Posted December 14, 2008 I accidentally pressed the screenshot button instead of quit, but in this case it did have the effect I intended. Instead of taking a screenshot, it crashed the game. Time is Sat Dec 13 02:32:04 CET 2008 Running client version 2.5.2-735, testclient=false === System information === Operating system: Windows XP (arch: x86, version: 5.1) Java version: 1.6.0_10 Java vendor: Sun Microsystems Inc. (http://java.sun.com/) Available CPUs: 2 Loading character Ketza Loading config default Loading props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\configs\default\gamesettings.txt >>> Main thread exiting. Loading props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\password.txt Saving props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\configs\default\gamesettings.txt Loading props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\stats.txt Preparing to enable console logging. Now logging to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\console.Ketza.log === Wurm options === advanced_select_items = false animation_playback_self = 1 auto_mipmaps = false cavedetail = 0 censor_chat = false cloud_shadows = true compressed_textures = false compressed_textures_S3TC = false debug_mode = false display_settings = true:false:0:1280:1024:32:70:true engine_multithreaded = 0 event_log_rotation = 2 fast_yield = true fog_coord_src = 2 font_bold = 11 font_default = 10 font_header = 24 font_huge_header = 36 font_italian = 11 font_monospaced = 11 game_client_thread_priority = 2 glsl_enabled = true gui_opacity = 0 has_read_eula = true hint_fog = 2 hint_linesmooth = 2 hint_mipmap = 2 hint_perspective = 2 hint_pointsmooth = 0 hint_polygonsmooth = 0 hint_texture_compression = 1 hint_texture_scaling = 2 impColumn = true inverse_mouse = false irc_log_rotation = 2 item_creature_render_distance = 4 loadInventoryStartup = true log_extra_errors = true max_texture_size = 3 model_loader_thread_priority = 3 model_loading_threads = 2 opengl2_enabled = false other_log_rotation = 2 outline_picking = true pack_updater_log_level = 0 pack_updater_log_level2 = 1 player_guest = false reflections = 3 release_context = false remember_password = true render_distant_terrain = true render_glow = true render_near_terrain = true save_skills_on_quit = true screenshot_file_format = 0 setting_timestamps = true shadow_level = 0 showKChat = true skydetail = 2 sound_al_gain = 30 sound_engine = 2 structure_render_distance = 4 terrain_bump = true terrain_res = 2 tile_transitions = true tiledecorations = 2 toolSlot1 = -1 toolSlot2 = -1 toolSlot3 = -1 toolSlot4 = -1 toolSlot5 = -1 trees = 4 update_optional = true use_anisotropic_filtering = 0 use_coralized_pack_updater = false use_fast_clock_work_around = false use_linked_queue_model_loader = true use_nagles_algorithm = true use_non_alpha_particles = false use_occlusion_culling = true use_pbuffers2 = true use_smooth_lines = false use_smooth_points = true use_smooth_polygons = true use_tree_models = true use_weather_particles = true vbo_enabled = true viewport_bob = false JOGL specification version 1.1.1 JOGL implementation version 1.1.1 JOGL implementation vendor Sun Microsystems, Inc. >>> Game launcher thread exiting. === OpenGL information === JOGL version: 1.1.1 LWJGL version: 1.1.4 OpenGL vendor: ATI Technologies Inc. OpenGL renderer: Radeon X1900 Series x86/SSE2 OpenGL version: 2.0.6956 WinXP Release GLSL version: Not available Colorbits: 8, 8, 8, 8 Stencilbits: 8 Depthbits: 24 Texture units: 8 AUX buffers: 0 Max GL Lights: 8 OpenGL extensions: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_shader_texture_lod GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control Setting up OpenAL Sound Engine OpenAL version: 1.1 OpenAL renderer: Software OpenAL vendor: Creative Labs Inc. OpenAL extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE Generating: 48 source channels. Showing Mojang Splash Screen use auto mipmap generation false use compressed textures false use S3TC compression: false use non power of two textures: false Windows XP Startup Phase - Setting up.. Loading window positions from C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\windows_1280x1024.txt Loading props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\windows_1280x1024.txt Gui initialized Loaded tree texture id as 4 Startup Phase - Preparing terrain Startup Phase - Connecting .. Writing to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\logs\_Event.2008-12.txt Setting up dotXSI Model Loader Startup message: Welcome back, Ketza! The wild server has been waiting for you. Executing C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\configs\default\keybindings.txt Keybindings saved. Executing C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\configs\default\autorun.txt Executing C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\configs\default\Ketza.txt Dumped skills to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\dumps\skills.20081213.0235.txt Keybindings saved. Keybindings saved. Keybindings saved. Setting up Anti-Aliasing Setting up graphic hints Setting up Anisotropic Texture Filtering Not enabling anisotropic filtering Starting update of login splash image.. Using program object -2147483647 for water null (id 14548614513412) is not a House Failed to open fence 12799037472775 because it doesn't exist null (id 16216454333188) is not a House Writing to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\logs\Village.2008-12.txt Writing to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\logs\Jenn-Kellon.2008-12.txt Writing to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\logs\PM__Dreammaster.2008-12.txt null (id 11360993805060) is not a House Writing to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\logs\_Local.2008-12.txt Failed to open fence 574941544841223 because it doesn't exist Null XSI_Image for "" in RootTemplate . Loading model anyway.. Writing to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\logs\PM__Corvand.2008-12.txt Failed to open fence 9311556468743 because it doesn't exist Executing C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\configs\default\break.txt Keybindings saved. ====== CLIENT CRASH ====== null java.lang.OutOfMemoryError at sun.misc.Unsafe.allocateMemory(Native Method) at java.nio.DirectByteBuffer.<init>(Unknown Source) at java.nio.ByteBuffer.allocateDirect(Unknown Source) at com.sun.opengl.util.BufferUtil.newByteBuffer(BufferUtil.java:65) at com.sun.opengl.util.BufferUtil.newFloatBuffer(BufferUtil.java:82) at com.wurmonline.client.l.a(SourceFile:977) at com.wurmonline.client.l.f(SourceFile:501) at com.wurmonline.client.p.run(SourceFile:154) at java.lang.Thread.run(Unknown Source) Exiting Wurm after an Error Performing final cleanup. Saving props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\configs\default\gamesettings.txt Saving props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\stats.txt Dumped skills to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\dumps\skills.20081213.0446.txt Saving window positions to C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\windows_1280x1024.txt Saving props file C:\Documents and Settings\Nygrenjo\Mina dokument\Wurm\players\Ketza\windows_1280x1024.txt Goodbye. EDIT: This is right before I logged out, which means the session was about 2h and 4min long. [04:46:16] You have 1 hours and 53 minutes left of your sleep bonus. Share this post Link to post Share on other sites