Posted April 1, 2014 It would be nice to see a waterfall in-game and be able to build around one, maybe mine behind one. 2 Share this post Link to post Share on other sites
Posted April 1, 2014 (edited) +1 but implementing rivers is a complex task. It's hard enough to make them even in games with static terrain. Edited April 1, 2014 by EliasTheCrimson Share this post Link to post Share on other sites
Posted April 1, 2014 Then don't do rivers just make a pond with the waterfall. Share this post Link to post Share on other sites
Posted April 1, 2014 (edited) Then don't do rivers just make a pond with the waterfall. Same with ponds. And waterfalls. Wurm's water level is static, and terrain is dynamic. Just implementing a player-created item that shoots out a stream of water-like particle sprites without any apparent source or outflow would not be a good enough solution. Edited April 1, 2014 by EliasTheCrimson Share this post Link to post Share on other sites
Posted April 1, 2014 Anything to add more realism is +1 in my books, but Elias is right. Waterfalls could be a nightmare to implement. Share this post Link to post Share on other sites