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Maah

(SOLD) [Release] Deed auction - End of the Road

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-SOLD-


 


 


Name: End of the Road


Description: Light upkeep coastal deed on Release (with trader)


Size: 19x33 (e-w x n-s)


Perimeter: 9


Guards: 1


Monthly cost: 2s 57c 40i


Funds: 12s 06c 99i , 131 days upkeep (atm of writing)


Deedholder: No


 


Natural resources: Iron, tin, zinc and slate veins, on-deed or very close. Tree farm on perimeter.


 


Communications: EotR is strategically located in order to have a good balance between maritime and inland trading routes on Release while not being too far from Pristine. There is a straight highway leading to Poolsclosed (south point of Spawn Lake) which allows seamless travel to the rest of the continent.


 


Extras:


  • 1x Trader (0% tax)
  • 1x Guard Tower on deed area, 5 kingdom guards.
  • 1x Mailbox (02 enchantement, hamster powered)
  • 60x wrapped shod clubs (will rename gift boxes)

 


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Screenshots:



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DeedPlanner file: http://pastebin.com/u5sA3aZ7


notes: Provided as orientative reference, please come see the deed in person. Slopes are not exact. Wooden parapets represent camellia hedges.


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Auction details


  • Starting bid: 60s
  • Minimum increment: 1s
  • Snipe protection: 1h
  • Length: 3 days
  • Buy out: No
  • Reserve: No

 


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Raw value (settling cost): 67+s


* Deed size: 15s 74c


* Guard: 2s


* Trader: 37s 50c


* Funds: 12s


 


 


 


Annex: The EotR project



I made EotR the pillar of my gaming experience but didn't have the time to finish it. The idea was to have my very own place which I could share with others (citizens or not) in an easy to manage way, while still open to almost any activity. Cheap upkeep combined with a private trader was a great decision.


 

DeedPlanner file: http://pastebin.com/ugAizV7G


 


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Facilities:


  • Manor: Home of the main characters (same or different players).
    • Ground level: Kitchen and immediate needs.
    • First floor: Living room, social meetings.
    • Second floor: Bedroom.
    • Private livestock pen.

  • Tradehouse: should call it Trade®house? Can host personal merchants too.
  • Workshop: for crafting and improving items without having to move.
    • Ground level: 5x forges, 10x bsbs for sorting resources by QL, coffins for tools.
    • First floor (2 tiles): Array of coffins for product storage, accessed from ground level.
    • Second floor: Looms.

  • Storehouse:
    • Main hall: direct access from cart/wagon to 3 levels of storage.
    • Top room: for anything that doesn't need a cart to be managed.
    • Open roof: nice view.
    • Pen for dedicated delivery livestock, wagons/carts parking.

  • Factory: protected building for vehicle construction (ships, wagons, carts).
  • Farm central: tools and storage, oriented to farming and natural activities. Controls access to the basic farming pens. Parking for farm carts.
  • Controlled access areas: 2 different livestock pens allowing inner modularization. Fields area also customizable.
  • "Guard tower": an annex to the real guard tower acting as an Inn. Capacity for 3 beds. Emergency exit to avoid being trapped inside.
  • Guest houses: bed and coffin for rookies in training. Forge, bsb, fsb, etc go outside.
  • Marble square: golden altars here.

 


Playing Wurm with you all has been a very rich experience. Best luck and have fun!  :)


 



Edited by Maah

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Having traveled through this deed a lot going along the coast or using it as a turning point to head inland, I can say that it's a well planned, good looking and easy to navigate deed.     It is a nice deed that also has a trader.


 


Best of luck Maah

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Enjoy your new deed wrathadox, looks amazing.


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