Posted January 31, 2014 A bug which caused inventory weights to be wrong was fixed A bug which caused a few coins to return to personal merchants due to a disconnect was fixed It is now possible to declare war on settlements within player made kingdoms except the capital. PMKs may no longer oust unwanted settlements for now. Share this post Link to post Share on other sites
Posted January 31, 2014 (edited) Don't understand the pmk change? Why is that more desirable than a pmk deciding who is in it? Also any decisions about mine doors off deed? Edited January 31, 2014 by Derp Share this post Link to post Share on other sites
Posted January 31, 2014 I hope "creators" of guard towers also allows mayors to rotate guard towers within the village as many towers already exist from players that may not even play anymore. Share this post Link to post Share on other sites
Posted January 31, 2014 That was REALLY quick. Good job guys! Share this post Link to post Share on other sites
Posted January 31, 2014 Why would you put wardecs in pmks. Wardecs are fun buggy useless home server mechanics, not something to put into pmks. Share this post Link to post Share on other sites
Posted January 31, 2014 Why would you put wardecs in pmks. Wardecs are fun buggy useless home server mechanics, not something to put into pmks. It's the better way of ousting a deed rather then simply kicking with a 24 hour timer. Puts more work into it. +1 Share this post Link to post Share on other sites
Posted January 31, 2014 I hope "creators" of guard towers also allows mayors to rotate guard towers within the village as many towers already exist from players that may not even play anymore. Looking at adding it. Share this post Link to post Share on other sites
Posted January 31, 2014 Nice. I was curious why my backpack was weighting 12.71kg Share this post Link to post Share on other sites
Posted January 31, 2014 please bugfix tower influence next, good work here. Share this post Link to post Share on other sites