Posted August 26, 2008 I registred Wurm, played it once. I wanted full screen, logged out, changed some settings, couldn't get back in. Tried chaning back, coudlnt' get back in. Delted the folder, allowed it to redlownload, and yet I still get the error every time. Here is the error log: Unfortunately, the Wurm Online client crashed. It's possible you might figure out what's wrong from the log file below, but if you can't, post the it on the wurm online forums, and someone else might be able to help you. Contents of console.log: Logging to e:\games\wurm\console.log Failed to load gamesettings.txt. Generating default. Aug 26, 2008 6:04:57 AM de.vxart.zipupdate.UpdateEngine update INFO: TODO Updating e:\games\wurm\packs\optional5.jar from http://www.wurmonline.com/packs/optional5.jar Aug 26, 2008 6:04:58 AM de.vxart.zipupdate.UpdateEngine update INFO: No update necessary for e:\games\wurm\packs\optional5.jar (0 ms) Aug 26, 2008 6:04:58 AM de.vxart.zipupdate.UpdateEngine update INFO: TODO Updating e:\games\wurm\packs\optional8.jar from http://www.wurmonline.com/packs/optional8.jar Aug 26, 2008 6:04:58 AM de.vxart.zipupdate.UpdateEngine update INFO: No update necessary for e:\games\wurm\packs\optional8.jar (0 ms) Aug 26, 2008 6:04:58 AM de.vxart.zipupdate.UpdateEngine update INFO: TODO Updating e:\games\wurm\packs\optional4.jar from http://www.wurmonline.com/packs/optional4.jar Aug 26, 2008 6:04:58 AM de.vxart.zipupdate.UpdateEngine update INFO: No update necessary for e:\games\wurm\packs\optional4.jar (0 ms) Aug 26, 2008 6:04:58 AM de.vxart.zipupdate.UpdateEngine update INFO: TODO Updating e:\games\wurm\packs\optional6.jar from http://www.wurmonline.com/packs/optional6.jar Aug 26, 2008 6:04:59 AM de.vxart.zipupdate.UpdateEngine update INFO: No update necessary for e:\games\wurm\packs\optional6.jar (0 ms) Aug 26, 2008 6:04:59 AM de.vxart.zipupdate.UpdateEngine update INFO: TODO Updating e:\games\wurm\packs\optional1.jar from http://www.wurmonline.com/packs/optional1.jar Aug 26, 2008 6:04:59 AM de.vxart.zipupdate.UpdateEngine update INFO: No update necessary for e:\games\wurm\packs\optional1.jar (0 ms) Aug 26, 2008 6:04:59 AM de.vxart.zipupdate.UpdateEngine update INFO: TODO Updating e:\games\wurm\packs\optional9.jar from http://www.wurmonline.com/packs/optional9.jar Aug 26, 2008 6:04:59 AM de.vxart.zipupdate.UpdateEngine update INFO: No update necessary for e:\games\wurm\packs\optional9.jar (0 ms) Aug 26, 2008 6:04:59 AM de.vxart.zipupdate.UpdateEngine update INFO: TODO Updating e:\games\wurm\packs\base.jar from http://www.wurmonline.com/packs/base.jar Aug 26, 2008 6:04:59 AM de.vxart.zipupdate.UpdateEngine update INFO: No update necessary for e:\games\wurm\packs\base.jar (0 ms) Aug 26, 2008 6:04:59 AM de.vxart.zipupdate.UpdateEngine update INFO: TODO Updating e:\games\wurm\packs\optional3.jar from http://www.wurmonline.com/packs/optional3.jar Aug 26, 2008 6:05:00 AM de.vxart.zipupdate.UpdateEngine update INFO: No update necessary for e:\games\wurm\packs\optional3.jar (0 ms) Aug 26, 2008 6:05:00 AM de.vxart.zipupdate.UpdateEngine update INFO: TODO Updating e:\games\wurm\packs\optional2.jar from http://www.wurmonline.com/packs/optional2.jar Aug 26, 2008 6:05:00 AM de.vxart.zipupdate.UpdateEngine update INFO: No update necessary for e:\games\wurm\packs\optional2.jar (0 ms) Aug 26, 2008 6:05:00 AM de.vxart.zipupdate.UpdateEngine update INFO: TODO Updating e:\games\wurm\packs\optional7.jar from http://www.wurmonline.com/packs/optional7.jar Aug 26, 2008 6:05:00 AM de.vxart.zipupdate.UpdateEngine update INFO: No update necessary for e:\games\wurm\packs\optional7.jar (0 ms) JOGL specification version 1.1.1 JOGL implementation version 1.1.1 JOGL implementation vendor Sun Microsystems, Inc. No autorun.txt, copying default.. ---------------- System information: ---------------- Operating system: Windows XP (arch: x86, version: 5.1) Java version: 1.6.0_07 Java vendor: Sun Microsystems Inc. (http://java.sun.com/) Available CPUs: 2 Wurm version: 2.4.3g Wurm options: max_texture_size: 3 hint_texture_scaling: 1 use_pbuffers2: false terrain_bump: true use_occlusion_culling: true compressed_textures: false compressed_textures_S3TC: true auto_mipmaps: false glsl_enabled: true vbo_enabled: true fast_yield: false debug_mode: false release_context: false screenshot_file_format: 0 use_non_alpha_particles: true use_anisotropic_filtering: 0 use_smooth_points: false use_smooth_lines: false use_smooth_polygons: false hint_fog: 1 hint_mipmap: 1 hint_linesmooth: 1 hint_perspective: 1 hint_pointsmooth: 1 hint_polygonsmooth: 1 hint_texture_compression: 2 use_fast_clock_work_around: false use_linked_queue_model_loader: true model_loading_threads: 1 model_loader_thread_priority: 2 pack_updater_log_level: 0 use_coralized_pack_updater: false use_nagles_algorithm: false font_default: 11 font_header: 24 font_huge_header: 36 inverse_mouse: false sound_engine: 1 sound_al_gain: 10 game_renderer: 1 screen_device: 800 * 600, Windowed gui_opacity: 3 viewport_bob: true outline_picking: true censor_chat: true setting_timestamps: true log_level: 1 terrain_res: 1 reflections: 2 tiledecorations: 2 trees: 2 structure_render_distance: 4 item_creature_render_distance: 4 animation_playback_self: 1 skydetail: 1 cavedetail: 2 shadow_level: 0 cloud_shadows: false use_tree_models: true render_distant_terrain: true tile_transitions: true render_glow: false use_weather_particles: true ---------------- OpenGL information: ---------------- JOGL version: 1.1.1 LWJGL version: 1.1.4 OpenGL vendor: NVIDIA Corporation OpenGL renderer: GeForce 7600 GS/AGP/SSE2 OpenGL version: 2.1.2 OpenGL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GLSL version: 1.20 NVIDIA via Cg compiler Colorbits: 8, 8, 8, 0 Stencilbits: 0 Depthbits: 24 Texture units: 4 AUX buffers: 4 Max GL Lights: 8 ---------------- Setting up Sonar Sound Engine Showing Mojang Splash Screen use auto mipmap generation false use compressed textures false use S3TC compression: false use non power of two textures: true Windows XP Startup Phase - Setting up.. Can't find window_positions.txt. All windows will have the default positions. Gui initialized javax.imageio.IIOException: Error reading PNG image data at com.sun.imageio.plugins.png.PNGImageReader.readImage(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at class.dW.a(SourceFile:142) at class.dW.a(SourceFile:196) at class.dW.a(SourceFile:176) at class.Y.<init>(SourceFile:50) at class.cU.<init>(SourceFile:109) at class.ap.<init>(SourceFile:30) at com.wurmonline.client.WurmClient.g(SourceFile:251) at com.wurmonline.client.i.run(SourceFile:152) at java.lang.Thread.run(Unknown Source) Caused by: javax.imageio.IIOException: Unknown row filter type (= 8)! at com.sun.imageio.plugins.png.PNGImageReader.decodePass(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.decodeImage(Unknown Source) ... 13 more java.lang.NullPointerException at class.dW.a(SourceFile:208) at class.dW.a(SourceFile:176) at class.Y.<init>(SourceFile:50) at class.cU.<init>(SourceFile:109) at class.ap.<init>(SourceFile:30) at com.wurmonline.client.WurmClient.g(SourceFile:251) at com.wurmonline.client.i.run(SourceFile:152) at java.lang.Thread.run(Unknown Source) ====== CLIENT CRASH ====== java.lang.RuntimeException: Failed to load required tree texture, intentionally crashing client. See log for details at class.Y.<init>(SourceFile:56) at class.cU.<init>(SourceFile:109) at class.ap.<init>(SourceFile:30) at com.wurmonline.client.WurmClient.g(SourceFile:251) at com.wurmonline.client.i.run(SourceFile:152) at java.lang.Thread.run(Unknown Source) Share this post Link to post Share on other sites
Posted August 27, 2008 Anyone have any suggestions on how i can play? Deleting the directory and letting it re-download didn't work. Any other suggestions? Share this post Link to post Share on other sites
Posted August 27, 2008 I tried to run Wurm again today, and now it works. I did not change anything, it just seems to have fixed itself. Go figure *shrug* Share this post Link to post Share on other sites