Posted April 7, 2014 It'd be cool to make digging more worth while rather than to just level, raise, or lower the area if you impliment worms or grubs or something like that and add towards bait so the fishing seems more realist like most of the game. It shouldn't take that much data like a waterfall. Share this post Link to post Share on other sites
Posted April 7, 2014 and lets be able to pick feathers from feathered animals for fly fishing. pheasant + carving knife/ butcher knife = feather/s, meat, animal fat. Chicken + knife = same as above. Share this post Link to post Share on other sites
Posted April 7, 2014 It'd be cool to make digging more worth while rather than to just level, raise, or lower the area if you impliment worms or grubs or something like that and add towards bait so the fishing seems more realist like most of the game. It shouldn't take that much data like a waterfall. I like your idea with the worms and grubs. Another idea is you can add bait fish, like anchovies, shrimp, crill, etc. Share this post Link to post Share on other sites
Posted April 7, 2014 Well the fish in general could be more useful than just making meals, maybe dried fish, smoked fish, fish oil etc. Breeding fish in ponds maybe? Pond full of sharks around your deed? Aquariums? Share this post Link to post Share on other sites
Posted April 7, 2014 http://forum.wurmonline.com/index.php?/topic/92695-fishing-items/#entry928682 Share this post Link to post Share on other sites
Posted April 8, 2014 With the timer associated with fishing I gave it up years ago as soon as I had enough meat to cook and store in my food bins. Heck, I still have a x3 by fishing from being killed way back as well. A nice little attribute to the usefulness of fishing for those other than newbies and priests. =Ayes= Share this post Link to post Share on other sites