Posted May 29, 2008 I thought this was just me, apparently not. it'll also fly upwards for me a lot of the time same here Share this post Link to post Share on other sites
Posted May 29, 2008 #### Opengl error 1282 (invalid operation). Surpressing further warnings for 1000 frames to prevent spam. I would be more worried by this if i was you. :-\ Why should I? The game runs very well normally. I figured this kind of junk appeared in everyone's log. I get this myself from time to time, it doensn't have any affect on my game? Share this post Link to post Share on other sites
Posted May 30, 2008 #### Opengl error 1282 (invalid operation). Surpressing further warnings for 1000 frames to prevent spam. I would be more worried by this if i was you. :-\ Why should I? The game runs very well normally. I figured this kind of junk appeared in everyone's log. I get this myself from time to time, it doensn't have any affect on my game? Well for me it causes huge render lag then the client crashes. That was before i updated my drivers from open source ones to ones produced by ATI. Share this post Link to post Share on other sites
Posted July 2, 2008 dipse i get that one or atleast similar with nvidea drivers anyway i get it to with that mouse(and im used to it as it happens to everything for me stupid laser mouse) Share this post Link to post Share on other sites
Posted July 5, 2008 Do you have this problem on both Wurm game renderers or only with the LWJGL renderer? @Cunk An unrelated question, is there a reason why you have turned off compressed textures? It should work well on a Geforce 8800 GTS Share this post Link to post Share on other sites
Posted July 5, 2008 I've always had this problem. This is why I've relied on my compass so dearly. Share this post Link to post Share on other sites