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Autumn Evening at Crystal Bay Estates, Independence - Finndar Another short and sweet News this week as we gear up towards the end of the year, with the final Valrei International for 2017 being released next friday. Christmas is around the corner, and I hope you're all getting your shopping done and not leaving it until the last minute (like me!) But anyways... Ongoing work The two main focuses of our work currently are ongoing discussions and balancing of the 1.6 update based on your feedback including: Mission requirements and rewards - High difficulty missions and balancing, rewards splitting, champion creature availability Archaeology mechanics and fragments - high failure rate at high skill, low frequency of archaeology specific fragments Restoration results - Enchant powers and rune frequencies have been mentioned as being a little low. Epic skillgains - Stat gains, action skillgain vs speeds Many of you have taken the time to provide feedback (and report bugs) and it's greatly appreciated, there's likely others apart from the ones listed, but we'll continue to look at addressing each issue as we go. The other main focus is the previously announced features of saddlebags and animal crates. They're ongoing works (though some may have noticed the graphics slipped in in the last update) and the creature crates will likely have a public testing round prior to launch, so keep an eye out for that when it comes up. There's no ETA yet though. Client Update As mentioned in last weeks news, yesterdays client update introduced a new system of rendering player models, with improved memory footprint and performance, we'll be popping around to check out gathering and be relying on your feedback too, if you encounter any high memory usage situations with many players in local, please be sure to provide feedback, every little bit helps us! WU Beta We've received a fair few questions about the WU beta, and it is ongoing, we have no firm ETA yet, but are reaching a point where we consider the current system stable to go into WU, so watch this space! Christmas break As stated earlier, next week will be the last Valrei International for 2017. Over the next week or so we'll be winding down to the Christmas break, there's still a bit of work to be done, but after that we'll be taking the Christmas and New Years period to rest, spend time with family, and get ready for next years work, there's plenty we've shared coming, and a lot more we want to get out of there. Community Content It's the second annual Shrimpalong! Also known as the Blackmoor Christmas Impalong, hosted by Shrimpiie (I prefer Shrimpalong) Launching today in approximately 15 hours and running until 17th, The impalong is the perfect way to get to know people from other servers, and work together in games, imping, and all round fun. We'll be dropping in from time to time to slaughter the locals, as well as turn shrimpiie into a carrot. Hope to see you all there! For the full details, check out the thread here! That's it for this week, I hope to see many of you at the Shrimpalong this week, and as always, keep on Wurming! Retrograde & the Wurm team
Enki pays a visit Hi everyone! Christmas is almost upon us, and I've seen a few Christmas trees floating around already! This week we'll be looking at an in depth interview with Shrimpiie, our Shrimpalong coordinator, but first... Patch notes: Shrimpalong! The 2016 Christmas Impalong launches this weekend, and our reporter in the field spent some time with Shrimpiie, the organiser to ask a few hard hitting questions: the impalong runs from the 18th of December through to the 1st of January, so make sure you stop by, check it out, and make a seafood joke or two! Full details about amenities, events and services can be found here: Rarity and cookers We initially designed the cooking system to take the rarity of the cookers (forge, oven, campfire) into account when calculating what the affinity would be, this means the same meal cooked in a rare oven will give a different affinity vs one cooked in a normal oven. Some players raised how this can seem a bit backwards, given turning a normal oven rare or better would mean having to start the collection of affinities all over again, or getting rid of it. We'd like your feedback on this, as to whether you'd like to see rarity affect the affinity, and the system stay as it is, or remove the rarity affecting the outcome. This option would mean that all recipes currently tested using a rare+ cooker would be incorrect, and you would need to start again. In both cases, rarity would boost the timer length compared to a non rare cooker. Read through others opinions and vote in the forum poll here: Fountain pans Being removed in 4 days Fountain pans are due to expire just under four days from now, so please make sure that all contents are stored appropriately, when they expire the items will move into the next container they can fit in, if they cannot fit or go over the 100 item count, they will pop out onto the floor. Racks and racks! They're updating quicker than I can tease in the news! This week saw the release of the awesome amphorae and planter racks, some of the cooler storage options, as well as allowing the loading of full items and transferring them between containers that can fit them! I got so excited about this i blew up a building in anticipation of a new greenhouse! Community Content This weeks content is of course, the impalong! Some beautiful shots of the deed custom designed for the impalong, can't wait to see lots of corpses, i mean, players! That's it for this week, enjoy the weekend, and as always, Keep on Wurming! Retrograde & the Wurm team.