CthrekGoru

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Posts posted by CthrekGoru


  1. 10 hours ago, BattleWall said:

    Frost Imbue doesn't show up in a weapon.


    Thus the bug report.  If you alt-mouse-click to put an item in trade, shouldn't the imbue show so that a buyer knows what they are getting?  Especially when they alt-mouseover it to get more details?


  2. I am seeing two issues with a Frost Imbue on my weapons (several different weapons). 

    1.) The Frost Imbue does not show up at all on mouseover - or on alt-mouseover.  Yet - it does on the jewelry imbues.

    2.) Might be a misunderstanding on my part, but I was told that the Salve of Frost (From Wurmpedia blood page: https://www.wurmpedia.com/index.php/Blood) : "The effect gradually wears off with use. The greater the strength of imbuement, the longer the effects will last." and that the strength is based on the QL of the potion.  But - this "strength number" does not seem to show up anywhere - on examine or mouse-over/alt-mouse-over.   One player said a frost potion never wears off and it is just an on/off switch so maybe it does not need to show up? - but it left me confused.


  3. New additions needed:

     

    Deed

     

    958, 3209   "The Hall of the Drunken Sages"

     

    Highway

     

    700, 3210 to 711, 3210

     

    928, 3210 to 960, 3210 

     

    960, 3210 to 960, 3195

     

    960, 3190 to 960, 3169

     

    960, 3169 to 991, 3169

     

    Bridge

     

    960, 3195 to 960, 3190

     

    Tunnel 

     

    711. 3210 to 928, 3210 "Drunken Horse Passage"

     

    Highways/Tunnels, etc. should look something like this when complete (If I got all the coordinate points correct).

     

    Sages_Highway-Tunnel.jpg


  4. For Cadence - there really seems to be two issues going on.   1.) is a slow increase in lag throughout the week that is usually at it's worst on Monday evening before server maintenance on Tuesday morning (talking US time here).   This seems much better recently.   2.) is revolving around major events with lots of players.   6 weeks ago, it was getting really bad right before a rift or public slaying - more recently it seems good right up until the boss dies, then within a minute or two the lag sets in and catseyes, waypoints and even bridges do not load until too late.  If you need to "watch" it happening - one of these events - even Dev hosted - might make for a great stress test.  

    I kind of assumed the first might be a memory leak slowly accumulating over time through the week - then cleared with server maintenance to cycle again.