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Failed to load required tree texture

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I registred Wurm, played it once.  I wanted full screen, logged out, changed some settings, couldn't get back in.  Tried chaning back, coudlnt' get back in.  Delted the folder, allowed it to redlownload, and yet I still get the error every time.  Here is the error log:

Unfortunately, the Wurm Online client crashed.

It's possible you might figure out what's wrong from the log file below, but if you can't, post the it on the wurm online forums, and someone else might be able to help you.

Contents of console.log:

Logging to e:\games\wurm\console.log

Failed to load gamesettings.txt. Generating default.

Aug 26, 2008 6:04:57 AM de.vxart.zipupdate.UpdateEngine update

INFO: TODO Updating e:\games\wurm\packs\optional5.jar from http://www.wurmonline.com/packs/optional5.jar

Aug 26, 2008 6:04:58 AM de.vxart.zipupdate.UpdateEngine update

INFO: No update necessary for e:\games\wurm\packs\optional5.jar (0 ms)

Aug 26, 2008 6:04:58 AM de.vxart.zipupdate.UpdateEngine update

INFO: TODO Updating e:\games\wurm\packs\optional8.jar from http://www.wurmonline.com/packs/optional8.jar

Aug 26, 2008 6:04:58 AM de.vxart.zipupdate.UpdateEngine update

INFO: No update necessary for e:\games\wurm\packs\optional8.jar (0 ms)

Aug 26, 2008 6:04:58 AM de.vxart.zipupdate.UpdateEngine update

INFO: TODO Updating e:\games\wurm\packs\optional4.jar from http://www.wurmonline.com/packs/optional4.jar

Aug 26, 2008 6:04:58 AM de.vxart.zipupdate.UpdateEngine update

INFO: No update necessary for e:\games\wurm\packs\optional4.jar (0 ms)

Aug 26, 2008 6:04:58 AM de.vxart.zipupdate.UpdateEngine update

INFO: TODO Updating e:\games\wurm\packs\optional6.jar from http://www.wurmonline.com/packs/optional6.jar

Aug 26, 2008 6:04:59 AM de.vxart.zipupdate.UpdateEngine update

INFO: No update necessary for e:\games\wurm\packs\optional6.jar (0 ms)

Aug 26, 2008 6:04:59 AM de.vxart.zipupdate.UpdateEngine update

INFO: TODO Updating e:\games\wurm\packs\optional1.jar from http://www.wurmonline.com/packs/optional1.jar

Aug 26, 2008 6:04:59 AM de.vxart.zipupdate.UpdateEngine update

INFO: No update necessary for e:\games\wurm\packs\optional1.jar (0 ms)

Aug 26, 2008 6:04:59 AM de.vxart.zipupdate.UpdateEngine update

INFO: TODO Updating e:\games\wurm\packs\optional9.jar from http://www.wurmonline.com/packs/optional9.jar

Aug 26, 2008 6:04:59 AM de.vxart.zipupdate.UpdateEngine update

INFO: No update necessary for e:\games\wurm\packs\optional9.jar (0 ms)

Aug 26, 2008 6:04:59 AM de.vxart.zipupdate.UpdateEngine update

INFO: TODO Updating e:\games\wurm\packs\base.jar from http://www.wurmonline.com/packs/base.jar

Aug 26, 2008 6:04:59 AM de.vxart.zipupdate.UpdateEngine update

INFO: No update necessary for e:\games\wurm\packs\base.jar (0 ms)

Aug 26, 2008 6:04:59 AM de.vxart.zipupdate.UpdateEngine update

INFO: TODO Updating e:\games\wurm\packs\optional3.jar from http://www.wurmonline.com/packs/optional3.jar

Aug 26, 2008 6:05:00 AM de.vxart.zipupdate.UpdateEngine update

INFO: No update necessary for e:\games\wurm\packs\optional3.jar (0 ms)

Aug 26, 2008 6:05:00 AM de.vxart.zipupdate.UpdateEngine update

INFO: TODO Updating e:\games\wurm\packs\optional2.jar from http://www.wurmonline.com/packs/optional2.jar

Aug 26, 2008 6:05:00 AM de.vxart.zipupdate.UpdateEngine update

INFO: No update necessary for e:\games\wurm\packs\optional2.jar (0 ms)

Aug 26, 2008 6:05:00 AM de.vxart.zipupdate.UpdateEngine update

INFO: TODO Updating e:\games\wurm\packs\optional7.jar from http://www.wurmonline.com/packs/optional7.jar

Aug 26, 2008 6:05:00 AM de.vxart.zipupdate.UpdateEngine update

INFO: No update necessary for e:\games\wurm\packs\optional7.jar (0 ms)

JOGL specification version 1.1.1

JOGL implementation version 1.1.1

JOGL implementation vendor Sun Microsystems, Inc.

No autorun.txt, copying default..

----------------

System information:

----------------

Operating system: Windows XP (arch: x86, version: 5.1)

Java version: 1.6.0_07

Java vendor: Sun Microsystems Inc. (http://java.sun.com/)

Available CPUs: 2

Wurm version: 2.4.3g

Wurm options:

    max_texture_size: 3

    hint_texture_scaling: 1

    use_pbuffers2: false

    terrain_bump: true

    use_occlusion_culling: true

    compressed_textures: false

    compressed_textures_S3TC: true

    auto_mipmaps: false

    glsl_enabled: true

    vbo_enabled: true

    fast_yield: false

    debug_mode: false

    release_context: false

    screenshot_file_format: 0

    use_non_alpha_particles: true

    use_anisotropic_filtering: 0

    use_smooth_points: false

    use_smooth_lines: false

    use_smooth_polygons: false

    hint_fog: 1

    hint_mipmap: 1

    hint_linesmooth: 1

    hint_perspective: 1

    hint_pointsmooth: 1

    hint_polygonsmooth: 1

    hint_texture_compression: 2

    use_fast_clock_work_around: false

    use_linked_queue_model_loader: true

    model_loading_threads: 1

    model_loader_thread_priority: 2

    pack_updater_log_level: 0

    use_coralized_pack_updater: false

    use_nagles_algorithm: false

    font_default: 11

    font_header: 24

    font_huge_header: 36

    inverse_mouse: false

    sound_engine: 1

    sound_al_gain: 10

    game_renderer: 1

    screen_device: 800 * 600, Windowed

    gui_opacity: 3

    viewport_bob: true

    outline_picking: true

    censor_chat: true

    setting_timestamps: true

    log_level: 1

    terrain_res: 1

    reflections: 2

    tiledecorations: 2

    trees: 2

    structure_render_distance: 4

    item_creature_render_distance: 4

    animation_playback_self: 1

    skydetail: 1

    cavedetail: 2

    shadow_level: 0

    cloud_shadows: false

    use_tree_models: true

    render_distant_terrain: true

    tile_transitions: true

    render_glow: false

    use_weather_particles: true

----------------

OpenGL information:

----------------

JOGL version: 1.1.1

LWJGL version: 1.1.4

OpenGL vendor: NVIDIA Corporation

OpenGL renderer: GeForce 7600 GS/AGP/SSE2

OpenGL version: 2.1.2

OpenGL extensions:

    GL_ARB_color_buffer_float

    GL_ARB_depth_texture

    GL_ARB_draw_buffers

    GL_ARB_fragment_program

    GL_ARB_fragment_program_shadow

    GL_ARB_fragment_shader

    GL_ARB_half_float_pixel

    GL_ARB_imaging

    GL_ARB_multisample

    GL_ARB_multitexture

    GL_ARB_occlusion_query

    GL_ARB_pixel_buffer_object

    GL_ARB_point_parameters

    GL_ARB_point_sprite

    GL_ARB_shadow

    GL_ARB_shader_objects

    GL_ARB_shading_language_100

    GL_ARB_texture_border_clamp

    GL_ARB_texture_compression

    GL_ARB_texture_cube_map

    GL_ARB_texture_env_add

    GL_ARB_texture_env_combine

    GL_ARB_texture_env_dot3

    GL_ARB_texture_float

    GL_ARB_texture_mirrored_repeat

    GL_ARB_texture_non_power_of_two

    GL_ARB_texture_rectangle

    GL_ARB_transpose_matrix

    GL_ARB_vertex_buffer_object

    GL_ARB_vertex_program

    GL_ARB_vertex_shader

    GL_ARB_window_pos

    GL_ATI_draw_buffers

    GL_ATI_texture_float

    GL_ATI_texture_mirror_once

    GL_S3_s3tc

    GL_EXT_texture_env_add

    GL_EXT_abgr

    GL_EXT_bgra

    GL_EXT_blend_color

    GL_EXT_blend_equation_separate

    GL_EXT_blend_func_separate

    GL_EXT_blend_minmax

    GL_EXT_blend_subtract

    GL_EXT_compiled_vertex_array

    GL_EXT_Cg_shader

    GL_EXT_depth_bounds_test

    GL_EXT_draw_range_elements

    GL_EXT_fog_coord

    GL_EXT_framebuffer_blit

    GL_EXT_framebuffer_multisample

    GL_EXT_framebuffer_object

    GL_EXT_gpu_program_parameters

    GL_EXT_multi_draw_arrays

    GL_EXT_packed_depth_stencil

    GL_EXT_packed_pixels

    GL_EXT_pixel_buffer_object

    GL_EXT_point_parameters

    GL_EXT_rescale_normal

    GL_EXT_secondary_color

    GL_EXT_separate_specular_color

    GL_EXT_shadow_funcs

    GL_EXT_stencil_two_side

    GL_EXT_stencil_wrap

    GL_EXT_texture3D

    GL_EXT_texture_compression_s3tc

    GL_EXT_texture_cube_map

    GL_EXT_texture_edge_clamp

    GL_EXT_texture_env_combine

    GL_EXT_texture_env_dot3

    GL_EXT_texture_filter_anisotropic

    GL_EXT_texture_lod

    GL_EXT_texture_lod_bias

    GL_EXT_texture_mirror_clamp

    GL_EXT_texture_object

    GL_EXT_texture_sRGB

    GL_EXT_timer_query

    GL_EXT_vertex_array

    GL_IBM_rasterpos_clip

    GL_IBM_texture_mirrored_repeat

    GL_KTX_buffer_region

    GL_NV_blend_square

    GL_NV_copy_depth_to_color

    GL_NV_depth_clamp

    GL_NV_fence

    GL_NV_float_buffer

    GL_NV_fog_distance

    GL_NV_fragment_program

    GL_NV_fragment_program_option

    GL_NV_fragment_program2

    GL_NV_framebuffer_multisample_coverage

    GL_NV_half_float

    GL_NV_light_max_exponent

    GL_NV_multisample_filter_hint

    GL_NV_occlusion_query

    GL_NV_packed_depth_stencil

    GL_NV_pixel_data_range

    GL_NV_point_sprite

    GL_NV_primitive_restart

    GL_NV_register_combiners

    GL_NV_register_combiners2

    GL_NV_texgen_reflection

    GL_NV_texture_compression_vtc

    GL_NV_texture_env_combine4

    GL_NV_texture_expand_normal

    GL_NV_texture_rectangle

    GL_NV_texture_shader

    GL_NV_texture_shader2

    GL_NV_texture_shader3

    GL_NV_vertex_array_range

    GL_NV_vertex_array_range2

    GL_NV_vertex_program

    GL_NV_vertex_program1_1

    GL_NV_vertex_program2

    GL_NV_vertex_program2_option

    GL_NV_vertex_program3

    GL_NVX_conditional_render

    GL_SGIS_generate_mipmap

    GL_SGIS_texture_lod

    GL_SGIX_depth_texture

    GL_SGIX_shadow

    GL_SUN_slice_accum

    GL_WIN_swap_hint

    WGL_EXT_swap_control

GLSL version: 1.20 NVIDIA via Cg compiler

Colorbits: 8, 8, 8, 0

Stencilbits: 0

Depthbits: 24

Texture units: 4

AUX buffers: 4

Max GL Lights: 8

----------------

Setting up Sonar Sound Engine

Showing Mojang Splash Screen

use auto mipmap generation false

use compressed textures false

use S3TC compression: false

use non power of two textures: true

Windows XP

Startup Phase - Setting up..

Can't find window_positions.txt. All windows will have the default positions.

Gui initialized

javax.imageio.IIOException: Error reading PNG image data

at com.sun.imageio.plugins.png.PNGImageReader.readImage(Unknown Source)

at com.sun.imageio.plugins.png.PNGImageReader.read(Unknown Source)

at javax.imageio.ImageIO.read(Unknown Source)

at javax.imageio.ImageIO.read(Unknown Source)

at class.dW.a(SourceFile:142)

at class.dW.a(SourceFile:196)

at class.dW.a(SourceFile:176)

at class.Y.<init>(SourceFile:50)

at class.cU.<init>(SourceFile:109)

at class.ap.<init>(SourceFile:30)

at com.wurmonline.client.WurmClient.g(SourceFile:251)

at com.wurmonline.client.i.run(SourceFile:152)

at java.lang.Thread.run(Unknown Source)

Caused by: javax.imageio.IIOException: Unknown row filter type (= 8)!

at com.sun.imageio.plugins.png.PNGImageReader.decodePass(Unknown Source)

at com.sun.imageio.plugins.png.PNGImageReader.decodeImage(Unknown Source)

... 13 more

java.lang.NullPointerException

at class.dW.a(SourceFile:208)

at class.dW.a(SourceFile:176)

at class.Y.<init>(SourceFile:50)

at class.cU.<init>(SourceFile:109)

at class.ap.<init>(SourceFile:30)

at com.wurmonline.client.WurmClient.g(SourceFile:251)

at com.wurmonline.client.i.run(SourceFile:152)

at java.lang.Thread.run(Unknown Source)

====== CLIENT CRASH ======

java.lang.RuntimeException: Failed to load required tree texture, intentionally crashing client. See log for details

at class.Y.<init>(SourceFile:56)

at class.cU.<init>(SourceFile:109)

at class.ap.<init>(SourceFile:30)

at com.wurmonline.client.WurmClient.g(SourceFile:251)

at com.wurmonline.client.i.run(SourceFile:152)

at java.lang.Thread.run(Unknown Source)

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Anyone have any suggestions on how i can play?  Deleting the directory and letting it re-download didn't work.  Any other suggestions?

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I tried to run Wurm again today, and now it works.  I did not change anything, it just seems to have fixed itself.  Go figure *shrug*

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