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Lordterrabyte

Client Crash

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Unexpected crash while playing The error was: <null>

 

It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you.

 

Contents of console.log:

Time is Tue Dec 17 09:47:58 EST 2013

Running client version 3.29b

 

=== System information ===

Executing from C:\Users\USERNAME\Downloads\

Operating system: Windows Vista (arch: x86, version: 6.0)

Java version: 1.7.0_45 (Oracle Corporation) <http://java.oracle.com/>

Jvm version: 24.45-b08 (Oracle Corporation) [Java HotSpot Client VM]

Available CPUs: 4

 

>>> Main thread exiting.

Loading character Spazzpriest

Loading config default

Loading props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt

Loading props file C:\Users\USERNAME\wurm\players\Spazzpriest\password.txt

>>> LoginFrame queue entry exiting.

Loading character Lordterrabyte

Loading props file C:\Users\USERNAME\wurm\players\Lordterrabyte\password.txt

Saving props file C:\Users\USERNAME\wurm\players\Lordterrabyte\password.txt

Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt

Loaded pack sound.jar (r1)

Loaded pack pmk.jar (r1593)

Loaded pack graphics.jar (r1620)

Options up-to-date!

Loading props file C:\Users\USERNAME\wurm\players\Lordterrabyte\playerdata.txt

Loading props file C:\Users\USERNAME\wurm\players\Lordterrabyte\stats.txt

 

Preparing to enable console logging.

Now logging to C:\Users\USERNAME\wurm\console.Lordterrabyte.log

 

=== Wurm options ===

animation_playback_self = 2

auto_mipmaps_enabled = 2

auto_run_source = 0

cavedetail = 0

censor_chat = false

cloud_shadows = false

collada_animations = 1

color_black = 0.0,0.0,0.0

color_cyan = 0.0,1.0,1.0

color_error = 1.0,0.3,0.3

color_fuchsia = 1.0,0.0,1.0

color_green = 0.08,1.0,0.08

color_grey = 0.5,0.5,0.5

color_lime = 0.0,1.0,0.0

color_maroon = 0.5,0.0,0.0

color_navy_blue = 0.23,0.39,1.0

color_orange = 1.0,0.5,0.0

color_purple = 0.5,0.0,0.5

color_red = 1.0,0.0,0.0

color_royal_blue = 0.23,0.39,1.0

color_silver = 0.75,0.75,0.75

color_system = 0.5,1.0,0.5

color_teal = 0.0,0.5,0.5

color_white = 1.0,1.0,1.0

color_yellow = 1.0,1.0,0.0

compressed_textures = false

compressed_textures_S3TC = false

custim_timer_source = 1

customTimer1 = -1|-1

customTimer2 = -1|-1

customTimer3 = -1|-1

customTimer4 = -1|-1

customTimer5 = -1|-1

debug_mode = false

depth_clamp_enabled = 0

disable_select_all_shortcut = false

display_settings = false:false:0:960:1080:32:-1:false:true

enable_debugs = false

enable_shift_drag = false

enable_vsync = false

engine_multithreaded = 0

event_log_rotation = 2

exec_source = 0

fast_yield = false

fbo_enabled = 2

fog_coord_src = 0

font_antialias = 2

font_bold = 11

font_default = 13

font_header = 23

font_italian = 11

font_monospaced = 11

font_static = 13

fov_horizontal = 80

fps_limit = 30

fps_limit_background = 15

fps_limit_enabled = true

game_client_thread_priority = 2

glsl_enabled = 0

gpu_skinning = true

gui_opacity = 3

gui_skin = 1

has_read_eula = true

hide_inactive_friends = false

hide_menu_examine = true

hide_menu_no_target = false

hide_menu_spam_mode = true

hide_menu_stop = true

high_res_binoculars = false

hint_texture_scaling = 1

impColumn = true

inverse_mouse = false

irc_log_rotation = 2

irc_notif = 0

item_creature_render_distance = 1

key_bindings_source = 0

keyboard_layout = 0

loadInventoryStartup = true

local_list_in_event = false

log_extra_errors = false

log_gl_errors = false

mark_text_read = true

material_as_suffix = true

max_texture_size = 0

mega_texture_size = 2

model_loader_thread_priority = 2

model_loading_threads = 1

multidraw_enabled = 2

no_brightness = false

no_terrain_render = false

no_world_render = false

non_power_of_two = 2

occlusion_queries_enabled = 2

offscreen_texture_size = 0

other_log_rotation = 2

outline_picking = true

pbuffer_enabled = true

player_texture_size = 0

reflection_texture_size = 0

reflections = 0

release_context = false

release_context_on_jogl_sleep = false

remember_password = true

render_distant_terrain = true

render_glow = false

render_sun_glare = false

resident_models = false

save_skills_on_quit = false

screenshot_file_format = 1

season_override = 0

send_extra_tile_data = false

setting_timestamps = true

settings_version = 3

shadow_level = 0

shift_drag_default = 10

showKChat = true

show_body_in_inventory = false

show_old_quickbar = false

silent_friends_update = false

skillgain_minimum = 3

skillgain_no_alignment = true

skillgain_no_favor = true

skydetail = 0

sound_al_gain = 15

sound_buzzlevel = 4

sound_cache_enabled = false

sound_doppler_enabled = false

sound_engine = 2

sound_footstepslevel = 6

sound_music_level = 5

sound_play_ambients = true

sound_play_buzz = false

sound_play_combat = true

sound_play_door = false

sound_play_emotes = true

sound_play_footsteps = false

sound_play_music = false

sound_play_weather = true

sound_play_work = false

stipple_enabled = true

structure_render_distance = 1

submit_client_data = 1

terrain_bump = false

terrain_res = 0

test_attach_equipment = false

test_mode = 0

tile_transitions = true

tiledecorations = 0

togglePushToTalk = true

treelist_outline = true

trees = 1

update_optional = true

use_alpha_particles = false

use_anisotropic_filtering = 0

use_antialiasing = 0

use_color_picking = true

use_fast_clock_work_around = true

use_fbo_color_picking = true

use_fbo_reflections = true

use_nagles_algorithm = false

use_nano_timer = false

use_non_alpha_particles = false

use_phobia_models = false

use_tree_models = true

use_weather_particles = false

vbo_enabled = 2

viewport_bob = true

water_detail = 0

 

Setting up dotXSI Model Loader

Setting up Collada Model Loader

Executing C:\Users\USERNAME\wurm\configs\default\keybindings.txt

Translating legacy key ENTER to RETURN

Translating legacy key PAGE_UP to PRIOR

Translating legacy key PAGE_DOWN to NEXT

Texture is too small to fit all font characters. Using fallback when needed. FontSize: 13

Word filter loaded: 23

Starting job manager with 3 worker threads

>>> Launch queue entry exiting.

Using LWJGL display 960:1080:0:0 (false)

 

Setting up OpenAL Sound Engine

OpenAL version: 1.1 ALSOFT 1.15.1

OpenAL renderer: OpenAL Soft

OpenAL vendor: OpenAL Community

OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency

Generating: 128 source channels.

 

=== OpenGL information ===

LWJGL version: 2.9.0

Adapter info: nvd3dum (8.15.11.8627)

OpenGL vendor: NVIDIA Corporation

OpenGL renderer: GeForce 9500 GS/PCI/SSE2/3DNOW!

OpenGL version: 3.0.0

OpenGL extensions:

    GL_ARB_color_buffer_float

    GL_ARB_depth_buffer_float

    GL_ARB_depth_texture

    GL_ARB_draw_buffers

    GL_ARB_draw_instanced

    GL_ARB_fragment_program

    GL_ARB_fragment_program_shadow

    GL_ARB_fragment_shader

    GL_ARB_half_float_pixel

    GL_ARB_half_float_vertex

    GL_ARB_framebuffer_object

    GL_ARB_geometry_shader4

    GL_ARB_imaging

    GL_ARB_map_buffer_range

    GL_ARB_multisample

    GL_ARB_multitexture

    GL_ARB_occlusion_query

    GL_ARB_pixel_buffer_object

    GL_ARB_point_parameters

    GL_ARB_point_sprite

    GL_ARB_shadow

    GL_ARB_shader_objects

    GL_ARB_shading_language_100

    GL_ARB_texture_border_clamp

    GL_ARB_texture_buffer_object

    GL_ARB_texture_compression

    GL_ARB_texture_cube_map

    GL_ARB_texture_env_add

    GL_ARB_texture_env_combine

    GL_ARB_texture_env_dot3

    GL_ARB_texture_float

    GL_ARB_texture_mirrored_repeat

    GL_ARB_texture_non_power_of_two

    GL_ARB_texture_rectangle

    GL_ARB_texture_rg

    GL_ARB_transpose_matrix

    GL_ARB_vertex_array_object

    GL_ARB_vertex_buffer_object

    GL_ARB_vertex_program

    GL_ARB_vertex_shader

    GL_ARB_window_pos

    GL_ATI_draw_buffers

    GL_ATI_texture_float

    GL_ATI_texture_mirror_once

    GL_S3_s3tc

    GL_EXT_texture_env_add

    GL_EXT_abgr

    GL_EXT_bgra

    GL_EXT_blend_color

    GL_EXT_blend_equation_separate

    GL_EXT_blend_func_separate

    GL_EXT_blend_minmax

    GL_EXT_blend_subtract

    GL_EXT_compiled_vertex_array

    GL_EXT_Cg_shader

    GL_EXT_bindable_uniform

    GL_EXT_depth_bounds_test

    GL_EXT_direct_state_access

    GL_EXT_draw_buffers2

    GL_EXT_draw_instanced

    GL_EXT_draw_range_elements

    GL_EXT_fog_coord

    GL_EXT_framebuffer_blit

    GL_EXT_framebuffer_multisample

    GL_EXT_framebuffer_object

    GL_EXTX_framebuffer_mixed_formats

    GL_EXT_framebuffer_sRGB

    GL_EXT_geometry_shader4

    GL_EXT_gpu_program_parameters

    GL_EXT_gpu_shader4

    GL_EXT_multi_draw_arrays

    GL_EXT_packed_depth_stencil

    GL_EXT_packed_float

    GL_EXT_packed_pixels

    GL_EXT_pixel_buffer_object

    GL_EXT_point_parameters

    GL_EXT_provoking_vertex

    GL_EXT_rescale_normal

    GL_EXT_secondary_color

    GL_EXT_separate_specular_color

    GL_EXT_shadow_funcs

    GL_EXT_stencil_two_side

    GL_EXT_stencil_wrap

    GL_EXT_texture3D

    GL_EXT_texture_array

    GL_EXT_texture_buffer_object

    GL_EXT_texture_compression_latc

    GL_EXT_texture_compression_rgtc

    GL_EXT_texture_compression_s3tc

    GL_EXT_texture_cube_map

    GL_EXT_texture_edge_clamp

    GL_EXT_texture_env_combine

    GL_EXT_texture_env_dot3

    GL_EXT_texture_filter_anisotropic

    GL_EXT_texture_integer

    GL_EXT_texture_lod

    GL_EXT_texture_lod_bias

    GL_EXT_texture_mirror_clamp

    GL_EXT_texture_object

    GL_EXT_texture_sRGB

    GL_EXT_texture_swizzle

    GL_EXT_texture_shared_exponent

    GL_EXT_timer_query

    GL_EXT_vertex_array

    GL_EXT_vertex_array_bgra

    GL_IBM_rasterpos_clip

    GL_IBM_texture_mirrored_repeat

    GL_KTX_buffer_region

    GL_NV_blend_square

    GL_NV_copy_depth_to_color

    GL_NV_depth_buffer_float

    GL_NV_conditional_render

    GL_NV_depth_clamp

    GL_NV_explicit_multisample

    GL_NV_fence

    GL_NV_float_buffer

    GL_NV_fog_distance

    GL_NV_fragment_program

    GL_NV_fragment_program_option

    GL_NV_fragment_program2

    GL_NV_framebuffer_multisample_coverage

    GL_NV_geometry_shader4

    GL_NV_gpu_program4

    GL_NV_half_float

    GL_NV_light_max_exponent

    GL_NV_multisample_coverage

    GL_NV_multisample_filter_hint

    GL_NV_occlusion_query

    GL_NV_packed_depth_stencil

    GL_NV_parameter_buffer_object

    GL_NV_pixel_data_range

    GL_NV_point_sprite

    GL_NV_primitive_restart

    GL_NV_register_combiners

    GL_NV_register_combiners2

    GL_NV_texgen_reflection

    GL_NV_texture_compression_vtc

    GL_NV_texture_env_combine4

    GL_NV_texture_expand_normal

    GL_NV_texture_rectangle

    GL_NV_texture_shader

    GL_NV_texture_shader2

    GL_NV_texture_shader3

    GL_NV_transform_feedback

    GL_NV_vertex_array_range

    GL_NV_vertex_array_range2

    GL_NV_vertex_program

    GL_NV_vertex_program1_1

    GL_NV_vertex_program2

    GL_NV_vertex_program2_option

    GL_NV_vertex_program3

    GL_NVX_conditional_render

    GL_NV_vertex_buffer_unified_memory

    GL_NV_shader_buffer_load

    GL_SGIS_generate_mipmap

    GL_SGIS_texture_lod

    GL_SGIX_depth_texture

    GL_SGIX_shadow

    GL_SUN_slice_accum

    GL_WIN_swap_hint

    WGL_EXT_swap_control

 

Depth clamping disabled, enabling to allow capability test.

Core Depth clamping not available.

Extension Depth clamping not available.

Loaded material material.mesh.default

Loaded material material.mesh.skin

Loaded material material.mesh.skin_solid

Loaded material material.mesh.skin_rare

Loaded material material.mesh.static

Loaded material material.mesh.static_solid

Loaded material material.mesh.static_rare

Loaded material material.mesh.tex0

Loaded material material.mesh.vegetation

Launching dotXSI Model Loader threads

Launching Collada Model Loader threads

Starting workaround for fast running clocks

Using LWJGL timer.

Initialized mouse with 5 buttons.

Experimental direct buffer cleaner init successful

Startup Phase - Setting up..

Initializing font texture for SansSerif (13). Texture Size: 256

Initializing font texture for SansSerif (13, italic). Texture Size: 128

Loading window positions from C:\Users\USERNAME\wurm\players\Lordterrabyte\windows_960x1080.txt

Loading props file C:\Users\USERNAME\wurm\players\Lordterrabyte\windows_960x1080.txt

Gui initialized

Startup Phase - Preparing terrain

Startup Phase - Connecting ..

Disabling Nagles

Writing to C:\Users\USERNAME\wurm\players\Lordterrabyte\logs\_Event.2013-12.txt

Disabling Nagles

Writing to C:\Users\USERNAME\wurm\players\Lordterrabyte\logs\_Friends.2013-12.txt

Writing to C:\Users\USERNAME\wurm\players\Lordterrabyte\logs\Alliance.2013-12.txt

Login successful

Executing C:\Users\USERNAME\wurm\configs\default\autorun.txt

Starting update of login splash image...

Null tile type: 39 at (27,354)! Please let client developers know!

Null tile type: 39 at (33,354)! Please let client developers know!

Null tile type: 39 at (27,360)! Please let client developers know!

Null tile type: 39 at (33,360)! Please let client developers know!

Finished loading new login splash image!

Saving window positions to C:\Users\USERNAME\wurm\players\Lordterrabyte\windows_960x1080.txt

Saving props file C:\Users\USERNAME\wurm\players\Lordterrabyte\windows_960x1080.txt

Loading window positions from C:\Users\USERNAME\wurm\players\Lordterrabyte\windows_1920x1052.txt

Loading props file C:\Users\USERNAME\wurm\players\Lordterrabyte\windows_1920x1052.txt

Null tile type: 39 at (478,251)! Please let client developers know!

Null tile type: 39 at (478,250)! Please let client developers know!

Null tile type: 39 at (478,249)! Please let client developers know!

Null tile type: 39 at (478,248)! Please let client developers know!

Null tile type: 39 at (478,247)! Please let client developers know!

Null tile type: 39 at (478,246)! Please let client developers know!

Null tile type: 39 at (478,245)! Please let client developers know!

Null tile type: 39 at (478,244)! Please let client developers know!

Null tile type: 39 at (478,243)! Please let client developers know!

Null tile type: 39 at (478,242)! Please let client developers know!

Null tile type: 39 at (478,241)! Please let client developers know!

Null tile type: 39 at (478,240)! Please let client developers know!

Null tile type: 39 at (468,239)! Please let client developers know!

Null tile type: 39 at (470,239)! Please let client developers know!

Null tile type: 39 at (471,239)! Please let client developers know!

Null tile type: 39 at (478,239)! Please let client developers know!

Null tile type: 39 at (470,238)! Please let client developers know!

Null tile type: 39 at (478,238)! Please let client developers know!

Null tile type: 39 at (470,237)! Please let client developers know!

Null tile type: 39 at (470,236)! Please let client developers know!

Null tile type: 39 at (467,235)! Please let client developers know!

Null tile type: 39 at (468,235)! Please let client developers know!

Null tile type: 39 at (469,235)! Please let client developers know!

Null tile type: 39 at (398,194)! Please let client developers know!

Null tile type: 39 at (398,193)! Please let client developers know!

Null tile type: 39 at (398,192)! Please let client developers know!

Null tile type: 39 at (398,191)! Please let client developers know!

Null tile type: 39 at (398,190)! Please let client developers know!

Null tile type: 39 at (399,190)! Please let client developers know!

Null tile type: 39 at (400,190)! Please let client developers know!

Null tile type: 39 at (401,190)! Please let client developers know!

Null tile type: 39 at (402,190)! Please let client developers know!

Null tile type: 39 at (403,190)! Please let client developers know!

Null tile type: 39 at (405,189)! Please let client developers know!

Null tile type: 39 at (405,188)! Please let client developers know!

Null tile type: 39 at (405,187)! Please let client developers know!

Null tile type: 39 at (405,186)! Please let client developers know!

Null tile type: 39 at (405,185)! Please let client developers know!

Null tile type: 39 at (406,185)! Please let client developers know!

Null tile type: 39 at (103,112)! Please let client developers know!

Writing to C:\Users\USERNAME\wurm\players\Lordterrabyte\logs\GL-Freedom.2013-12.txt

Null tile type: 39 at (405,185)! Please let client developers know!

Null tile type: 39 at (406,185)! Please let client developers know!

Execution aborted at connection 1, iteration 5281

Run time  4m, local time Tue Dec 17 09:53:25 EST 2013

Destroying game window

====== CLIENT CRASH ======

Unexpected crash while playing

java.lang.NullPointerException

at class.cl.a(SourceFile:65)

at class.cp.e(SourceFile:333)

at class.cb.b(SourceFile:738)

at class.cd.a(SourceFile:447)

at class.bO.b(SourceFile:2435)

at class.bO.a(SourceFile:2301)

at class.bO.d(SourceFile:1575)

at com.wurmonline.client.h.e(SourceFile:328)

at com.wurmonline.client.h.run(SourceFile:1464)

at java.lang.Thread.run(Unknown Source)

 


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