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Zetuka

Toolbelts takes damage

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Hey,


 


I would suggest that toolbelts takes a small amount of damage throw use.


 


I think that's would be more realistic instead of having people with 3 years old toolbelts with 0 damage.


 


That might be kind of selfish from me because i am a Leather Worker and that sort of thing might bring a little more work for us if people ask for reimp their toolbelts as they do with their weapon to Weapon Smith.


 


So what do you think about that ?


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Hey,

 

I would suggest that toolbelts takes a small amount of damage throw use.

 

I think that's would be more realistic instead of having people with 3 years old toolbelts with 0 damage.

 

That might be kind of selfish from me because i am a Leather Worker and that sort of thing might bring a little more work for us if people ask for reimp their toolbelts as they do with their weapon to Weapon Smith.

 

So what do you think about that ?

Do you know how hard it is to imp toolbets especially 90ql? It takes hours to imp from 80 to 90ql even if you have 95+ leatherworking... So big -1 

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yes i know how hard it is to imp a toolbelt but once someone got his 90ql toolbelt he doesn't need a LW anymore


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If lanterns decay, then make toolbelts decay too.


 


If toolbelts wont decay, remove decay from lanterns ;)


 




Do you know how hard it is to imp toolbets especially 90ql? It takes hours to imp from 80 to 90ql even if you have 95+ leatherworking... So big -1 




 


Not that hard with good Woa tools.


And not everyone needs +90ql.


Im 80LW and im fine with my 60ql toolbelt.


Edited by silakka

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If toolbelts take damage make em easier to imp.  Balance.

Edit : Changed to a +1 after a bit of thought.  Just because it makes life a little more difficult doesn't mean it isn't a good idea to add to the game.

Edited by Etherdrifter

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While it'd be inconvenient, it really doesn't make sense to have toolbelts take zero damage when practically every other item that benefits from high QL does.

+0.5

Edited by EliasTheCrimson

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While it'd be inconvenient, it really doesn't make sense to have toolbelts take zero damage when practically every other item that benefits from high QL does.

+0.5

This.. I will give +1 though. :)

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-1 even with 2 toons that have 90+lw still annoying to imp them to 90 just no or make it so rare toolbelt boes not decay

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yes i know how hard it is to imp a toolbelt but once someone got his 90ql toolbelt he doesn't need a LW anymore

 

Replacing belts after death, imping/replacing leather bardings, not exactly useless

 

-1

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Replacing belts after death, imping/replacing leather bardings, not exactly useless

 

i think the point of view might change between pvp player and pve one

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+0.000124 its just a toolbelt. They suppossed to stay fine for years but then again a little bit of dmg, a very tiny dmg should be fine.


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Can't believe that I'm seeing a suggestion to ADD decay into the game.  It's one of the most frustrating parts of the game, and you want more?  I would have understood a suggestion to reduce decay on several items, but never add more.  -1.


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Hey,

 

I would suggest that toolbelts takes a small amount of damage throw use.

 

I think that's would be more realistic instead of having people with 3 years old toolbelts with 0 damage.

 

That might be kind of selfish from me because i am a Leather Worker and that sort of thing might bring a little more work for us if people ask for reimp their toolbelts as they do with their weapon to Weapon Smith.

 

So what do you think about that ?

I'm a leatherworker, and i'm against this.

There's lots more stuff to do than toolbelts.

-1

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I just got a toon with 96 LW. I am also against this lol

It is a small thing, and it only adds convenience o the game.

I'm also with silakka and think personal light sources (while in inventory) shouldn't decay as well.

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-1, if you add this in why not make backpacks in inventory decay too?


The toolbelt unlike lantern is not used, it simply holds stuff.


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NO MORE WURM CHORES (in that silly Latino dudes voice from Friday After Next)

Lol

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Um, no. This is among some of the more horrid ideas I've seen suggested...


-1


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-1, since you don't actually use the toolbelt, you use the item that it creates a shortcut for.


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I'll not get into lw so I hope one of the leatherworkers is prepared to imp it up constantly when it decays from my smithing

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Tool belt's do take damage with use in RL so yeah this would seem right.  Now how much damage? that's another question.


 


I don't care about 90 qlty or the I got to do chores bit.


 


Forget that whole argument of I got to do chores that is part of playing the damn game.


Edited by Protunia

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