Posted September 19, 2013 (edited) Hi, times ago there was no skill requirement for walls or fences directly surrounding a mine entry. Walling-/ fencing-in mine entries, as soon as you closed the mine with a gate or a gate house, was even required by the rules back then - to prohibit death traps where the unsuspecting newbie could easily fall in, but never escape anymore. Obviously this has changed, now walls at the sides of mine entries require the same masonry/ carpentry skills as any other walls/ fences. So walling in mine entries isn't possible anymore quite often, because rarely there isn't at least one slope above 39 (max slope for walls/ fences according to wiki). See this (from there):Note: These skill limits do not apply when building small stone walls at cave entrances. Often there's need to secure a mine. Mine doors are a way to go, but they decay quickly and don't show signs of decay. Fences and gatehouses are a ways better idea, even if "kingdom enter" is planned. But this seems to be obsolete now, due to normal skill requirement in mine-side walls and fences. Since avoiding to have death traps was a requirement not this long ago, I cannot but think that this is an undesired side-effect of another change, and thus a bug. Have fun! Edit: Added Wiki Link + Quote Edited September 19, 2013 by Xandra Share this post Link to post Share on other sites
Posted September 19, 2013 did u try with low stone walls? afaik those are the only one with no skill requierements 1 Share this post Link to post Share on other sites
Posted September 19, 2013 Hi, did u try with low stone walls? afaik those are the only one with no skill requierements yes, we did. Thx to the reminder, I edited my OP accordingly. Thx again, and have fun! Share this post Link to post Share on other sites
Posted September 19, 2013 Place walls then mine door after, mine doors (stone at least) register as a rock tile in the game engine so skill comes into effect Share this post Link to post Share on other sites