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Emorat

Trees and caves invisible

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Certain trees are invisible in pretty mode. caves are always invisible so far I've tried diffrent display drivers, reinstalling java, trying various ingame graphics settings. Any help or suggestions on this? My specs are i7 4770k, HD 7950 sapphire.


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try disabling GLSL under settings>compatibility tab? need to be logged out to disable it.


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Tried disabling the GLSL and updating my video drivers still happening. :(


Thanks for the suggestions, i'm going to diagnose some more tonight it seems to be only my problem I haven't seen anyone else with these problems.


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Well I deleted the graphics.jar redownloaded it and now its worse lol.


Missing like 25% of the models now.. size of the jar is 626,534KB, Checked my brothers client thats working properly and his is also that size.


Might just have to wait for the 1.2 patch see if the problem resolves itself.


 


 


TKukpsD.jpg


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    GL_SGIS_texture_edge_clamp


    GL_SGIS_texture_lod

    GL_SUN_multi_draw_arrays

    GL_WIN_swap_hint

    WGL_EXT_swap_control

 

GLSL version: 4.30

GLSL max vertex uniforms: 256 (1024)

GLSL max fragment uniforms: 256 (1024)

GLSL max varyings: 128 (128)

Loaded vertex shader shader.white.vertex

Loaded pixel shader shader.white.fragment

Program 'program.white' validation: Validation successful.

Updated attributes for 'program.white': 1 active

Updating uniforms for 'program.white'

Updated uniforms for 'program.white': 0 active (1)

Loaded program program.white

Loaded material material.mesh.default

Loaded vertex shader shader.skin_tex0.1_light.vertex

Loaded pixel shader shader.tex0+light.1_light.fragment

Program 'program.skin_tex0.1_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0.1_light': 6 active

Updating uniforms for 'program.skin_tex0.1_light'

  Array : bones : loc 0 : type 35666 : size 200

  Single: tex0 : loc 214 : type 35678 : size 1

Updated uniforms for 'program.skin_tex0.1_light': 2 active (16)

Loaded program program.skin_tex0.1_light

Loaded vertex shader shader.skin_tex0.2_light.vertex

Loaded pixel shader shader.tex0+light.2_light.fragment

Program 'program.skin_tex0.2_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0.2_light': 6 active

Updating uniforms for 'program.skin_tex0.2_light'

  Array : bones : loc 0 : type 35666 : size 200

  Single: tex0 : loc 327 : type 35678 : size 1

Updated uniforms for 'program.skin_tex0.2_light': 2 active (129)

Loaded program program.skin_tex0.2_light

Loaded vertex shader shader.skin_tex0.3_light.vertex

Loaded pixel shader shader.tex0+light.3_light.fragment

Program 'program.skin_tex0.3_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0.3_light': 6 active

Updating uniforms for 'program.skin_tex0.3_light'

  Array : bones : loc 0 : type 35666 : size 200

  Single: tex0 : loc 327 : type 35678 : size 1

Updated uniforms for 'program.skin_tex0.3_light': 2 active (129)

Loaded program program.skin_tex0.3_light

Loaded vertex shader shader.skin_tex0.4_light.vertex

Loaded pixel shader shader.tex0+light.4_light.fragment

Program 'program.skin_tex0.4_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0.4_light': 6 active

Updating uniforms for 'program.skin_tex0.4_light'

  Array : bones : loc 0 : type 35666 : size 200

  Single: tex0 : loc 327 : type 35678 : size 1

Updated uniforms for 'program.skin_tex0.4_light': 2 active (129)

Loaded program program.skin_tex0.4_light

Loaded vertex shader shader.skin_tex0.5_light.vertex

Loaded pixel shader shader.tex0+light.5_light.fragment

Program 'program.skin_tex0.5_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0.5_light': 6 active

Updating uniforms for 'program.skin_tex0.5_light'

  Array : bones : loc 0 : type 35666 : size 200

  Single: tex0 : loc 327 : type 35678 : size 1

Updated uniforms for 'program.skin_tex0.5_light': 2 active (129)

Loaded program program.skin_tex0.5_light

Loaded vertex shader shader.skin_tex0.6_light.vertex

Loaded pixel shader shader.tex0+light.6_light.fragment

Program 'program.skin_tex0.6_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0.6_light': 6 active

Updating uniforms for 'program.skin_tex0.6_light'

  Array : bones : loc 0 : type 35666 : size 200

  Single: tex0 : loc 327 : type 35678 : size 1

Updated uniforms for 'program.skin_tex0.6_light': 2 active (129)

Loaded program program.skin_tex0.6_light

Loaded vertex shader shader.skin_tex0.7_light.vertex

Loaded pixel shader shader.tex0+light.7_light.fragment

Program 'program.skin_tex0.7_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0.7_light': 6 active

Updating uniforms for 'program.skin_tex0.7_light'

  Array : bones : loc 0 : type 35666 : size 200

  Single: tex0 : loc 327 : type 35678 : size 1

Updated uniforms for 'program.skin_tex0.7_light': 2 active (129)

Loaded program program.skin_tex0.7_light

Loaded vertex shader shader.skin_tex0.8_light.vertex

Loaded pixel shader shader.tex0+light.8_light.fragment

Program 'program.skin_tex0.8_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0.8_light': 6 active

Updating uniforms for 'program.skin_tex0.8_light'

  Array : bones : loc 0 : type 35666 : size 200

  Single: tex0 : loc 327 : type 35678 : size 1

Updated uniforms for 'program.skin_tex0.8_light': 2 active (129)

Loaded program program.skin_tex0.8_light

Loaded material material.mesh.skin

Loaded vertex shader shader.skin_solid.vertex

Loaded pixel shader shader.col.fragment

Program 'program.skin_solid' validation: Validation successful.

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_solid': 4 active

Updating uniforms for 'program.skin_solid'

  Array : bones : loc 0 : type 35666 : size 200

Updated uniforms for 'program.skin_solid': 1 active (2)

Loaded program program.skin_solid

Loaded material material.mesh.skin_solid

Loaded pixel shader shader.tex0+light+rarity.1_light.fragment

Program 'program.skin_tex0_rare.1_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0_rare.1_light': 6 active

Updating uniforms for 'program.skin_tex0_rare.1_light'

  Array : bones : loc 0 : type 35666 : size 200

  Single: rarity : loc 214 : type 35666 : size 1

  Single: time : loc 215 : type 35666 : size 1

  Single: tex0 : loc 216 : type 35678 : size 1

Updated uniforms for 'program.skin_tex0_rare.1_light': 4 active (18)

Loaded program program.skin_tex0_rare.1_light

Loaded pixel shader shader.tex0+light+rarity.2_light.fragment

Program 'program.skin_tex0_rare.2_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0_rare.2_light': 6 active

Updating uniforms for 'program.skin_tex0_rare.2_light'

  Array : bones : loc 0 : type 35666 : size 200

  Single: rarity : loc 327 : type 35666 : size 1

  Single: time : loc 328 : type 35666 : size 1

  Single: tex0 : loc 329 : type 35678 : size 1

Updated uniforms for 'program.skin_tex0_rare.2_light': 4 active (131)

Loaded program program.skin_tex0_rare.2_light

Loaded pixel shader shader.tex0+light+rarity.3_light.fragment

Program 'program.skin_tex0_rare.3_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0_rare.3_light': 6 active

Updating uniforms for 'program.skin_tex0_rare.3_light'

  Array : bones : loc 0 : type 35666 : size 200

  Single: rarity : loc 327 : type 35666 : size 1

  Single: time : loc 328 : type 35666 : size 1

  Single: tex0 : loc 329 : type 35678 : size 1

Updated uniforms for 'program.skin_tex0_rare.3_light': 4 active (131)

Loaded program program.skin_tex0_rare.3_light

Loaded pixel shader shader.tex0+light+rarity.4_light.fragment

Program 'program.skin_tex0_rare.4_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0_rare.4_light': 6 active

Updating uniforms for 'program.skin_tex0_rare.4_light'

  Array : bones : loc 0 : type 35666 : size 200

  Single: rarity : loc 327 : type 35666 : size 1

  Single: time : loc 328 : type 35666 : size 1

  Single: tex0 : loc 329 : type 35678 : size 1

Updated uniforms for 'program.skin_tex0_rare.4_light': 4 active (131)

Loaded program program.skin_tex0_rare.4_light

Loaded pixel shader shader.tex0+light+rarity.5_light.fragment

Program 'program.skin_tex0_rare.5_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0_rare.5_light': 6 active

Updating uniforms for 'program.skin_tex0_rare.5_light'

  Array : bones : loc 0 : type 35666 : size 200

  Single: rarity : loc 327 : type 35666 : size 1

  Single: time : loc 328 : type 35666 : size 1

  Single: tex0 : loc 329 : type 35678 : size 1

Updated uniforms for 'program.skin_tex0_rare.5_light': 4 active (131)

Loaded program program.skin_tex0_rare.5_light

Loaded pixel shader shader.tex0+light+rarity.6_light.fragment

Program 'program.skin_tex0_rare.6_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0_rare.6_light': 6 active

Updating uniforms for 'program.skin_tex0_rare.6_light'

  Array : bones : loc 0 : type 35666 : size 200

  Single: rarity : loc 327 : type 35666 : size 1

  Single: time : loc 328 : type 35666 : size 1

  Single: tex0 : loc 329 : type 35678 : size 1

Updated uniforms for 'program.skin_tex0_rare.6_light': 4 active (131)

Loaded program program.skin_tex0_rare.6_light

Loaded pixel shader shader.tex0+light+rarity.7_light.fragment

Program 'program.skin_tex0_rare.7_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0_rare.7_light': 6 active

Updating uniforms for 'program.skin_tex0_rare.7_light'

  Array : bones : loc 0 : type 35666 : size 200

  Single: rarity : loc 327 : type 35666 : size 1

  Single: time : loc 328 : type 35666 : size 1

  Single: tex0 : loc 329 : type 35678 : size 1

Updated uniforms for 'program.skin_tex0_rare.7_light': 4 active (131)

Loaded program program.skin_tex0_rare.7_light

Loaded pixel shader shader.tex0+light+rarity.8_light.fragment

Program 'program.skin_tex0_rare.8_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Bind attribute: vIndex

Bind attribute: vWeight

Updated attributes for 'program.skin_tex0_rare.8_light': 6 active

Updating uniforms for 'program.skin_tex0_rare.8_light'

  Array : bones : loc 0 : type 35666 : size 200

  Single: rarity : loc 327 : type 35666 : size 1

  Single: time : loc 328 : type 35666 : size 1

  Single: tex0 : loc 329 : type 35678 : size 1

Updated uniforms for 'program.skin_tex0_rare.8_light': 4 active (131)

Loaded program program.skin_tex0_rare.8_light

Loaded material material.mesh.skin_rare

Loaded vertex shader shader.static_tex0.1_light.vertex

Program 'program.static_tex0.1_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.static_tex0.1_light': 4 active

Updating uniforms for 'program.static_tex0.1_light'

  Single: tex0 : loc 14 : type 35678 : size 1

Updated uniforms for 'program.static_tex0.1_light': 1 active (15)

Loaded program program.static_tex0.1_light

Loaded vertex shader shader.static_tex0.2_light.vertex

Program 'program.static_tex0.2_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.static_tex0.2_light': 4 active

Updating uniforms for 'program.static_tex0.2_light'

  Single: tex0 : loc 127 : type 35678 : size 1

Updated uniforms for 'program.static_tex0.2_light': 1 active (128)

Loaded program program.static_tex0.2_light

Loaded vertex shader shader.static_tex0.3_light.vertex

Program 'program.static_tex0.3_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.static_tex0.3_light': 4 active

Updating uniforms for 'program.static_tex0.3_light'

  Single: tex0 : loc 127 : type 35678 : size 1

Updated uniforms for 'program.static_tex0.3_light': 1 active (128)

Loaded program program.static_tex0.3_light

Loaded vertex shader shader.static_tex0.4_light.vertex

Program 'program.static_tex0.4_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.static_tex0.4_light': 4 active

Updating uniforms for 'program.static_tex0.4_light'

  Single: tex0 : loc 127 : type 35678 : size 1

Updated uniforms for 'program.static_tex0.4_light': 1 active (128)

Loaded program program.static_tex0.4_light

Loaded vertex shader shader.static_tex0.5_light.vertex

Program 'program.static_tex0.5_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.static_tex0.5_light': 4 active

Updating uniforms for 'program.static_tex0.5_light'

  Single: tex0 : loc 127 : type 35678 : size 1

Updated uniforms for 'program.static_tex0.5_light': 1 active (128)

Loaded program program.static_tex0.5_light

Loaded vertex shader shader.static_tex0.6_light.vertex

Program 'program.static_tex0.6_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.static_tex0.6_light': 4 active

Updating uniforms for 'program.static_tex0.6_light'

  Single: tex0 : loc 127 : type 35678 : size 1

Updated uniforms for 'program.static_tex0.6_light': 1 active (128)

Loaded program program.static_tex0.6_light

Loaded vertex shader shader.static_tex0.7_light.vertex

Program 'program.static_tex0.7_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.static_tex0.7_light': 4 active

Updating uniforms for 'program.static_tex0.7_light'

  Single: tex0 : loc 127 : type 35678 : size 1

Updated uniforms for 'program.static_tex0.7_light': 1 active (128)

Loaded program program.static_tex0.7_light

Loaded vertex shader shader.static_tex0.8_light.vertex

Program 'program.static_tex0.8_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.static_tex0.8_light': 4 active

Updating uniforms for 'program.static_tex0.8_light'

  Single: tex0 : loc 127 : type 35678 : size 1

Updated uniforms for 'program.static_tex0.8_light': 1 active (128)

Loaded program program.static_tex0.8_light

Loaded material material.mesh.static

Loaded vertex shader shader.static_solid.vertex

Program 'program.static_solid' validation: Validation successful.

Updated attributes for 'program.static_solid': 2 active

Updating uniforms for 'program.static_solid'

Updated uniforms for 'program.static_solid': 0 active (1)

Loaded program program.static_solid

Loaded material material.mesh.static_solid

Program 'program.static_tex0_rare.1_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.static_tex0_rare.1_light': 4 active

Updating uniforms for 'program.static_tex0_rare.1_light'

  Single: rarity : loc 14 : type 35666 : size 1

  Single: time : loc 15 : type 35666 : size 1

  Single: tex0 : loc 16 : type 35678 : size 1

Updated uniforms for 'program.static_tex0_rare.1_light': 3 active (17)

Loaded program program.static_tex0_rare.1_light

Program 'program.static_tex0_rare.2_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.static_tex0_rare.2_light': 4 active

Updating uniforms for 'program.static_tex0_rare.2_light'

  Single: rarity : loc 127 : type 35666 : size 1

  Single: time : loc 128 : type 35666 : size 1

  Single: tex0 : loc 129 : type 35678 : size 1

Updated uniforms for 'program.static_tex0_rare.2_light': 3 active (130)

Loaded program program.static_tex0_rare.2_light

Program 'program.static_tex0_rare.3_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.static_tex0_rare.3_light': 4 active

Updating uniforms for 'program.static_tex0_rare.3_light'

  Single: rarity : loc 127 : type 35666 : size 1

  Single: time : loc 128 : type 35666 : size 1

  Single: tex0 : loc 129 : type 35678 : size 1

Updated uniforms for 'program.static_tex0_rare.3_light': 3 active (130)

Loaded program program.static_tex0_rare.3_light

Program 'program.static_tex0_rare.4_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.static_tex0_rare.4_light': 4 active

Updating uniforms for 'program.static_tex0_rare.4_light'

  Single: rarity : loc 127 : type 35666 : size 1

  Single: time : loc 128 : type 35666 : size 1

  Single: tex0 : loc 129 : type 35678 : size 1

Updated uniforms for 'program.static_tex0_rare.4_light': 3 active (130)

Loaded program program.static_tex0_rare.4_light

Program 'program.static_tex0_rare.5_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.static_tex0_rare.5_light': 4 active

Updating uniforms for 'program.static_tex0_rare.5_light'

  Single: rarity : loc 127 : type 35666 : size 1

  Single: time : loc 128 : type 35666 : size 1

  Single: tex0 : loc 129 : type 35678 : size 1

Updated uniforms for 'program.static_tex0_rare.5_light': 3 active (130)

Loaded program program.static_tex0_rare.5_light

Program 'program.static_tex0_rare.6_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.static_tex0_rare.6_light': 4 active

Updating uniforms for 'program.static_tex0_rare.6_light'

  Single: rarity : loc 127 : type 35666 : size 1

  Single: time : loc 128 : type 35666 : size 1

  Single: tex0 : loc 129 : type 35678 : size 1

Updated uniforms for 'program.static_tex0_rare.6_light': 3 active (130)

Loaded program program.static_tex0_rare.6_light

Program 'program.static_tex0_rare.7_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.static_tex0_rare.7_light': 4 active

Updating uniforms for 'program.static_tex0_rare.7_light'

  Single: rarity : loc 127 : type 35666 : size 1

  Single: time : loc 128 : type 35666 : size 1

  Single: tex0 : loc 129 : type 35678 : size 1

Updated uniforms for 'program.static_tex0_rare.7_light': 3 active (130)

Loaded program program.static_tex0_rare.7_light

Program 'program.static_tex0_rare.8_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.static_tex0_rare.8_light': 4 active

Updating uniforms for 'program.static_tex0_rare.8_light'

  Single: rarity : loc 127 : type 35666 : size 1

  Single: time : loc 128 : type 35666 : size 1

  Single: tex0 : loc 129 : type 35678 : size 1

Updated uniforms for 'program.static_tex0_rare.8_light': 3 active (130)

Loaded program program.static_tex0_rare.8_light

Loaded material material.mesh.static_rare

Loaded vertex shader shader.tex0.vertex

Loaded pixel shader shader.tex0.fragment

Program 'program.tex0' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.tex0': 2 active

Updating uniforms for 'program.tex0'

  Single: tex0 : loc 1 : type 35678 : size 1

Updated uniforms for 'program.tex0': 1 active (2)

Loaded program program.tex0

Loaded material material.mesh.tex0

Loaded vertex shader shader.vegetation.vertex

Loaded pixel shader shader.tex0+col.fragment

Program 'program.vegetation' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.vegetation': 4 active

Updating uniforms for 'program.vegetation'

  Single: tex0 : loc 126 : type 35678 : size 1

Updated uniforms for 'program.vegetation': 1 active (127)

Loaded program program.vegetation

Loaded material material.mesh.vegetation

Loaded vertex shader shader.grass.1_light.vertex

Program 'program.grass.1_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.grass.1_light': 5 active

Updating uniforms for 'program.grass.1_light'

  Single: time : loc 12 : type 35666 : size 1

  Single: wind : loc 13 : type 35666 : size 1

  Single: tex0 : loc 14 : type 35678 : size 1

Updated uniforms for 'program.grass.1_light': 3 active (15)

Loaded program program.grass.1_light

Loaded vertex shader shader.grass.2_light.vertex

Program 'program.grass.2_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.grass.2_light': 5 active

Updating uniforms for 'program.grass.2_light'

  Single: time : loc 126 : type 35666 : size 1

  Single: wind : loc 127 : type 35666 : size 1

  Single: tex0 : loc 128 : type 35678 : size 1

Updated uniforms for 'program.grass.2_light': 3 active (129)

Loaded program program.grass.2_light

Loaded vertex shader shader.grass.3_light.vertex

Program 'program.grass.3_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.grass.3_light': 5 active

Updating uniforms for 'program.grass.3_light'

  Single: time : loc 126 : type 35666 : size 1

  Single: wind : loc 127 : type 35666 : size 1

  Single: tex0 : loc 128 : type 35678 : size 1

Updated uniforms for 'program.grass.3_light': 3 active (129)

Loaded program program.grass.3_light

Loaded vertex shader shader.grass.4_light.vertex

Program 'program.grass.4_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.grass.4_light': 5 active

Updating uniforms for 'program.grass.4_light'

  Single: time : loc 126 : type 35666 : size 1

  Single: wind : loc 127 : type 35666 : size 1

  Single: tex0 : loc 128 : type 35678 : size 1

Updated uniforms for 'program.grass.4_light': 3 active (129)

Loaded program program.grass.4_light

Loaded vertex shader shader.grass.5_light.vertex

Program 'program.grass.5_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.grass.5_light': 5 active

Updating uniforms for 'program.grass.5_light'

  Single: time : loc 126 : type 35666 : size 1

  Single: wind : loc 127 : type 35666 : size 1

  Single: tex0 : loc 128 : type 35678 : size 1

Updated uniforms for 'program.grass.5_light': 3 active (129)

Loaded program program.grass.5_light

Loaded vertex shader shader.grass.6_light.vertex

Program 'program.grass.6_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.grass.6_light': 5 active

Updating uniforms for 'program.grass.6_light'

  Single: time : loc 126 : type 35666 : size 1

  Single: wind : loc 127 : type 35666 : size 1

  Single: tex0 : loc 128 : type 35678 : size 1

Updated uniforms for 'program.grass.6_light': 3 active (129)

Loaded program program.grass.6_light

Loaded vertex shader shader.grass.7_light.vertex

Program 'program.grass.7_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.grass.7_light': 5 active

Updating uniforms for 'program.grass.7_light'

  Single: time : loc 126 : type 35666 : size 1

  Single: wind : loc 127 : type 35666 : size 1

  Single: tex0 : loc 128 : type 35678 : size 1

Updated uniforms for 'program.grass.7_light': 3 active (129)

Loaded program program.grass.7_light

Loaded vertex shader shader.grass.8_light.vertex

Program 'program.grass.8_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.grass.8_light': 5 active

Updating uniforms for 'program.grass.8_light'

  Single: time : loc 126 : type 35666 : size 1

  Single: wind : loc 127 : type 35666 : size 1

  Single: tex0 : loc 128 : type 35678 : size 1

Updated uniforms for 'program.grass.8_light': 3 active (129)

Loaded program program.grass.8_light

Loaded material material.mesh.grass

Loaded vertex shader shader.terrain.1_light.vertex

Loaded pixel shader shader.terrain.1_light.fragment

Program 'program.terrain.1_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.terrain.1_light': 5 active

Updating uniforms for 'program.terrain.1_light'

  Single: shadowUVScale : loc 18 : type 35666 : size 1

  Single: tex0 : loc 19 : type 35678 : size 1

  Single: tex1 : loc 20 : type 35678 : size 1

Updated uniforms for 'program.terrain.1_light': 3 active (21)

Loaded program program.terrain.1_light

Loaded vertex shader shader.terrain.2_light.vertex

Loaded pixel shader shader.terrain.2_light.fragment

Program 'program.terrain.2_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.terrain.2_light': 5 active

Updating uniforms for 'program.terrain.2_light'

  Single: shadowUVScale : loc 107 : type 35666 : size 1

  Single: tex0 : loc 108 : type 35678 : size 1

  Single: tex1 : loc 109 : type 35678 : size 1

Updated uniforms for 'program.terrain.2_light': 3 active (110)

Loaded program program.terrain.2_light

Loaded vertex shader shader.terrain.3_light.vertex

Loaded pixel shader shader.terrain.3_light.fragment

Program 'program.terrain.3_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.terrain.3_light': 5 active

Updating uniforms for 'program.terrain.3_light'

  Single: shadowUVScale : loc 107 : type 35666 : size 1

  Single: tex0 : loc 108 : type 35678 : size 1

  Single: tex1 : loc 109 : type 35678 : size 1

Updated uniforms for 'program.terrain.3_light': 3 active (110)

Loaded program program.terrain.3_light

Loaded vertex shader shader.terrain.4_light.vertex

Loaded pixel shader shader.terrain.4_light.fragment

Program 'program.terrain.4_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.terrain.4_light': 5 active

Updating uniforms for 'program.terrain.4_light'

  Single: shadowUVScale : loc 107 : type 35666 : size 1

  Single: tex0 : loc 108 : type 35678 : size 1

  Single: tex1 : loc 109 : type 35678 : size 1

Updated uniforms for 'program.terrain.4_light': 3 active (110)

Loaded program program.terrain.4_light

Loaded vertex shader shader.terrain.5_light.vertex

Loaded pixel shader shader.terrain.5_light.fragment

Program 'program.terrain.5_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.terrain.5_light': 5 active

Updating uniforms for 'program.terrain.5_light'

  Single: shadowUVScale : loc 107 : type 35666 : size 1

  Single: tex0 : loc 108 : type 35678 : size 1

  Single: tex1 : loc 109 : type 35678 : size 1

Updated uniforms for 'program.terrain.5_light': 3 active (110)

Loaded program program.terrain.5_light

Loaded vertex shader shader.terrain.6_light.vertex

Loaded pixel shader shader.terrain.6_light.fragment

Program 'program.terrain.6_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.terrain.6_light': 5 active

Updating uniforms for 'program.terrain.6_light'

  Single: shadowUVScale : loc 107 : type 35666 : size 1

  Single: tex0 : loc 108 : type 35678 : size 1

  Single: tex1 : loc 109 : type 35678 : size 1

Updated uniforms for 'program.terrain.6_light': 3 active (110)

Loaded program program.terrain.6_light

Loaded vertex shader shader.terrain.7_light.vertex

Loaded pixel shader shader.terrain.7_light.fragment

Program 'program.terrain.7_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.terrain.7_light': 5 active

Updating uniforms for 'program.terrain.7_light'

  Single: shadowUVScale : loc 107 : type 35666 : size 1

  Single: tex0 : loc 108 : type 35678 : size 1

  Single: tex1 : loc 109 : type 35678 : size 1

Updated uniforms for 'program.terrain.7_light': 3 active (110)

Loaded program program.terrain.7_light

Loaded vertex shader shader.terrain.8_light.vertex

Loaded pixel shader shader.terrain.8_light.fragment

Program 'program.terrain.8_light' validation: Validation warning! - Sampler value tex0 has not been set.

Validation successful.

Updated attributes for 'program.terrain.8_light': 5 active

Updating uniforms for 'program.terrain.8_light'

  Single: shadowUVScale : loc 107 : type 35666 : size 1

  Single: tex0 : loc 108 : type 35678 : size 1

  Single: tex1 : loc 109 : type 35678 : size 1

Updated uniforms for 'program.terrain.8_light': 3 active (110)

Loaded program program.terrain.8_light

Loaded material material.terrain.bumpmap

Launching dotXSI Model Loader threads

Launching Collada Model Loader threads

Starting workaround for fast running clocks

Using LWJGL timer.

Initialized mouse with 5 buttons.

Experimental direct buffer cleaner init successful

Startup Phase - Setting up..

Initializing font texture for SansSerif (11). Texture Size: 512

Initializing font texture for SansSerif (11, italic). Texture Size: 128

Loading window positions from E:\wurm\players\Lightsy\windows_1920x1080.txt

Loading props file E:\wurm\players\Lightsy\windows_1920x1080.txt

Gui initialized

Startup Phase - Preparing terrain

Loaded vertex shader shader.water.vertex

Loaded pixel shader shader.water.fragment

Program 'program.water' validation: Validation warning! - Sampler value normalTex has not been set.

Validation successful.

Updated attributes for 'program.water': 1 active

Updating uniforms for 'program.water'

  Single: eyeCoord : loc 0 : type 35665 : size 1

  Single: windDirAndForce : loc 3 : type 35665 : size 1

  Single: normalTex : loc 4 : type 35678 : size 1

  Single: reflectionTex : loc 5 : type 35678 : size 1

Updated uniforms for 'program.water': 4 active (6)

Loaded program program.water

Startup Phase - Connecting ..

Disabling Nagles

Feb 13, 2014 8:27:34 AM class.MWG54dNHR1 run

INFO: Event successfully posted to Google Analytics

Writing to E:\wurm\players\Lightsy\logs\_Event.2014-02.txt

Disabling Nagles

Feb 13, 2014 8:27:37 AM class.MWG54dNHR1 run

INFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=fcb2c27f-c431-4701-8bd0-ce2fa6257603, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.30-5856, name=ec, value=Churn, name=ea, value=collect, name=el, value=Login, name=ev, value=true, name=cd01, value=1835199964]

Writing to E:\wurm\players\Lightsy\logs\CA_HELP.2014-02.txt

Login successful

Executing E:\wurm\configs\default\autorun.txt

Starting update of login splash image...

Feb 13, 2014 8:27:37 AM class.MWG54dNHR1 run

INFO: Event successfully posted to Google Analytics

Finished loading new login splash image!

Initializing font texture for Monospaced (11). Texture Size: 128

Performing the requested terrain refresh

Usage: resize (fullscreen|maximized|windowed|resizable) width height [refresh rate]

Usage: dump (binds|debug|options|skills)

Error parsing command <dump debug>

java.lang.ClassCastException: class.DmuxvxsRuK cannot be cast to java.lang.Comparable

at java.util.PriorityQueue.siftDownComparable(Unknown Source)

at java.util.PriorityQueue.siftDown(Unknown Source)

at java.util.PriorityQueue.heapify(Unknown Source)

at java.util.PriorityQueue.initFromCollection(Unknown Source)

at java.util.PriorityQueue.<init>(Unknown Source)

at class.Vz69ycFl1l.Ma4vZ9hcx8(SourceFile:525)

at class.Vz69ycFl1l.Ma4vZ9hcx8(SourceFile:553)

at class.rm0deMORiA.Ma4vZ9hcx8(SourceFile:219)

at class.D0iRqsfgOF.a_(SourceFile:42)

at class.hxdY4H0fIN.Ma4vZ9hcx8(SourceFile:729)

at class.SLMsQgtabT.Ma4vZ9hcx8(SourceFile:1255)

at com.wurmonline.client.qO3HnCUoE2.Ma4vZ9hcx8(SourceFile:292)

at com.wurmonline.client.XU4A7KzrWy.iexN2x5i03(SourceFile:328)

at com.wurmonline.client.XU4A7KzrWy.run(SourceFile:1464)

at java.lang.Thread.run(Unknown Source)

Can't dump <console> - unknown value

Usage: dump (binds|debug|options|skills)

Dumping Wurm option values to console.

animation_playback_self = 0

auto_mipmaps_enabled = 2

auto_run_source = 0

cavedetail = 0

censor_chat = true

cloud_shadows = false

collada_animations = 3

color_black = 0.0,0.0,0.0

color_cyan = 0.0,1.0,1.0

color_error = 1.0,0.3,0.3

color_fuchsia = 1.0,0.0,1.0

color_green = 0.08,1.0,0.08

color_grey = 0.5,0.5,0.5

color_lime = 0.0,1.0,0.0

color_maroon = 0.5,0.0,0.0

color_navy_blue = 0.23,0.39,1.0

color_orange = 1.0,0.5,0.0

color_purple = 0.5,0.0,0.5

color_red = 1.0,0.0,0.0

color_royal_blue = 0.23,0.39,1.0

color_silver = 0.75,0.75,0.75

color_system = 0.5,1.0,0.5

color_teal = 0.0,0.5,0.5

color_white = 1.0,1.0,1.0

color_yellow = 1.0,1.0,0.0

compressed_textures = false

compressed_textures_S3TC = true

contribution_culling = 150

custim_timer_source = 1

customTimer1 = -1|-1

customTimer2 = -1|-1

customTimer3 = -1|-1

customTimer4 = -1|-1

customTimer5 = -1|-1

debug_mode = false

depth_clamp_enabled = 2

disable_select_all_shortcut = false

display_settings = false:true:0:1024:768:32:-1:false:false

enable_debugs = false

enable_shift_drag = false

enable_vsync = true

engine_multithreaded = 0

event_log_rotation = 2

exec_source = 0

fast_yield = false

fbo_enabled = 2

fog_coord_src = 0

font_antialias = 2

font_bold = 11

font_default = 11

font_header = 24

font_italian = 11

font_monospaced = 11

font_static = 11

fov_horizontal = 80

fps_limit = 60

fps_limit_background = 30

fps_limit_enabled = true

game_client_thread_priority = 2

glsl_enabled = 2

gpu_skinning = true

gui_opacity = 3

gui_skin = 1

has_read_eula = true

hide_inactive_friends = false

hide_menu_examine = false

hide_menu_no_target = false

hide_menu_spam_mode = true

hide_menu_stop = false

high_res_binoculars = false

hint_texture_scaling = 1

impColumn = true

inverse_mouse = false

irc_log_rotation = 2

irc_notif = 0

item_creature_render_distance = 4

key_bindings_source = 0

keyboard_layout = 0

loadInventoryStartup = true

local_list_in_event = false

log_extra_errors = false

log_gl_errors = false

mark_text_read = true

material_as_suffix = true

max_texture_size = 3

mega_texture_size = 4

model_loader_thread_priority = 2

model_loading_threads = 1

multidraw_enabled = 2

no_brightness = false

no_terrain_render = false

no_world_render = false

non_power_of_two = 2

occlusion_queries_enabled = 2

offscreen_texture_size = 2

other_log_rotation = 2

outline_picking = true

pbuffer_enabled = true

player_texture_size = 2

reflection_texture_size = 1

reflections = 0

release_context = false

release_context_on_jogl_sleep = false

remember_password = true

render_distant_terrain = true

render_glow = false

render_sun_glare = false

resident_models = false

save_skills_on_quit = false

screenshot_file_format = 1

season_override = 0

send_extra_tile_data = false

setting_timestamps = true

settings_version = 3

shadow_level = 0

shift_drag_default = 10

showKChat = true

show_body_in_inventory = true

show_old_quickbar = false

silent_friends_update = false

skillgain_minimum = 3

skillgain_no_alignment = true

skillgain_no_favor = true

skydetail = 1

sound_al_gain = 15

sound_buzzlevel = 2

sound_cache_enabled = true

sound_doppler_enabled = false

sound_engine = 2

sound_footstepslevel = 10

sound_music_level = 5

sound_play_ambients = true

sound_play_buzz = true

sound_play_combat = true

sound_play_door = true

sound_play_emotes = true

sound_play_footsteps = true

sound_play_music = true

sound_play_weather = true

sound_play_work = true

stipple_enabled = true

structure_render_distance = 4

submit_client_data = 1

terrain_bump = true

terrain_res = 1

test_attach_equipment = false

test_mode = 0

tile_transitions = true

tiledecorations = 0

togglePushToTalk = true

treelist_outline = true

trees = 2

update_optional = true

use_alpha_particles = true

use_anisotropic_filtering = 0

use_antialiasing = 0

use_color_picking = true

use_fast_clock_work_around = true

use_fbo_color_picking = true

use_fbo_reflections = true

use_nagles_algorithm = false

use_nano_timer = false

use_non_alpha_particles = false

use_phobia_models = false

use_tree_models = true

use_weather_particles = false

vbo_enabled = 2

viewport_bob = true

water_detail = 0

End of option values.

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Do you use amd 14.1 beta drivers?

 

I do but I've tried multiple, even ones that go back a few months.

I'm gonna be going to windows 8.1 later today hopefully everything gets resolved when i do.

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Well after complete re-install of my OS still have the problem, ill just wait til the 1.2 update.


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