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Ketza

Crash on screenshot

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I accidentally pressed the screenshot button instead of quit, but in this case it did have the effect I intended. Instead of taking a screenshot, it crashed the game.


Time is Sat Dec 13 02:32:04 CET 2008
Running client version 2.5.2-735, testclient=false

=== System information ===
Operating system: Windows XP (arch: x86, version: 5.1)
Java version: 1.6.0_10
Java vendor: Sun Microsystems Inc. (http://java.sun.com/)
Available CPUs: 2

Loading character Ketza
Loading config default
Loading props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\configs\default\gamesettings.txt
>>> Main thread exiting.
Loading props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\password.txt
>>> LoginFrame queue entry exiting.
Saving props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\password.txt
Saving props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\configs\default\gamesettings.txt
Loading props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\stats.txt

Preparing to enable console logging.
Now logging to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\console.Ketza.log

=== Wurm options ===
advanced_select_items = false
animation_playback_self = 1
auto_mipmaps = false
cavedetail = 0
censor_chat = false
cloud_shadows = true
compressed_textures = false
compressed_textures_S3TC = false
debug_mode = false
display_settings = true:false:0:1280:1024:32:70:true
engine_multithreaded = 0
event_log_rotation = 2
fast_yield = true
fog_coord_src = 2
font_bold = 11
font_default = 10
font_header = 24
font_huge_header = 36
font_italian = 11
font_monospaced = 11
game_client_thread_priority = 2
glsl_enabled = true
gui_opacity = 0
has_read_eula = true
hint_fog = 2
hint_linesmooth = 2
hint_mipmap = 2
hint_perspective = 2
hint_pointsmooth = 0
hint_polygonsmooth = 0
hint_texture_compression = 1
hint_texture_scaling = 2
impColumn = true
inverse_mouse = false
irc_log_rotation = 2
item_creature_render_distance = 4
loadInventoryStartup = true
log_extra_errors = true
max_texture_size = 3
model_loader_thread_priority = 3
model_loading_threads = 2
opengl2_enabled = false
other_log_rotation = 2
outline_picking = true
pack_updater_log_level = 0
pack_updater_log_level2 = 1
player_guest = false
reflections = 3
release_context = false
remember_password = true
render_distant_terrain = true
render_glow = true
render_near_terrain = true
save_skills_on_quit = true
screenshot_file_format = 0
setting_timestamps = true
shadow_level = 0
showKChat = true
skydetail = 2
sound_al_gain = 30
sound_engine = 2
structure_render_distance = 4
terrain_bump = true
terrain_res = 2
tile_transitions = true
tiledecorations = 2
toolSlot1 = -1
toolSlot2 = -1
toolSlot3 = -1
toolSlot4 = -1
toolSlot5 = -1
trees = 4
update_optional = true
use_anisotropic_filtering = 0
use_coralized_pack_updater = false
use_fast_clock_work_around = false
use_linked_queue_model_loader = true
use_nagles_algorithm = true
use_non_alpha_particles = false
use_occlusion_culling = true
use_pbuffers2 = true
use_smooth_lines = false
use_smooth_points = true
use_smooth_polygons = true
use_tree_models = true
use_weather_particles = true
vbo_enabled = true
viewport_bob = false

JOGL specification version 1.1.1
JOGL implementation version 1.1.1
JOGL implementation vendor Sun Microsystems, Inc.
>>> Game launcher thread exiting.

=== OpenGL information ===
JOGL version: 1.1.1
LWJGL version: 1.1.4
OpenGL vendor: ATI Technologies Inc.
OpenGL renderer: Radeon X1900 Series x86/SSE2
OpenGL version: 2.0.6956 WinXP Release
GLSL version: Not available
Colorbits: 8, 8, 8, 8
Stencilbits: 8
Depthbits: 24
Texture units: 8
AUX buffers: 0
Max GL Lights: 8
OpenGL extensions:
    GL_ARB_multitexture
    GL_EXT_texture_env_add
    GL_EXT_compiled_vertex_array
    GL_S3_s3tc
    GL_ARB_depth_texture
    GL_ARB_fragment_program
    GL_ARB_fragment_program_shadow
    GL_ARB_fragment_shader
    GL_ARB_multisample
    GL_ARB_occlusion_query
    GL_ARB_point_parameters
    GL_ARB_point_sprite
    GL_ARB_shader_objects
    GL_ARB_shading_language_100
    GL_ARB_shadow
    GL_ARB_shadow_ambient
    GL_ARB_texture_border_clamp
    GL_ARB_texture_compression
    GL_ARB_texture_cube_map
    GL_ARB_texture_env_add
    GL_ARB_texture_env_combine
    GL_ARB_texture_env_crossbar
    GL_ARB_texture_env_dot3
    GL_ARB_texture_float
    GL_ARB_texture_mirrored_repeat
    GL_ARB_texture_rectangle
    GL_ARB_transpose_matrix
    GL_ARB_vertex_blend
    GL_ARB_vertex_buffer_object
    GL_ARB_pixel_buffer_object
    GL_ARB_vertex_program
    GL_ARB_vertex_shader
    GL_ARB_window_pos
    GL_ARB_draw_buffers
    GL_ATI_draw_buffers
    GL_ATI_element_array
    GL_ATI_envmap_bumpmap
    GL_ATI_fragment_shader
    GL_ATI_map_object_buffer
    GL_ATI_separate_stencil
    GL_ATI_shader_texture_lod
    GL_ATI_texture_compression_3dc
    GL_ATI_texture_env_combine3
    GL_ATI_texture_float
    GL_ATI_texture_mirror_once
    GL_ATI_vertex_array_object
    GL_ATI_vertex_attrib_array_object
    GL_ATI_vertex_streams
    GL_ATIX_texture_env_combine3
    GL_ATIX_texture_env_route
    GL_ATIX_vertex_shader_output_point_size
    GL_EXT_abgr
    GL_EXT_bgra
    GL_EXT_blend_color
    GL_EXT_blend_func_separate
    GL_EXT_blend_minmax
    GL_EXT_blend_subtract
    GL_EXT_clip_volume_hint
    GL_EXT_draw_range_elements
    GL_EXT_fog_coord
    GL_EXT_framebuffer_object
    GL_EXT_multi_draw_arrays
    GL_EXT_packed_pixels
    GL_EXT_point_parameters
    GL_EXT_rescale_normal
    GL_EXT_secondary_color
    GL_EXT_separate_specular_color
    GL_EXT_shadow_funcs
    GL_EXT_stencil_wrap
    GL_EXT_texgen_reflection
    GL_EXT_texture3D
    GL_EXT_texture_compression_s3tc
    GL_EXT_texture_cube_map
    GL_EXT_texture_edge_clamp
    GL_EXT_texture_env_combine
    GL_EXT_texture_env_dot3
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_lod_bias
    GL_EXT_texture_mirror_clamp
    GL_EXT_texture_object
    GL_EXT_texture_rectangle
    GL_EXT_vertex_array
    GL_EXT_vertex_shader
    GL_HP_occlusion_test
    GL_NV_blend_square
    GL_NV_occlusion_query
    GL_NV_texgen_reflection
    GL_SGI_color_matrix
    GL_SGIS_generate_mipmap
    GL_SGIS_multitexture
    GL_SGIS_texture_border_clamp
    GL_SGIS_texture_edge_clamp
    GL_SGIS_texture_lod
    GL_SUN_multi_draw_arrays
    GL_WIN_swap_hint
    WGL_EXT_extensions_string
    WGL_EXT_swap_control

Setting up OpenAL Sound Engine
OpenAL version: 1.1
OpenAL renderer: Software
OpenAL vendor: Creative Labs Inc.
OpenAL extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
Generating: 48 source channels.
Showing Mojang Splash Screen
use auto mipmap generation false
use compressed textures false
use S3TC compression: false
use non power of two textures: false
Windows XP
Startup Phase - Setting up..
Loading window positions from C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\windows_1280x1024.txt
Loading props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\windows_1280x1024.txt
Gui initialized
Loaded tree texture id as 4
Startup Phase - Preparing terrain
Startup Phase - Connecting ..
Writing to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\logs\_Event.2008-12.txt
Setting up dotXSI Model Loader
Startup message: Welcome back, Ketza! The wild server has been waiting for you.
Executing C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\configs\default\keybindings.txt
Keybindings saved.
Executing C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\configs\default\autorun.txt
Executing C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\configs\default\Ketza.txt
Dumped skills to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\dumps\skills.20081213.0235.txt
Keybindings saved.
Keybindings saved.
Keybindings saved.
Setting up Anti-Aliasing
Setting up graphic hints
Setting up Anisotropic Texture Filtering
Not enabling anisotropic filtering
Starting update of login splash image..
Using program object -2147483647 for water
null (id 14548614513412) is not a House
Failed to open fence 12799037472775 because it doesn't exist
null (id 16216454333188) is not a House
Writing to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\logs\Village.2008-12.txt
Writing to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\logs\Jenn-Kellon.2008-12.txt
Writing to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\logs\PM__Dreammaster.2008-12.txt
null (id 11360993805060) is not a House
Writing to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\logs\_Local.2008-12.txt
Failed to open fence 574941544841223 because it doesn't exist
Null XSI_Image for "" in RootTemplate . Loading model anyway..
Writing to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\logs\PM__Corvand.2008-12.txt
Failed to open fence 9311556468743 because it doesn't exist
Executing C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\configs\default\break.txt
Keybindings saved.
====== CLIENT CRASH ======
null
java.lang.OutOfMemoryError
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at com.sun.opengl.util.BufferUtil.newByteBuffer(BufferUtil.java:65)
at com.sun.opengl.util.BufferUtil.newFloatBuffer(BufferUtil.java:82)
at com.wurmonline.client.l.a(SourceFile:977)
at com.wurmonline.client.l.f(SourceFile:501)
at com.wurmonline.client.p.run(SourceFile:154)
at java.lang.Thread.run(Unknown Source)
Exiting Wurm after an Error
Performing final cleanup.
Saving props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\configs\default\gamesettings.txt
Saving props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\stats.txt
Dumped skills to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\dumps\skills.20081213.0446.txt
Saving window positions to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\windows_1280x1024.txt
Saving props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\windows_1280x1024.txt
Goodbye.

EDIT:

This is right before I logged out, which means the session was about 2h and 4min long.

[04:46:16] You have 1 hours and 53 minutes left of your sleep bonus.

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