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JackBurton

Epic Spawn Points

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Have an option to spawn on a random tile on the home servers when you die OR your home village on Elevation. The way it is now, you instantly go back to Elevation if you die on one of the home servers.

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-1, home servers are servers dedicated to one kingdom only, enemy kingdoms shouldn't get spawn points there.

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If you die and you are on a home server, you get sent back to Elevation, your village.

The reason I posted this suggestion is because I see no reason to even go to the home servers to raid because they have a CR bonus against raiders. On top of that, you die, and you get sent back to another server. And on top of that, the only thing that is capped on the home servers appears to be ore QL other than iron. Honestly, why bother.

Then I just look at Kingdom Info at the token and every kingdom in game has a low population bonus except The Mongols. So, TBH, this suggestion is a fail because now it don't matter where we raid, we are facing a CR nerf anywhere.

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+1 maybe something that can be constructed in a certain place that acts as a temporary token possibly?

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home dwellers won't want it, ele raiders will ask for it. 1 vs 1. Anything we don't know?

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-1 Raids should be very planned, if you die you shouldn't have the option to run back there and ninjaloot your body, sorry.

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Why not just let raider when they die select from any deed on the server and spawn there. Might as well also demand that all tall walls be made of wood scraps and all tokens drain able from a distance of 300 tiles and give out the entire upkeep fund amount.

If raiders re spawn on our server then there is no reason to even try killing them or doing anything but running away since you wouldn't be able to actually force them to leave, ever.

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Why not just let raider when they die select from any deed on the server and spawn there. Might as well also demand that all tall walls be made of wood scraps and all tokens drain able from a distance of 300 tiles and give out the entire upkeep fund amount.

If raiders re spawn on our server then there is no reason to even try killing them or doing anything but running away since you wouldn't be able to actually force them to leave, ever.

so you have to run from someone who respawns somewhere with nothing on him at all while he tries to get back to the rest of the group he was with hmmmm...

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Why not just let raider when they die select from any deed on the server and spawn there. Might as well also demand that all tall walls be made of wood scraps and all tokens drain able from a distance of 300 tiles and give out the entire upkeep fund amount.

If raiders re spawn on our server then there is no reason to even try killing them or doing anything but running away since you wouldn't be able to actually force them to leave, ever.

so you have to run from someone who respawns somewhere with nothing on him at all while he tries to get back to the rest of the group he was with hmmmm...

If he re spawned on the homer server it wouldn't matter in the end if or how many times we killed him since we couldn't do anything to banish him out and back to elevation. all we could really do would be to grab his stuff and stash it someplace and hope he can't do much naked and without most tools since we would be stuck with them until they "decide" to leave.

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Why not just let raider when they die select from any deed on the server and spawn there. Might as well also demand that all tall walls be made of wood scraps and all tokens drain able from a distance of 300 tiles and give out the entire upkeep fund amount.

If raiders re spawn on our server then there is no reason to even try killing them or doing anything but running away since you wouldn't be able to actually force them to leave, ever.

so you have to run from someone who respawns somewhere with nothing on him at all while he tries to get back to the rest of the group he was with hmmmm...

If he re spawned on the homer server it wouldn't matter in the end if or how many times we killed him since we couldn't do anything to banish him out and back to elevation. all we could really do would be to grab his stuff and stash it someplace and hope he can't do much naked and without most tools since we would be stuck with them until they "decide" to leave.

It would be much worse than what you describe here as to how and what would happen and make it very easy to have strong holds and raid endlessly on the Home Servers.

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Then I just look at Kingdom Info at the token and every kingdom in game has a low population bonus except The Mongols. So, TBH, this suggestion is a fail because now it don't matter where we raid, we are facing a CR nerf anywhere.

For those that didn't see it.

Also, you can close this thread now. It doesn't matter.

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