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LeeYaoSan

Client crash when hitting Play - OpenSUSE 13.1

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Hello all.


 


I'm unable to play Wurm online on OpenSUSE 13.1 64bits


I have installed Oracle java 7 update 51 64 bits and I use nVidia propietry graphics drivers.


Also I've read this http://forum.wurmonline.com/index.php?/topic/93856-opensuse-131/ but installing fetchmttfonts didn't solve anything


 


here's the crash log



Unexpected crash while playing The error was: <-15204340>

It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you.

Contents of console.log:
Time is Tue Feb 18 12:48:31 CET 2014
Running client version 3.4

=== System information ===
Executing from /home/USERNAME/
Operating system: Linux (arch: amd64, version: 3.11.10-7-desktop)
Java version: 1.7.0_51 (Oracle Corporation) &lt;http://java.oracle.com/>
Jvm version: 24.51-b03 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
Available CPUs: 8

>>> Main thread exiting.
Loading character LeeYaoSan
Loading config default
Loading props file /home/USERNAME/wurm/configs/default/gamesettings.txt
Loading props file /home/USERNAME/wurm/players/LeeYaoSan/password.txt
>>> LoginFrame queue entry exiting.
Saving props file /home/USERNAME/wurm/players/LeeYaoSan/password.txt
Saving props file /home/USERNAME/wurm/configs/default/gamesettings.txt
Loaded pack sound.jar (r1)
Loaded pack pmk.jar (r1593)
Loaded pack graphics.jar (r1)
Options up-to-date!
Loading props file /home/USERNAME/wurm/players/LeeYaoSan/playerdata.txt
Loading props file /home/USERNAME/wurm/players/LeeYaoSan/stats.txt

Preparing to enable console logging.
Now logging to /home/USERNAME/wurm/console.LeeYaoSan.log

=== Wurm options ===
animation_playback_self = 0
auto_mipmaps_enabled = 2
auto_run_source = 0
cavedetail = 2
censor_chat = true
cloud_shadows = false
collada_animations = 3
color_black = 0.0,0.0,0.0
color_cyan = 0.0,1.0,1.0
color_error = 1.0,0.3,0.3
color_fuchsia = 1.0,0.0,1.0
color_green = 0.08,1.0,0.08
color_grey = 0.5,0.5,0.5
color_lime = 0.0,1.0,0.0
color_maroon = 0.5,0.0,0.0
color_navy_blue = 0.23,0.39,1.0
color_orange = 1.0,0.5,0.0
color_purple = 0.5,0.0,0.5
color_red = 1.0,0.0,0.0
color_royal_blue = 0.23,0.39,1.0
color_silver = 0.75,0.75,0.75
color_system = 0.5,1.0,0.5
color_teal = 0.0,0.5,0.5
color_white = 1.0,1.0,1.0
color_yellow = 1.0,1.0,0.0
compressed_textures = false
compressed_textures_S3TC = false
contribution_culling = 150
custim_timer_source = 1
customTimer1 = -1|-1
customTimer2 = -1|-1
customTimer3 = -1|-1
customTimer4 = -1|-1
customTimer5 = -1|-1
debug_mode = false
depth_clamp_enabled = 1
disable_select_all_shortcut = false
display_settings = false:false:0:800:600:32:-1:false:false
enable_contribution_culling = false
enable_debugs = false
enable_lod = true
enable_shift_drag = false
enable_vsync = true
engine_multithreaded = 0
event_log_rotation = 2
exec_source = 0
fast_yield = false
fbo_enabled = 2
fog_coord_src = 0
font_antialias = 2
font_bold = 11
font_default = 11
font_header = 24
font_italian = 11
font_monospaced = 11
font_static = 11
fov_horizontal = 80
fps_limit = 60
fps_limit_background = 30
fps_limit_enabled = true
game_client_thread_priority = 2
glsl_enabled = 2
gpu_skinning = true
gui_opacity = 3
gui_skin = 1
has_read_eula = true
hide_inactive_friends = false
hide_menu_examine = false
hide_menu_no_target = false
hide_menu_spam_mode = true
hide_menu_stop = false
high_res_binoculars = false
hint_texture_scaling = 1
impColumn = true
inverse_mouse = false
irc_log_rotation = 2
irc_notif = 0
item_creature_render_distance = 4
key_bindings_source = 0
keyboard_layout = 0
loadInventoryStartup = true
local_list_in_event = false
lod_1 = 16
lod_2 = 32
log_extra_errors = false
log_gl_errors = false
mark_text_read = true
material_as_suffix = true
max_texture_size = 2
mega_texture_size = 4
model_loader_thread_priority = 2
model_loading_threads = 1
multidraw_enabled = 2
no_brightness = false
no_terrain_render = false
no_world_render = false
non_power_of_two = 2
occlusion_queries_enabled = 2
offscreen_texture_size = 1
other_log_rotation = 2
outline_picking = true
player_texture_size = 2
reflection_texture_size = 2
reflections = 2
release_context = false
release_context_on_jogl_sleep = false
remember_password = true
render_distant_terrain = true
render_glow = false
render_sun_glare = true
resident_models = false
save_skills_on_quit = false
screenshot_file_format = 1
season_override = 0
send_extra_tile_data = false
setting_timestamps = true
settings_version = 3
shadow_level = 0
shift_drag_default = 10
showKChat = true
show_body_in_inventory = false
show_old_quickbar = false
silent_friends_update = false
skillgain_minimum = 3
skillgain_no_alignment = true
skillgain_no_favor = true
skydetail = 1
sound_al_gain = 15
sound_buzzlevel = 2
sound_cache_enabled = true
sound_doppler_enabled = false
sound_engine = 2
sound_footstepslevel = 10
sound_music_level = 5
sound_play_ambients = true
sound_play_buzz = true
sound_play_combat = true
sound_play_door = true
sound_play_emotes = true
sound_play_footsteps = true
sound_play_music = true
sound_play_weather = true
sound_play_work = true
stipple_enabled = true
structure_render_distance = 4
submit_client_data = 0
terrain_bump = true
terrain_res = 1
test_attach_equipment = false
test_mode = 0
tile_transitions = true
tiledecorations = 2
togglePushToTalk = true
treelist_outline = true
trees = 2
update_optional = true
use_alpha_particles = true
use_anisotropic_filtering = 0
use_antialiasing = 0
use_color_picking = true
use_fast_clock_work_around = true
use_fbo_color_picking = true
use_nagles_algorithm = false
use_nano_timer = false
use_non_alpha_particles = true
use_phobia_models = false
use_tree_models = true
use_weather_particles = true
vbo_enabled = 2
viewport_bob = true
water_detail = 2

feb 18, 2014 12:48:38 PM class.hKiQxUFMJO run
Información: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=df72308e-f3f8-4846-92a5-8f22759c8bf2, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.4, name=ec, value=Churn, name=ea, value=collect, name=el, value=Startup, name=ev, value=true, name=cd01, value=2087123205]
Setting up dotXSI Model Loader
Setting up Collada Model Loader
Executing /home/USERNAME/wurm/configs/default/keybindings.txt
feb 18, 2014 12:48:38 PM class.hKiQxUFMJO run
Información: Event successfully posted to Google Analytics
Translating legacy key PAGE_UP to PRIOR
Translating legacy key PAGE_DOWN to NEXT
Translating legacy key ENTER to RETURN
java.io.IOException: font.sign not found
at class.On33p9XeBp.Ma4vZ9hcx8(SourceFile:153)
at class.LSp1tq8Vlm.<clinit>(SourceFile:35)
at class.RTIFFtAKav.<init>(SourceFile:274)
at com.wurmonline.client.XU4A7KzrWy.<init>(SourceFile:175)
at com.wurmonline.client.XU4A7KzrWy.Ma4vZ9hcx8(SourceFile:1449)
at class.oc3EFCqMT4.iSx4WIvakA(SourceFile:874)
at class.v6QlsGFRds.actionPerformed(SourceFile:1069)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:2018)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2341)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:402)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:259)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:252)
at java.awt.Component.processMouseEvent(Component.java:6505)
at javax.swing.JComponent.processMouseEvent(JComponent.java:3320)
at java.awt.Component.processEvent(Component.java:6270)
at java.awt.Container.processEvent(Container.java:2229)
at java.awt.Component.dispatchEventImpl(Component.java:4861)
at java.awt.Container.dispatchEventImpl(Container.java:2287)
at java.awt.Component.dispatchEvent(Component.java:4687)
at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4832)
at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4492)
at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4422)
at java.awt.Container.dispatchEventImpl(Container.java:2273)
at java.awt.Window.dispatchEventImpl(Window.java:2719)
at java.awt.Component.dispatchEvent(Component.java:4687)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:735)
at java.awt.EventQueue.access$200(EventQueue.java:103)
at java.awt.EventQueue$3.run(EventQueue.java:694)
at java.awt.EventQueue$3.run(EventQueue.java:692)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:87)
at java.awt.EventQueue$4.run(EventQueue.java:708)
at java.awt.EventQueue$4.run(EventQueue.java:706)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:705)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:242)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:161)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:150)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:146)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:138)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:91)
Word filter loaded: 23
java.lang.NullPointerException
at class.rJqDsG5Ivs.Ma4vZ9hcx8(SourceFile:480)
at class.rJqDsG5Ivs.Ma4vZ9hcx8(SourceFile:468)
at class.rJqDsG5Ivs.<init>(SourceFile:58)
at class.joNJHpe4lN.<init>(SourceFile:13)
at class.RTIFFtAKav.<init>(SourceFile:453)
at com.wurmonline.client.XU4A7KzrWy.<init>(SourceFile:175)
at com.wurmonline.client.XU4A7KzrWy.Ma4vZ9hcx8(SourceFile:1449)
at class.oc3EFCqMT4.iSx4WIvakA(SourceFile:874)
at class.v6QlsGFRds.actionPerformed(SourceFile:1069)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:2018)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2341)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:402)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:259)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:252)
at java.awt.Component.processMouseEvent(Component.java:6505)
at javax.swing.JComponent.processMouseEvent(JComponent.java:3320)
at java.awt.Component.processEvent(Component.java:6270)
at java.awt.Container.processEvent(Container.java:2229)
at java.awt.Component.dispatchEventImpl(Component.java:4861)
at java.awt.Container.dispatchEventImpl(Container.java:2287)
at java.awt.Component.dispatchEvent(Component.java:4687)
at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4832)
at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4492)
at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4422)
at java.awt.Container.dispatchEventImpl(Container.java:2273)
at java.awt.Window.dispatchEventImpl(Window.java:2719)
at java.awt.Component.dispatchEvent(Component.java:4687)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:735)
at java.awt.EventQueue.access$200(EventQueue.java:103)
at java.awt.EventQueue$3.run(EventQueue.java:694)
at java.awt.EventQueue$3.run(EventQueue.java:692)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:87)
at java.awt.EventQueue$4.run(EventQueue.java:708)
at java.awt.EventQueue$4.run(EventQueue.java:706)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:705)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:242)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:161)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:150)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:146)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:138)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:91)
Starting job manager with 7 worker threads
>>> Launch queue entry exiting.
Using LWJGL display 800:600:0:0 (false)

Setting up OpenAL Sound Engine
OpenAL version: 1.1 ALSOFT 1.15.1
OpenAL renderer: OpenAL Soft
OpenAL vendor: OpenAL Community
OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
Generating: 128 source channels.

=== OpenGL information ===
LWJGL version: 2.9.1
Adapter info: null (null)
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: GeForce GT 540M/PCIe/SSE2
OpenGL version: 4.4.0 NVIDIA 331.38
OpenGL extensions:
GL_AMD_multi_draw_indirect
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_ARB_clear_buffer_object
GL_ARB_clear_texture
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_compressed_texture_pixel_storage
GL_ARB_conservative_depth
GL_ARB_compute_shader
GL_ARB_compute_variable_group_size
GL_ARB_copy_buffer
GL_ARB_copy_image
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_indirect
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_enhanced_layouts
GL_ARB_ES2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_indirect_parameters
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_bind
GL_ARB_multi_draw_indirect
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_robust_buffer_access_behavior
GL_ARB_robustness
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding
GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_query_buffer_object
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shading_language_420pack
GL_ARB_shading_language_include
GL_ARB_shading_language_packing
GL_ARB_shadow
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_stencil8
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_texture_view
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_S3_s3tc
GL_EXT_texture_env_add
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_Cg_shader
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXTX_framebuffer_mixed_formats
GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color
GL_EXT_shader_image_load_store
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_shared_exponent
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode
GL_EXT_texture_storage
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback2
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit
GL_EXT_x11_sync_object
GL_EXT_import_sync_object
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KHR_debug
GL_KTX_buffer_region
GL_NV_bindless_multi_draw_indirect
GL_NV_blend_equation_advanced
GL_NV_blend_square
GL_NV_compute_program5
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_copy_image
GL_NV_depth_buffer_float
GL_NV_depth_clamp
GL_NV_draw_texture
GL_NV_ES1_1_compatibility
GL_NV_explicit_multisample
GL_NV_fence
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_program
GL_NV_fragment_program_option
GL_NV_fragment_program2
GL_NV_framebuffer_multisample_coverage
GL_NV_geometry_shader4
GL_NV_gpu_program4
GL_NV_gpu_program4_1
GL_NV_gpu_program5
GL_NV_gpu_program5_mem_extended
GL_NV_gpu_program_fp64
GL_NV_gpu_shader5
GL_NV_half_float
GL_NV_light_max_exponent
GL_NV_multisample_coverage
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2
GL_NV_path_rendering
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_shader_atomic_counters
GL_NV_shader_atomic_float
GL_NV_shader_buffer_load
GL_NV_shader_storage_buffer_object
GL_ARB_sparse_texture
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_expand_normal
GL_NV_texture_multisample
GL_NV_texture_rectangle
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_transform_feedback
GL_NV_transform_feedback2
GL_NV_vdpau_interop
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_attrib_integer_64bit
GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_NVX_conditional_render
GL_NVX_gpu_memory_info
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum

GLSL version: 4.40 NVIDIA via Cg compiler
GLSL max vertex uniforms: 4096 (4096)
GLSL max fragment uniforms: 2048 (2048)
GLSL max varyings: 124 (124)
Loaded vertex shader shader.white.vertex
Loaded pixel shader shader.white.fragment
Updated attributes for 'program.white': 1 active
Updating uniforms for 'program.white'
Updated uniforms for 'program.white': 0 active (1)
Loaded program program.white
Loaded material material.mesh.default
Loaded vertex shader shader.skin_tex0.1_light.vertex
Loaded pixel shader shader.tex0+light.1_light.fragment
Bind attribute: vIndex
Bind attribute: vWeight
Updated attributes for 'program.skin_tex0.1_light': 6 active
Updating uniforms for 'program.skin_tex0.1_light'
Array : bones : loc 0 : type 35666 : size 200
Single: tex0 : loc 200 : type 35678 : size 1
Updated uniforms for 'program.skin_tex0.1_light': 2 active (16)
Loaded program program.skin_tex0.1_light
Loaded vertex shader shader.skin_tex0.2_light.vertex
Loaded pixel shader shader.tex0+light.2_light.fragment
Bind attribute: vIndex
Bind attribute: vWeight
Updated attributes for 'program.skin_tex0.2_light': 6 active
Updating uniforms for 'program.skin_tex0.2_light'
Array : bones : loc 0 : type 35666 : size 200
Single: tex0 : loc 200 : type 35678 : size 1
Updated uniforms for 'program.skin_tex0.2_light': 2 active (40)
Loaded program program.skin_tex0.2_light
Loaded vertex shader shader.skin_tex0.3_light.vertex
Loaded pixel shader shader.tex0+light.3_light.fragment
Bind attribute: vIndex
Bind attribute: vWeight
Updated attributes for 'program.skin_tex0.3_light': 6 active
Updating uniforms for 'program.skin_tex0.3_light'
Array : bones : loc 0 : type 35666 : size 200
Single: tex0 : loc 200 : type 35678 : size 1
Updated uniforms for 'program.skin_tex0.3_light': 2 active (43)
Loaded program program.skin_tex0.3_light
Loaded vertex shader shader.skin_tex0.4_light.vertex
Loaded pixel shader shader.tex0+light.4_light.fragment
Bind attribute: vIndex
Bind attribute: vWeight
Updated attributes for 'program.skin_tex0.4_light': 6 active
Updating uniforms for 'program.skin_tex0.4_light'
Array : bones : loc 0 : type 35666 : size 200
Single: tex0 : loc 200 : type 35678 : size 1
Updated uniforms for 'program.skin_tex0.4_light': 2 active (46)
Loaded program program.skin_tex0.4_light
Loaded vertex shader shader.skin_tex0.5_light.vertex
Loaded pixel shader shader.tex0+light.5_light.fragment
Bind attribute: vIndex
Bind attribute: vWeight
Updated attributes for 'program.skin_tex0.5_light': 6 active
Updating uniforms for 'program.skin_tex0.5_light'
Array : bones : loc 0 : type 35666 : size 200
Single: tex0 : loc 200 : type 35678 : size 1
Updated uniforms for 'program.skin_tex0.5_light': 2 active (49)
Loaded program program.skin_tex0.5_light
Loaded vertex shader shader.skin_tex0.6_light.vertex
Loaded pixel shader shader.tex0+light.6_light.fragment
Bind attribute: vIndex
Bind attribute: vWeight
Updated attributes for 'program.skin_tex0.6_light': 6 active
Updating uniforms for 'program.skin_tex0.6_light'
Array : bones : loc 0 : type 35666 : size 200
Single: tex0 : loc 200 : type 35678 : size 1
Updated uniforms for 'program.skin_tex0.6_light': 2 active (52)
Loaded program program.skin_tex0.6_light
Loaded vertex shader shader.skin_tex0.7_light.vertex
Loaded pixel shader shader.tex0+light.7_light.fragment
Bind attribute: vIndex
Bind attribute: vWeight
Updated attributes for 'program.skin_tex0.7_light': 6 active
Updating uniforms for 'program.skin_tex0.7_light'
Array : bones : loc 0 : type 35666 : size 200
Single: tex0 : loc 200 : type 35678 : size 1
Updated uniforms for 'program.skin_tex0.7_light': 2 active (55)
Loaded program program.skin_tex0.7_light
Loaded vertex shader shader.skin_tex0.8_light.vertex
Loaded pixel shader shader.tex0+light.8_light.fragment
Bind attribute: vIndex
Bind attribute: vWeight
Updated attributes for 'program.skin_tex0.8_light': 6 active
Updating uniforms for 'program.skin_tex0.8_light'
Array : bones : loc 0 : type 35666 : size 200
Single: tex0 : loc 200 : type 35678 : size 1
Updated uniforms for 'program.skin_tex0.8_light': 2 active (58)
Loaded program program.skin_tex0.8_light
Loaded material material.mesh.skin
Loaded vertex shader shader.skin_solid.vertex
Loaded pixel shader shader.col.fragment
Bind attribute: vIndex
Bind attribute: vWeight
Updated attributes for 'program.skin_solid': 4 active
Updating uniforms for 'program.skin_solid'
Array : bones : loc 0 : type 35666 : size 200
Updated uniforms for 'program.skin_solid': 1 active (2)
Loaded program program.skin_solid
Loaded material material.mesh.skin_solid
Loaded pixel shader shader.tex0+light+rarity.1_light.fragment
Bind attribute: vIndex
Bind attribute: vWeight
Updated attributes for 'program.skin_tex0_rare.1_light': 6 active
Updating uniforms for 'program.skin_tex0_rare.1_light'
Array : bones : loc 0 : type 35666 : size 200
Single: rarity : loc 200 : type 35666 : size 1
Single: tex0 : loc 201 : type 35678 : size 1
Single: time : loc 202 : type 35666 : size 1
Updated uniforms for 'program.skin_tex0_rare.1_light': 4 active (18)
Loaded program program.skin_tex0_rare.1_light
Loaded pixel shader shader.tex0+light+rarity.2_light.fragment
Bind attribute: vIndex
Bind attribute: vWeight
Updated attributes for 'program.skin_tex0_rare.2_light': 6 active
Updating uniforms for 'program.skin_tex0_rare.2_light'
Array : bones : loc 0 : type 35666 : size 200
Single: rarity : loc 200 : type 35666 : size 1
Single: tex0 : loc 201 : type 35678 : size 1
Single: time : loc 202 : type 35666 : size 1
Updated uniforms for 'program.skin_tex0_rare.2_light': 4 active (42)
Loaded program program.skin_tex0_rare.2_light
Loaded pixel shader shader.tex0+light+rarity.3_light.fragment
Bind attribute: vIndex
Bind attribute: vWeight
Updated attributes for 'program.skin_tex0_rare.3_light': 6 active
Updating uniforms for 'program.skin_tex0_rare.3_light'
Array : bones : loc 0 : type 35666 : size 200
Single: rarity : loc 200 : type 35666 : size 1
Single: tex0 : loc 201 : type 35678 : size 1
Single: time : loc 202 : type 35666 : size 1
Updated uniforms for 'program.skin_tex0_rare.3_light': 4 active (45)
Loaded program program.skin_tex0_rare.3_light
Loaded pixel shader shader.tex0+light+rarity.4_light.fragment
Bind attribute: vIndex
Bind attribute: vWeight
Updated attributes for 'program.skin_tex0_rare.4_light': 6 active
Updating uniforms for 'program.skin_tex0_rare.4_light'
Array : bones : loc 0 : type 35666 : size 200
Single: rarity : loc 200 : type 35666 : size 1
Single: tex0 : loc 201 : type 35678 : size 1
Single: time : loc 202 : type 35666 : size 1
Updated uniforms for 'program.skin_tex0_rare.4_light': 4 active (48)
Loaded program program.skin_tex0_rare.4_light
Loaded pixel shader shader.tex0+light+rarity.5_light.fragment
Bind attribute: vIndex
Bind attribute: vWeight
Updated attributes for 'program.skin_tex0_rare.5_light': 6 active
Updating uniforms for 'program.skin_tex0_rare.5_light'
Array : bones : loc 0 : type 35666 : size 200
Single: rarity : loc 200 : type 35666 : size 1
Single: tex0 : loc 201 : type 35678 : size 1
Single: time : loc 202 : type 35666 : size 1
Updated uniforms for 'program.skin_tex0_rare.5_light': 4 active (51)
Loaded program program.skin_tex0_rare.5_light
Loaded pixel shader shader.tex0+light+rarity.6_light.fragment
Bind attribute: vIndex
Bind attribute: vWeight
Updated attributes for 'program.skin_tex0_rare.6_light': 6 active
Updating uniforms for 'program.skin_tex0_rare.6_light'
Array : bones : loc 0 : type 35666 : size 200
Single: rarity : loc 200 : type 35666 : size 1
Single: tex0 : loc 201 : type 35678 : size 1
Single: time : loc 202 : type 35666 : size 1
Updated uniforms for 'program.skin_tex0_rare.6_light': 4 active (54)
Loaded program program.skin_tex0_rare.6_light
Loaded pixel shader shader.tex0+light+rarity.7_light.fragment
Bind attribute: vIndex
Bind attribute: vWeight
Updated attributes for 'program.skin_tex0_rare.7_light': 6 active
Updating uniforms for 'program.skin_tex0_rare.7_light'
Array : bones : loc 0 : type 35666 : size 200
Single: rarity : loc 200 : type 35666 : size 1
Single: tex0 : loc 201 : type 35678 : size 1
Single: time : loc 202 : type 35666 : size 1
Updated uniforms for 'program.skin_tex0_rare.7_light': 4 active (57)
Loaded program program.skin_tex0_rare.7_light
Loaded pixel shader shader.tex0+light+rarity.8_light.fragment
Bind attribute: vIndex
Bind attribute: vWeight
Updated attributes for 'program.skin_tex0_rare.8_light': 6 active
Updating uniforms for 'program.skin_tex0_rare.8_light'
Array : bones : loc 0 : type 35666 : size 200
Single: rarity : loc 200 : type 35666 : size 1
Single: tex0 : loc 201 : type 35678 : size 1
Single: time : loc 202 : type 35666 : size 1
Updated uniforms for 'program.skin_tex0_rare.8_light': 4 active (60)
Loaded program program.skin_tex0_rare.8_light
Loaded material material.mesh.skin_rare
Loaded vertex shader shader.static_tex0.1_light.vertex
Updated attributes for 'program.static_tex0.1_light': 4 active
Updating uniforms for 'program.static_tex0.1_light'
Single: tex0 : loc 0 : type 35678 : size 1
Updated uniforms for 'program.static_tex0.1_light': 1 active (15)
Loaded program program.static_tex0.1_light
Loaded vertex shader shader.static_tex0.2_light.vertex
Updated attributes for 'program.static_tex0.2_light': 4 active
Updating uniforms for 'program.static_tex0.2_light'
Single: tex0 : loc 0 : type 35678 : size 1
Updated uniforms for 'program.static_tex0.2_light': 1 active (39)
Loaded program program.static_tex0.2_light
Loaded vertex shader shader.static_tex0.3_light.vertex
Updated attributes for 'program.static_tex0.3_light': 4 active
Updating uniforms for 'program.static_tex0.3_light'
Single: tex0 : loc 0 : type 35678 : size 1
Updated uniforms for 'program.static_tex0.3_light': 1 active (42)
Loaded program program.static_tex0.3_light
Loaded vertex shader shader.static_tex0.4_light.vertex
Updated attributes for 'program.static_tex0.4_light': 4 active
Updating uniforms for 'program.static_tex0.4_light'
Single: tex0 : loc 0 : type 35678 : size 1
Updated uniforms for 'program.static_tex0.4_light': 1 active (45)
Loaded program program.static_tex0.4_light
Loaded vertex shader shader.static_tex0.5_light.vertex
Updated attributes for 'program.static_tex0.5_light': 4 active
Updating uniforms for 'program.static_tex0.5_light'
Single: tex0 : loc 0 : type 35678 : size 1
Updated uniforms for 'program.static_tex0.5_light': 1 active (48)
Loaded program program.static_tex0.5_light
Loaded vertex shader shader.static_tex0.6_light.vertex
Updated attributes for 'program.static_tex0.6_light': 4 active
Updating uniforms for 'program.static_tex0.6_light'
Single: tex0 : loc 0 : type 35678 : size 1
Updated uniforms for 'program.static_tex0.6_light': 1 active (51)
Loaded program program.static_tex0.6_light
Loaded vertex shader shader.static_tex0.7_light.vertex
Updated attributes for 'program.static_tex0.7_light': 4 active
Updating uniforms for 'program.static_tex0.7_light'
Single: tex0 : loc 0 : type 35678 : size 1
Updated uniforms for 'program.static_tex0.7_light': 1 active (54)
Loaded program program.static_tex0.7_light
Loaded vertex shader shader.static_tex0.8_light.vertex
Updated attributes for 'program.static_tex0.8_light': 4 active
Updating uniforms for 'program.static_tex0.8_light'
Single: tex0 : loc 0 : type 35678 : size 1
Updated uniforms for 'program.static_tex0.8_light': 1 active (57)
Loaded program program.static_tex0.8_light
Loaded material material.mesh.static
Loaded vertex shader shader.static_solid.vertex
Updated attributes for 'program.static_solid': 2 active
Updating uniforms for 'program.static_solid'
Updated uniforms for 'program.static_solid': 0 active (1)
Loaded program program.static_solid
Loaded material material.mesh.static_solid
Updated attributes for 'program.static_tex0_rare.1_light': 4 active
Updating uniforms for 'program.static_tex0_rare.1_light'
Single: rarity : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: time : loc 2 : type 35666 : size 1
Updated uniforms for 'program.static_tex0_rare.1_light': 3 active (17)
Loaded program program.static_tex0_rare.1_light
Updated attributes for 'program.static_tex0_rare.2_light': 4 active
Updating uniforms for 'program.static_tex0_rare.2_light'
Single: rarity : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: time : loc 2 : type 35666 : size 1
Updated uniforms for 'program.static_tex0_rare.2_light': 3 active (41)
Loaded program program.static_tex0_rare.2_light
Updated attributes for 'program.static_tex0_rare.3_light': 4 active
Updating uniforms for 'program.static_tex0_rare.3_light'
Single: rarity : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: time : loc 2 : type 35666 : size 1
Updated uniforms for 'program.static_tex0_rare.3_light': 3 active (44)
Loaded program program.static_tex0_rare.3_light
Updated attributes for 'program.static_tex0_rare.4_light': 4 active
Updating uniforms for 'program.static_tex0_rare.4_light'
Single: rarity : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: time : loc 2 : type 35666 : size 1
Updated uniforms for 'program.static_tex0_rare.4_light': 3 active (47)
Loaded program program.static_tex0_rare.4_light
Updated attributes for 'program.static_tex0_rare.5_light': 4 active
Updating uniforms for 'program.static_tex0_rare.5_light'
Single: rarity : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: time : loc 2 : type 35666 : size 1
Updated uniforms for 'program.static_tex0_rare.5_light': 3 active (50)
Loaded program program.static_tex0_rare.5_light
Updated attributes for 'program.static_tex0_rare.6_light': 4 active
Updating uniforms for 'program.static_tex0_rare.6_light'
Single: rarity : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: time : loc 2 : type 35666 : size 1
Updated uniforms for 'program.static_tex0_rare.6_light': 3 active (53)
Loaded program program.static_tex0_rare.6_light
Updated attributes for 'program.static_tex0_rare.7_light': 4 active
Updating uniforms for 'program.static_tex0_rare.7_light'
Single: rarity : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: time : loc 2 : type 35666 : size 1
Updated uniforms for 'program.static_tex0_rare.7_light': 3 active (56)
Loaded program program.static_tex0_rare.7_light
Updated attributes for 'program.static_tex0_rare.8_light': 4 active
Updating uniforms for 'program.static_tex0_rare.8_light'
Single: rarity : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: time : loc 2 : type 35666 : size 1
Updated uniforms for 'program.static_tex0_rare.8_light': 3 active (59)
Loaded program program.static_tex0_rare.8_light
Loaded material material.mesh.static_rare
Loaded vertex shader shader.tex0.vertex
Loaded pixel shader shader.tex0.fragment
Updated attributes for 'program.tex0': 2 active
Updating uniforms for 'program.tex0'
Single: tex0 : loc 0 : type 35678 : size 1
Updated uniforms for 'program.tex0': 1 active (2)
Loaded program program.tex0
Loaded material material.mesh.tex0
Loaded vertex shader shader.vegetation.vertex
Loaded pixel shader shader.tex0+col.fragment
Updated attributes for 'program.vegetation': 4 active
Updating uniforms for 'program.vegetation'
Single: tex0 : loc 0 : type 35678 : size 1
Updated uniforms for 'program.vegetation': 1 active (64)
Loaded program program.vegetation
Loaded material material.mesh.vegetation
Loaded vertex shader shader.grass.1_light.vertex
Loaded pixel shader shader.grass.fragment
Updated attributes for 'program.grass.1_light': 5 active
Updating uniforms for 'program.grass.1_light'
Single: shadowUVScale : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: tex1 : loc 2 : type 35678 : size 1
Single: time : loc 3 : type 35666 : size 1
Single: wind : loc 4 : type 35666 : size 1
Updated uniforms for 'program.grass.1_light': 5 active (16)
Loaded program program.grass.1_light
Loaded vertex shader shader.grass.2_light.vertex
Updated attributes for 'program.grass.2_light': 5 active
Updating uniforms for 'program.grass.2_light'
Single: shadowUVScale : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: tex1 : loc 2 : type 35678 : size 1
Single: time : loc 3 : type 35666 : size 1
Single: wind : loc 4 : type 35666 : size 1
Updated uniforms for 'program.grass.2_light': 5 active (21)
Loaded program program.grass.2_light
Loaded vertex shader shader.grass.3_light.vertex
Updated attributes for 'program.grass.3_light': 5 active
Updating uniforms for 'program.grass.3_light'
Single: shadowUVScale : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: tex1 : loc 2 : type 35678 : size 1
Single: time : loc 3 : type 35666 : size 1
Single: wind : loc 4 : type 35666 : size 1
Updated uniforms for 'program.grass.3_light': 5 active (26)
Loaded program program.grass.3_light
Loaded vertex shader shader.grass.4_light.vertex
Updated attributes for 'program.grass.4_light': 5 active
Updating uniforms for 'program.grass.4_light'
Single: shadowUVScale : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: tex1 : loc 2 : type 35678 : size 1
Single: time : loc 3 : type 35666 : size 1
Single: wind : loc 4 : type 35666 : size 1
Updated uniforms for 'program.grass.4_light': 5 active (67)
Loaded program program.grass.4_light
Loaded vertex shader shader.grass.5_light.vertex
Updated attributes for 'program.grass.5_light': 5 active
Updating uniforms for 'program.grass.5_light'
Single: shadowUVScale : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: tex1 : loc 2 : type 35678 : size 1
Single: time : loc 3 : type 35666 : size 1
Single: wind : loc 4 : type 35666 : size 1
Updated uniforms for 'program.grass.5_light': 5 active (67)
Loaded program program.grass.5_light
Loaded vertex shader shader.grass.6_light.vertex
Updated attributes for 'program.grass.6_light': 5 active
Updating uniforms for 'program.grass.6_light'
Single: shadowUVScale : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: tex1 : loc 2 : type 35678 : size 1
Single: time : loc 3 : type 35666 : size 1
Single: wind : loc 4 : type 35666 : size 1
Updated uniforms for 'program.grass.6_light': 5 active (67)
Loaded program program.grass.6_light
Loaded vertex shader shader.grass.7_light.vertex
Updated attributes for 'program.grass.7_light': 5 active
Updating uniforms for 'program.grass.7_light'
Single: shadowUVScale : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: tex1 : loc 2 : type 35678 : size 1
Single: time : loc 3 : type 35666 : size 1
Single: wind : loc 4 : type 35666 : size 1
Updated uniforms for 'program.grass.7_light': 5 active (67)
Loaded program program.grass.7_light
Loaded vertex shader shader.grass.8_light.vertex
Updated attributes for 'program.grass.8_light': 5 active
Updating uniforms for 'program.grass.8_light'
Single: shadowUVScale : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: tex1 : loc 2 : type 35678 : size 1
Single: time : loc 3 : type 35666 : size 1
Single: wind : loc 4 : type 35666 : size 1
Updated uniforms for 'program.grass.8_light': 5 active (67)
Loaded program program.grass.8_light
Loaded material material.mesh.grass
Loaded vertex shader shader.terrain.1_light.vertex
Loaded pixel shader shader.terrain.1_light.fragment
Updated attributes for 'program.terrain.1_light': 5 active
Updating uniforms for 'program.terrain.1_light'
Single: shadowUVScale : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: tex1 : loc 2 : type 35678 : size 1
Updated uniforms for 'program.terrain.1_light': 3 active (21)
Loaded program program.terrain.1_light
Loaded vertex shader shader.terrain.2_light.vertex
Loaded pixel shader shader.terrain.2_light.fragment
Updated attributes for 'program.terrain.2_light': 5 active
Updating uniforms for 'program.terrain.2_light'
Single: shadowUVScale : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: tex1 : loc 2 : type 35678 : size 1
Updated uniforms for 'program.terrain.2_light': 3 active (27)
Loaded program program.terrain.2_light
Loaded vertex shader shader.terrain.3_light.vertex
Loaded pixel shader shader.terrain.3_light.fragment
Updated attributes for 'program.terrain.3_light': 5 active
Updating uniforms for 'program.terrain.3_light'
Single: shadowUVScale : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: tex1 : loc 2 : type 35678 : size 1
Updated uniforms for 'program.terrain.3_light': 3 active (43)
Loaded program program.terrain.3_light
Loaded vertex shader shader.terrain.4_light.vertex
Loaded pixel shader shader.terrain.4_light.fragment
Updated attributes for 'program.terrain.4_light': 5 active
Updating uniforms for 'program.terrain.4_light'
Single: shadowUVScale : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: tex1 : loc 2 : type 35678 : size 1
Updated uniforms for 'program.terrain.4_light': 3 active (47)
Loaded program program.terrain.4_light
Loaded vertex shader shader.terrain.5_light.vertex
Loaded pixel shader shader.terrain.5_light.fragment
Updated attributes for 'program.terrain.5_light': 5 active
Updating uniforms for 'program.terrain.5_light'
Single: shadowUVScale : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: tex1 : loc 2 : type 35678 : size 1
Updated uniforms for 'program.terrain.5_light': 3 active (51)
Loaded program program.terrain.5_light
Loaded vertex shader shader.terrain.6_light.vertex
Loaded pixel shader shader.terrain.6_light.fragment
Updated attributes for 'program.terrain.6_light': 5 active
Updating uniforms for 'program.terrain.6_light'
Single: shadowUVScale : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: tex1 : loc 2 : type 35678 : size 1
Updated uniforms for 'program.terrain.6_light': 3 active (55)
Loaded program program.terrain.6_light
Loaded vertex shader shader.terrain.7_light.vertex
Loaded pixel shader shader.terrain.7_light.fragment
Updated attributes for 'program.terrain.7_light': 5 active
Updating uniforms for 'program.terrain.7_light'
Single: shadowUVScale : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: tex1 : loc 2 : type 35678 : size 1
Updated uniforms for 'program.terrain.7_light': 3 active (59)
Loaded program program.terrain.7_light
Loaded vertex shader shader.terrain.8_light.vertex
Loaded pixel shader shader.terrain.8_light.fragment
Updated attributes for 'program.terrain.8_light': 5 active
Updating uniforms for 'program.terrain.8_light'
Single: shadowUVScale : loc 0 : type 35666 : size 1
Single: tex0 : loc 1 : type 35678 : size 1
Single: tex1 : loc 2 : type 35678 : size 1
Updated uniforms for 'program.terrain.8_light': 3 active (63)
Loaded program program.terrain.8_light
Loaded material material.terrain.bumpmap
Launching dotXSI Model Loader threads
Launching Collada Model Loader threads
Starting workaround for fast running clocks
Using LWJGL timer.
Initialized mouse with 13 buttons.
Could not load splash image, using fallback.
Experimental direct buffer cleaner init successful
Startup Phase - Setting up..
Initializing font texture for SansSerif (11). Texture Size: 512
Execution aborted at connection 0, iteration 0
Run time 0s, local time Tue Feb 18 12:48:41 CET 2014
Destroying game window
====== CLIENT CRASH ======
Unexpected crash while playing
java.lang.ArrayIndexOutOfBoundsException: -15204340
at sun.font.FileFontStrike.getCachedGlyphPtr(FileFontStrike.java:472)
at sun.font.FileFontStrike.getSlot0GlyphImagePtrs(FileFontStrike.java:438)
at sun.font.CompositeStrike.getGlyphImagePtrs(CompositeStrike.java:115)
at sun.font.GlyphList.mapChars(GlyphList.java:272)
at sun.font.GlyphList.setFromString(GlyphList.java:244)
at sun.java2d.pipe.GlyphListPipe.drawString(GlyphListPipe.java:71)
at sun.java2d.pipe.ValidatePipe.drawString(ValidatePipe.java:165)
at sun.java2d.SunGraphics2D.drawString(SunGraphics2D.java:2867)
at class.Dm37njnWW3.iSx4WIvakA(SourceFile:225)
at class.Dm37njnWW3.Ma4vZ9hcx8(SourceFile:173)
at class.Q3VJ4HSayV.Ma4vZ9hcx8(SourceFile:117)
at class.vpspim0mgo.Ma4vZ9hcx8(SourceFile:407)
at com.wurmonline.client.XU4A7KzrWy.ExaIxgC8EN(SourceFile:220)
at com.wurmonline.client.XU4A7KzrWy.ExaIxgC8EN(SourceFile:193)
at com.wurmonline.client.XU4A7KzrWy.run(SourceFile:1466)
at java.lang.Thread.run(Thread.java:744)


Thank you all


Edited by LeeYaoSan

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