Agatino
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13 DecentAbout Agatino
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So, now that there are details about the Steam release available, let's hear about what really matters: the event that is taking place to celebrate the launch. Does it start at precisely the same time as the Steam launch? How long does it run? Does it function in the same way as the last one?
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Valrei International. 097 Welcome to the Northern Freedom Isles!
Agatino replied to Retrograde's topic in City Hall
Yeesh, really painful names. Glad I wasn't planning on joining them. -
Levelling vs. digging skill gain per minute per task.
Agatino replied to Platyna's topic in Town Square
I mean, you're clearly not taking what anybody is saying seriously. By that token, nothing anybody is posting here could be considered 'useful input.' -
I don' t think we should merge the steam servers with the old ones
Agatino replied to Hijaks's topic in Suggestions & Ideas
-1. It's baffling that a loud minority thinks it's okay to gatekeep and screw other players because "they played longer than me, how dare they!" Entitlement personified. -
Option to auto no target when out of range
Agatino replied to Oblivionnreaver's topic in Suggestions & Ideas
+1 -
+1
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...Are you trying to skill ropemaking via creation? That is literally the only way your post makes sense.
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jackal
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rofl
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Or they make their own and lose absolutely nothing, because they would gain exactly what they gain right now. It isn't rocket science. And let's clear the air--you would get discouraged and quit. Most players would think "oh, that's a nice bonus. I need to acquire that." if they even realize what sleep bonus is. Instead of projecting your entitlement upon others, take a step back and look at the situation objectively: if anybody was to be discouraged, it would be over the fact that one can, as you suggested, spend money directly for more sleep bonus, as opposed to acquiring an item that allows one to do so. A situation where money directly translates to far better skillgain.
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Oh no! Someone has the option to obtain a superior item from someone else, just like with everything else! How will they ever survive?! It's almost like there should be incentive to obtain better items and to improve your skills, and rewarding those that do somehow isn't a heinous act.
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LEVEL doesn't work with "always dig to pile"
Agatino replied to Trake's topic in Suggestions & Ideas
+1 to fixing this. -
If you want the terrain to look natural, fix it yourselves. Otherwise, don't try to ruin other people's hard work that could have potentially taken them dozens of hours. -1