Posted February 12, 2014 Certain trees are invisible in pretty mode. caves are always invisible so far I've tried diffrent display drivers, reinstalling java, trying various ingame graphics settings. Any help or suggestions on this? My specs are i7 4770k, HD 7950 sapphire. Share this post Link to post Share on other sites
Posted February 12, 2014 This is what caves look like. Share this post Link to post Share on other sites
Posted February 12, 2014 try disabling GLSL under settings>compatibility tab? need to be logged out to disable it. Share this post Link to post Share on other sites
Posted February 12, 2014 If you haven't update your graphics drivers. Share this post Link to post Share on other sites
Posted February 12, 2014 Tried disabling the GLSL and updating my video drivers still happening. Thanks for the suggestions, i'm going to diagnose some more tonight it seems to be only my problem I haven't seen anyone else with these problems. Share this post Link to post Share on other sites
Posted February 13, 2014 Well I deleted the graphics.jar redownloaded it and now its worse lol.Missing like 25% of the models now.. size of the jar is 626,534KB, Checked my brothers client thats working properly and his is also that size.Might just have to wait for the 1.2 patch see if the problem resolves itself. Share this post Link to post Share on other sites
Posted February 13, 2014 can you post your console log Share this post Link to post Share on other sites
Posted February 13, 2014 GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control GLSL version: 4.30GLSL max vertex uniforms: 256 (1024)GLSL max fragment uniforms: 256 (1024)GLSL max varyings: 128 (128)Loaded vertex shader shader.white.vertexLoaded pixel shader shader.white.fragmentProgram 'program.white' validation: Validation successful.Updated attributes for 'program.white': 1 activeUpdating uniforms for 'program.white'Updated uniforms for 'program.white': 0 active (1)Loaded program program.whiteLoaded material material.mesh.defaultLoaded vertex shader shader.skin_tex0.1_light.vertexLoaded pixel shader shader.tex0+light.1_light.fragmentProgram 'program.skin_tex0.1_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0.1_light': 6 activeUpdating uniforms for 'program.skin_tex0.1_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 214 : type 35678 : size 1Updated uniforms for 'program.skin_tex0.1_light': 2 active (16)Loaded program program.skin_tex0.1_lightLoaded vertex shader shader.skin_tex0.2_light.vertexLoaded pixel shader shader.tex0+light.2_light.fragmentProgram 'program.skin_tex0.2_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0.2_light': 6 activeUpdating uniforms for 'program.skin_tex0.2_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1Updated uniforms for 'program.skin_tex0.2_light': 2 active (129)Loaded program program.skin_tex0.2_lightLoaded vertex shader shader.skin_tex0.3_light.vertexLoaded pixel shader shader.tex0+light.3_light.fragmentProgram 'program.skin_tex0.3_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0.3_light': 6 activeUpdating uniforms for 'program.skin_tex0.3_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1Updated uniforms for 'program.skin_tex0.3_light': 2 active (129)Loaded program program.skin_tex0.3_lightLoaded vertex shader shader.skin_tex0.4_light.vertexLoaded pixel shader shader.tex0+light.4_light.fragmentProgram 'program.skin_tex0.4_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0.4_light': 6 activeUpdating uniforms for 'program.skin_tex0.4_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1Updated uniforms for 'program.skin_tex0.4_light': 2 active (129)Loaded program program.skin_tex0.4_lightLoaded vertex shader shader.skin_tex0.5_light.vertexLoaded pixel shader shader.tex0+light.5_light.fragmentProgram 'program.skin_tex0.5_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0.5_light': 6 activeUpdating uniforms for 'program.skin_tex0.5_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1Updated uniforms for 'program.skin_tex0.5_light': 2 active (129)Loaded program program.skin_tex0.5_lightLoaded vertex shader shader.skin_tex0.6_light.vertexLoaded pixel shader shader.tex0+light.6_light.fragmentProgram 'program.skin_tex0.6_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0.6_light': 6 activeUpdating uniforms for 'program.skin_tex0.6_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1Updated uniforms for 'program.skin_tex0.6_light': 2 active (129)Loaded program program.skin_tex0.6_lightLoaded vertex shader shader.skin_tex0.7_light.vertexLoaded pixel shader shader.tex0+light.7_light.fragmentProgram 'program.skin_tex0.7_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0.7_light': 6 activeUpdating uniforms for 'program.skin_tex0.7_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1Updated uniforms for 'program.skin_tex0.7_light': 2 active (129)Loaded program program.skin_tex0.7_lightLoaded vertex shader shader.skin_tex0.8_light.vertexLoaded pixel shader shader.tex0+light.8_light.fragmentProgram 'program.skin_tex0.8_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0.8_light': 6 activeUpdating uniforms for 'program.skin_tex0.8_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1Updated uniforms for 'program.skin_tex0.8_light': 2 active (129)Loaded program program.skin_tex0.8_lightLoaded material material.mesh.skinLoaded vertex shader shader.skin_solid.vertexLoaded pixel shader shader.col.fragmentProgram 'program.skin_solid' validation: Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_solid': 4 activeUpdating uniforms for 'program.skin_solid' Array : bones : loc 0 : type 35666 : size 200Updated uniforms for 'program.skin_solid': 1 active (2)Loaded program program.skin_solidLoaded material material.mesh.skin_solidLoaded pixel shader shader.tex0+light+rarity.1_light.fragmentProgram 'program.skin_tex0_rare.1_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0_rare.1_light': 6 activeUpdating uniforms for 'program.skin_tex0_rare.1_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 214 : type 35666 : size 1 Single: time : loc 215 : type 35666 : size 1 Single: tex0 : loc 216 : type 35678 : size 1Updated uniforms for 'program.skin_tex0_rare.1_light': 4 active (18)Loaded program program.skin_tex0_rare.1_lightLoaded pixel shader shader.tex0+light+rarity.2_light.fragmentProgram 'program.skin_tex0_rare.2_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0_rare.2_light': 6 activeUpdating uniforms for 'program.skin_tex0_rare.2_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1Updated uniforms for 'program.skin_tex0_rare.2_light': 4 active (131)Loaded program program.skin_tex0_rare.2_lightLoaded pixel shader shader.tex0+light+rarity.3_light.fragmentProgram 'program.skin_tex0_rare.3_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0_rare.3_light': 6 activeUpdating uniforms for 'program.skin_tex0_rare.3_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1Updated uniforms for 'program.skin_tex0_rare.3_light': 4 active (131)Loaded program program.skin_tex0_rare.3_lightLoaded pixel shader shader.tex0+light+rarity.4_light.fragmentProgram 'program.skin_tex0_rare.4_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0_rare.4_light': 6 activeUpdating uniforms for 'program.skin_tex0_rare.4_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1Updated uniforms for 'program.skin_tex0_rare.4_light': 4 active (131)Loaded program program.skin_tex0_rare.4_lightLoaded pixel shader shader.tex0+light+rarity.5_light.fragmentProgram 'program.skin_tex0_rare.5_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0_rare.5_light': 6 activeUpdating uniforms for 'program.skin_tex0_rare.5_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1Updated uniforms for 'program.skin_tex0_rare.5_light': 4 active (131)Loaded program program.skin_tex0_rare.5_lightLoaded pixel shader shader.tex0+light+rarity.6_light.fragmentProgram 'program.skin_tex0_rare.6_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0_rare.6_light': 6 activeUpdating uniforms for 'program.skin_tex0_rare.6_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1Updated uniforms for 'program.skin_tex0_rare.6_light': 4 active (131)Loaded program program.skin_tex0_rare.6_lightLoaded pixel shader shader.tex0+light+rarity.7_light.fragmentProgram 'program.skin_tex0_rare.7_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0_rare.7_light': 6 activeUpdating uniforms for 'program.skin_tex0_rare.7_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1Updated uniforms for 'program.skin_tex0_rare.7_light': 4 active (131)Loaded program program.skin_tex0_rare.7_lightLoaded pixel shader shader.tex0+light+rarity.8_light.fragmentProgram 'program.skin_tex0_rare.8_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Bind attribute: vIndexBind attribute: vWeightUpdated attributes for 'program.skin_tex0_rare.8_light': 6 activeUpdating uniforms for 'program.skin_tex0_rare.8_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1Updated uniforms for 'program.skin_tex0_rare.8_light': 4 active (131)Loaded program program.skin_tex0_rare.8_lightLoaded material material.mesh.skin_rareLoaded vertex shader shader.static_tex0.1_light.vertexProgram 'program.static_tex0.1_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0.1_light': 4 activeUpdating uniforms for 'program.static_tex0.1_light' Single: tex0 : loc 14 : type 35678 : size 1Updated uniforms for 'program.static_tex0.1_light': 1 active (15)Loaded program program.static_tex0.1_lightLoaded vertex shader shader.static_tex0.2_light.vertexProgram 'program.static_tex0.2_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0.2_light': 4 activeUpdating uniforms for 'program.static_tex0.2_light' Single: tex0 : loc 127 : type 35678 : size 1Updated uniforms for 'program.static_tex0.2_light': 1 active (128)Loaded program program.static_tex0.2_lightLoaded vertex shader shader.static_tex0.3_light.vertexProgram 'program.static_tex0.3_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0.3_light': 4 activeUpdating uniforms for 'program.static_tex0.3_light' Single: tex0 : loc 127 : type 35678 : size 1Updated uniforms for 'program.static_tex0.3_light': 1 active (128)Loaded program program.static_tex0.3_lightLoaded vertex shader shader.static_tex0.4_light.vertexProgram 'program.static_tex0.4_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0.4_light': 4 activeUpdating uniforms for 'program.static_tex0.4_light' Single: tex0 : loc 127 : type 35678 : size 1Updated uniforms for 'program.static_tex0.4_light': 1 active (128)Loaded program program.static_tex0.4_lightLoaded vertex shader shader.static_tex0.5_light.vertexProgram 'program.static_tex0.5_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0.5_light': 4 activeUpdating uniforms for 'program.static_tex0.5_light' Single: tex0 : loc 127 : type 35678 : size 1Updated uniforms for 'program.static_tex0.5_light': 1 active (128)Loaded program program.static_tex0.5_lightLoaded vertex shader shader.static_tex0.6_light.vertexProgram 'program.static_tex0.6_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0.6_light': 4 activeUpdating uniforms for 'program.static_tex0.6_light' Single: tex0 : loc 127 : type 35678 : size 1Updated uniforms for 'program.static_tex0.6_light': 1 active (128)Loaded program program.static_tex0.6_lightLoaded vertex shader shader.static_tex0.7_light.vertexProgram 'program.static_tex0.7_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0.7_light': 4 activeUpdating uniforms for 'program.static_tex0.7_light' Single: tex0 : loc 127 : type 35678 : size 1Updated uniforms for 'program.static_tex0.7_light': 1 active (128)Loaded program program.static_tex0.7_lightLoaded vertex shader shader.static_tex0.8_light.vertexProgram 'program.static_tex0.8_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0.8_light': 4 activeUpdating uniforms for 'program.static_tex0.8_light' Single: tex0 : loc 127 : type 35678 : size 1Updated uniforms for 'program.static_tex0.8_light': 1 active (128)Loaded program program.static_tex0.8_lightLoaded material material.mesh.staticLoaded vertex shader shader.static_solid.vertexProgram 'program.static_solid' validation: Validation successful.Updated attributes for 'program.static_solid': 2 activeUpdating uniforms for 'program.static_solid'Updated uniforms for 'program.static_solid': 0 active (1)Loaded program program.static_solidLoaded material material.mesh.static_solidProgram 'program.static_tex0_rare.1_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0_rare.1_light': 4 activeUpdating uniforms for 'program.static_tex0_rare.1_light' Single: rarity : loc 14 : type 35666 : size 1 Single: time : loc 15 : type 35666 : size 1 Single: tex0 : loc 16 : type 35678 : size 1Updated uniforms for 'program.static_tex0_rare.1_light': 3 active (17)Loaded program program.static_tex0_rare.1_lightProgram 'program.static_tex0_rare.2_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0_rare.2_light': 4 activeUpdating uniforms for 'program.static_tex0_rare.2_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1Updated uniforms for 'program.static_tex0_rare.2_light': 3 active (130)Loaded program program.static_tex0_rare.2_lightProgram 'program.static_tex0_rare.3_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0_rare.3_light': 4 activeUpdating uniforms for 'program.static_tex0_rare.3_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1Updated uniforms for 'program.static_tex0_rare.3_light': 3 active (130)Loaded program program.static_tex0_rare.3_lightProgram 'program.static_tex0_rare.4_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0_rare.4_light': 4 activeUpdating uniforms for 'program.static_tex0_rare.4_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1Updated uniforms for 'program.static_tex0_rare.4_light': 3 active (130)Loaded program program.static_tex0_rare.4_lightProgram 'program.static_tex0_rare.5_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0_rare.5_light': 4 activeUpdating uniforms for 'program.static_tex0_rare.5_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1Updated uniforms for 'program.static_tex0_rare.5_light': 3 active (130)Loaded program program.static_tex0_rare.5_lightProgram 'program.static_tex0_rare.6_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0_rare.6_light': 4 activeUpdating uniforms for 'program.static_tex0_rare.6_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1Updated uniforms for 'program.static_tex0_rare.6_light': 3 active (130)Loaded program program.static_tex0_rare.6_lightProgram 'program.static_tex0_rare.7_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0_rare.7_light': 4 activeUpdating uniforms for 'program.static_tex0_rare.7_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1Updated uniforms for 'program.static_tex0_rare.7_light': 3 active (130)Loaded program program.static_tex0_rare.7_lightProgram 'program.static_tex0_rare.8_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.static_tex0_rare.8_light': 4 activeUpdating uniforms for 'program.static_tex0_rare.8_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1Updated uniforms for 'program.static_tex0_rare.8_light': 3 active (130)Loaded program program.static_tex0_rare.8_lightLoaded material material.mesh.static_rareLoaded vertex shader shader.tex0.vertexLoaded pixel shader shader.tex0.fragmentProgram 'program.tex0' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.tex0': 2 activeUpdating uniforms for 'program.tex0' Single: tex0 : loc 1 : type 35678 : size 1Updated uniforms for 'program.tex0': 1 active (2)Loaded program program.tex0Loaded material material.mesh.tex0Loaded vertex shader shader.vegetation.vertexLoaded pixel shader shader.tex0+col.fragmentProgram 'program.vegetation' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.vegetation': 4 activeUpdating uniforms for 'program.vegetation' Single: tex0 : loc 126 : type 35678 : size 1Updated uniforms for 'program.vegetation': 1 active (127)Loaded program program.vegetationLoaded material material.mesh.vegetationLoaded vertex shader shader.grass.1_light.vertexProgram 'program.grass.1_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.grass.1_light': 5 activeUpdating uniforms for 'program.grass.1_light' Single: time : loc 12 : type 35666 : size 1 Single: wind : loc 13 : type 35666 : size 1 Single: tex0 : loc 14 : type 35678 : size 1Updated uniforms for 'program.grass.1_light': 3 active (15)Loaded program program.grass.1_lightLoaded vertex shader shader.grass.2_light.vertexProgram 'program.grass.2_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.grass.2_light': 5 activeUpdating uniforms for 'program.grass.2_light' Single: time : loc 126 : type 35666 : size 1 Single: wind : loc 127 : type 35666 : size 1 Single: tex0 : loc 128 : type 35678 : size 1Updated uniforms for 'program.grass.2_light': 3 active (129)Loaded program program.grass.2_lightLoaded vertex shader shader.grass.3_light.vertexProgram 'program.grass.3_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.grass.3_light': 5 activeUpdating uniforms for 'program.grass.3_light' Single: time : loc 126 : type 35666 : size 1 Single: wind : loc 127 : type 35666 : size 1 Single: tex0 : loc 128 : type 35678 : size 1Updated uniforms for 'program.grass.3_light': 3 active (129)Loaded program program.grass.3_lightLoaded vertex shader shader.grass.4_light.vertexProgram 'program.grass.4_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.grass.4_light': 5 activeUpdating uniforms for 'program.grass.4_light' Single: time : loc 126 : type 35666 : size 1 Single: wind : loc 127 : type 35666 : size 1 Single: tex0 : loc 128 : type 35678 : size 1Updated uniforms for 'program.grass.4_light': 3 active (129)Loaded program program.grass.4_lightLoaded vertex shader shader.grass.5_light.vertexProgram 'program.grass.5_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.grass.5_light': 5 activeUpdating uniforms for 'program.grass.5_light' Single: time : loc 126 : type 35666 : size 1 Single: wind : loc 127 : type 35666 : size 1 Single: tex0 : loc 128 : type 35678 : size 1Updated uniforms for 'program.grass.5_light': 3 active (129)Loaded program program.grass.5_lightLoaded vertex shader shader.grass.6_light.vertexProgram 'program.grass.6_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.grass.6_light': 5 activeUpdating uniforms for 'program.grass.6_light' Single: time : loc 126 : type 35666 : size 1 Single: wind : loc 127 : type 35666 : size 1 Single: tex0 : loc 128 : type 35678 : size 1Updated uniforms for 'program.grass.6_light': 3 active (129)Loaded program program.grass.6_lightLoaded vertex shader shader.grass.7_light.vertexProgram 'program.grass.7_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.grass.7_light': 5 activeUpdating uniforms for 'program.grass.7_light' Single: time : loc 126 : type 35666 : size 1 Single: wind : loc 127 : type 35666 : size 1 Single: tex0 : loc 128 : type 35678 : size 1Updated uniforms for 'program.grass.7_light': 3 active (129)Loaded program program.grass.7_lightLoaded vertex shader shader.grass.8_light.vertexProgram 'program.grass.8_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.grass.8_light': 5 activeUpdating uniforms for 'program.grass.8_light' Single: time : loc 126 : type 35666 : size 1 Single: wind : loc 127 : type 35666 : size 1 Single: tex0 : loc 128 : type 35678 : size 1Updated uniforms for 'program.grass.8_light': 3 active (129)Loaded program program.grass.8_lightLoaded material material.mesh.grassLoaded vertex shader shader.terrain.1_light.vertexLoaded pixel shader shader.terrain.1_light.fragmentProgram 'program.terrain.1_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.terrain.1_light': 5 activeUpdating uniforms for 'program.terrain.1_light' Single: shadowUVScale : loc 18 : type 35666 : size 1 Single: tex0 : loc 19 : type 35678 : size 1 Single: tex1 : loc 20 : type 35678 : size 1Updated uniforms for 'program.terrain.1_light': 3 active (21)Loaded program program.terrain.1_lightLoaded vertex shader shader.terrain.2_light.vertexLoaded pixel shader shader.terrain.2_light.fragmentProgram 'program.terrain.2_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.terrain.2_light': 5 activeUpdating uniforms for 'program.terrain.2_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1Updated uniforms for 'program.terrain.2_light': 3 active (110)Loaded program program.terrain.2_lightLoaded vertex shader shader.terrain.3_light.vertexLoaded pixel shader shader.terrain.3_light.fragmentProgram 'program.terrain.3_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.terrain.3_light': 5 activeUpdating uniforms for 'program.terrain.3_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1Updated uniforms for 'program.terrain.3_light': 3 active (110)Loaded program program.terrain.3_lightLoaded vertex shader shader.terrain.4_light.vertexLoaded pixel shader shader.terrain.4_light.fragmentProgram 'program.terrain.4_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.terrain.4_light': 5 activeUpdating uniforms for 'program.terrain.4_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1Updated uniforms for 'program.terrain.4_light': 3 active (110)Loaded program program.terrain.4_lightLoaded vertex shader shader.terrain.5_light.vertexLoaded pixel shader shader.terrain.5_light.fragmentProgram 'program.terrain.5_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.terrain.5_light': 5 activeUpdating uniforms for 'program.terrain.5_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1Updated uniforms for 'program.terrain.5_light': 3 active (110)Loaded program program.terrain.5_lightLoaded vertex shader shader.terrain.6_light.vertexLoaded pixel shader shader.terrain.6_light.fragmentProgram 'program.terrain.6_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.terrain.6_light': 5 activeUpdating uniforms for 'program.terrain.6_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1Updated uniforms for 'program.terrain.6_light': 3 active (110)Loaded program program.terrain.6_lightLoaded vertex shader shader.terrain.7_light.vertexLoaded pixel shader shader.terrain.7_light.fragmentProgram 'program.terrain.7_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.terrain.7_light': 5 activeUpdating uniforms for 'program.terrain.7_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1Updated uniforms for 'program.terrain.7_light': 3 active (110)Loaded program program.terrain.7_lightLoaded vertex shader shader.terrain.8_light.vertexLoaded pixel shader shader.terrain.8_light.fragmentProgram 'program.terrain.8_light' validation: Validation warning! - Sampler value tex0 has not been set.Validation successful.Updated attributes for 'program.terrain.8_light': 5 activeUpdating uniforms for 'program.terrain.8_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1Updated uniforms for 'program.terrain.8_light': 3 active (110)Loaded program program.terrain.8_lightLoaded material material.terrain.bumpmapLaunching dotXSI Model Loader threadsLaunching Collada Model Loader threadsStarting workaround for fast running clocksUsing LWJGL timer.Initialized mouse with 5 buttons.Experimental direct buffer cleaner init successfulStartup Phase - Setting up..Initializing font texture for SansSerif (11). Texture Size: 512Initializing font texture for SansSerif (11, italic). Texture Size: 128Loading window positions from E:\wurm\players\Lightsy\windows_1920x1080.txtLoading props file E:\wurm\players\Lightsy\windows_1920x1080.txtGui initializedStartup Phase - Preparing terrainLoaded vertex shader shader.water.vertexLoaded pixel shader shader.water.fragmentProgram 'program.water' validation: Validation warning! - Sampler value normalTex has not been set.Validation successful.Updated attributes for 'program.water': 1 activeUpdating uniforms for 'program.water' Single: eyeCoord : loc 0 : type 35665 : size 1 Single: windDirAndForce : loc 3 : type 35665 : size 1 Single: normalTex : loc 4 : type 35678 : size 1 Single: reflectionTex : loc 5 : type 35678 : size 1Updated uniforms for 'program.water': 4 active (6)Loaded program program.waterStartup Phase - Connecting ..Disabling NaglesFeb 13, 2014 8:27:34 AM class.MWG54dNHR1 runINFO: Event successfully posted to Google AnalyticsWriting to E:\wurm\players\Lightsy\logs\_Event.2014-02.txtDisabling NaglesFeb 13, 2014 8:27:37 AM class.MWG54dNHR1 runINFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=fcb2c27f-c431-4701-8bd0-ce2fa6257603, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.30-5856, name=ec, value=Churn, name=ea, value=collect, name=el, value=Login, name=ev, value=true, name=cd01, value=1835199964]Writing to E:\wurm\players\Lightsy\logs\CA_HELP.2014-02.txtLogin successfulExecuting E:\wurm\configs\default\autorun.txtStarting update of login splash image...Feb 13, 2014 8:27:37 AM class.MWG54dNHR1 runINFO: Event successfully posted to Google AnalyticsFinished loading new login splash image!Initializing font texture for Monospaced (11). Texture Size: 128Performing the requested terrain refreshUsage: resize (fullscreen|maximized|windowed|resizable) width height [refresh rate]Usage: dump (binds|debug|options|skills)Error parsing command <dump debug>java.lang.ClassCastException: class.DmuxvxsRuK cannot be cast to java.lang.Comparableat java.util.PriorityQueue.siftDownComparable(Unknown Source)at java.util.PriorityQueue.siftDown(Unknown Source)at java.util.PriorityQueue.heapify(Unknown Source)at java.util.PriorityQueue.initFromCollection(Unknown Source)at java.util.PriorityQueue.<init>(Unknown Source)at class.Vz69ycFl1l.Ma4vZ9hcx8(SourceFile:525)at class.Vz69ycFl1l.Ma4vZ9hcx8(SourceFile:553)at class.rm0deMORiA.Ma4vZ9hcx8(SourceFile:219)at class.D0iRqsfgOF.a_(SourceFile:42)at class.hxdY4H0fIN.Ma4vZ9hcx8(SourceFile:729)at class.SLMsQgtabT.Ma4vZ9hcx8(SourceFile:1255)at com.wurmonline.client.qO3HnCUoE2.Ma4vZ9hcx8(SourceFile:292)at com.wurmonline.client.XU4A7KzrWy.iexN2x5i03(SourceFile:328)at com.wurmonline.client.XU4A7KzrWy.run(SourceFile:1464)at java.lang.Thread.run(Unknown Source)Can't dump <console> - unknown valueUsage: dump (binds|debug|options|skills)Dumping Wurm option values to console.animation_playback_self = 0auto_mipmaps_enabled = 2auto_run_source = 0cavedetail = 0censor_chat = truecloud_shadows = falsecollada_animations = 3color_black = 0.0,0.0,0.0color_cyan = 0.0,1.0,1.0color_error = 1.0,0.3,0.3color_fuchsia = 1.0,0.0,1.0color_green = 0.08,1.0,0.08color_grey = 0.5,0.5,0.5color_lime = 0.0,1.0,0.0color_maroon = 0.5,0.0,0.0color_navy_blue = 0.23,0.39,1.0color_orange = 1.0,0.5,0.0color_purple = 0.5,0.0,0.5color_red = 1.0,0.0,0.0color_royal_blue = 0.23,0.39,1.0color_silver = 0.75,0.75,0.75color_system = 0.5,1.0,0.5color_teal = 0.0,0.5,0.5color_white = 1.0,1.0,1.0color_yellow = 1.0,1.0,0.0compressed_textures = falsecompressed_textures_S3TC = truecontribution_culling = 150custim_timer_source = 1customTimer1 = -1|-1customTimer2 = -1|-1customTimer3 = -1|-1customTimer4 = -1|-1customTimer5 = -1|-1debug_mode = falsedepth_clamp_enabled = 2disable_select_all_shortcut = falsedisplay_settings = false:true:0:1024:768:32:-1:false:falseenable_debugs = falseenable_shift_drag = falseenable_vsync = trueengine_multithreaded = 0event_log_rotation = 2exec_source = 0fast_yield = falsefbo_enabled = 2fog_coord_src = 0font_antialias = 2font_bold = 11font_default = 11font_header = 24font_italian = 11font_monospaced = 11font_static = 11fov_horizontal = 80fps_limit = 60fps_limit_background = 30fps_limit_enabled = truegame_client_thread_priority = 2glsl_enabled = 2gpu_skinning = truegui_opacity = 3gui_skin = 1has_read_eula = truehide_inactive_friends = falsehide_menu_examine = falsehide_menu_no_target = falsehide_menu_spam_mode = truehide_menu_stop = falsehigh_res_binoculars = falsehint_texture_scaling = 1impColumn = trueinverse_mouse = falseirc_log_rotation = 2irc_notif = 0item_creature_render_distance = 4key_bindings_source = 0keyboard_layout = 0loadInventoryStartup = truelocal_list_in_event = falselog_extra_errors = falselog_gl_errors = falsemark_text_read = truematerial_as_suffix = truemax_texture_size = 3mega_texture_size = 4model_loader_thread_priority = 2model_loading_threads = 1multidraw_enabled = 2no_brightness = falseno_terrain_render = falseno_world_render = falsenon_power_of_two = 2occlusion_queries_enabled = 2offscreen_texture_size = 2other_log_rotation = 2outline_picking = truepbuffer_enabled = trueplayer_texture_size = 2reflection_texture_size = 1reflections = 0release_context = falserelease_context_on_jogl_sleep = falseremember_password = truerender_distant_terrain = truerender_glow = falserender_sun_glare = falseresident_models = falsesave_skills_on_quit = falsescreenshot_file_format = 1season_override = 0send_extra_tile_data = falsesetting_timestamps = truesettings_version = 3shadow_level = 0shift_drag_default = 10showKChat = trueshow_body_in_inventory = trueshow_old_quickbar = falsesilent_friends_update = falseskillgain_minimum = 3skillgain_no_alignment = trueskillgain_no_favor = trueskydetail = 1sound_al_gain = 15sound_buzzlevel = 2sound_cache_enabled = truesound_doppler_enabled = falsesound_engine = 2sound_footstepslevel = 10sound_music_level = 5sound_play_ambients = truesound_play_buzz = truesound_play_combat = truesound_play_door = truesound_play_emotes = truesound_play_footsteps = truesound_play_music = truesound_play_weather = truesound_play_work = truestipple_enabled = truestructure_render_distance = 4submit_client_data = 1terrain_bump = trueterrain_res = 1test_attach_equipment = falsetest_mode = 0tile_transitions = truetiledecorations = 0togglePushToTalk = truetreelist_outline = truetrees = 2update_optional = trueuse_alpha_particles = trueuse_anisotropic_filtering = 0use_antialiasing = 0use_color_picking = trueuse_fast_clock_work_around = trueuse_fbo_color_picking = trueuse_fbo_reflections = trueuse_nagles_algorithm = falseuse_nano_timer = falseuse_non_alpha_particles = falseuse_phobia_models = falseuse_tree_models = trueuse_weather_particles = falsevbo_enabled = 2viewport_bob = truewater_detail = 0End of option values. 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Posted February 13, 2014 Do you use amd 14.1 beta drivers? Share this post Link to post Share on other sites
Posted February 13, 2014 Do you use amd 14.1 beta drivers? I do but I've tried multiple, even ones that go back a few months. I'm gonna be going to windows 8.1 later today hopefully everything gets resolved when i do. Share this post Link to post Share on other sites
Posted February 13, 2014 Well after complete re-install of my OS still have the problem, ill just wait til the 1.2 update. Share this post Link to post Share on other sites