Posted December 5, 2023 I think the new update would be better if they kept the foraging and botanizing the same (where you can forage and botanize on every tile) but say there is a rare item, or uncommon find, they could make a node for that. Instead of just taking away forage & botany from every tile. It would be less time consuming and add an extra incentive to the game. 4 Share this post Link to post Share on other sites
Posted December 5, 2023 I agree but they will not do it. would mean to admit fault. 1 Share this post Link to post Share on other sites
Posted December 6, 2023 I feel rare or uncommon finds should be random. If you were to put a node just for those and you can't get them in any other way - that sounds like a problem to me. Share this post Link to post Share on other sites
Posted December 6, 2023 @;Morbidae: Rare materials should occur on the resource nodes as they did in the old system, also with map chance, so do rare coins (different mechanic). Or did I misunderstand you? Share this post Link to post Share on other sites