Recommended Posts

I think the new update would be better if they kept the foraging and botanizing the same (where you can forage and botanize on every tile) but say there is a rare item, or uncommon find, they could make a node for that. Instead of just taking away forage & botany from every tile. It would be less time consuming and add an extra incentive to the game. 

  • Like 4

Share this post


Link to post
Share on other sites

I agree but they will not do it. would mean to admit fault.

  • Like 1

Share this post


Link to post
Share on other sites

I feel rare or uncommon finds should be random. If you were to put a node just for those and you can't get them in any other way - that sounds like a problem to me.

Share this post


Link to post
Share on other sites

@;Morbidae: Rare materials should occur on the resource nodes as they did in the old system, also with map chance, so do rare coins (different mechanic). Or did I misunderstand you?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now