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Guest Tantail

Connection difficulty Solved by changing to lwjgl =p

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Goes up to the loading screen, then says d/c. Is there a page on Wurmpedia of the server status? Thanks.

Contents of console.log:

Time is Mon Jun 29 18:00:39 GMT 2009

Running client version 2.6.6, testclient=false

=== System information ===

Operating system: Windows XP (arch: x86, version: 5.1)

Java version: 1.6.0_02 (Sun Microsystems Inc.) <http://java.sun.com/>

Jvm version: 1.6.0_02-b06 (Sun Microsystems Inc.) [Java HotSpot Client VM]

Available CPUs: 1

>>> Main thread exiting.

Loading character tantail

Loading config default

Loading props file C:\Documents and Settings\Wendy\My Documents\WoW-2.0.0-enGB-Installer\Installer.app\wurm\configs\default\gamesettings.txt

Loading props file C:\Documents and Settings\Wendy\My Documents\WoW-2.0.0-enGB-Installer\Installer.app\wurm\players\tantail\password.txt

>>> LoginFrame queue entry exiting.

Saving props file C:\Documents and Settings\Wendy\My Documents\WoW-2.0.0-enGB-Installer\Installer.app\wurm\players\tantail\password.txt

Saving props file C:\Documents and Settings\Wendy\My Documents\WoW-2.0.0-enGB-Installer\Installer.app\wurm\configs\default\gamesettings.txt

Loading props file C:\Documents and Settings\Wendy\My Documents\WoW-2.0.0-enGB-Installer\Installer.app\wurm\players\tantail\stats.txt

Preparing to enable console logging.

Now logging to C:\Documents and Settings\Wendy\My Documents\WoW-2.0.0-enGB-Installer\Installer.app\wurm\console.tantail.log

=== Wurm options ===

advanced_select_items = false

animation_playback_self = 1

auto_mipmaps = false

cavedetail = 2

censor_chat = true

cloud_shadows = false

compressed_textures = false

compressed_textures_S3TC = true

debug_mode = false

display_settings = true:false:0:800:600:-1:-1:false

engine_multithreaded = 0

event_log_rotation = 2

fast_yield = false

fbo_enabled = 1

fog_coord_src = 0

font_bold = 11

font_default = 11

font_header = 24

font_huge_header = 36

font_italian = 11

font_monospaced = 11

fps_limit = 90

fps_limit_enabled = true

game_client_thread_priority = 2

glsl_enabled = 2

gui_opacity = 3

has_read_eula = true

hide_menu_examine = false

hide_menu_no_target = false

hide_menu_spam_mode = false

hide_menu_stop = false

high_res_binoculars = false

hint_fog = 1

hint_linesmooth = 1

hint_mipmap = 1

hint_perspective = 1

hint_pointsmooth = 1

hint_polygonsmooth = 1

hint_texture_compression = 2

hint_texture_scaling = 1

impColumn = true

inverse_mouse = false

irc_log_rotation = 2

item_creature_render_distance = 4

loadInventoryStartup = true

log_extra_errors = false

max_texture_size = 3

model_loader_thread_priority = 2

model_loading_threads = 1

multidraw_enabled = 2

no_world_render = false

offscreen_texture_size = 1

other_log_rotation = 2

outline_picking = true

player_guest = false

reflection_texture_size = 2

reflections = 2

release_context = false

remember_password = true

render_distant_terrain = true

render_glow = false

save_skills_on_quit = false

screenshot_file_format = 0

setting_timestamps = true

shadow_level = 0

showKChat = true

skillgain_minimum = 0

skydetail = 1

sound_al_gain = 15

sound_buzzlevel = 2

sound_engine = 2

sound_footstepslevel = 10

sound_play_ambients = true

sound_play_buzz = true

sound_play_footsteps = true

sound_play_music = true

sound_play_weather = true

structure_render_distance = 4

submit_client_data = 0

temporary_jogl_maximize_override = false

terrain_bump = true

terrain_res = 1

tile_transitions = true

tiledecorations = 2

toolSlot1 = -1

toolSlot2 = -1

toolSlot3 = -1

toolSlot4 = -1

toolSlot5 = -1

trees = 2

update_optional = true

use_anisotropic_filtering = 0

use_color_picking = false

use_fast_clock_work_around = true

use_fbo_color_picking = false

use_frustrum_optimisation_experiment = false

use_legacy_openurl = false

use_linked_queue_model_loader = true

use_nagles_algorithm = false

use_nano_timer = false

use_non_alpha_particles = true

use_non_alpha_particles_experiment = false

use_occlusion_culling = true

use_outline_picking_experiment = false

use_smooth_lines = false

use_smooth_points = false

use_smooth_polygons = false

use_tree_models = true

use_weather_particles = true

vbo_enabled = 2

viewport_bob = true

Setting up OpenAL Sound Engine

OpenAL version: 1.1

OpenAL renderer: Software

OpenAL vendor: Creative Labs Inc.

OpenAL extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE

org.lwjgl.openal.OpenALException: OpenAL error: Invalid Name (40961)

at org.lwjgl.openal.Util.checkALError(Util.java:64)

at org.lwjgl.openal.AL10.alSourcef(AL10.java:779)

at class.bV.<init>(SourceFile:41)

at class.dd.<init>(SourceFile:18)

at class.ei.<init>(SourceFile:123)

at class.bv.a(SourceFile:392)

at com.wurmonline.client.e.<init>(SourceFile:101)

at com.wurmonline.client.m.<init>(SourceFile:46)

at com.wurmonline.client.e.a(SourceFile:1167)

at class.fD.c(SourceFile:573)

at class.fq.actionPerformed(SourceFile:732)

at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)

at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)

at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)

at javax.swing.DefaultButtonModel.setPressed(Unknown Source)

at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)

at java.awt.Component.processMouseEvent(Unknown Source)

at javax.swing.JComponent.processMouseEvent(Unknown Source)

at java.awt.Component.processEvent(Unknown Source)

at java.awt.Container.processEvent(Unknown Source)

at java.awt.Component.dispatchEventImpl(Unknown Source)

at java.awt.Container.dispatchEventImpl(Unknown Source)

at java.awt.Component.dispatchEvent(Unknown Source)

at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)

at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)

at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)

at java.awt.Container.dispatchEventImpl(Unknown Source)

at java.awt.Window.dispatchEventImpl(Unknown Source)

at java.awt.Component.dispatchEvent(Unknown Source)

at java.awt.EventQueue.dispatchEvent(Unknown Source)

at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)

at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)

at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)

at java.awt.EventDispatchThread.pumpEvents(Unknown Source)

at java.awt.EventDispatchThread.pumpEvents(Unknown Source)

at java.awt.EventDispatchThread.run(Unknown Source)

Failed to start sound engine, using silent

Setting up dotXSI Model Loader

Executing C:\Documents and Settings\Wendy\My Documents\WoW-2.0.0-enGB-Installer\Installer.app\wurm\configs\default\keybindings.txt

Keybindings saved.

>>> Game launcher thread exiting.

=== OpenGL information ===

JOGL version: 1.1.1

LWJGL version: 1.1.4

OpenGL vendor: NVIDIA Corporation

OpenGL renderer: GeForce FX 5200/AGP/SSE2

OpenGL version: 2.1.2

Colorbits: 5, 6, 5, 0

Stencilbits: 0

Depthbits: 24

Texture units: 4

AUX buffers: 4

Max GLWrapper Lights: 8

OpenGL extensions:

   GL_ARB_depth_texture

   GL_ARB_fragment_program

   GL_ARB_fragment_program_shadow

   GL_ARB_fragment_shader

   GL_ARB_half_float_pixel

   GL_ARB_imaging

   GL_ARB_multisample

   GL_ARB_multitexture

   GL_ARB_occlusion_query

   GL_ARB_pixel_buffer_object

   GL_ARB_point_parameters

   GL_ARB_point_sprite

   GL_ARB_shadow

   GL_ARB_shader_objects

   GL_ARB_shading_language_100

   GL_ARB_texture_border_clamp

   GL_ARB_texture_compression

   GL_ARB_texture_cube_map

   GL_ARB_texture_env_add

   GL_ARB_texture_env_combine

   GL_ARB_texture_env_dot3

   GL_ARB_texture_mirrored_repeat

   GL_ARB_texture_rectangle

   GL_ARB_transpose_matrix

   GL_ARB_vertex_buffer_object

   GL_ARB_vertex_program

   GL_ARB_vertex_shader

   GL_ARB_window_pos

   GL_S3_s3tc

   GL_EXT_texture_env_add

   GL_EXT_abgr

   GL_EXT_bgra

   GL_EXT_blend_color

   GL_EXT_blend_func_separate

   GL_EXT_blend_minmax

   GL_EXT_blend_subtract

   GL_EXT_compiled_vertex_array

   GL_EXT_Cg_shader

   GL_EXT_draw_range_elements

   GL_EXT_fog_coord

   GL_EXT_framebuffer_blit

   GL_EXT_framebuffer_multisample

   GL_EXT_framebuffer_object

   GL_EXT_gpu_program_parameters

   GL_EXT_multi_draw_arrays

   GL_EXT_packed_depth_stencil

   GL_EXT_packed_pixels

   GL_EXT_paletted_texture

   GL_EXT_pixel_buffer_object

   GL_EXT_point_parameters

   GL_EXT_rescale_normal

   GL_EXT_secondary_color

   GL_EXT_separate_specular_color

   GL_EXT_shadow_funcs

   GL_EXT_shared_texture_palette

   GL_EXT_stencil_two_side

   GL_EXT_stencil_wrap

   GL_EXT_texture3D

   GL_EXT_texture_compression_s3tc

   GL_EXT_texture_cube_map

   GL_EXT_texture_edge_clamp

   GL_EXT_texture_env_combine

   GL_EXT_texture_env_dot3

   GL_EXT_texture_filter_anisotropic

   GL_EXT_texture_lod

   GL_EXT_texture_lod_bias

   GL_EXT_texture_object

   GL_EXT_texture_sRGB

   GL_EXT_timer_query

   GL_EXT_vertex_array

   GL_IBM_rasterpos_clip

   GL_IBM_texture_mirrored_repeat

   GL_KTX_buffer_region

   GL_NV_blend_square

   GL_NV_copy_depth_to_color

   GL_NV_depth_clamp

   GL_NV_fence

   GL_NV_float_buffer

   GL_NV_fog_distance

   GL_NV_fragment_program

   GL_NV_fragment_program_option

   GL_NV_framebuffer_multisample_coverage

   GL_NV_half_float

   GL_NV_light_max_exponent

   GL_NV_multisample_filter_hint

   GL_NV_occlusion_query

   GL_NV_packed_depth_stencil

   GL_NV_pixel_data_range

   GL_NV_point_sprite

   GL_NV_primitive_restart

   GL_NV_register_combiners

   GL_NV_register_combiners2

   GL_NV_texgen_reflection

   GL_NV_texture_compression_vtc

   GL_NV_texture_env_combine4

   GL_NV_texture_expand_normal

   GL_NV_texture_rectangle

   GL_NV_texture_shader

   GL_NV_texture_shader2

   GL_NV_texture_shader3

   GL_NV_vertex_array_range

   GL_NV_vertex_array_range2

   GL_NV_vertex_program

   GL_NV_vertex_program1_1

   GL_NV_vertex_program2

   GL_NV_vertex_program2_option

   GL_SGIS_generate_mipmap

   GL_SGIS_texture_lod

   GL_SGIX_depth_texture

   GL_SGIX_shadow

   GL_SUN_slice_accum

   GL_WIN_swap_hint

   WGL_EXT_swap_control

GLSL version: 1.20 NVIDIA via Cg compiler

Starting workaround for fast running clocks

Using LWJGL timer.

Showing Onetoofree Splash Screen

use auto mipmap generation false

use compressed textures false

use S3TC compression: false

use non power of two textures: false

Could not load splash image, using fallback.

java.io.IOException: No splash screen, probably first game launch.

at class.bh.<init>(SourceFile:109)

at com.wurmonline.client.e.run(SourceFile:1188)

at java.lang.Thread.run(Unknown Source)

Startup Phase - Setting up..

Loading window positions from C:\Documents and Settings\Wendy\My Documents\WoW-2.0.0-enGB-Installer\Installer.app\wurm\players\tantail\windows_800x600.txt

Loading props file C:\Documents and Settings\Wendy\My Documents\WoW-2.0.0-enGB-Installer\Installer.app\wurm\players\tantail\windows_800x600.txt

Word filter loaded: 23

Gui initialized

Startup Phase - Preparing terrain

Startup Phase - Connecting ..

Disabling Nagles

====== DISCONNECTED ======

class.bP: Lost connection to server

at com.wurmonline.client.e.i(SourceFile:1084)

at com.wurmonline.client.e.b(SourceFile:496)

at com.wurmonline.client.e.run(SourceFile:1188)

at java.lang.Thread.run(Unknown Source)

Caused by: java.io.IOException: An established connection was aborted by the software in your host machine

at sun.nio.ch.SocketDispatcher.read0(Native Method)

at sun.nio.ch.SocketDispatcher.read(Unknown Source)

at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source)

at sun.nio.ch.IOUtil.read(Unknown Source)

at sun.nio.ch.SocketChannelImpl.read(Unknown Source)

at class.ft.c(SourceFile:489)

at class.aD.a(SourceFile:151)

at com.wurmonline.client.e.i(SourceFile:1073)

... 3 more

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