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GiuseppeP

Mouse Jumping

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I'm on Windows 8 x64 with Java 7 64bit


 


same bug of OSX jumping issue, but I have it totally random. (Often when I restore a minimized window)


 


if can help you here my console.log


 



Time is Tue Apr 01 12:06:01 CEST 2014

Running client version 3.54

 

=== System information ===

Executing from D:\Desktop\

Operating system: Windows 8 (arch: amd64, version: 6.2)

Java version: 1.7.0_51 (Oracle Corporation) <http://java.oracle.com/>

Jvm version: 24.51-b03 (Oracle Corporation) [Java HotSpot 64-Bit Server VM]

Available CPUs: 4

 

apr 01, 2014 12:06:01 PM java.util.prefs.WindowsPreferences <init>

WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5.

>>> Main thread exiting.

Loading character Padremaronno

Loading config default

Loading props file D:\wurm\configs\default\gamesettings.txt

Loading props file D:\wurm\players\Padremaronno\password.txt

>>> LoginFrame queue entry exiting.

Loading character GiuseppeP

Loading config GiuseppeP

Loading props file D:\wurm\configs\USERNAMEP\gamesettings.txt

Loading props file D:\wurm\players\GiuseppeP\password.txt

Saving props file D:\wurm\players\GiuseppeP\password.txt

Saving props file D:\wurm\configs\USERNAMEP\gamesettings.txt

Loaded pack sound.jar (r1)

Loaded pack pmk.jar (r1802)

Loaded pack graphics.jar (r1853)

Options up-to-date!

Loading props file D:\wurm\players\GiuseppeP\playerdata.txt

Loading props file D:\wurm\players\GiuseppeP\stats.txt

 

Preparing to enable console logging.

Now logging to D:\wurm\console.GiuseppeP.log

 

=== Wurm options ===

animation_playback_self = 2

auto_mipmaps_enabled = 2

auto_run_source = 0

cavedetail = 0

censor_chat = false

cloud_shadows = false

collada_animations = 1

color_black = 0.0,0.0,0.0

color_cyan = 0.0,1.0,1.0

color_error = 1.0,0.3,0.3

color_fuchsia = 1.0,0.0,1.0

color_green = 0.08,1.0,0.08

color_grey = 0.5,0.5,0.5

color_lime = 0.0,1.0,0.0

color_maroon = 0.5,0.0,0.0

color_navy_blue = 0.23,0.39,1.0

color_orange = 1.0,0.5,0.0

color_purple = 0.5,0.0,0.5

color_red = 1.0,0.0,0.0

color_royal_blue = 0.23,0.39,1.0

color_silver = 0.75,0.75,0.75

color_system = 0.5,1.0,0.5

color_teal = 0.0,0.5,0.5

color_white = 1.0,1.0,1.0

color_yellow = 1.0,1.0,0.0

compressed_textures = false

compressed_textures_S3TC = true

contribution_culling = 150

custim_timer_source = 1

customTimer1 = Faith|1200000

customTimer2 = Meditating|1800000

customTimer3 = Med_day|10800000

customTimer4 = -1|-1

customTimer5 = -1|-1

debug_mode = false

depth_clamp_enabled = 2

disable_select_all_shortcut = false

display_settings = false:false:0:1024:768:32:-1:false:true

enable_contribution_culling = false

enable_debugs = false

enable_lod = true

enable_shift_drag = true

enable_vsync = true

engine_multithreaded = 0

event_log_rotation = 2

exec_source = 0

fast_yield = false

fbo_enabled = 2

fog_coord_src = 0

font_antialias = 2

font_bold = 15

font_default = 14

font_header = 15

font_italian = 15

font_monospaced = 15

font_static = 11

fov_horizontal = 90

fps_limit = 30

fps_limit_background = 15

fps_limit_enabled = true

game_client_thread_priority = 2

glsl_enabled = 0

gpu_skinning = true

gui_opacity = 3

gui_skin = 1

has_read_eula = true

hide_inactive_friends = false

hide_menu_examine = false

hide_menu_no_target = false

hide_menu_spam_mode = false

hide_menu_stop = false

high_res_binoculars = true

hint_texture_scaling = 1

impColumn = true

inverse_mouse = false

irc_log_rotation = 2

irc_notif = 1

item_creature_render_distance = 4

key_bindings_source = 0

keyboard_layout = 0

loadInventoryStartup = true

local_list_in_event = true

lod_1 = 16

lod_2 = 32

log_extra_errors = true

log_gl_errors = false

mark_text_read = true

material_as_suffix = true

max_texture_size = 3

mega_texture_size = 3

model_loader_thread_priority = 2

model_loading_threads = 1

multidraw_enabled = 2

no_brightness = false

no_terrain_render = false

no_world_render = false

non_power_of_two = 2

occlusion_queries_enabled = 2

offscreen_texture_size = 1

other_log_rotation = 2

outline_picking = true

player_texture_size = 2

reflection_texture_size = 0

reflections = 0

release_context = false

release_context_on_jogl_sleep = false

remember_password = true

render_distant_terrain = false

render_glow = false

render_sun_glare = false

resident_models = false

save_skills_on_quit = true

screenshot_file_format = 1

season_override = 0

send_extra_tile_data = false

setting_timestamps = true

settings_version = 3

shadow_level = 0

shift_drag_default = 10

showKChat = true

show_body_in_inventory = true

show_old_quickbar = true

silent_friends_update = false

skillgain_minimum = 1

skillgain_no_alignment = true

skillgain_no_favor = true

skydetail = 0

sound_al_gain = 1

sound_buzzlevel = 3

sound_cache_enabled = true

sound_doppler_enabled = true

sound_engine = 2

sound_footstepslevel = 5

sound_music_level = 1

sound_play_ambients = true

sound_play_buzz = true

sound_play_combat = true

sound_play_door = true

sound_play_emotes = true

sound_play_footsteps = true

sound_play_music = true

sound_play_weather = true

sound_play_work = true

stipple_enabled = true

structure_render_distance = 3

submit_client_data = 1

terrain_bump = true

terrain_res = 0

test_attach_equipment = false

test_mode = 0

tile_transitions = false

tiledecorations = 1

togglePushToTalk = true

treelist_outline = true

trees = 3

update_optional = true

use_alpha_particles = true

use_anisotropic_filtering = 0

use_antialiasing = 0

use_color_picking = false

use_fast_clock_work_around = true

use_fbo_color_picking = true

use_nagles_algorithm = false

use_nano_timer = false

use_non_alpha_particles = true

use_phobia_models = false

use_tree_models = true

use_weather_particles = false

vbo_enabled = 2

viewport_bob = true

water_detail = 0

 

apr 01, 2014 12:06:58 PM class.FqBfovR2jx run

Informazioni: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=9b1ee09d-0320-4337-9a99-a37e3cae3994, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.54, name=ec, value=Churn, name=ea, value=collect, name=el, value=Startup, name=ev, value=true, name=cd01, value=-1315932848]

Setting up dotXSI Model Loader

Setting up Collada Model Loader

Executing D:\wurm\configs\USERNAMEP\keybindings.txt

Translating legacy key ENTER to RETURN

Translating legacy key PAGE_UP to PRIOR

Translating legacy key PAGE_DOWN to NEXT

apr 01, 2014 12:06:58 PM class.FqBfovR2jx run

Informazioni: Event successfully posted to Google Analytics

Word filter loaded: 23

Starting job manager with 3 worker threads

>>> Launch queue entry exiting.

Using LWJGL display 1024:768:0:0 (false)

 

Setting up OpenAL Sound Engine

OpenAL version: 1.1 ALSOFT 1.15.1

OpenAL renderer: OpenAL Soft

OpenAL vendor: OpenAL Community

OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency

Generating: 128 source channels.

 

=== OpenGL information ===

LWJGL version: 2.9.1

Adapter info: aticfx64 (8.17.10.1129)

OpenGL vendor: ATI Technologies Inc.

OpenGL renderer: ATI Radeon HD 4800 Series

OpenGL version: 3.3.11672 Compatibility Profile Context

OpenGL extensions:

    GL_AMDX_debug_output

    GL_AMDX_vertex_shader_tessellator

    GL_AMD_conservative_depth

    GL_AMD_debug_output

    GL_AMD_depth_clamp_separate

    GL_AMD_draw_buffers_blend

    GL_AMD_name_gen_delete

    GL_AMD_performance_monitor

    GL_AMD_pinned_memory

    GL_AMD_sample_positions

    GL_AMD_seamless_cubemap_per_texture

    GL_AMD_shader_stencil_export

    GL_AMD_texture_cube_map_array

    GL_AMD_texture_texture4

    GL_AMD_vertex_shader_tessellator

    GL_ARB_ES2_compatibility

    GL_ARB_base_instance

    GL_ARB_blend_func_extended

    GL_ARB_color_buffer_float

    GL_ARB_compressed_texture_pixel_storage

    GL_ARB_conservative_depth

    GL_ARB_copy_buffer

    GL_ARB_depth_buffer_float

    GL_ARB_depth_clamp

    GL_ARB_depth_texture

    GL_ARB_draw_buffers

    GL_ARB_draw_buffers_blend

    GL_ARB_draw_elements_base_vertex

    GL_ARB_draw_instanced

    GL_ARB_explicit_attrib_location

    GL_ARB_fragment_coord_conventions

    GL_ARB_fragment_program

    GL_ARB_fragment_program_shadow

    GL_ARB_fragment_shader

    GL_ARB_framebuffer_object

    GL_ARB_framebuffer_sRGB

    GL_ARB_geometry_shader4

    GL_ARB_get_program_binary

    GL_ARB_half_float_pixel

    GL_ARB_half_float_vertex

    GL_ARB_imaging

    GL_ARB_instanced_arrays

    GL_ARB_internalformat_query

    GL_ARB_map_buffer_alignment

    GL_ARB_map_buffer_range

    GL_ARB_multisample

    GL_ARB_multitexture

    GL_ARB_occlusion_query

    GL_ARB_occlusion_query2

    GL_ARB_pixel_buffer_object

    GL_ARB_point_parameters

    GL_ARB_point_sprite

    GL_ARB_provoking_vertex

    GL_ARB_sample_shading

    GL_ARB_sampler_objects

    GL_ARB_seamless_cube_map

    GL_ARB_separate_shader_objects

    GL_ARB_shader_bit_encoding

    GL_ARB_shader_objects

    GL_ARB_shader_precision

    GL_ARB_shader_stencil_export

    GL_ARB_shader_texture_lod

    GL_ARB_shading_language_100

    GL_ARB_shading_language_420pack

    GL_ARB_shading_language_packing

    GL_ARB_shadow

    GL_ARB_shadow_ambient

    GL_ARB_sync

    GL_ARB_texture_border_clamp

    GL_ARB_texture_buffer_object

    GL_ARB_texture_buffer_object_rgb32

    GL_ARB_texture_compression

    GL_ARB_texture_compression_rgtc

    GL_ARB_texture_cube_map

    GL_ARB_texture_cube_map_array

    GL_ARB_texture_env_add

    GL_ARB_texture_env_combine

    GL_ARB_texture_env_crossbar

    GL_ARB_texture_env_dot3

    GL_ARB_texture_float

    GL_ARB_texture_gather

    GL_ARB_texture_mirrored_repeat

    GL_ARB_texture_multisample

    GL_ARB_texture_non_power_of_two

    GL_ARB_texture_query_lod

    GL_ARB_texture_rectangle

    GL_ARB_texture_rg

    GL_ARB_texture_rgb10_a2ui

    GL_ARB_texture_snorm

    GL_ARB_texture_storage

    GL_ARB_timer_query

    GL_ARB_transform_feedback2

    GL_ARB_transform_feedback3

    GL_ARB_transform_feedback_instanced

    GL_ARB_transpose_matrix

    GL_ARB_uniform_buffer_object

    GL_ARB_vertex_array_bgra

    GL_ARB_vertex_array_object

    GL_ARB_vertex_buffer_object

    GL_ARB_vertex_program

    GL_ARB_vertex_shader

    GL_ARB_vertex_type_2_10_10_10_rev

    GL_ARB_viewport_array

    GL_ARB_window_pos

    GL_ATI_draw_buffers

    GL_ATI_envmap_bumpmap

    GL_ATI_fragment_shader

    GL_ATI_meminfo

    GL_ATI_separate_stencil

    GL_ATI_texture_compression_3dc

    GL_ATI_texture_env_combine3

    GL_ATI_texture_float

    GL_ATI_texture_mirror_once

    GL_EXT_abgr

    GL_EXT_bgra

    GL_EXT_bindable_uniform

    GL_EXT_blend_color

    GL_EXT_blend_equation_separate

    GL_EXT_blend_func_separate

    GL_EXT_blend_minmax

    GL_EXT_blend_subtract

    GL_EXT_compiled_vertex_array

    GL_EXT_copy_buffer

    GL_EXT_copy_texture

    GL_EXT_direct_state_access

    GL_EXT_draw_buffers2

    GL_EXT_draw_instanced

    GL_EXT_draw_range_elements

    GL_EXT_fog_coord

    GL_EXT_framebuffer_blit

    GL_EXT_framebuffer_multisample

    GL_EXT_framebuffer_object

    GL_EXT_framebuffer_sRGB

    GL_EXT_geometry_shader4

    GL_EXT_gpu_program_parameters

    GL_EXT_gpu_shader4

    GL_EXT_histogram

    GL_EXT_multi_draw_arrays

    GL_EXT_packed_depth_stencil

    GL_EXT_packed_float

    GL_EXT_packed_pixels

    GL_EXT_pixel_buffer_object

    GL_EXT_point_parameters

    GL_EXT_provoking_vertex

    GL_EXT_rescale_normal

    GL_EXT_secondary_color

    GL_EXT_separate_specular_color

    GL_EXT_shadow_funcs

    GL_EXT_stencil_wrap

    GL_EXT_subtexture

    GL_EXT_texgen_reflection

    GL_EXT_texture3D

    GL_EXT_texture_array

    GL_EXT_texture_buffer_object

    GL_EXT_texture_compression_latc

    GL_EXT_texture_compression_rgtc

    GL_EXT_texture_compression_s3tc

    GL_EXT_texture_cube_map

    GL_EXT_texture_edge_clamp

    GL_EXT_texture_env_add

    GL_EXT_texture_env_combine

    GL_EXT_texture_env_dot3

    GL_EXT_texture_filter_anisotropic

    GL_EXT_texture_integer

    GL_EXT_texture_lod

    GL_EXT_texture_lod_bias

    GL_EXT_texture_mirror_clamp

    GL_EXT_texture_object

    GL_EXT_texture_rectangle

    GL_EXT_texture_sRGB

    GL_EXT_texture_sRGB_decode

    GL_EXT_texture_shared_exponent

    GL_EXT_texture_snorm

    GL_EXT_texture_storage

    GL_EXT_texture_swizzle

    GL_EXT_timer_query

    GL_EXT_transform_feedback

    GL_EXT_vertex_array

    GL_EXT_vertex_array_bgra

    GL_IBM_texture_mirrored_repeat

    GL_KTX_buffer_region

    GL_NV_blend_square

    GL_NV_conditional_render

    GL_NV_copy_depth_to_color

    GL_NV_copy_image

    GL_NV_explicit_multisample

    GL_NV_float_buffer

    GL_NV_half_float

    GL_NV_primitive_restart

    GL_NV_texgen_reflection

    GL_NV_texture_barrier

    GL_SGIS_generate_mipmap

    GL_SGIS_texture_edge_clamp

    GL_SGIS_texture_lod

    GL_SUN_multi_draw_arrays

    GL_WIN_swap_hint

    WGL_EXT_swap_control

 

Launching dotXSI Model Loader threads

Launching Collada Model Loader threads

Starting workaround for fast running clocks

Using LWJGL timer.

Initialized mouse with 5 buttons.

Experimental direct buffer cleaner init successful

Increasing image buffer to 16777216

Startup Phase - Setting up..

Initializing font texture for SansSerif (14). Texture Size: 512

Initializing font texture for SansSerif (14, italic). Texture Size: 128

Loading window positions from D:\wurm\players\GiuseppeP\windows_1024x768.txt

Loading props file D:\wurm\players\GiuseppeP\windows_1024x768.txt

Gui initialized

Startup Phase - Preparing terrain

Startup Phase - Connecting ..

Disabling Nagles

Writing to D:\wurm\players\GiuseppeP\logs\_Event.2014-04.txt

Disabling Nagles

WARNING: add on missing window 19088020074594323

WARNING: add on missing window 19088020074594323

WARNING: add on missing window 19088020074594323

Writing to D:\wurm\players\GiuseppeP\logs\_Friends.2014-04.txt

Decreasing image buffer to 4194304

apr 01, 2014 12:07:06 PM class.FqBfovR2jx run

Informazioni: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=9b1ee09d-0320-4337-9a99-a37e3cae3994, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.54, name=ec, value=Churn, name=ea, value=collect, name=el, value=Login, name=ev, value=true, name=cd01, value=-1315932848]

apr 01, 2014 12:07:06 PM class.qO3HnCUoE2 Ma4vZ9hcx8

Avvertenza: Can't set attitude of creature 37281289208064 because it doesn't exist

Writing to D:\wurm\players\GiuseppeP\logs\MGMT.2014-04.txt

Writing to D:\wurm\players\GiuseppeP\logs\_Local.2014-04.txt

Writing to D:\wurm\players\GiuseppeP\logs\GM.2014-04.txt

Writing to D:\wurm\players\GiuseppeP\logs\CA_HELP.2014-04.txt

apr 01, 2014 12:07:06 PM class.FqBfovR2jx run

Informazioni: Event successfully posted to Google Analytics

Login successful

Executing D:\wurm\configs\USERNAMEP\autorun.txt

Starting update of login splash image...

Finished loading new login splash image!

Writing to D:\wurm\players\GiuseppeP\logs\irc.rizon.net._Server.2014-04.txt

Resized terrain FBOs to 512

Decreasing image buffer to 1048576

Increasing image buffer to 4194304

Initializing font texture for SansSerif (11). Texture Size: 128

Writing to D:\wurm\players\GiuseppeP\logs\irc.rizon.net._wurm.2014-04.txt

Writing to D:\wurm\players\GiuseppeP\logs\irc.rizon.net._CAcomms.2014-04.txt

Writing to D:\wurm\players\GiuseppeP\logs\irc.rizon.net._wurmteam.2014-04.txt

Writing to D:\wurm\players\GiuseppeP\logs\irc.rizon.net._wurm-ita.2014-04.txt

Initializing font texture for SansSerif (14, bold). Texture Size: 128

Initializing font texture for SansSerif (14). Texture Size: 128

Writing to D:\wurm\players\GiuseppeP\logs\Freedom.2014-04.txt

apr 01, 2014 12:10:26 PM class.FqBfovR2jx run

Informazioni: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=9b1ee09d-0320-4337-9a99-a37e3cae3994, name=t, value=ni, name=an, value=Wurm Client, name=av, value=3.54, name=ec, value=Performance, name=ea, value=collect, name=el, value=FPS, name=ev, value=29, name=cd01, value=-1315932848]

apr 01, 2014 12:10:26 PM class.FqBfovR2jx run

Informazioni: Event successfully posted to Google Analytics

apr 01, 2014 12:11:10 PM class.qO3HnCUoE2 Ma4vZ9hcx8

Avvertenza: Cannot play animation for 651492415504642 because it doesn't exist.

Writing to D:\wurm\players\GiuseppeP\logs\GL-Freedom.2014-04.txt

apr 01, 2014 12:15:03 PM class.qO3HnCUoE2 Ma4vZ9hcx8

Avvertenza: Cannot play animation for 676248573444354 because it doesn't exist.

Saving window positions to D:\wurm\players\GiuseppeP\windows_1024x768.txt

Saving props file D:\wurm\players\GiuseppeP\windows_1024x768.txt

Loading window positions from D:\wurm\players\GiuseppeP\windows_1440x837.txt

Loading props file D:\wurm\players\GiuseppeP\windows_1440x837.txt

Saving window positions to D:\wurm\players\GiuseppeP\windows_1440x837.txt

Saving props file D:\wurm\players\GiuseppeP\windows_1440x837.txt

Loading window positions from D:\wurm\players\GiuseppeP\windows_1024x768.txt

Loading props file D:\wurm\players\GiuseppeP\windows_1024x768.txt

Writing to D:\wurm\players\GiuseppeP\logs\_Skills.2014-04.txt

apr 01, 2014 12:23:56 PM class.qO3HnCUoE2 Ma4vZ9hcx8

Avvertenza: Cannot play animation for 676248573444354 because it doesn't exist.


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Known issue with Windows 8 I believe.  Was a similar issue with Win 8 and WoW when W8 first launched, but for the life of me I cannot recall what the fix was.  Will try and see if I can find the fix how-to somewhere.


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