Posted August 15, 2012 Congratulations, you found a bug in the test client: <Unable to load texture data from graphics.jar:texture/terrain/planks.png>Please post the console log below on the wurm online forums, and describe what you were doing when it happened.Contents of console.log:Time is Wed Aug 15 14:42:53 PDT 2012Running client version 3.1.73=== System information ===Executing from C:\Documents and Settings\USERNAME\Desktop\Operating system: Windows XP (arch: x86, version: 5.1)Java version: 1.7.0_05 (Oracle Corporation) <http://java.oracle.com/>Jvm version: 23.1-b03 (Oracle Corporation) [Java HotSpot Client VM]Available CPUs: 1>>> Main thread exiting.Loading character KswordsLoading config OldLoading props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\configs\Old\gamesettings.txtLoading props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\password.txt>>> LoginFrame queue entry exiting.Saving props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\password.txtSaving props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\configs\Old\gamesettings.txtLoaded pack sound.jar (r1)Loaded pack graphics.jar (r928 )Options up-to-date!Loading props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\stats.txtPreparing to enable console logging.Now logging to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\console.Kswords.log=== Wurm options ===animation_playback_self = 1auto_mipmaps_enabled = 2cavedetail = 1censor_chat = falsecloud_shadows = falsecollada_animations = 0compressed_textures = falsecompressed_textures_S3TC = truecustomTimer1 = Med|1200000customTimer2 = Med Hour|3600000customTimer3 = SB Wait|300000customTimer4 = -1|-1customTimer5 = -1|-1debug_mode = falsedisplay_settings = false:false:0:1175:950:32:-1:false:falseeigc_enabled = falseenable_debugs = falseenable_shift_drag = trueenable_vsync = trueengine_multithreaded = 0event_log_rotation = 2fast_yield = falsefbo_enabled = 1fog_coord_src = 0font_antialias = 2font_bold = 11font_default = 11font_header = 24font_italian = 11font_monospaced = 11font_static = 11fov_horizontal = 80fps_limit = 60fps_limit_background = 30fps_limit_enabled = truegame_client_thread_priority = 2glsl_enabled = 2gui_opacity = 3gui_skin = 0has_read_eula = truehide_menu_examine = falsehide_menu_no_target = falsehide_menu_spam_mode = falsehide_menu_stop = falsehigh_res_binoculars = truehint_texture_scaling = 1impColumn = trueinverse_mouse = falseirc_log_rotation = 2irc_notif = 0item_creature_render_distance = 3keyboard_layout = 0loadInventoryStartup = truelocal_list_in_event = truelog_extra_errors = falselog_gl_errors = falsemark_text_read = truematerial_as_suffix = truemax_texture_size = 0mega_texture_size = 2model_loader_thread_priority = 2model_loading_threads = 1multidraw_enabled = 2no_brightness = falseno_terrain_render = falseno_world_render = falsenon_power_of_two = 2occlusion_queries_enabled = 2offscreen_texture_size = 1other_log_rotation = 2outline_picking = truepbuffer_enabled = falseplayer_guest = falsereflection_texture_size = 0reflections = 0release_context = falserelease_context_on_jogl_sleep = falseremember_password = truerender_distant_terrain = truerender_glow = falserender_sun_glare = falseresident_models = falsesave_skills_on_quit = truescreenshot_file_format = 1season_override = 0setting_timestamps = truesettings_version = 3shadow_level = 0showKChat = truesilent_friends_update = falseskillgain_minimum = 2skillgain_no_alignment = falseskillgain_no_favor = trueskydetail = 1sound_al_gain = 15sound_buzzlevel = 5sound_cache_enabled = falsesound_doppler_enabled = falsesound_engine = 2sound_footstepslevel = 4sound_play_ambients = falsesound_play_buzz = falsesound_play_combat = truesound_play_door = truesound_play_emotes = truesound_play_footsteps = falsesound_play_music = falsesound_play_weather = falsesound_play_work = falsestipple_enabled = truestructure_render_distance = 2submit_client_data = 2terrain_bump = falseterrain_res = 1test_attach_equipment = falsetest_mode = 0tile_transitions = falsetiledecorations = 2togglePushToTalk = truetoolSlot1 = 1018316965544706toolSlot10 = -1toolSlot2 = 87435736253186toolSlot3 = 378593330856450toolSlot4 = 437543501824770toolSlot5 = 839379031425794toolSlot6 = 1160728903942914toolSlot7 = 442351986148098toolSlot8 = -1toolSlot9 = -1treelist_outline = truetrees = 2update_optional = trueuse_alpha_particles = trueuse_anisotropic_filtering = 0use_color_picking = trueuse_fast_clock_work_around = trueuse_fbo_color_picking = trueuse_fbo_reflections = trueuse_nagles_algorithm = falseuse_nano_timer = falseuse_non_alpha_particles = falseuse_phobia_models = falseuse_smooth_lines = falseuse_smooth_points = falseuse_smooth_polygons = falseuse_tree_models = trueuse_weather_particles = falsevbo_enabled = 2viewport_bob = truewater_detail = 0Setting up dotXSI Model LoaderExecuting C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\configs\Old\keybindings.txtTranslating legacy key ENTER to RETURNTranslating legacy key PAGE_UP to PRIORTranslating legacy key PAGE_DOWN to NEXTTexture is too small to fit all font characters. Using fallback when needed. FontSize: 11Word filter loaded: 23>>> Launch queue entry exiting.Using LWJGL display 1175:950:0:0 (false)Setting up OpenAL Sound EngineOpenAL version: 1.1 ALSOFT 1.13OpenAL renderer: OpenAL SoftOpenAL vendor: OpenAL CommunityOpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFTX_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_loop_points AL_SOFTX_non_virtual_channelsGenerating: 128 source channels.=== OpenGL information ===LWJGL version: 2.8.3Adapter info: nv4_disp (6.14.13.142)OpenGL vendor: NVIDIA CorporationOpenGL renderer: GeForce 6600 GT/AGP/SSE/3DNOW!OpenGL version: 2.1.2OpenGL extensions: GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_controlGLSL version: 1.20 NVIDIA via Cg compilerServer response: Invalid request.Starting workaround for fast running clocksUsing LWJGL timer.Initialized mouse with 5 buttons.Startup Phase - Setting up..Initializing font texture for SansSerif (11). Texture Size: 256Initializing font texture for SansSerif (11, italic). Texture Size: 128Loading window positions from C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\windows_1175x950.txtLoading props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\windows_1175x950.txtGui initializedStartup Phase - Preparing terrainStartup Phase - Connecting ..Disabling NaglesWriting to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\logs\_Event.2012-08.txtDisabling NaglesWriting to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\logs\Alliance.2012-08.txtExecution aborted at connection 0, iteration 0Run time 0s, local time Wed Aug 15 14:43:22 PDT 2012Destroying game window====== FAILED ASSERT ======com.wurmonline.client.e: Unable to load texture data from graphics.jar:texture/terrain/planks.png at com.wurmonline.client.e.b(SourceFile:68) at class.iv.a(SourceFile:421) at class.iv.a(SourceFile:132) at class.iv.c(SourceFile:78) at class.bd.a(SourceFile:2447) at com.wurmonline.client.j.c(SourceFile:1557) at class.X.b(SourceFile:361) at class.h.a(SourceFile:148) at class.i.a(SourceFile:2414) at class.kA.c(SourceFile:536) at class.i.a(SourceFile:193) at com.wurmonline.client.j.g(SourceFile:687) at com.wurmonline.client.j.run(SourceFile:1300) at java.lang.Thread.run(Unknown Source)Caused by: javax.imageio.IIOException: Error reading PNG image data at com.sun.imageio.plugins.png.PNGImageReader.readImage(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at class.iv.a(SourceFile:415) ... 12 moreCaused by: java.util.zip.ZipException: incorrect data check at java.util.zip.InflaterInputStream.read(Unknown Source) at java.io.BufferedInputStream.fill(Unknown Source) at java.io.BufferedInputStream.read1(Unknown Source) at java.io.BufferedInputStream.read(Unknown Source) at java.io.DataInputStream.readFully(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.decodePass(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.decodeImage(Unknown Source) ... 17 more Share this post Link to post Share on other sites
Posted August 15, 2012 Hey look another in the same day...----------Congratulations, you found a bug in the test client: <Unable to load texture data from graphics.jar:texture/sprite/Light_Clouds.png>Please post the console log below on the wurm online forums, and describe what you were doing when it happened.Contents of console.log:Time is Wed Aug 15 15:12:48 PDT 2012Running client version 3.1.73=== System information ===Executing from C:\Documents and Settings\USERNAME\Desktop\Operating system: Windows XP (arch: x86, version: 5.1)Java version: 1.7.0_05 (Oracle Corporation) <http://java.oracle.com/>Jvm version: 23.1-b03 (Oracle Corporation) [Java HotSpot Client VM]Available CPUs: 1>>> Main thread exiting.Loading character KswordsLoading config OldLoading props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\configs\Old\gamesettings.txtLoading props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\password.txt>>> LoginFrame queue entry exiting.Saving props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\password.txtSaving props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\configs\Old\gamesettings.txtLoaded pack sound.jar (r1)Loaded pack graphics.jar (r928 )Options up-to-date!Loading props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\stats.txtPreparing to enable console logging.Now logging to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\console.Kswords.log=== Wurm options ===animation_playback_self = 1auto_mipmaps_enabled = 2cavedetail = 1censor_chat = falsecloud_shadows = falsecollada_animations = 0compressed_textures = falsecompressed_textures_S3TC = truecustomTimer1 = Med|1200000customTimer2 = Med Hour|3600000customTimer3 = SB Wait|300000customTimer4 = -1|-1customTimer5 = -1|-1debug_mode = falsedisplay_settings = false:false:0:1175:950:32:-1:false:falseeigc_enabled = falseenable_debugs = falseenable_shift_drag = trueenable_vsync = trueengine_multithreaded = 0event_log_rotation = 2fast_yield = falsefbo_enabled = 1fog_coord_src = 0font_antialias = 2font_bold = 11font_default = 11font_header = 24font_italian = 11font_monospaced = 11font_static = 11fov_horizontal = 80fps_limit = 60fps_limit_background = 30fps_limit_enabled = truegame_client_thread_priority = 2glsl_enabled = 2gui_opacity = 3gui_skin = 0has_read_eula = truehide_menu_examine = falsehide_menu_no_target = falsehide_menu_spam_mode = falsehide_menu_stop = falsehigh_res_binoculars = truehint_texture_scaling = 1impColumn = trueinverse_mouse = falseirc_log_rotation = 2irc_notif = 0item_creature_render_distance = 3keyboard_layout = 0loadInventoryStartup = truelocal_list_in_event = truelog_extra_errors = falselog_gl_errors = falsemark_text_read = truematerial_as_suffix = truemax_texture_size = 0mega_texture_size = 2model_loader_thread_priority = 2model_loading_threads = 1multidraw_enabled = 2no_brightness = falseno_terrain_render = falseno_world_render = falsenon_power_of_two = 2occlusion_queries_enabled = 2offscreen_texture_size = 1other_log_rotation = 2outline_picking = truepbuffer_enabled = falseplayer_guest = falsereflection_texture_size = 0reflections = 0release_context = falserelease_context_on_jogl_sleep = falseremember_password = truerender_distant_terrain = truerender_glow = falserender_sun_glare = falseresident_models = falsesave_skills_on_quit = truescreenshot_file_format = 1season_override = 0setting_timestamps = truesettings_version = 3shadow_level = 0showKChat = truesilent_friends_update = falseskillgain_minimum = 2skillgain_no_alignment = falseskillgain_no_favor = trueskydetail = 1sound_al_gain = 15sound_buzzlevel = 5sound_cache_enabled = falsesound_doppler_enabled = falsesound_engine = 2sound_footstepslevel = 4sound_play_ambients = falsesound_play_buzz = falsesound_play_combat = truesound_play_door = truesound_play_emotes = truesound_play_footsteps = falsesound_play_music = falsesound_play_weather = falsesound_play_work = falsestipple_enabled = truestructure_render_distance = 2submit_client_data = 2terrain_bump = falseterrain_res = 1test_attach_equipment = falsetest_mode = 0tile_transitions = falsetiledecorations = 2togglePushToTalk = truetoolSlot1 = 1018316965544706toolSlot10 = -1toolSlot2 = 87435736253186toolSlot3 = 378593330856450toolSlot4 = 437543501824770toolSlot5 = 839379031425794toolSlot6 = 1160728903942914toolSlot7 = 442351986148098toolSlot8 = -1toolSlot9 = -1treelist_outline = truetrees = 2update_optional = trueuse_alpha_particles = trueuse_anisotropic_filtering = 0use_color_picking = trueuse_fast_clock_work_around = trueuse_fbo_color_picking = trueuse_fbo_reflections = trueuse_nagles_algorithm = falseuse_nano_timer = falseuse_non_alpha_particles = falseuse_phobia_models = falseuse_smooth_lines = falseuse_smooth_points = falseuse_smooth_polygons = falseuse_tree_models = trueuse_weather_particles = falsevbo_enabled = 2viewport_bob = truewater_detail = 0Setting up dotXSI Model LoaderExecuting C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\configs\Old\keybindings.txtTranslating legacy key ENTER to RETURNTranslating legacy key PAGE_UP to PRIORTranslating legacy key PAGE_DOWN to NEXTTexture is too small to fit all font characters. Using fallback when needed. FontSize: 11Word filter loaded: 23>>> Launch queue entry exiting.Using LWJGL display 1175:950:0:0 (false)Setting up OpenAL Sound EngineOpenAL version: 1.1 ALSOFT 1.13OpenAL renderer: OpenAL SoftOpenAL vendor: OpenAL CommunityOpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFTX_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_loop_points AL_SOFTX_non_virtual_channelsGenerating: 128 source channels.=== OpenGL information ===LWJGL version: 2.8.3Adapter info: nv4_disp (6.14.13.142)OpenGL vendor: NVIDIA CorporationOpenGL renderer: GeForce 6600 GT/AGP/SSE/3DNOW!OpenGL version: 2.1.2OpenGL extensions: GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_controlGLSL version: 1.20 NVIDIA via Cg compilerServer response: Invalid request.Starting workaround for fast running clocksUsing LWJGL timer.Initialized mouse with 5 buttons.Startup Phase - Setting up..Initializing font texture for SansSerif (11). Texture Size: 256Initializing font texture for SansSerif (11, italic). Texture Size: 128Loading window positions from C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\windows_1175x950.txtLoading props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\windows_1175x950.txtGui initializedStartup Phase - Preparing terrainStartup Phase - Connecting ..Disabling NaglesWriting to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\logs\_Event.2012-08.txtDisabling NaglesWriting to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\logs\Alliance.2012-08.txtLogin successfulExecuting C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\configs\Old\autorun.txtStarting update of login splash image...Setting up Collada Model LoaderWriting to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\logs\MGMT.2012-08.txtWriting to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\logs\_Friends.2012-08.txtWriting to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\logs\GM.2012-08.txtWriting to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\logs\CA_HELP.2012-08.txtExecution aborted at connection 1, iteration 0Run time 2s, local time Wed Aug 15 15:13:24 PDT 2012Destroying game window====== FAILED ASSERT ======com.wurmonline.client.e: Unable to load texture data from graphics.jar:texture/sprite/Light_Clouds.png at com.wurmonline.client.e.b(SourceFile:68) at class.iv.a(SourceFile:421) at class.iv.a(SourceFile:132) at class.iv.c(SourceFile:78) at class.hL.a(SourceFile:482) at class.hR.b(SourceFile:874) at class.bd.e(SourceFile:2006) at class.bd.d(SourceFile:1356) at com.wurmonline.client.j.e(SourceFile:304) at com.wurmonline.client.j.run(SourceFile:1300) at java.lang.Thread.run(Unknown Source)Caused by: javax.imageio.IIOException: Error reading PNG image data at com.sun.imageio.plugins.png.PNGImageReader.readImage(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at class.iv.a(SourceFile:415) ... 9 moreCaused by: java.util.zip.ZipException: incorrect data check at java.util.zip.InflaterInputStream.read(Unknown Source) at java.io.BufferedInputStream.fill(Unknown Source) at java.io.BufferedInputStream.read1(Unknown Source) at java.io.BufferedInputStream.read(Unknown Source) at java.io.DataInputStream.readFully(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.decodePass(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.decodeImage(Unknown Source) ... 14 more Share this post Link to post Share on other sites
Posted August 17, 2012 Select 'verify packs' in the patcher Share this post Link to post Share on other sites