Posted January 19, 2014 and goals that make more sense.you canot become a sorcerer in PvE+1 Share this post Link to post Share on other sites
Posted January 19, 2014 Or maybe just remove personal goals since Wurm is supposed to be a sandbox game? Share this post Link to post Share on other sites
Posted January 19, 2014 Or allow us to choose PERSONAL goals, maybe some daily, weekly and monthly ones. Share this post Link to post Share on other sites
Posted January 19, 2014 I want complete my impossible goals first , how can i slay an huge shark? Share this post Link to post Share on other sites
Posted January 19, 2014 If nothing else, some of the diamond goals are ridiculous. Make 5000L of wine is good, or huge tasks like that, but Become a demi-god, and become a magus on the same character? Should be able to randomize your remaining goals once a month or something. Share this post Link to post Share on other sites
Posted January 19, 2014 User created goals ? sounds awesome. Share this post Link to post Share on other sites
Posted January 19, 2014 Or allow us to choose PERSONAL goals, maybe some daily, weekly and monthly ones. I rather like this idea. Share this post Link to post Share on other sites
Posted January 19, 2014 +1 to allowing us to reroll. I don't even know what a Planeswalker is, let alone how to become one. Share this post Link to post Share on other sites
Posted January 19, 2014 +1just let us choose -.-' some goals can't be completed on server i play... Share this post Link to post Share on other sites
Posted January 20, 2014 Just give us all the personal goals and let us complete whatever and call them achievements and rename the current achievements to statistics and give them more appropriate names. Share this post Link to post Share on other sites
Posted January 20, 2014 Allow us to set personal goals from a Dev provided(with user input) list so that we can feel more productive trying to reach the goal. Allow us to set them once a month and limit the use of each goal to once every three months, that way the easier ones can't be used to merely farm karma. Share this post Link to post Share on other sites
Posted January 21, 2014 (edited) And goals that actually work.My brother actually has one to become the king of a pmk, on freedom... I'd be happy if we could just re-roll them one by one once a month. And that they'd filter out PvP-only goals from the list. Edited January 23, 2014 by KanePT Share this post Link to post Share on other sites
Posted January 21, 2014 Are these goals based on what you personally do in game or random?? Share this post Link to post Share on other sites
Posted January 22, 2014 They're totally random, otherwise my almost completly blacksmith specialized brother wouldn't be getting a "Start a kingdom" objective on his character in exodus. Share this post Link to post Share on other sites
Posted January 22, 2014 The diamond/gold goals should really get more attention, getting 3 diamond golds to become demi-god, mage and archmage is just stupid, same as some other combinations of those. Share this post Link to post Share on other sites
Posted January 23, 2014 (edited) The diamond/gold goals should really get more attention, getting 3 diamond golds to become demi-god, mage and archmage is just stupid, same as some other combinations of those. Not to mention that most of those goals apply only on PvP, and that the game "forgets" that you already did some goals. These are my incomplete goals: Become a Mage (can't) Defeat another player using a pickaxe (not sure if sparring works, must check) Join a settlement (Am a mayor) Kill a crocodile (pretty sure i've killed more than one - Achievement window has a 9 count) Become Ruler of a kingdom (on freedom) Build one of each boat type (yeah, that's gonna happen, if it was OWN one of each, it'd be done, not to mention that if its working like the "build a cog" one, i'll be in for a treat.) Improve a item beyond ql 99 (soon) Build a cog (been there, done that) Edited January 23, 2014 by KanePT Share this post Link to post Share on other sites