Posted April 1, 2014 (edited) This is the idea to add Repairing and Improving to the UI should be easy to do. Edited April 1, 2014 by Arkonick Share this post Link to post Share on other sites
Posted April 1, 2014 Repair and imp'ing is fine like it is i have no trouble with it Share this post Link to post Share on other sites
Posted April 1, 2014 +1 Make it resizable! +111111 1 Share this post Link to post Share on other sites
Posted April 1, 2014 +1 to the topic I like the idea; and ++1 Make it Resizable cheers Share this post Link to post Share on other sites
Posted April 1, 2014 don't make it to easy for crafting or the challenge of making thing's is gone Share this post Link to post Share on other sites
Posted April 1, 2014 I think making it resizable would make it look ugly, but a compact version would be great! Share this post Link to post Share on other sites
Posted April 1, 2014 don't make it to easy for crafting or the challenge of making thing's is gone I am all for making the interface as easy as possible. And maybe bumping up the failure rate or cost of failure to compensate. Share this post Link to post Share on other sites
Posted April 1, 2014 Thing is, human nature tend to never be satisfied with what they got x) Even with the option to repair or improve in crafting window you would still have the old core way in hands, plus the key bindings. I personaly use and have fun improving and reparind with the key bindings, but as for stone/wooden walls, you got to be selecting and activating a brick/plank to repair, and that's... way bit long and unpractical. Share this post Link to post Share on other sites