224,751] End [1580,752] Highway 3 start [1580,752] End [1580,624] 2 hours ago, Gingeko said: 1418, 3507 Funus 946 tower 1541, 3632 Timitus 602 Tower Updooted. Share this post Link to post Share on other sites
Posted August 23, 2022 Highway reroute New: [2884,3075], [2884, 3095], [3030, 3095], [3030, 3054] (Segment from 2884 to 3030 is Cake Dream Bypass) Bridges: Start / End / Name [2991, 3095],[2999, 3095], Cake Dream Bypass {NEW} [3030,3095],[3030,3069], Happy Bottom Bridge {Existing, 2 segments} Remove Highway: [2991, 3054], [2943, 3054] [2943, 3054], [2943, 3095] [2884, 3075], [2943, 3075] Deed: NEW Cake Dream Point [2915, 3069] MOVE Cake Dream Headquarters [3008, 3056] Thank you. Share this post Link to post Share on other sites
Posted August 23, 2022 10 hours ago, Felthanne said: Highway reroute New: [2884,3075], [2884, 3095], [3030, 3095], [3030, 3054] (Segment from 2884 to 3030 is Cake Dream Bypass) Bridges: Start / End / Name [2991, 3095],[2999, 3095], Cake Dream Bypass {NEW} [3030,3095],[3030,3069], Happy Bottom Bridge {Existing, 2 segments} Remove Highway: [2991, 3054], [2943, 3054] [2943, 3054], [2943, 3095] [2884, 3075], [2943, 3075] Deed: NEW Cake Dream Point [2915, 3069] MOVE Cake Dream Headquarters [3008, 3056] Thank you. Updooted the new stuff. Removing highways - especially ones that I didn't personally add is excruciatingly difficult and can screw up a lot of things without pinpoint accuracy. Often times I find it easier to delete the whole highway thread and recreating it, but that requires me to be actively in the area to verify the new stretch of highway. I'll give it a college try, but I think this is something I'd be better off leaving for Mini. Give it a look see, and make sure it's correct. 1 Share this post Link to post Share on other sites