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23 Decent

About Victor

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  • Birthday 12/23/70

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  • Location
    Las Vegas, NV


  • Chaos
  1. Added the bounty mod.
  2. Yeah, this doesn't work on Linux, though.
  3. While Wurm Online may need the breeding changes to make miscarriages and pregnant animals die more often, WU shouldn't have that limitation. My wife and I play on a server with one other person and we have animals die or miscarriage way too often to be logical. Please take this unnecessary code out for WU, or at least make it a checkbox for server admins to select if they like.
  4. Destroyed the string in both BSBs as even as a GM I couldn't remove them. Making 10 strings and putting them in allowed me to take them back out and in several times, even as a player.
  5. Yes, we put more string in and nothing, can't take out any. Retro, I run no mods or mod loader. It's stock WU.
  6. My apologies. Its running 24/7 on my home Linux machine (6 core processor, 8 gigs of RAM). So no need for donations or shutting down at night or even when the system updates (unless WU gets an update). We enjoy social players, but hermits are welcome. We are in the US, but everyone is free to join as long as the usual English in Freedom chat rule is kept.
  7. Figured out the wood scrap issue. We had created some logs in GM mode and they weren't given a wood type, so they weren't giving scrap. Still having the issue with string of cloth in the BSB though. The strings were made the real way.
  8. This will be my third and final listing. I have tweaked and worked on a server my wife and I could play on and enjoy that wasn't too easy or too punishing and we came finally to just being on a nice server with base Wurm settings. Overview: Arovia is a small island hundreds of leagues from Xanadu and well isolated. Two travelers, Mark and Evalysse (my wife and I) sailed from the over-developed and highly mountainous lands that they knew and journeyed to several islands before discovering a land we named Arovia. What we discovered was a large island with a few smaller islands around it. The island itself was a nice land of rolling hills, no mountains and seemingly uninhabited. We did discover though that it was not safe. The usual beasts roamed the island, from bears to hell hounds, but not in terrible abundance. We settled on the southwest shore and founded our settlement of Ashewood. Soon we discovered that there was a single settlement there, Haven, a place where newcomers could get their bearings and the demigod Victor oversaw the land itself. Those in Haven said the land was rich in coin, having once been home to a great dragon Varatrax, who had long ago died of old age. His lair's whereabouts are unknown, and may be a long collapsed cave. The gods have a presence here as well, beacons of Light and Darkness. Though the land is firmly within the control of the Light, the Altar of Bone dwells on the most southeasterly island. Features: - The trees are very sparse, and are the island's most valuable resource. No heavy wooded area and visibility is amazing. - Iron vein chance is doubled. - Adamantine and Glimmersteel veins. - Run by a mature, older couple. - Starting town of Haven is in the center of the server, has a Trader, Bartender and guard tower. Also has a starting mine and forges, mailbox and well. - Tons of coastline for deeds and homes, no silly cliff-to-water you get on Wurm Online on every server. - Creature bounties. We welcome you to come join us Facts about Arovia: Size: 2km x 2km Skill Gain: 1x Action Timers: 1x Starting Attributes: 19.5 Field Growth Tick: 8 hours Number of Creatures: 20,000 Aggressive Percent: 30% Settlement Upkeep: Enabled Deeding Costs: Enabled Max Trader Silver: 1000 Initial Trader Silver: 40 Money Pool in Silver: 10,000 Server Hardware: CPU: 6-core AMD FX 6100 RAM: 8 gb Operating System: Linux Mint Cinnamon 64-bit About us: We are an older couple and very active. There will usually be one of us on during US times (we are Pacific time). We invite anyone to come play. We are social (well, I am) and also appreciate hermits and leave people alone if they want to be.
  9. So we are having an issue with our bulk storage bins on my non-modded server. When we put in strings of cloth, it doesn't let us take them back out and registers a 0.00 weight cloth in the bins no matter how many we put in. And on a second issue, no wood scrap is being made when we make planks or shafts. They initially were produced, but no more.
  10. I'll be saving the nasties for special events and other specialized locations.
  11. Please delete
  12. As the title says, I started a new server and wanted it Newbie Friendly. I rebuilt the database, had the box ticked for Newbie Friendly, saved the database and started the server and right outside where I spawned are lava spiders and scorpions. I thought this checkbox was to keep those creatures from spawning. What did I do wrong?
  13. So my wife and I have been playing on our own server and we are having a heck of a time getting animals to stay alive when they are pregnant, as well as them even staying pregnant. I shut the server down every night. The animals are on deed and her Animal Husbandry is 28. No pregnant animal shares a tile with any other animals. Any help would be appreciated.
  14. Thank you very much. Until I get some interest, because the server is in my bedroom, I won't leave it on 24/7.
  15. Please delete this lock and delete this. No interest here.