Posted January 25, 2014 (edited) DSC mountain 15 tiles off deed is NOT a strategic place for a battlecamp actually DSC mountain in general is not a strategic place for a battlecamp considering about 90% of the thing is on deed. it will NOT be capped it will NOT be used it is utterly pointless to place it here for the third time after you have been complained at three times for doing it because it brings nothing here beyond letting us get griefed and causing irreparable damage as long as it is here. good job with this logic, im actually quite irritated on something i can elaborate on privately because i'd rather not see it happen again seeing as it cost me 80e+ to fix. "Hey man lets put a battle camp on deed, maybe JK/MR will come up here, drain the other five deeds here until they disband just so they can cap this battlecamp for 2 rank" actually just remove these from the game permanently because they seem to do nothing but give rank to those who don't pvp anyway. Edited January 25, 2014 by Propheteer Share this post Link to post Share on other sites
Posted January 25, 2014 [13:51:04] <Spirit shadow> I'll take care of Battle camp lieutenant good job Lmao. +1 Share this post Link to post Share on other sites
Posted January 25, 2014 Disband that deed, you are not supposed to be able to deed battlecamps! Share this post Link to post Share on other sites
Posted January 25, 2014 Disband that deed, you are not supposed to be able to deed battlecamps! i know right Share this post Link to post Share on other sites
Posted January 25, 2014 Im just gonna sit back and laugh my ass off. Share this post Link to post Share on other sites
Posted January 25, 2014 Maybe this is one of the "strategic locations" he mentioned before. Share this post Link to post Share on other sites
Posted January 25, 2014 (edited) So if you're raiding a deed and cap the battle camp beforehand, you get +3 CR. If you don't, the defenders get +3 CR. Is that what the intent was? Because from what I've heard, a lot of the new camps are close to large deeds. Edited January 25, 2014 by Fawkes Share this post Link to post Share on other sites
Posted January 25, 2014 How about the devs place them by hand instead of the "strategic locations" being chosen by Wurm's crappy RNG... Share this post Link to post Share on other sites
Posted January 25, 2014 +1 for permanent removal... was kinda nice having them gone and solved a lot of problems. I thought it was common sense not to stack them on the same old, problem locations... ESPECIALLY with the new 10 minute cap timers, it's even more illogical to have them anywhere near a deed; at least 300 tiles a way I'd say for a fair chance. Share this post Link to post Share on other sites
Posted January 25, 2014 We are investigating, but there is no battlecamp on or right near you. Share this post Link to post Share on other sites
Posted January 25, 2014 We are investigating, but there is no battlecamp on or right near you. So, is the threadstarter just lying or whatsup? Share this post Link to post Share on other sites
Posted January 26, 2014 +1 for removal of a bad game feature. Share this post Link to post Share on other sites
Posted January 26, 2014 (edited) Enki, if that is the case, they must have a problem roaming. I made an assumption because they triggered guards that it was on the side of the cliff relatively close to the old one that was there. However, I don't think guards should be walking up the side of a mountain to our deed if it's not near our walkways. If i'm wrong, i guess this thread can be closed. Edited January 26, 2014 by Propheteer Share this post Link to post Share on other sites
Posted January 26, 2014 Still laughing my ass off as expected Share this post Link to post Share on other sites
Posted January 26, 2014 Enki, if that is the case, they must have a problem roaming. I made an assumption because they triggered guards that it was on the side of the cliff relatively close to the old one that was there. However, I don't think guards should be walking up the side of a mountain to our deed if it's not near our walkways. If i'm wrong, i guess this thread can be closed. We've had headstrong guards literally across the bay from EC fighting tower guards. There also was a golden day guard that roamed the entire north west area sea included for ages. They just... they're unstoppable, never stop. Share this post Link to post Share on other sites