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Kswords

You Found A Bug! Again...

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Congratulations, you found a bug in the test client: <Unable to load texture data from graphics.jar:texture/terrain/planks.png>

Please post the console log below on the wurm online forums, and describe what you were doing when it happened.

Contents of console.log:

Time is Wed Aug 15 14:42:53 PDT 2012

Running client version 3.1.73

=== System information ===

Executing from C:\Documents and Settings\USERNAME\Desktop\

Operating system: Windows XP (arch: x86, version: 5.1)

Java version: 1.7.0_05 (Oracle Corporation) &lt;http://java.oracle.com/>

Jvm version: 23.1-b03 (Oracle Corporation) [Java HotSpot Client VM]

Available CPUs: 1

>>> Main thread exiting.

Loading character Kswords

Loading config Old

Loading props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\configs\Old\gamesettings.txt

Loading props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\password.txt

>>> LoginFrame queue entry exiting.

Saving props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\password.txt

Saving props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\configs\Old\gamesettings.txt

Loaded pack sound.jar (r1)

Loaded pack graphics.jar (r928 )

Options up-to-date!

Loading props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\stats.txt

Preparing to enable console logging.

Now logging to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\console.Kswords.log

=== Wurm options ===

animation_playback_self = 1

auto_mipmaps_enabled = 2

cavedetail = 1

censor_chat = false

cloud_shadows = false

collada_animations = 0

compressed_textures = false

compressed_textures_S3TC = true

customTimer1 = Med|1200000

customTimer2 = Med Hour|3600000

customTimer3 = SB Wait|300000

customTimer4 = -1|-1

customTimer5 = -1|-1

debug_mode = false

display_settings = false:false:0:1175:950:32:-1:false:false

eigc_enabled = false

enable_debugs = false

enable_shift_drag = true

enable_vsync = true

engine_multithreaded = 0

event_log_rotation = 2

fast_yield = false

fbo_enabled = 1

fog_coord_src = 0

font_antialias = 2

font_bold = 11

font_default = 11

font_header = 24

font_italian = 11

font_monospaced = 11

font_static = 11

fov_horizontal = 80

fps_limit = 60

fps_limit_background = 30

fps_limit_enabled = true

game_client_thread_priority = 2

glsl_enabled = 2

gui_opacity = 3

gui_skin = 0

has_read_eula = true

hide_menu_examine = false

hide_menu_no_target = false

hide_menu_spam_mode = false

hide_menu_stop = false

high_res_binoculars = true

hint_texture_scaling = 1

impColumn = true

inverse_mouse = false

irc_log_rotation = 2

irc_notif = 0

item_creature_render_distance = 3

keyboard_layout = 0

loadInventoryStartup = true

local_list_in_event = true

log_extra_errors = false

log_gl_errors = false

mark_text_read = true

material_as_suffix = true

max_texture_size = 0

mega_texture_size = 2

model_loader_thread_priority = 2

model_loading_threads = 1

multidraw_enabled = 2

no_brightness = false

no_terrain_render = false

no_world_render = false

non_power_of_two = 2

occlusion_queries_enabled = 2

offscreen_texture_size = 1

other_log_rotation = 2

outline_picking = true

pbuffer_enabled = false

player_guest = false

reflection_texture_size = 0

reflections = 0

release_context = false

release_context_on_jogl_sleep = false

remember_password = true

render_distant_terrain = true

render_glow = false

render_sun_glare = false

resident_models = false

save_skills_on_quit = true

screenshot_file_format = 1

season_override = 0

setting_timestamps = true

settings_version = 3

shadow_level = 0

showKChat = true

silent_friends_update = false

skillgain_minimum = 2

skillgain_no_alignment = false

skillgain_no_favor = true

skydetail = 1

sound_al_gain = 15

sound_buzzlevel = 5

sound_cache_enabled = false

sound_doppler_enabled = false

sound_engine = 2

sound_footstepslevel = 4

sound_play_ambients = false

sound_play_buzz = false

sound_play_combat = true

sound_play_door = true

sound_play_emotes = true

sound_play_footsteps = false

sound_play_music = false

sound_play_weather = false

sound_play_work = false

stipple_enabled = true

structure_render_distance = 2

submit_client_data = 2

terrain_bump = false

terrain_res = 1

test_attach_equipment = false

test_mode = 0

tile_transitions = false

tiledecorations = 2

togglePushToTalk = true

toolSlot1 = 1018316965544706

toolSlot10 = -1

toolSlot2 = 87435736253186

toolSlot3 = 378593330856450

toolSlot4 = 437543501824770

toolSlot5 = 839379031425794

toolSlot6 = 1160728903942914

toolSlot7 = 442351986148098

toolSlot8 = -1

toolSlot9 = -1

treelist_outline = true

trees = 2

update_optional = true

use_alpha_particles = true

use_anisotropic_filtering = 0

use_color_picking = true

use_fast_clock_work_around = true

use_fbo_color_picking = true

use_fbo_reflections = true

use_nagles_algorithm = false

use_nano_timer = false

use_non_alpha_particles = false

use_phobia_models = false

use_smooth_lines = false

use_smooth_points = false

use_smooth_polygons = false

use_tree_models = true

use_weather_particles = false

vbo_enabled = 2

viewport_bob = true

water_detail = 0

Setting up dotXSI Model Loader

Executing C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\configs\Old\keybindings.txt

Translating legacy key ENTER to RETURN

Translating legacy key PAGE_UP to PRIOR

Translating legacy key PAGE_DOWN to NEXT

Texture is too small to fit all font characters. Using fallback when needed. FontSize: 11

Word filter loaded: 23

>>> Launch queue entry exiting.

Using LWJGL display 1175:950:0:0 (false)

Setting up OpenAL Sound Engine

OpenAL version: 1.1 ALSOFT 1.13

OpenAL renderer: OpenAL Soft

OpenAL vendor: OpenAL Community

OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFTX_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_loop_points AL_SOFTX_non_virtual_channels

Generating: 128 source channels.

=== OpenGL information ===

LWJGL version: 2.8.3

Adapter info: nv4_disp (6.14.13.142)

OpenGL vendor: NVIDIA Corporation

OpenGL renderer: GeForce 6600 GT/AGP/SSE/3DNOW!

OpenGL version: 2.1.2

OpenGL extensions:

GL_ARB_color_buffer_float

GL_ARB_compressed_texture_pixel_storage

GL_ARB_conservative_depth

GL_ARB_copy_buffer

GL_ARB_depth_clamp

GL_ARB_depth_texture

GL_ARB_draw_buffers

GL_ARB_ES2_compatibility

GL_ARB_explicit_attrib_location

GL_ARB_fragment_program

GL_ARB_fragment_program_shadow

GL_ARB_fragment_shader

GL_ARB_framebuffer_object

GL_ARB_get_program_binary

GL_ARB_half_float_pixel

GL_ARB_half_float_vertex

GL_ARB_imaging

GL_ARB_internalformat_query

GL_ARB_map_buffer_alignment

GL_ARB_map_buffer_range

GL_ARB_multisample

GL_ARB_multitexture

GL_ARB_occlusion_query

GL_ARB_occlusion_query2

GL_ARB_pixel_buffer_object

GL_ARB_point_parameters

GL_ARB_point_sprite

GL_ARB_provoking_vertex

GL_ARB_robustness

GL_ARB_sampler_objects

GL_ARB_separate_shader_objects

GL_ARB_shader_objects

GL_ARB_shading_language_100

GL_ARB_shading_language_420pack

GL_ARB_shading_language_include

GL_ARB_shadow

GL_ARB_sync

GL_ARB_texture_border_clamp

GL_ARB_texture_compression

GL_ARB_texture_cube_map

GL_ARB_texture_env_add

GL_ARB_texture_env_combine

GL_ARB_texture_env_crossbar

GL_ARB_texture_env_dot3

GL_ARB_texture_float

GL_ARB_texture_mirrored_repeat

GL_ARB_texture_non_power_of_two

GL_ARB_texture_rectangle

GL_ARB_texture_rg

GL_ARB_texture_storage

GL_ARB_texture_swizzle

GL_ARB_timer_query

GL_ARB_transpose_matrix

GL_ARB_vertex_array_bgra

GL_ARB_vertex_array_object

GL_ARB_vertex_buffer_object

GL_ARB_vertex_program

GL_ARB_vertex_shader

GL_ARB_window_pos

GL_ATI_draw_buffers

GL_ATI_texture_float

GL_ATI_texture_mirror_once

GL_S3_s3tc

GL_EXT_texture_env_add

GL_EXT_abgr

GL_EXT_bgra

GL_EXT_blend_color

GL_EXT_blend_equation_separate

GL_EXT_blend_func_separate

GL_EXT_blend_minmax

GL_EXT_blend_subtract

GL_EXT_compiled_vertex_array

GL_EXT_Cg_shader

GL_EXT_depth_bounds_test

GL_EXT_direct_state_access

GL_EXT_draw_range_elements

GL_EXT_fog_coord

GL_EXT_framebuffer_blit

GL_EXT_framebuffer_multisample

GL_EXT_framebuffer_object

GL_EXT_gpu_program_parameters

GL_EXT_multi_draw_arrays

GL_EXT_packed_depth_stencil

GL_EXT_packed_pixels

GL_EXT_pixel_buffer_object

GL_EXT_point_parameters

GL_EXT_provoking_vertex

GL_EXT_rescale_normal

GL_EXT_secondary_color

GL_EXT_separate_shader_objects

GL_EXT_separate_specular_color

GL_EXT_shadow_funcs

GL_EXT_stencil_two_side

GL_EXT_stencil_wrap

GL_EXT_texture3D

GL_EXT_texture_compression_dxt1

GL_EXT_texture_compression_s3tc

GL_EXT_texture_cube_map

GL_EXT_texture_edge_clamp

GL_EXT_texture_env_combine

GL_EXT_texture_env_dot3

GL_EXT_texture_filter_anisotropic

GL_EXT_texture_format_BGRA8888

GL_EXT_texture_lod

GL_EXT_texture_lod_bias

GL_EXT_texture_mirror_clamp

GL_EXT_texture_object

GL_EXT_texture_sRGB

GL_EXT_texture_sRGB_decode

GL_EXT_texture_storage

GL_EXT_texture_swizzle

GL_EXT_timer_query

GL_EXT_vertex_array

GL_EXT_vertex_array_bgra

GL_EXT_import_sync_object

GL_IBM_rasterpos_clip

GL_IBM_texture_mirrored_repeat

GL_KTX_buffer_region

GL_NV_alpha_test

GL_NV_blend_minmax

GL_NV_blend_square

GL_NV_complex_primitives

GL_NV_copy_depth_to_color

GL_NV_depth_clamp

GL_NV_fbo_color_attachments

GL_NV_fence

GL_NV_float_buffer

GL_NV_fog_distance

GL_NV_fragdepth

GL_NV_fragment_program

GL_NV_fragment_program_option

GL_NV_fragment_program2

GL_NV_framebuffer_multisample_coverage

GL_NV_half_float

GL_NV_light_max_exponent

GL_NV_multisample_filter_hint

GL_NV_occlusion_query

GL_NV_packed_depth_stencil

GL_NV_pixel_data_range

GL_NV_point_sprite

GL_NV_primitive_restart

GL_NV_register_combiners

GL_NV_register_combiners2

GL_NV_texgen_reflection

GL_NV_texture_barrier

GL_NV_texture_compression_vtc

GL_NV_texture_env_combine4

GL_NV_texture_expand_normal

GL_NV_texture_lod_clamp

GL_NV_texture_rectangle

GL_NV_texture_shader

GL_NV_texture_shader2

GL_NV_texture_shader3

GL_NV_vertex_array_range

GL_NV_vertex_array_range2

GL_NV_vertex_program

GL_NV_vertex_program1_1

GL_NV_vertex_program2

GL_NV_vertex_program2_option

GL_NV_vertex_program3

GL_NVX_conditional_render

GL_OES_depth24

GL_OES_depth32

GL_OES_depth_texture

GL_OES_element_index_uint

GL_OES_fbo_render_mipmap

GL_OES_get_program_binary

GL_OES_mapbuffer

GL_OES_packed_depth_stencil

GL_OES_rgb8_rgba8

GL_OES_standard_derivatives

GL_OES_texture_3D

GL_OES_texture_float

GL_OES_texture_float_linear

GL_OES_texture_half_float

GL_OES_texture_half_float_linear

GL_OES_texture_npot

GL_OES_vertex_array_object

GL_OES_vertex_half_float

GL_SGIS_generate_mipmap

GL_SGIS_texture_lod

GL_SGIX_depth_texture

GL_SGIX_shadow

GL_SUN_slice_accum

GL_WIN_swap_hint

WGL_EXT_swap_control

GLSL version: 1.20 NVIDIA via Cg compiler

Server response: Invalid request.

Starting workaround for fast running clocks

Using LWJGL timer.

Initialized mouse with 5 buttons.

Startup Phase - Setting up..

Initializing font texture for SansSerif (11). Texture Size: 256

Initializing font texture for SansSerif (11, italic). Texture Size: 128

Loading window positions from C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\windows_1175x950.txt

Loading props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\windows_1175x950.txt

Gui initialized

Startup Phase - Preparing terrain

Startup Phase - Connecting ..

Disabling Nagles

Writing to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\logs\_Event.2012-08.txt

Disabling Nagles

Writing to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\logs\Alliance.2012-08.txt

Execution aborted at connection 0, iteration 0

Run time 0s, local time Wed Aug 15 14:43:22 PDT 2012

Destroying game window

====== FAILED ASSERT ======

com.wurmonline.client.e: Unable to load texture data from graphics.jar:texture/terrain/planks.png

at com.wurmonline.client.e.b(SourceFile:68)

at class.iv.a(SourceFile:421)

at class.iv.a(SourceFile:132)

at class.iv.c(SourceFile:78)

at class.bd.a(SourceFile:2447)

at com.wurmonline.client.j.c(SourceFile:1557)

at class.X.b(SourceFile:361)

at class.h.a(SourceFile:148)

at class.i.a(SourceFile:2414)

at class.kA.c(SourceFile:536)

at class.i.a(SourceFile:193)

at com.wurmonline.client.j.g(SourceFile:687)

at com.wurmonline.client.j.run(SourceFile:1300)

at java.lang.Thread.run(Unknown Source)

Caused by: javax.imageio.IIOException: Error reading PNG image data

at com.sun.imageio.plugins.png.PNGImageReader.readImage(Unknown Source)

at com.sun.imageio.plugins.png.PNGImageReader.read(Unknown Source)

at javax.imageio.ImageIO.read(Unknown Source)

at javax.imageio.ImageIO.read(Unknown Source)

at class.iv.a(SourceFile:415)

... 12 more

Caused by: java.util.zip.ZipException: incorrect data check

at java.util.zip.InflaterInputStream.read(Unknown Source)

at java.io.BufferedInputStream.fill(Unknown Source)

at java.io.BufferedInputStream.read1(Unknown Source)

at java.io.BufferedInputStream.read(Unknown Source)

at java.io.DataInputStream.readFully(Unknown Source)

at com.sun.imageio.plugins.png.PNGImageReader.decodePass(Unknown Source)

at com.sun.imageio.plugins.png.PNGImageReader.decodeImage(Unknown Source)

... 17 more

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Hey look another in the same day...

----------

Congratulations, you found a bug in the test client: <Unable to load texture data from graphics.jar:texture/sprite/Light_Clouds.png>

Please post the console log below on the wurm online forums, and describe what you were doing when it happened.

Contents of console.log:

Time is Wed Aug 15 15:12:48 PDT 2012

Running client version 3.1.73

=== System information ===

Executing from C:\Documents and Settings\USERNAME\Desktop\

Operating system: Windows XP (arch: x86, version: 5.1)

Java version: 1.7.0_05 (Oracle Corporation) &lt;http://java.oracle.com/>

Jvm version: 23.1-b03 (Oracle Corporation) [Java HotSpot Client VM]

Available CPUs: 1

>>> Main thread exiting.

Loading character Kswords

Loading config Old

Loading props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\configs\Old\gamesettings.txt

Loading props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\password.txt

>>> LoginFrame queue entry exiting.

Saving props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\password.txt

Saving props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\configs\Old\gamesettings.txt

Loaded pack sound.jar (r1)

Loaded pack graphics.jar (r928 )

Options up-to-date!

Loading props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\stats.txt

Preparing to enable console logging.

Now logging to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\console.Kswords.log

=== Wurm options ===

animation_playback_self = 1

auto_mipmaps_enabled = 2

cavedetail = 1

censor_chat = false

cloud_shadows = false

collada_animations = 0

compressed_textures = false

compressed_textures_S3TC = true

customTimer1 = Med|1200000

customTimer2 = Med Hour|3600000

customTimer3 = SB Wait|300000

customTimer4 = -1|-1

customTimer5 = -1|-1

debug_mode = false

display_settings = false:false:0:1175:950:32:-1:false:false

eigc_enabled = false

enable_debugs = false

enable_shift_drag = true

enable_vsync = true

engine_multithreaded = 0

event_log_rotation = 2

fast_yield = false

fbo_enabled = 1

fog_coord_src = 0

font_antialias = 2

font_bold = 11

font_default = 11

font_header = 24

font_italian = 11

font_monospaced = 11

font_static = 11

fov_horizontal = 80

fps_limit = 60

fps_limit_background = 30

fps_limit_enabled = true

game_client_thread_priority = 2

glsl_enabled = 2

gui_opacity = 3

gui_skin = 0

has_read_eula = true

hide_menu_examine = false

hide_menu_no_target = false

hide_menu_spam_mode = false

hide_menu_stop = false

high_res_binoculars = true

hint_texture_scaling = 1

impColumn = true

inverse_mouse = false

irc_log_rotation = 2

irc_notif = 0

item_creature_render_distance = 3

keyboard_layout = 0

loadInventoryStartup = true

local_list_in_event = true

log_extra_errors = false

log_gl_errors = false

mark_text_read = true

material_as_suffix = true

max_texture_size = 0

mega_texture_size = 2

model_loader_thread_priority = 2

model_loading_threads = 1

multidraw_enabled = 2

no_brightness = false

no_terrain_render = false

no_world_render = false

non_power_of_two = 2

occlusion_queries_enabled = 2

offscreen_texture_size = 1

other_log_rotation = 2

outline_picking = true

pbuffer_enabled = false

player_guest = false

reflection_texture_size = 0

reflections = 0

release_context = false

release_context_on_jogl_sleep = false

remember_password = true

render_distant_terrain = true

render_glow = false

render_sun_glare = false

resident_models = false

save_skills_on_quit = true

screenshot_file_format = 1

season_override = 0

setting_timestamps = true

settings_version = 3

shadow_level = 0

showKChat = true

silent_friends_update = false

skillgain_minimum = 2

skillgain_no_alignment = false

skillgain_no_favor = true

skydetail = 1

sound_al_gain = 15

sound_buzzlevel = 5

sound_cache_enabled = false

sound_doppler_enabled = false

sound_engine = 2

sound_footstepslevel = 4

sound_play_ambients = false

sound_play_buzz = false

sound_play_combat = true

sound_play_door = true

sound_play_emotes = true

sound_play_footsteps = false

sound_play_music = false

sound_play_weather = false

sound_play_work = false

stipple_enabled = true

structure_render_distance = 2

submit_client_data = 2

terrain_bump = false

terrain_res = 1

test_attach_equipment = false

test_mode = 0

tile_transitions = false

tiledecorations = 2

togglePushToTalk = true

toolSlot1 = 1018316965544706

toolSlot10 = -1

toolSlot2 = 87435736253186

toolSlot3 = 378593330856450

toolSlot4 = 437543501824770

toolSlot5 = 839379031425794

toolSlot6 = 1160728903942914

toolSlot7 = 442351986148098

toolSlot8 = -1

toolSlot9 = -1

treelist_outline = true

trees = 2

update_optional = true

use_alpha_particles = true

use_anisotropic_filtering = 0

use_color_picking = true

use_fast_clock_work_around = true

use_fbo_color_picking = true

use_fbo_reflections = true

use_nagles_algorithm = false

use_nano_timer = false

use_non_alpha_particles = false

use_phobia_models = false

use_smooth_lines = false

use_smooth_points = false

use_smooth_polygons = false

use_tree_models = true

use_weather_particles = false

vbo_enabled = 2

viewport_bob = true

water_detail = 0

Setting up dotXSI Model Loader

Executing C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\configs\Old\keybindings.txt

Translating legacy key ENTER to RETURN

Translating legacy key PAGE_UP to PRIOR

Translating legacy key PAGE_DOWN to NEXT

Texture is too small to fit all font characters. Using fallback when needed. FontSize: 11

Word filter loaded: 23

>>> Launch queue entry exiting.

Using LWJGL display 1175:950:0:0 (false)

Setting up OpenAL Sound Engine

OpenAL version: 1.1 ALSOFT 1.13

OpenAL renderer: OpenAL Soft

OpenAL vendor: OpenAL Community

OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFTX_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_loop_points AL_SOFTX_non_virtual_channels

Generating: 128 source channels.

=== OpenGL information ===

LWJGL version: 2.8.3

Adapter info: nv4_disp (6.14.13.142)

OpenGL vendor: NVIDIA Corporation

OpenGL renderer: GeForce 6600 GT/AGP/SSE/3DNOW!

OpenGL version: 2.1.2

OpenGL extensions:

GL_ARB_color_buffer_float

GL_ARB_compressed_texture_pixel_storage

GL_ARB_conservative_depth

GL_ARB_copy_buffer

GL_ARB_depth_clamp

GL_ARB_depth_texture

GL_ARB_draw_buffers

GL_ARB_ES2_compatibility

GL_ARB_explicit_attrib_location

GL_ARB_fragment_program

GL_ARB_fragment_program_shadow

GL_ARB_fragment_shader

GL_ARB_framebuffer_object

GL_ARB_get_program_binary

GL_ARB_half_float_pixel

GL_ARB_half_float_vertex

GL_ARB_imaging

GL_ARB_internalformat_query

GL_ARB_map_buffer_alignment

GL_ARB_map_buffer_range

GL_ARB_multisample

GL_ARB_multitexture

GL_ARB_occlusion_query

GL_ARB_occlusion_query2

GL_ARB_pixel_buffer_object

GL_ARB_point_parameters

GL_ARB_point_sprite

GL_ARB_provoking_vertex

GL_ARB_robustness

GL_ARB_sampler_objects

GL_ARB_separate_shader_objects

GL_ARB_shader_objects

GL_ARB_shading_language_100

GL_ARB_shading_language_420pack

GL_ARB_shading_language_include

GL_ARB_shadow

GL_ARB_sync

GL_ARB_texture_border_clamp

GL_ARB_texture_compression

GL_ARB_texture_cube_map

GL_ARB_texture_env_add

GL_ARB_texture_env_combine

GL_ARB_texture_env_crossbar

GL_ARB_texture_env_dot3

GL_ARB_texture_float

GL_ARB_texture_mirrored_repeat

GL_ARB_texture_non_power_of_two

GL_ARB_texture_rectangle

GL_ARB_texture_rg

GL_ARB_texture_storage

GL_ARB_texture_swizzle

GL_ARB_timer_query

GL_ARB_transpose_matrix

GL_ARB_vertex_array_bgra

GL_ARB_vertex_array_object

GL_ARB_vertex_buffer_object

GL_ARB_vertex_program

GL_ARB_vertex_shader

GL_ARB_window_pos

GL_ATI_draw_buffers

GL_ATI_texture_float

GL_ATI_texture_mirror_once

GL_S3_s3tc

GL_EXT_texture_env_add

GL_EXT_abgr

GL_EXT_bgra

GL_EXT_blend_color

GL_EXT_blend_equation_separate

GL_EXT_blend_func_separate

GL_EXT_blend_minmax

GL_EXT_blend_subtract

GL_EXT_compiled_vertex_array

GL_EXT_Cg_shader

GL_EXT_depth_bounds_test

GL_EXT_direct_state_access

GL_EXT_draw_range_elements

GL_EXT_fog_coord

GL_EXT_framebuffer_blit

GL_EXT_framebuffer_multisample

GL_EXT_framebuffer_object

GL_EXT_gpu_program_parameters

GL_EXT_multi_draw_arrays

GL_EXT_packed_depth_stencil

GL_EXT_packed_pixels

GL_EXT_pixel_buffer_object

GL_EXT_point_parameters

GL_EXT_provoking_vertex

GL_EXT_rescale_normal

GL_EXT_secondary_color

GL_EXT_separate_shader_objects

GL_EXT_separate_specular_color

GL_EXT_shadow_funcs

GL_EXT_stencil_two_side

GL_EXT_stencil_wrap

GL_EXT_texture3D

GL_EXT_texture_compression_dxt1

GL_EXT_texture_compression_s3tc

GL_EXT_texture_cube_map

GL_EXT_texture_edge_clamp

GL_EXT_texture_env_combine

GL_EXT_texture_env_dot3

GL_EXT_texture_filter_anisotropic

GL_EXT_texture_format_BGRA8888

GL_EXT_texture_lod

GL_EXT_texture_lod_bias

GL_EXT_texture_mirror_clamp

GL_EXT_texture_object

GL_EXT_texture_sRGB

GL_EXT_texture_sRGB_decode

GL_EXT_texture_storage

GL_EXT_texture_swizzle

GL_EXT_timer_query

GL_EXT_vertex_array

GL_EXT_vertex_array_bgra

GL_EXT_import_sync_object

GL_IBM_rasterpos_clip

GL_IBM_texture_mirrored_repeat

GL_KTX_buffer_region

GL_NV_alpha_test

GL_NV_blend_minmax

GL_NV_blend_square

GL_NV_complex_primitives

GL_NV_copy_depth_to_color

GL_NV_depth_clamp

GL_NV_fbo_color_attachments

GL_NV_fence

GL_NV_float_buffer

GL_NV_fog_distance

GL_NV_fragdepth

GL_NV_fragment_program

GL_NV_fragment_program_option

GL_NV_fragment_program2

GL_NV_framebuffer_multisample_coverage

GL_NV_half_float

GL_NV_light_max_exponent

GL_NV_multisample_filter_hint

GL_NV_occlusion_query

GL_NV_packed_depth_stencil

GL_NV_pixel_data_range

GL_NV_point_sprite

GL_NV_primitive_restart

GL_NV_register_combiners

GL_NV_register_combiners2

GL_NV_texgen_reflection

GL_NV_texture_barrier

GL_NV_texture_compression_vtc

GL_NV_texture_env_combine4

GL_NV_texture_expand_normal

GL_NV_texture_lod_clamp

GL_NV_texture_rectangle

GL_NV_texture_shader

GL_NV_texture_shader2

GL_NV_texture_shader3

GL_NV_vertex_array_range

GL_NV_vertex_array_range2

GL_NV_vertex_program

GL_NV_vertex_program1_1

GL_NV_vertex_program2

GL_NV_vertex_program2_option

GL_NV_vertex_program3

GL_NVX_conditional_render

GL_OES_depth24

GL_OES_depth32

GL_OES_depth_texture

GL_OES_element_index_uint

GL_OES_fbo_render_mipmap

GL_OES_get_program_binary

GL_OES_mapbuffer

GL_OES_packed_depth_stencil

GL_OES_rgb8_rgba8

GL_OES_standard_derivatives

GL_OES_texture_3D

GL_OES_texture_float

GL_OES_texture_float_linear

GL_OES_texture_half_float

GL_OES_texture_half_float_linear

GL_OES_texture_npot

GL_OES_vertex_array_object

GL_OES_vertex_half_float

GL_SGIS_generate_mipmap

GL_SGIS_texture_lod

GL_SGIX_depth_texture

GL_SGIX_shadow

GL_SUN_slice_accum

GL_WIN_swap_hint

WGL_EXT_swap_control

GLSL version: 1.20 NVIDIA via Cg compiler

Server response: Invalid request.

Starting workaround for fast running clocks

Using LWJGL timer.

Initialized mouse with 5 buttons.

Startup Phase - Setting up..

Initializing font texture for SansSerif (11). Texture Size: 256

Initializing font texture for SansSerif (11, italic). Texture Size: 128

Loading window positions from C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\windows_1175x950.txt

Loading props file C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\windows_1175x950.txt

Gui initialized

Startup Phase - Preparing terrain

Startup Phase - Connecting ..

Disabling Nagles

Writing to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\logs\_Event.2012-08.txt

Disabling Nagles

Writing to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\logs\Alliance.2012-08.txt

Login successful

Executing C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\configs\Old\autorun.txt

Starting update of login splash image...

Setting up Collada Model Loader

Writing to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\logs\MGMT.2012-08.txt

Writing to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\logs\_Friends.2012-08.txt

Writing to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\logs\GM.2012-08.txt

Writing to C:\Documents and Settings\USERNAME\My Documents\My Games\wurm\players\Kswords\logs\CA_HELP.2012-08.txt

Execution aborted at connection 1, iteration 0

Run time 2s, local time Wed Aug 15 15:13:24 PDT 2012

Destroying game window

====== FAILED ASSERT ======

com.wurmonline.client.e: Unable to load texture data from graphics.jar:texture/sprite/Light_Clouds.png

at com.wurmonline.client.e.b(SourceFile:68)

at class.iv.a(SourceFile:421)

at class.iv.a(SourceFile:132)

at class.iv.c(SourceFile:78)

at class.hL.a(SourceFile:482)

at class.hR.b(SourceFile:874)

at class.bd.e(SourceFile:2006)

at class.bd.d(SourceFile:1356)

at com.wurmonline.client.j.e(SourceFile:304)

at com.wurmonline.client.j.run(SourceFile:1300)

at java.lang.Thread.run(Unknown Source)

Caused by: javax.imageio.IIOException: Error reading PNG image data

at com.sun.imageio.plugins.png.PNGImageReader.readImage(Unknown Source)

at com.sun.imageio.plugins.png.PNGImageReader.read(Unknown Source)

at javax.imageio.ImageIO.read(Unknown Source)

at javax.imageio.ImageIO.read(Unknown Source)

at class.iv.a(SourceFile:415)

... 9 more

Caused by: java.util.zip.ZipException: incorrect data check

at java.util.zip.InflaterInputStream.read(Unknown Source)

at java.io.BufferedInputStream.fill(Unknown Source)

at java.io.BufferedInputStream.read1(Unknown Source)

at java.io.BufferedInputStream.read(Unknown Source)

at java.io.DataInputStream.readFully(Unknown Source)

at com.sun.imageio.plugins.png.PNGImageReader.decodePass(Unknown Source)

at com.sun.imageio.plugins.png.PNGImageReader.decodeImage(Unknown Source)

... 14 more

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