Posted February 6, 2014 Hello Fellow Wurmians! This week I will simply list the full set of currently confirmed features so you know exactly what to look and plan for with the coming Update on 18th of February.I have taken some time to clarify some of the updates for your convenience. Wagons Ship Carrier Crafting Interface CratesGreat for bulk transportation. Drag and DropFunctionality to drag items straight from piles to cart, cart to piles or pile to pile without the need for it going to inventory first.Amount moved per action is in relation to how much you are already carrying vs maximum carrying capacity. Load FunctionThe ability to load many items previously unmovable(as in picked up) onto carts through a simple command. Reinforced Cave FloorsFor those instances when rock floors just does not feel secure enough. Notifications Help SystemTutorial and help messages that are triggered by certain situations and conditions.The information will also be available on demand from a library called "Book of Wisdom". Village Recruitment BoardJoining or inviting fellow players through a map interface accessible from a recruitment board model which can be crafted or accessed from the starter deeds.After joining a settlement you will be able to teleport to that deed at once but one time only. Invite CommandYou will be able to directly invite a player to your village by using /vinvite command specified with player name. It will work no matter where on the server the player is.The player will receive a message and can teleport at once to the village.This will work one time only per village and can not be used if you have teleported to the same village through the Village Recruitment Board. The same limitation is true for the Recruitment Board. World and Island Maps with notations The annotations work like this:You have some for personal use, some are shared and available for people of the same village. Also, some are shared over the entire alliance.Placing them is as easy as clicking your map, but you have a set amount and restrictions to who can place them on village and alliance level. Status effect barShows you the current active buffs and debuffs affecting your character, complete with a set of new icons. New EmotesFollow, lead, goodbye, this way, not that way. Avatar of Libila Kyklops Rugs Braziers So which update are you the most exited about? And with that I can only suggest that you start planning andKeep on Wurming! 61 Share this post Link to post Share on other sites
Posted February 6, 2014 (edited) Nice! Edited February 6, 2014 by whykillme Share this post Link to post Share on other sites
Posted February 6, 2014 (edited) So are we ever going to get any more new servers? It seems like a good time to add one with this large update. Edited February 6, 2014 by Kegan Share this post Link to post Share on other sites
Posted February 6, 2014 So many good features.... I can't wait. Good updates all around. Can't wait for 1.3. 1 Share this post Link to post Share on other sites
Posted February 6, 2014 Nice! Why is "/winvite" chosen and not "/vinvite" ? My finger slipped, of course it is /vinvite I have edited the post. 3 Share this post Link to post Share on other sites
Posted February 6, 2014 oh nice!!! the reinforcements for floors i suggested. 1 Share this post Link to post Share on other sites
Posted February 6, 2014 Village Recruitment Board Is there a place for it on the starter-deed or free to plant anythere? Share this post Link to post Share on other sites
Posted February 6, 2014 So are we ever going to get any more new servers? It seems like a good time to add one with this large update. Well you did not see any new island on the world maps yet right? Share this post Link to post Share on other sites
Posted February 6, 2014 Is there a place for it on the starter-deed or free to plant anythere? It is a craftable item which can be placed as well as available on starter deeds. Share this post Link to post Share on other sites
Posted February 6, 2014 oh nice!!! the reinforcements for floors i suggested. As said in the OP its in case rock floors aren't secure enough. I'm completely guessing but I wonder if that means 3-d caves are in the works? Share this post Link to post Share on other sites
Posted February 6, 2014 What about briges ? The bridges still have some way to go before implementation. But we have devs working on it so it is not forgotten. 1 Share this post Link to post Share on other sites
Posted February 6, 2014 So many good features.... I can't wait. Good updates all around. Can't wait for 1.3. Please let us finish update 1.2 before hyping 1.3 thank you good sir! 3 Share this post Link to post Share on other sites
Posted February 6, 2014 As said in the OP its in case rock floors aren't secure enough. I'm completely guessing but I wonder if that means 3-d caves are in the works? more like when u want ungriefable mines. 1 Share this post Link to post Share on other sites
Posted February 6, 2014 Glad to see alot of this stuff! Share this post Link to post Share on other sites
Posted February 6, 2014 OH! Are the new boat skins coming too? Just sailboat? Share this post Link to post Share on other sites
Posted February 6, 2014 when will the update happen? Share this post Link to post Share on other sites
Posted February 6, 2014 Johan can you guys discuss making the PMK requirements reasonable again? They are too high for the current population and they should be a selling point of wurm but it is just a feature that is stagnating because the pop requirements are too high to start one. 5 Share this post Link to post Share on other sites
Posted February 6, 2014 when will the update happen? 18th of feb 1 Share this post Link to post Share on other sites
Posted February 6, 2014 Well you did not see any new island on the world maps yet right? I know we don't really need any but there is nothing like it to boost morale and get a new fresh desire to play more than a new server. That is why i had suggested having one server dedicated to get a map reset every year for the ones that like that adventure. Anyway this is not the place for that i guess..good update cant wait to get that crafting window going 3 Share this post Link to post Share on other sites
Posted February 6, 2014 I'm so turned on right now lolOk, forgive my French, couldnt resist.. Everything looks awesome and so cant wait for all of it Just, Reinforced cave floors, No more annoying newbies wrecking my mines, Bless you devs And ofc most awaited Crafting window, this is grand! 2 Share this post Link to post Share on other sites
Posted February 6, 2014 Johan can you guys discuss making the PMK requirements reasonable again? They are too high for the current population and they should be a selling point of wurm but it is just a feature that is stagnating because the pop requirements are too high to start one. 1 Share this post Link to post Share on other sites
Posted February 6, 2014 (edited) Johan can you guys discuss making the PMK requirements reasonable again? They are too high for the current population and they should be a selling point of wurm but it is just a feature that is stagnating because the pop requirements are too high to start one. This. Can we get something on this? Edited February 6, 2014 by atazs 1 Share this post Link to post Share on other sites