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Found 31 results

  1. WTB 1.5K cedarwood or maplewood war arrows for 4.5s. (3s/1k) I'll come to your deed to pick 'em up just shoot me a message on the forums if you'd like to arrange something.
  2. Oleander is highly poisonous in real life... in Wurm it is pretty but serves no function! Why not give it one?! I propose we use oleander for poison-- and be able to use the poison on arrows. Unless removed a poison arrow would continue to slowly infect the wound. Perhaps the poison could also be applied to other weapons and applicable to the first hit the weapon deals after being poisoned -- the effect in this case might be something along the lines of increased heal time on the injury. If we wanted to be really devious ... maybe it could be possible to poison food or water sources (water source poisoning should have a limited period to it.. so as to not poison it forever... ) This might be best only implemented in PVP ... but it would at least there give a use to testing water or examining food before eating...
  3. I've been grinding many of my carpentry skills and with fletching being one of my better subskills. Recently I saw someone in server chat looking to buy arrows from someone so I figured I'd post and see if I had any takers. I can craft arrows for you, they wouldn't be super high quality arrows, but I can do them in bulk and load up quivers for you. If you'd like to make an order, let me know on here how many you'd like, around what quality you'd be expecting, and your in-game name and I'll let you know if I can fulfill the request. I am on Independence, in the northern Crystal Lake area, and willing to negotiate on prices!
  4. As the title says, often arrows will simply disappear after hitting and damaging the target. It does this with no relation to the quality of the arrow: 50QL arrows will disappear as often as 70QL will. This bug has been around for a long time.
  5. Aki's Fletching Goods New prices! 50I Per 10ql. Hunting/War Arrows. Example 50ql arrow would be 2c50I. Maple & Ceder 100x Arrows Per Small Chest. 5 Chest Max Order. Pickup Only, New Pineview. Exodus. More to come!
  6. Arrows no longer take half time to improve. Arrow Improve time is now at 12seconds. Arrow Shaft Creation 8.4seconds with 68ql carving knife. Arrow Shaft Creation 9.9seconds with 18ql carving knife. Arrow Creation 9.9seconds with 19ql war arrow head. Arrow Creation 9.6seconds with 26ql war arrow head. Recorded using 37fletching and 73carpentry. Coffin Improve time is at 12seconds. />http://www.wurmpedia.com/index.php/Wurm_Server_Release_Notes_2012 Change was documented on Feb 17, 2012. "Improving arrows now takes half time" Based on these proofs, the improve time of an arrow should be 6 seconds, or possibly 3 seconds due to creation timers having dropped significantly vs skill + ql tool.