Posted February 21, 2014 I have this little big problem. Since the update i been having this evil bug. I cant open chest, containers, corpses, pickup from the ground items etc. Plus i cant click on walls and fences, just on gates or doors, so i cant repair or work on them. Is like they were not there but i can see it. The things i can do is; work the ground (farm, harvest, dig etc) use carts and animals, cut trees (but not chop them) and fight. Already send a support ticket he ask me to disable some settings, well i disable everything, re install Wurm and java too and the problem still persist This is sad i was exited about the update now this put me in game over :/Please Help Share this post Link to post Share on other sites
Posted February 21, 2014 Which client are you using Stable or unstable?. Try the other if you have not already. Share this post Link to post Share on other sites
Posted February 21, 2014 let me guess... windows 8 user? Share this post Link to post Share on other sites
Posted February 21, 2014 let me guess... windows 8 user? nop windows 7 Share this post Link to post Share on other sites
Posted February 21, 2014 (edited) Which client are you using Stable or unstable?. Try the other if you have not already. is not working yet.. there's gotta be something in the new patch data because this problem come after the update Edited February 21, 2014 by Nega Share this post Link to post Share on other sites
Posted February 21, 2014 Can you check for us if you have maybe installed Java 32 bits and 64 bits? So no, then this is a network error at your point. Share this post Link to post Share on other sites
Posted February 21, 2014 I also made a new character and nothing, still the same Share this post Link to post Share on other sites
Posted February 22, 2014 Please post the contents of your console.log Share this post Link to post Share on other sites
Posted February 22, 2014 Time is Fri Feb 21 08:13:35 AKST 2014Running client version 3.4 === System information ===Executing from C:\Users\USERNAME\Desktop\Operating system: Windows 7 (arch: amd64, version: 6.1)Java version: 1.7.0_51 (Oracle Corporation) <http://java.oracle.com/>Jvm version: 24.51-b03 (Oracle Corporation) [Java HotSpot 64-Bit Server VM]Available CPUs: 8 >>> Main thread exiting.Loading character negaLoading config defaultLoading props file C:\GAMES\Wurm Online\configs\default\gamesettings.txtLoading props file C:\GAMES\Wurm Online\players\nega\password.txt>>> LoginFrame queue entry exiting.Saving props file C:\GAMES\Wurm Online\players\nega\password.txtSaving props file C:\GAMES\Wurm Online\configs\default\gamesettings.txtLoaded pack sound.jar (r1)Loaded pack graphics.jar (r1)Options up-to-date!Loading props file C:\GAMES\Wurm Online\players\nega\playerdata.txtLoading props file C:\GAMES\Wurm Online\players\nega\stats.txt Preparing to enable console logging.Now logging to C:\GAMES\Wurm Online\console.nega.log === Wurm options ===animation_playback_self = 0auto_mipmaps_enabled = 2auto_run_source = 0cavedetail = 1censor_chat = truecloud_shadows = falsecollada_animations = 4color_black = 0.0,0.0,0.0color_cyan = 0.0,1.0,1.0color_error = 1.0,0.3,0.3color_fuchsia = 1.0,0.0,1.0color_green = 0.08,1.0,0.08color_grey = 0.5,0.5,0.5color_lime = 0.0,1.0,0.0color_maroon = 0.5,0.0,0.0color_navy_blue = 0.23,0.39,1.0color_orange = 1.0,0.5,0.0color_purple = 0.5,0.0,0.5color_red = 1.0,0.0,0.0color_royal_blue = 0.23,0.39,1.0color_silver = 0.75,0.75,0.75color_system = 0.5,1.0,0.5color_teal = 0.0,0.5,0.5color_white = 1.0,1.0,1.0color_yellow = 1.0,1.0,0.0compressed_textures = falsecompressed_textures_S3TC = truecontribution_culling = 150custim_timer_source = 1customTimer1 = -1|-1customTimer2 = -1|-1customTimer3 = -1|-1customTimer4 = -1|-1customTimer5 = -1|-1debug_mode = falsedepth_clamp_enabled = 2disable_select_all_shortcut = falsedisplay_settings = false:false:0:1920:1080:32:60:true:falseenable_contribution_culling = falseenable_debugs = falseenable_lod = trueenable_shift_drag = falseenable_vsync = trueengine_multithreaded = 0event_log_rotation = 2exec_source = 0fast_yield = falsefbo_enabled = 2fog_coord_src = 0font_antialias = 2font_bold = 11font_default = 17font_header = 24font_italian = 11font_monospaced = 11font_static = 17fov_horizontal = 80fps_limit = 60fps_limit_background = 30fps_limit_enabled = truegame_client_thread_priority = 2glsl_enabled = 2gpu_skinning = truegui_opacity = 3gui_skin = 1has_read_eula = truehide_inactive_friends = falsehide_menu_examine = falsehide_menu_no_target = falsehide_menu_spam_mode = truehide_menu_stop = falsehigh_res_binoculars = falsehint_texture_scaling = 1impColumn = trueinverse_mouse = falseirc_log_rotation = 2irc_notif = 0item_creature_render_distance = 3key_bindings_source = 0keyboard_layout = 0loadInventoryStartup = truelocal_list_in_event = falselod_1 = 16lod_2 = 32log_extra_errors = falselog_gl_errors = falsemark_text_read = truematerial_as_suffix = truemax_texture_size = 2mega_texture_size = 6model_loader_thread_priority = 2model_loading_threads = 1multidraw_enabled = 2no_brightness = falseno_terrain_render = falseno_world_render = falsenon_power_of_two = 2occlusion_queries_enabled = 2offscreen_texture_size = 1other_log_rotation = 2outline_picking = trueplayer_texture_size = 2reflection_texture_size = 2reflections = 3release_context = falserelease_context_on_jogl_sleep = falseremember_password = truerender_distant_terrain = truerender_glow = falserender_sun_glare = trueresident_models = falsesave_skills_on_quit = falsescreenshot_file_format = 1season_override = 0send_extra_tile_data = falsesetting_timestamps = truesettings_version = 3shadow_level = 1shift_drag_default = 10showKChat = trueshow_body_in_inventory = falseshow_old_quickbar = falsesilent_friends_update = falseskillgain_minimum = 3skillgain_no_alignment = trueskillgain_no_favor = trueskydetail = 1sound_al_gain = 15sound_buzzlevel = 2sound_cache_enabled = truesound_doppler_enabled = falsesound_engine = 2sound_footstepslevel = 10sound_music_level = 5sound_play_ambients = truesound_play_buzz = truesound_play_combat = truesound_play_door = truesound_play_emotes = truesound_play_footsteps = truesound_play_music = falsesound_play_weather = truesound_play_work = truestipple_enabled = truestructure_render_distance = 3submit_client_data = 1terrain_bump = trueterrain_res = 2test_attach_equipment = falsetest_mode = 0tile_transitions = truetiledecorations = 4togglePushToTalk = truetreelist_outline = truetrees = 3update_optional = trueuse_alpha_particles = trueuse_anisotropic_filtering = 0use_antialiasing = 0use_color_picking = trueuse_fast_clock_work_around = trueuse_fbo_color_picking = trueuse_nagles_algorithm = falseuse_nano_timer = falseuse_non_alpha_particles = trueuse_phobia_models = falseuse_tree_models = trueuse_weather_particles = truevbo_enabled = 2viewport_bob = truewater_detail = 1 Feb 21, 2014 8:13:45 AM class.hKiQxUFMJO runINFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=e8017b95-602b-4acb-a0b2-dfd3e92dc3e9, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.4, name=ec, value=Churn, name=ea, value=collect, name=el, value=Startup, name=ev, value=true, name=cd01, value=3377361]Setting up dotXSI Model LoaderSetting up Collada Model LoaderExecuting C:\GAMES\Wurm Online\configs\default\keybindings.txtTranslating legacy key ENTER to RETURNTranslating legacy key PAGE_UP to PRIORTranslating legacy key PAGE_DOWN to NEXTFeb 21, 2014 8:13:46 AM class.hKiQxUFMJO runINFO: Event successfully posted to Google Analyticsjava.io.IOException: font.sign not foundat class.On33p9XeBp.Ma4vZ9hcx8(SourceFile:153)at class.LSp1tq8Vlm.<clinit>(SourceFile:35)at class.RTIFFtAKav.<init>(SourceFile:274)at com.wurmonline.client.XU4A7KzrWy.<init>(SourceFile:175)at com.wurmonline.client.XU4A7KzrWy.Ma4vZ9hcx8(SourceFile:1449)at class.oc3EFCqMT4.iSx4WIvakA(SourceFile:874)at class.v6QlsGFRds.actionPerformed(SourceFile:1069)at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)at javax.swing.DefaultButtonModel.setPressed(Unknown Source)at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)at java.awt.Component.processMouseEvent(Unknown Source)at javax.swing.JComponent.processMouseEvent(Unknown Source)at java.awt.Component.processEvent(Unknown Source)at java.awt.Container.processEvent(Unknown Source)at java.awt.Component.dispatchEventImpl(Unknown Source)at java.awt.Container.dispatchEventImpl(Unknown Source)at java.awt.Component.dispatchEvent(Unknown Source)at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)at java.awt.Container.dispatchEventImpl(Unknown Source)at java.awt.Window.dispatchEventImpl(Unknown Source)at java.awt.Component.dispatchEvent(Unknown Source)at java.awt.EventQueue.dispatchEventImpl(Unknown Source)at java.awt.EventQueue.access$200(Unknown Source)at java.awt.EventQueue$3.run(Unknown Source)at java.awt.EventQueue$3.run(Unknown Source)at java.security.AccessController.doPrivileged(Native Method)at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)at java.awt.EventQueue$4.run(Unknown Source)at java.awt.EventQueue$4.run(Unknown Source)at java.security.AccessController.doPrivileged(Native Method)at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)at java.awt.EventQueue.dispatchEvent(Unknown Source)at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)at java.awt.EventDispatchThread.pumpEvents(Unknown Source)at java.awt.EventDispatchThread.pumpEvents(Unknown Source)at java.awt.EventDispatchThread.run(Unknown Source)Word filter loaded: 23java.lang.NullPointerExceptionat class.rJqDsG5Ivs.Ma4vZ9hcx8(SourceFile:480)at class.rJqDsG5Ivs.Ma4vZ9hcx8(SourceFile:468)at class.rJqDsG5Ivs.<init>(SourceFile:58)at class.joNJHpe4lN.<init>(SourceFile:13)at class.RTIFFtAKav.<init>(SourceFile:453)at com.wurmonline.client.XU4A7KzrWy.<init>(SourceFile:175)at com.wurmonline.client.XU4A7KzrWy.Ma4vZ9hcx8(SourceFile:1449)at class.oc3EFCqMT4.iSx4WIvakA(SourceFile:874)at class.v6QlsGFRds.actionPerformed(SourceFile:1069)at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)at javax.swing.DefaultButtonModel.setPressed(Unknown Source)at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)at java.awt.Component.processMouseEvent(Unknown Source)at javax.swing.JComponent.processMouseEvent(Unknown Source)at java.awt.Component.processEvent(Unknown Source)at java.awt.Container.processEvent(Unknown Source)at java.awt.Component.dispatchEventImpl(Unknown Source)at java.awt.Container.dispatchEventImpl(Unknown Source)at java.awt.Component.dispatchEvent(Unknown Source)at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)at java.awt.Container.dispatchEventImpl(Unknown Source)at java.awt.Window.dispatchEventImpl(Unknown Source)at java.awt.Component.dispatchEvent(Unknown Source)at java.awt.EventQueue.dispatchEventImpl(Unknown Source)at java.awt.EventQueue.access$200(Unknown Source)at java.awt.EventQueue$3.run(Unknown Source)at java.awt.EventQueue$3.run(Unknown Source)at java.security.AccessController.doPrivileged(Native Method)at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)at java.awt.EventQueue$4.run(Unknown Source)at java.awt.EventQueue$4.run(Unknown Source)at java.security.AccessController.doPrivileged(Native Method)at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)at java.awt.EventQueue.dispatchEvent(Unknown Source)at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)at java.awt.EventDispatchThread.pumpEvents(Unknown Source)at java.awt.EventDispatchThread.pumpEvents(Unknown Source)at java.awt.EventDispatchThread.run(Unknown Source)Starting job manager with 7 worker threads>>> Launch queue entry exiting.Using LWJGL display 1920:1080:32:60 (true) Setting up OpenAL Sound EngineOpenAL version: 1.1 ALSOFT 1.15.1OpenAL renderer: OpenAL SoftOpenAL vendor: OpenAL CommunityOpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latencyGenerating: 128 source channels. === OpenGL information ===LWJGL version: 2.9.1Adapter info: null (null)OpenGL vendor: ATI Technologies Inc.OpenGL renderer: AMD Radeon HD 7700 SeriesOpenGL version: 4.3.12780 Compatibility Profile Context 13.350.1005.0OpenGL extensions: GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control GLSL version: 4.30GLSL max vertex uniforms: 256 (1024)GLSL max fragment uniforms: 256 (1024)GLSL max varyings: 128 (128)Loaded vertex shader shader.white.vertexLoaded pixel shader shader.white.fragmentProgram 'program.white' validation: Validation successful.Updated attributes for 'program.white': 1 activeUpdating uniforms for 'program.white'Updated uniforms for 'program.white': 0 active (1)Loaded program program.whiteLoaded material material.mesh.defaultLoaded vertex shader shader.skin_tex0.1_light.vertexLoaded pixel shader shader.tex0+light.1_light.fragmentProgram 'program.skin_tex0.1_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0.1_light': 6 activeUpdating uniforms for 'program.skin_tex0.1_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 214 : type 35678 : size 1Updated uniforms for 'program.skin_tex0.1_light': 2 active (16)Loaded program program.skin_tex0.1_lightLoaded vertex shader shader.skin_tex0.2_light.vertexLoaded pixel shader shader.tex0+light.2_light.fragmentProgram 'program.skin_tex0.2_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0.2_light': 6 activeUpdating uniforms for 'program.skin_tex0.2_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1Updated uniforms for 'program.skin_tex0.2_light': 2 active (129)Loaded program program.skin_tex0.2_lightLoaded vertex shader shader.skin_tex0.3_light.vertexLoaded pixel shader shader.tex0+light.3_light.fragmentProgram 'program.skin_tex0.3_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0.3_light': 6 activeUpdating uniforms for 'program.skin_tex0.3_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1Updated uniforms for 'program.skin_tex0.3_light': 2 active (129)Loaded program program.skin_tex0.3_lightLoaded vertex shader shader.skin_tex0.4_light.vertexLoaded pixel shader shader.tex0+light.4_light.fragmentProgram 'program.skin_tex0.4_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0.4_light': 6 activeUpdating uniforms for 'program.skin_tex0.4_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1Updated uniforms for 'program.skin_tex0.4_light': 2 active (129)Loaded program program.skin_tex0.4_lightLoaded vertex shader shader.skin_tex0.5_light.vertexLoaded pixel shader shader.tex0+light.5_light.fragmentProgram 'program.skin_tex0.5_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0.5_light': 6 activeUpdating uniforms for 'program.skin_tex0.5_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1Updated uniforms for 'program.skin_tex0.5_light': 2 active (129)Loaded program program.skin_tex0.5_lightLoaded vertex shader shader.skin_tex0.6_light.vertexLoaded pixel shader shader.tex0+light.6_light.fragmentProgram 'program.skin_tex0.6_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0.6_light': 6 activeUpdating uniforms for 'program.skin_tex0.6_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1Updated uniforms for 'program.skin_tex0.6_light': 2 active (129)Loaded program program.skin_tex0.6_lightLoaded vertex shader shader.skin_tex0.7_light.vertexLoaded pixel shader shader.tex0+light.7_light.fragmentProgram 'program.skin_tex0.7_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0.7_light': 6 activeUpdating uniforms for 'program.skin_tex0.7_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1Updated uniforms for 'program.skin_tex0.7_light': 2 active (129)Loaded program program.skin_tex0.7_lightLoaded vertex shader shader.skin_tex0.8_light.vertexLoaded pixel shader shader.tex0+light.8_light.fragmentProgram 'program.skin_tex0.8_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0.8_light': 6 activeUpdating uniforms for 'program.skin_tex0.8_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1Updated uniforms for 'program.skin_tex0.8_light': 2 active (129)Loaded program program.skin_tex0.8_lightLoaded material material.mesh.skinLoaded vertex shader shader.skin_solid.vertexLoaded pixel shader shader.col.fragmentProgram 'program.skin_solid' validation: Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_solid': 4 activeUpdating uniforms for 'program.skin_solid' Array : bones : loc 0 : type 35666 : size 200Updated uniforms for 'program.skin_solid': 1 active (2)Loaded program program.skin_solidLoaded material material.mesh.skin_solidLoaded pixel shader shader.tex0+light+rarity.1_light.fragmentProgram 'program.skin_tex0_rare.1_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0_rare.1_light': 6 activeUpdating uniforms for 'program.skin_tex0_rare.1_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 214 : type 35666 : size 1 Single: time : loc 215 : type 35666 : size 1 Single: tex0 : loc 216 : type 35678 : size 1Updated uniforms for 'program.skin_tex0_rare.1_light': 4 active (18)Loaded program program.skin_tex0_rare.1_lightLoaded pixel shader shader.tex0+light+rarity.2_light.fragmentProgram 'program.skin_tex0_rare.2_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0_rare.2_light': 6 activeUpdating uniforms for 'program.skin_tex0_rare.2_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1Updated uniforms for 'program.skin_tex0_rare.2_light': 4 active (131)Loaded program program.skin_tex0_rare.2_lightLoaded pixel shader shader.tex0+light+rarity.3_light.fragmentProgram 'program.skin_tex0_rare.3_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0_rare.3_light': 6 activeUpdating uniforms for 'program.skin_tex0_rare.3_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1Updated uniforms for 'program.skin_tex0_rare.3_light': 4 active (131)Loaded program program.skin_tex0_rare.3_lightLoaded pixel shader shader.tex0+light+rarity.4_light.fragmentProgram 'program.skin_tex0_rare.4_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0_rare.4_light': 6 activeUpdating uniforms for 'program.skin_tex0_rare.4_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1Updated uniforms for 'program.skin_tex0_rare.4_light': 4 active (131)Loaded program program.skin_tex0_rare.4_lightLoaded pixel shader shader.tex0+light+rarity.5_light.fragmentProgram 'program.skin_tex0_rare.5_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0_rare.5_light': 6 activeUpdating uniforms for 'program.skin_tex0_rare.5_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1Updated uniforms for 'program.skin_tex0_rare.5_light': 4 active (131)Loaded program program.skin_tex0_rare.5_lightLoaded pixel shader shader.tex0+light+rarity.6_light.fragmentProgram 'program.skin_tex0_rare.6_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0_rare.6_light': 6 activeUpdating uniforms for 'program.skin_tex0_rare.6_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1Updated uniforms for 'program.skin_tex0_rare.6_light': 4 active (131)Loaded program program.skin_tex0_rare.6_lightLoaded pixel shader shader.tex0+light+rarity.7_light.fragmentProgram 'program.skin_tex0_rare.7_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0_rare.7_light': 6 activeUpdating uniforms for 'program.skin_tex0_rare.7_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1Updated uniforms for 'program.skin_tex0_rare.7_light': 4 active (131)Loaded program program.skin_tex0_rare.7_lightLoaded pixel shader shader.tex0+light+rarity.8_light.fragmentProgram 'program.skin_tex0_rare.8_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0_rare.8_light': 6 activeUpdating uniforms for 'program.skin_tex0_rare.8_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1Updated uniforms for 'program.skin_tex0_rare.8_light': 4 active (131)Loaded program program.skin_tex0_rare.8_lightLoaded material material.mesh.skin_rareLoaded vertex shader shader.static_tex0.1_light.vertexProgram 'program.static_tex0.1_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0.1_light': 4 activeUpdating uniforms for 'program.static_tex0.1_light' Single: tex0 : loc 14 : type 35678 : size 1Updated uniforms for 'program.static_tex0.1_light': 1 active (15)Loaded program program.static_tex0.1_lightLoaded vertex shader shader.static_tex0.2_light.vertexProgram 'program.static_tex0.2_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0.2_light': 4 activeUpdating uniforms for 'program.static_tex0.2_light' Single: tex0 : loc 127 : type 35678 : size 1Updated uniforms for 'program.static_tex0.2_light': 1 active (128)Loaded program program.static_tex0.2_lightLoaded vertex shader shader.static_tex0.3_light.vertexProgram 'program.static_tex0.3_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0.3_light': 4 activeUpdating uniforms for 'program.static_tex0.3_light' Single: tex0 : loc 127 : type 35678 : size 1Updated uniforms for 'program.static_tex0.3_light': 1 active (128)Loaded program program.static_tex0.3_lightLoaded vertex shader shader.static_tex0.4_light.vertexProgram 'program.static_tex0.4_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0.4_light': 4 activeUpdating uniforms for 'program.static_tex0.4_light' Single: tex0 : loc 127 : type 35678 : size 1Updated uniforms for 'program.static_tex0.4_light': 1 active (128)Loaded program program.static_tex0.4_lightLoaded vertex shader shader.static_tex0.5_light.vertexProgram 'program.static_tex0.5_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0.5_light': 4 activeUpdating uniforms for 'program.static_tex0.5_light' Single: tex0 : loc 127 : type 35678 : size 1Updated uniforms for 'program.static_tex0.5_light': 1 active (128)Loaded program program.static_tex0.5_lightLoaded vertex shader shader.static_tex0.6_light.vertexProgram 'program.static_tex0.6_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0.6_light': 4 activeUpdating uniforms for 'program.static_tex0.6_light' Single: tex0 : loc 127 : type 35678 : size 1Updated uniforms for 'program.static_tex0.6_light': 1 active (128)Loaded program program.static_tex0.6_lightLoaded vertex shader shader.static_tex0.7_light.vertexProgram 'program.static_tex0.7_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0.7_light': 4 activeUpdating uniforms for 'program.static_tex0.7_light' Single: tex0 : loc 127 : type 35678 : size 1Updated uniforms for 'program.static_tex0.7_light': 1 active (128)Loaded program program.static_tex0.7_lightLoaded vertex shader shader.static_tex0.8_light.vertexProgram 'program.static_tex0.8_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0.8_light': 4 activeUpdating uniforms for 'program.static_tex0.8_light' Single: tex0 : loc 127 : type 35678 : size 1Updated uniforms for 'program.static_tex0.8_light': 1 active (128)Loaded program program.static_tex0.8_lightLoaded material material.mesh.staticLoaded vertex shader shader.static_solid.vertexProgram 'program.static_solid' validation: Validation successful.Updated attributes for 'program.static_solid': 2 activeUpdating uniforms for 'program.static_solid'Updated uniforms for 'program.static_solid': 0 active (1)Loaded program program.static_solidLoaded material material.mesh.static_solidProgram 'program.static_tex0_rare.1_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0_rare.1_light': 4 activeUpdating uniforms for 'program.static_tex0_rare.1_light' Single: rarity : loc 14 : type 35666 : size 1 Single: time : loc 15 : type 35666 : size 1 Single: tex0 : loc 16 : type 35678 : size 1Updated uniforms for 'program.static_tex0_rare.1_light': 3 active (17)Loaded program program.static_tex0_rare.1_lightProgram 'program.static_tex0_rare.2_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0_rare.2_light': 4 activeUpdating uniforms for 'program.static_tex0_rare.2_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1Updated uniforms for 'program.static_tex0_rare.2_light': 3 active (130)Loaded program program.static_tex0_rare.2_lightProgram 'program.static_tex0_rare.3_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0_rare.3_light': 4 activeUpdating uniforms for 'program.static_tex0_rare.3_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1Updated uniforms for 'program.static_tex0_rare.3_light': 3 active (130)Loaded program program.static_tex0_rare.3_lightProgram 'program.static_tex0_rare.4_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0_rare.4_light': 4 activeUpdating uniforms for 'program.static_tex0_rare.4_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1Updated uniforms for 'program.static_tex0_rare.4_light': 3 active (130)Loaded program program.static_tex0_rare.4_lightProgram 'program.static_tex0_rare.5_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0_rare.5_light': 4 activeUpdating uniforms for 'program.static_tex0_rare.5_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1Updated uniforms for 'program.static_tex0_rare.5_light': 3 active (130)Loaded program program.static_tex0_rare.5_lightProgram 'program.static_tex0_rare.6_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0_rare.6_light': 4 activeUpdating uniforms for 'program.static_tex0_rare.6_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1Updated uniforms for 'program.static_tex0_rare.6_light': 3 active (130)Loaded program program.static_tex0_rare.6_lightProgram 'program.static_tex0_rare.7_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0_rare.7_light': 4 activeUpdating uniforms for 'program.static_tex0_rare.7_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1Updated uniforms for 'program.static_tex0_rare.7_light': 3 active (130)Loaded program program.static_tex0_rare.7_lightProgram 'program.static_tex0_rare.8_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0_rare.8_light': 4 activeUpdating uniforms for 'program.static_tex0_rare.8_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1Updated uniforms for 'program.static_tex0_rare.8_light': 3 active (130)Loaded program program.static_tex0_rare.8_lightLoaded material material.mesh.static_rareLoaded vertex shader shader.tex0.vertexLoaded pixel shader shader.tex0.fragmentProgram 'program.tex0' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.tex0': 2 activeUpdating uniforms for 'program.tex0' Single: tex0 : loc 1 : type 35678 : size 1Updated uniforms for 'program.tex0': 1 active (2)Loaded program program.tex0Loaded material material.mesh.tex0Loaded vertex shader shader.vegetation.vertexLoaded pixel shader shader.tex0+col.fragmentProgram 'program.vegetation' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.vegetation': 4 activeUpdating uniforms for 'program.vegetation' Single: tex0 : loc 126 : type 35678 : size 1Updated uniforms for 'program.vegetation': 1 active (127)Loaded program program.vegetationLoaded material material.mesh.vegetationLoaded vertex shader shader.grass.1_light.vertexLoaded pixel shader shader.grass.fragmentProgram 'program.grass.1_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.grass.1_light': 5 activeUpdating uniforms for 'program.grass.1_light' Single: shadowUVScale : loc 12 : type 35666 : size 1 Single: time : loc 13 : type 35666 : size 1 Single: wind : loc 14 : type 35666 : size 1 Single: tex0 : loc 15 : type 35678 : size 1 Single: tex1 : loc 16 : type 35678 : size 1Updated uniforms for 'program.grass.1_light': 5 active (17)Loaded program program.grass.1_lightLoaded vertex shader shader.grass.2_light.vertexProgram 'program.grass.2_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.grass.2_light': 5 activeUpdating uniforms for 'program.grass.2_light' Single: shadowUVScale : loc 126 : type 35666 : size 1 Single: time : loc 127 : type 35666 : size 1 Single: wind : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Single: tex1 : loc 130 : type 35678 : size 1Updated uniforms for 'program.grass.2_light': 5 active (131)Loaded program program.grass.2_lightLoaded vertex shader shader.grass.3_light.vertexProgram 'program.grass.3_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.grass.3_light': 5 activeUpdating uniforms for 'program.grass.3_light' Single: shadowUVScale : loc 126 : type 35666 : size 1 Single: time : loc 127 : type 35666 : size 1 Single: wind : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Single: tex1 : loc 130 : type 35678 : size 1Updated uniforms for 'program.grass.3_light': 5 active (131)Loaded program program.grass.3_lightLoaded vertex shader shader.grass.4_light.vertexProgram 'program.grass.4_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.grass.4_light': 5 activeUpdating uniforms for 'program.grass.4_light' Single: shadowUVScale : loc 126 : type 35666 : size 1 Single: time : loc 127 : type 35666 : size 1 Single: wind : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Single: tex1 : loc 130 : type 35678 : size 1Updated uniforms for 'program.grass.4_light': 5 active (131)Loaded program program.grass.4_lightLoaded vertex shader shader.grass.5_light.vertexProgram 'program.grass.5_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.grass.5_light': 5 activeUpdating uniforms for 'program.grass.5_light' Single: shadowUVScale : loc 126 : type 35666 : size 1 Single: time : loc 127 : type 35666 : size 1 Single: wind : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Single: tex1 : loc 130 : type 35678 : size 1Updated uniforms for 'program.grass.5_light': 5 active (131)Loaded program program.grass.5_lightLoaded vertex shader shader.grass.6_light.vertexProgram 'program.grass.6_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.grass.6_light': 5 activeUpdating uniforms for 'program.grass.6_light' Single: shadowUVScale : loc 126 : type 35666 : size 1 Single: time : loc 127 : type 35666 : size 1 Single: wind : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Single: tex1 : loc 130 : type 35678 : size 1Updated uniforms for 'program.grass.6_light': 5 active (131)Loaded program program.grass.6_lightLoaded vertex shader shader.grass.7_light.vertexProgram 'program.grass.7_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.grass.7_light': 5 activeUpdating uniforms for 'program.grass.7_light' Single: shadowUVScale : loc 126 : type 35666 : size 1 Single: time : loc 127 : type 35666 : size 1 Single: wind : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Single: tex1 : loc 130 : type 35678 : size 1Updated uniforms for 'program.grass.7_light': 5 active (131)Loaded program program.grass.7_lightLoaded vertex shader shader.grass.8_light.vertexProgram 'program.grass.8_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.grass.8_light': 5 activeUpdating uniforms for 'program.grass.8_light' Single: shadowUVScale : loc 126 : type 35666 : size 1 Single: time : loc 127 : type 35666 : size 1 Single: wind : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Single: tex1 : loc 130 : type 35678 : size 1Updated uniforms for 'program.grass.8_light': 5 active (131)Loaded program program.grass.8_lightLoaded material material.mesh.grassLoaded vertex shader shader.terrain.1_light.vertexLoaded pixel shader shader.terrain.1_light.fragmentProgram 'program.terrain.1_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.terrain.1_light': 5 activeUpdating uniforms for 'program.terrain.1_light' Single: shadowUVScale : loc 18 : type 35666 : size 1 Single: tex0 : loc 19 : type 35678 : size 1 Single: tex1 : loc 20 : type 35678 : size 1Updated uniforms for 'program.terrain.1_light': 3 active (21)Loaded program program.terrain.1_lightLoaded vertex shader shader.terrain.2_light.vertexLoaded pixel shader shader.terrain.2_light.fragmentProgram 'program.terrain.2_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.terrain.2_light': 5 activeUpdating uniforms for 'program.terrain.2_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1Updated uniforms for 'program.terrain.2_light': 3 active (110)Loaded program program.terrain.2_lightLoaded vertex shader shader.terrain.3_light.vertexLoaded pixel shader shader.terrain.3_light.fragmentProgram 'program.terrain.3_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.terrain.3_light': 5 activeUpdating uniforms for 'program.terrain.3_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1Updated uniforms for 'program.terrain.3_light': 3 active (110)Loaded program program.terrain.3_lightLoaded vertex shader shader.terrain.4_light.vertexLoaded pixel shader shader.terrain.4_light.fragmentProgram 'program.terrain.4_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.terrain.4_light': 5 activeUpdating uniforms for 'program.terrain.4_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1Updated uniforms for 'program.terrain.4_light': 3 active (110)Loaded program program.terrain.4_lightLoaded vertex shader shader.terrain.5_light.vertexLoaded pixel shader shader.terrain.5_light.fragmentProgram 'program.terrain.5_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.terrain.5_light': 5 activeUpdating uniforms for 'program.terrain.5_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1Updated uniforms for 'program.terrain.5_light': 3 active (110)Loaded program program.terrain.5_lightLoaded vertex shader shader.terrain.6_light.vertexLoaded pixel shader shader.terrain.6_light.fragmentProgram 'program.terrain.6_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.terrain.6_light': 5 activeUpdating uniforms for 'program.terrain.6_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1Updated uniforms for 'program.terrain.6_light': 3 active (110)Loaded program program.terrain.6_lightLoaded vertex shader shader.terrain.7_light.vertexLoaded pixel shader shader.terrain.7_light.fragmentProgram 'program.terrain.7_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.terrain.7_light': 5 activeUpdating uniforms for 'program.terrain.7_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1Updated uniforms for 'program.terrain.7_light': 3 active (110)Loaded program program.terrain.7_lightLoaded vertex shader shader.terrain.8_light.vertexLoaded pixel shader shader.terrain.8_light.fragmentProgram 'program.terrain.8_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.terrain.8_light': 5 activeUpdating uniforms for 'program.terrain.8_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1Updated uniforms for 'program.terrain.8_light': 3 active (110)Loaded program program.terrain.8_lightLoaded material material.terrain.bumpmapLaunching dotXSI Model Loader threadsLaunching Collada Model Loader threadsStarting workaround for fast running clocksUsing LWJGL timer.Initialized mouse with 5 buttons.Experimental direct buffer cleaner init successfulStartup Phase - Setting up..Initializing font texture for SansSerif (17). Texture Size: 512Initializing font texture for SansSerif (17, italic). Texture Size: 256Loading window positions from C:\GAMES\Wurm Online\players\nega\windows_1920x1080.txtLoading props file C:\GAMES\Wurm Online\players\nega\windows_1920x1080.txtGui initializedStartup Phase - Preparing terrainLoaded vertex shader shader.water.vertexLoaded pixel shader shader.water.fragmentProgram 'program.water' validation: Validation warning! - Sampler value normalTex has not been set.Validation successful.Updated attributes for 'program.water': 1 activeUpdating uniforms for 'program.water' Single: eyeCoord : loc 0 : type 35665 : size 1 Single: windDirAndForce : loc 3 : type 35665 : size 1 Single: normalTex : loc 4 : type 35678 : size 1 Single: reflectionTex : loc 5 : type 35678 : size 1Updated uniforms for 'program.water': 4 active (6)Loaded program program.waterStartup Phase - Connecting ..Disabling NaglesWriting to C:\GAMES\Wurm Online\players\nega\logs\_Event.2014-02.txtDisabling NaglesWriting to C:\GAMES\Wurm Online\players\nega\logs\_Friends.2014-02.txtFeb 21, 2014 8:13:55 AM class.hKiQxUFMJO runINFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=e8017b95-602b-4acb-a0b2-dfd3e92dc3e9, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.4, name=ec, value=Churn, name=ea, value=collect, name=el, value=Login, name=ev, value=true, name=cd01, value=3377361]Writing to C:\GAMES\Wurm Online\players\nega\logs\CA_HELP.2014-02.txtFeb 21, 2014 8:13:56 AM class.hKiQxUFMJO runINFO: Event successfully posted to Google AnalyticsLogin successfulExecuting C:\GAMES\Wurm Online\configs\default\autorun.txtStarting update of login splash image...Finished loading new login splash image!Resized terrain FBOs to 512Now using reflection FBO (1024)Writing to C:\GAMES\Wurm Online\players\nega\logs\_Skills.2014-02.txtWriting to C:\GAMES\Wurm Online\players\nega\logs\Mol_Rehan.2014-02.txtWriting to C:\GAMES\Wurm Online\players\nega\logs\_Local.2014-02.txtWriting to C:\GAMES\Wurm Online\players\nega\logs\PM__Cerise.2014-02.txtFeb 21, 2014 8:17:16 AM class.hKiQxUFMJO runINFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=e8017b95-602b-4acb-a0b2-dfd3e92dc3e9, name=t, value=ni, name=an, value=Wurm Client, name=av, value=3.4, name=ec, value=Performance, name=ea, value=collect, name=el, value=FPS, name=ev, value=30, name=cd01, value=3377361]Feb 21, 2014 8:17:16 AM class.hKiQxUFMJO runINFO: Event successfully posted to Google AnalyticsWriting to C:\GAMES\Wurm Online\players\nega\logs\PM__Miriam.2014-02.txtInitializing font texture for Monospaced (17). Texture Size: 256 Share this post Link to post Share on other sites
Posted February 23, 2014 Try going to control panel->programs->java under the general tab choose "temp internet files" settings then choose to delete the files. Restart the game and see what happens. Share this post Link to post Share on other sites
Posted February 24, 2014 Nop,did not work. Thanks for the tip anyway Share this post Link to post Share on other sites
Posted February 24, 2014 If you have access to another computer I would try to do those actions (open containers, pickup items), if you are able to do so then it is client side and I would suggest backing up your personal files (pictures, music, etc..) and do a format to your hard drive. Reinstall your drivers and Wurm and get back to playing. If you still have issues with another computer it is obviously a problem server side and I would file support tickets until the problems are taken care of. Share this post Link to post Share on other sites
Posted February 28, 2014 (edited) Fixed! I re-install the video card driver and that works, im having few issures but nothing that wont let me do my game. Thnx guys for the help o7 Edited February 28, 2014 by Nega Share this post Link to post Share on other sites