Posted January 31, 2014 (edited) Ohoy! Would people be up for giving arrows a chance to come out higher QL on creation? Even though they are easier to improve then other items already, there is a whole lot of improving and then a quiver is empty in no time during pvp. Maximum quality is capped by the quality of the arrow shaft used. The quality level of the arrow head affects creation success. Would also require fletching skill. The higher, the more chance to make it max QL. (Like locksmithing, ropemaking etc.) This would also make it easier for priests to make their own decent arrows, if they grinded up fletching before they entered the priesthood. Hmmmmmmmm? Edited February 1, 2016 by Sharkin 18 Share this post Link to post Share on other sites
Posted January 31, 2014 Either higher ql on creation or faster imping....... Takes forever to get a decent quiver of arrows. 2 Share this post Link to post Share on other sites
Posted January 31, 2014 (edited) +1 (or just let Fsbkun shoot at you for a little) Edited January 31, 2014 by Miniroll Share this post Link to post Share on other sites
Posted January 31, 2014 (edited) Meh, I dont like fletching to be easier... Slacker!!! Fletching isnt that bad... But wouldnt mind if maximum creation QL would be a little higher(Skill dependant ofc). So +1 on part of the suggestion . Edited January 31, 2014 by Blazer Share this post Link to post Share on other sites
Posted January 31, 2014 +1 for higher ql on creation. Share this post Link to post Share on other sites
Posted January 31, 2014 +1 but like really dependent on skill level, else ppl will just spam arrows till they get a quiver of high ql ones. and high ql ones are already really accurate with high archery and good bow. Share this post Link to post Share on other sites
Posted January 31, 2014 Yeah make bows higher on creation too.....maybe armors, weapons, etc as well Share this post Link to post Share on other sites
Posted January 31, 2014 (edited) Protunia, I assume that was trolling, am I right? haha. If so, it really isn't the same You only need one sword and one bow, armor is easier made with titles. But you use maaany arrows and you don't get to keep them very often. In PVE you can always grab them from whatever you killed, but pvp is diffrent. Edited January 31, 2014 by Sharkin Share this post Link to post Share on other sites
Posted January 31, 2014 Protunia doesnt pvp so he has no clue what its like. 4 Share this post Link to post Share on other sites
Posted January 31, 2014 and then a quiver is empty in a matter of seconds during pvp. 6 seconds a shot or so? 41 arrows in a quiver, 246 seconds to empty, firing nonstop. Not quite a matter of seconds. However! I would be all for arrows imping a bit faster, yes, creating at 40% of skill instead of 20%.+1 Share this post Link to post Share on other sites
Posted January 31, 2014 6 seconds a shot or so? 41 arrows in a quiver, 246 seconds to empty, firing nonstop. Not quite a matter of seconds. However! I would be all for arrows imping a bit faster, yes, creating at 40% of skill instead of 20%.+1I know you're on our side, but in all honestly, with lag in some cases, and the fact its 5 seconds per shot, and also because of how hard it is to hit someone with a arrow in the first place. It'll feel like it disappears in a seconds when you have adrenaline pumping. As a rather low leveled but decent fletcher, I +1, I want my arrows to hit their sweetspot QL already. :L Share this post Link to post Share on other sites
Posted February 1, 2014 I shot 51 arrows in the hota fight against mr a few days back. They went fast. Share this post Link to post Share on other sites
Posted February 2, 2014 Recal the buffs to armor smithing when a title is active? Perhaps the same with faster imping for a tradeoff of less skill gain. Share this post Link to post Share on other sites
Posted February 2, 2014 +1 to creation ql but not faster imping. 2 Share this post Link to post Share on other sites