Posted December 4, 2013 Testing the new specular lighting (Light bouncing off objects in the opposite direction of the light source) that will be introduced with the future client lighting update: https://dl.dropboxusercontent.com/u/6613920/specTest.m4v 6 Share this post Link to post Share on other sites
Posted December 4, 2013 pretty! Can't wait for this update, any eta? Share this post Link to post Share on other sites
Posted December 4, 2013 I guess walls on bridges are optional??? Share this post Link to post Share on other sites
Posted December 4, 2013 No ETA; when all the quirks are ironed out. And that's simply a tile missing in the bridge. Share this post Link to post Share on other sites
Posted December 4, 2013 look carefully, the entire bridge segment is missing Share this post Link to post Share on other sites
Posted December 4, 2013 Looks great! Cant wait to see it implemented. But the question we are all really asking is, when are we getting the crates? ;-) Share this post Link to post Share on other sites
Posted December 4, 2013 Little details like that will really make the game pop. Looks great! Share this post Link to post Share on other sites
Posted December 4, 2013 No ETA; when all the quirks are ironed out. And that's simply a tile missing in the bridge. but I want optional walls lol Share this post Link to post Share on other sites
Posted December 4, 2013 looking damn good! maybe we could see a small vid with little bit more bridge in it?! Share this post Link to post Share on other sites
Posted December 4, 2013 yer link crashes my computer Share this post Link to post Share on other sites
Posted December 4, 2013 Try downloading the file then playing it instead of using the browser plugin Share this post Link to post Share on other sites
Posted December 4, 2013 more videos about new things screenshot + videos would be rly nice on every new graphic thread. Share this post Link to post Share on other sites
Posted December 4, 2013 Is this going to put additional strain on already taxed systems? Share this post Link to post Share on other sites
Posted December 4, 2013 They currently have an external consultant working on some stress relief and these kinda effects tend to be optional. Share this post Link to post Share on other sites
Posted December 4, 2013 (edited) And on the eighth day, Saroman said "Let there be specular light." And that was good. Edited December 5, 2013 by Valdor 5 Share this post Link to post Share on other sites
Posted December 7, 2013 Nice Could Wurm ever have normal mapping? Not sure if we already have anything similar atm. Share this post Link to post Share on other sites